Dear Devs, why must you place gear in places that are not accessible to all. 4 yrs playing this game and you continue to make this game un-fun for some with disabilities.
I think management needs to play this game in it's entirety with a 1000 watt bulb shining in their eyes. That's what it feels like for when I do trials and dungeons. Tone down the visuals, holly cow man. I can not acquire gear from Dragonstar or Maelstrom at all, or Vateshran, so I am gimped(DPS) cause I have a disability. Your mythics have to be in trials and dungeons? Scrying must flash a 2000 watt bulb in our faces?? Digging with red, green, orange lights a must??? Really??
For heaven sakes, make this game available to EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
thank you, sincerely:
Extremely Peeved
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I think management needs to play this game in it's entirety with a 1000 watt bulb shining in their eyes. That's what it feels like for when I do trials and dungeons.
zelaminator wrote: »You can't take every disability into consideration when you design a game.. and I think that visuals are one of the places where they really need to show off to get people in
zelaminator wrote: »You can't take every disability into consideration when you design a game.. and I think that visuals are one of the places where they really need to show off to get people in
Every other game has options to TURN OFF effects. ZoS is just special in a lot of ways --- some not so good ways.
Digging with red, green, orange lights a must??? Really??
I do not have any visual disabilities, but I would be all for a toning down of area effects visuals. Sometimes in dungeons I can't tell what is a fellow player and what is mechanics because there are entirely too many flashes and colors happening at once. It was exceptionally disorienting when I was a new player. And just last night I wound up dead because I didn't realize I was standing in a kill zone because the healer was spamming enchanted growth and the dd was using that necromancer effect that causes the big blue/white circles on top of it.
And, while I am complaining, I really wish they would color the pets that happen to also be enemies (ex: daedroth) something other than what the ACTUAL enemies look like. Every once in a while I find myself trying to kill a fellow player's combat pet and it makes me want to spit nails.
zelaminator wrote: »You can't take every disability into consideration when you design a game.. and I think that visuals are one of the places where they really need to show off to get people in
Every other game has options to TURN OFF effects. ZoS is just special in a lot of ways --- some not so good ways.
Yes extremely frustrated, yes I may have ranted but I am peeved that devs MUST do this for supreme visualizations, I do use Calibrize, I do have special glasses and I still can't do a lot of the content. I play other games without problems.
I adjust the monitor for gaming, must re-adjust for browsing, adjust again for gaming, repeat repeat repeat lol
I can see monitor when I tone down the brights, then go into dark area and what> It's extremel;y dark lol
My special glasses help with monitor but can not see letters on keyboard. I need a balance and gaming devs are not required to do so but would be nice if they were mindful.
AS a consumer I do look for games I can play without hardships. This one isn't one of them.