Some of us bought this game specifically because we were promised a large openworld PVP map with huge battles. Now that doesn't work, so they've remade the game into a casual exploration game in a fantasy setting.
BroughBreaux wrote: »Seeing casual players talking about how PvP players are "loud" and "entitled" is really funny, because if we didn't make it funny, it'd be infuriating. Clearly they don't understand anything about the issues PvP players face.
The performance problem is now hitting PvE as well and it's getting worse.
CharlieFreak wrote: »I'm not really seeing that in PvE? What areas do you find that happening? Guessing you mean in Trials?
DreamsUnderStars wrote: »Just wait, New World is a flash in the pan, they will return.
DreamsUnderStars wrote: »Just wait, New World is a flash in the pan, they will return.
.....only to leave for the next one.....
MEBengalsFan2001 wrote: »The issue with ZOS doing too much in PVP is that PVP players typically are not the one making the MMO company money. The PVE players typically make the company money.
PVP players want new content but what would it be, another map like Imperial City? The lack of PVP players isn't a result of ZoS. It is a result of outside forces that ZoS can't control. For instance people simply stop playing video games, people go over to new games, etc... people outside life takes priority and the time they do have to play is significantly reduced.
This happens in both PVE and PVP. The thing is though, more players come to play ESO for its PVE content. You want players in PVP, recruit players to PVP and show them how much fun PVP can be. Get enough players playing or Qing into PVP maps and eventually ZoS will be like, yup time for us to get more PVP content.
MEBengalsFan2001 wrote: »PVP players want new content but what would it be, another map like Imperial City? The lack of PVP players isn't a result of ZoS. It is a result of outside forces that ZoS can't control.
MEBengalsFan2001 wrote: »You want players in PVP, recruit players to PVP and show them how much fun PVP can be. Get enough players playing or Qing into PVP maps and eventually ZoS will be like, yup time for us to get more PVP content.
PvP needs more game modes (Yeah lets play capture the same keep for 5 more years> or a revamped Cyrodiil map to make it better please.
MEBengalsFan2001 wrote: »
This happens in both PVE and PVP. The thing is though, more players come to play ESO for its PVE content. You want players in PVP, recruit players to PVP and show them how much fun PVP can be. Get enough players playing or Qing into PVP maps and eventually ZoS will be like, yup time for us to get more PVP content.
PvP needs more game modes (Yeah lets play capture the same keep for 5 more years> or a revamped Cyrodiil map to make it better please.
newtinmpls wrote: »
Some of us bought this game specifically because we were promised a large openworld PVP map with huge battles. Now that doesn't work, so they've remade the game into a casual exploration game in a fantasy setting.
This is a really good point.
Initially ZoS tried to "sell" the idea of massive battles and that the PvE was the "warmup" to it.
Unfortunately, (for their theories of what would sell and make money) what actually happened was that people came in droves to play "Skyrim with friend" and explore the world and demand housing and such (remember we didn't get it for YEARS). These are the people who continue to pump the most money into the game. So this is the crowd that gets the stuff.
Nomadic_Atmoran wrote: »They are removing content from PvP already due to a lack of interest from the playerbase
SkaraMinoc wrote: »I've hit a wall in ESO PvP where I'm having trouble finding a reason to play. There's no carrot to chase. Battlegrounds have always been my go-to but after 400+ deathmatch the excitement is wearing off.
I need achievements with good rewards and a proper ranking system for me to get invested.
MEBengalsFan2001 wrote: »The issue with ZOS doing too much in PVP is that PVP players typically are not the one making the MMO company money. The PVE players typically make the company money.
My friends list is now suddenly half inactive with people last being logged into the game 4+ days ago. They’ve all gone to a new game and if that game successfully keeps their attention, there is little to no chance half my friends are coming back to play ESO.
ZOS... you need to give people a reason to play your game. There have been no announcements and no indication through years of content releases that brand new PVP content is going to be released. Without anything new to play, discover, or learn, then people have absolutely no incentive to come back to your game.
Are you going to release some new PVP content soon? If not, say goodbye forever to a large chunk to your long time player base.
New World is geared towards PVP players, it's a different game to ESO so no surprise PVP players are trying it out. That being said, I'm PVE and I am also trying out NW. I'm not leaving ESO but I wanted a second game to play to add some diversity to my gaming experience and I'm quite enjoying it. I don't think one game can be 'all' to everyone, most that try end up failing.
It's too early yet to see how New World will fare - as others have said 'it's new' so too early to panic but even if people do end up not coming back - that is expected given ESO's age.
StamPlar_1976 wrote: »I don't care about the mass exodus of us pvpers. The only thing that kept me here was the crying of pve-ers during Midyear Mayhem. Other than that, pvp can die in this game. The devs don't care about fixing Cyrodiil or pvp period. So why should I or anyone else care?
I'm loving it in New World and another pvp game that I knew about, but didn't try until a couple of weeks ago. I'm never coming back. ZOS won't ever fix Cyrodiil and pvp. So why should I ever come back? It's clear as day they don't want us here. Let the pve-ers have it.
MEBengalsFan2001 wrote: »The issue with ZOS doing too much in PVP is that PVP players typically are not the one making the MMO company money. The PVE players typically make the company money.
PVP players want new content but what would it be, another map like Imperial City? The lack of PVP players isn't a result of ZoS. It is a result of outside forces that ZoS can't control. For instance people simply stop playing video games, people go over to new games, etc... people outside life takes priority and the time they do have to play is significantly reduced.
This happens in both PVE and PVP. The thing is though, more players come to play ESO for its PVE content. You want players in PVP, recruit players to PVP and show them how much fun PVP can be. Get enough players playing or Qing into PVP maps and eventually ZoS will be like, yup time for us to get more PVP content.
martinhpb16_ESO wrote: »MEBengalsFan2001 wrote: »The issue with ZOS doing too much in PVP is that PVP players typically are not the one making the MMO company money. The PVE players typically make the company money.
PVP players want new content but what would it be, another map like Imperial City? The lack of PVP players isn't a result of ZoS. It is a result of outside forces that ZoS can't control. For instance people simply stop playing video games, people go over to new games, etc... people outside life takes priority and the time they do have to play is significantly reduced.
This happens in both PVE and PVP. The thing is though, more players come to play ESO for its PVE content. You want players in PVP, recruit players to PVP and show them how much fun PVP can be. Get enough players playing or Qing into PVP maps and eventually ZoS will be like, yup time for us to get more PVP content.
You are basing this on opinion and not statistics. To imagine that pvp players don't pve as well and spend money either on crowns or eso plus is inaccurate.
The forum and creator feedback is definitely indicating that lag + constant 'rebalancing' + constant meta changes + no meaningful new content + meta misfires like Dark Convergence have had a negative impact on the pvp population.
It is not the players job to market pvp to new players, we are already paying Zos our hard earned money to do that as well as provide a game that works and evolves with players not against them.
I played LOTRO for 7 years. For years there was no new trials or pvp development. There was constant feedback on the forums from trial and pvp players. It became even more grating because casual pve players were constantly saying, it is casual content that makes the money, the devs don't want to waste their time on pvp or trials.
Then ESO released - the pvp population moved from LOTRO to ESO. From my LOTRO server alone we practically filled a guild with pvp players. People left in droves because ESO had trials and new and exciting pvp. My LOTRO server actually closed, as did other servers. Warner Brothers eventually sold the game. Yes LOTRO is still going but you can bet your bottom dollar it doesn not make as much money as it did.
Be careful what you are arguing for - pvp players spend money, they pve, they organise guilds and trial runs. They also create a lot of content which does actually market the game. If pvp players are warning that this side of the game is in crisis from a player perspective you should be joining them in solidarity because it will definitely effect the ESO you know if they all move on.
My pvp guild is pretty much all playing NW now. I'm still here because I am GM of a 7 year old trade guild that is always full and is very successful. If I go that guild also goes.