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MagBlade Theorycrafting Changes Thread

  • fred4
    fred4
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    If you can make stamblade work for you, great. I do believe it's the harder-hitting spec. I will be sticking with magblade. I don't play vampires (ruling out Darloc) and I love my build. We'll miss you in this thread, cause you'll be banished, you know that, right? Hehehehehe.

    Tooltips don't impress me much anymore. It's obviously one way to go, perhaps the meta way, but there are renowned stamblades who use proc sets, such as Poisonous Serpent, and Morkuldin looks like it may be a strong option next patch. On my part Caluurion has it's limits, notably it's inability to crit, but something that opened my eyes lately is taking my pure, unchanged PvP build into vMA. It worked! (With one AOE skill added in later rounds.) Finding the right balance between tankiness, sustain and damage for vMA used to be such a problem for me. I was expecting not enough sustained damage from my PvP build. Instead it worked well, despite a puny 6.5K Swallow Soul tooltip, which stunned me a little. It means I may have underestimated the strength of the Caluurion proc or having a 52% crit rating. Perhaps it also highlighted how well my build plays or at least how important a well-oiled rotation is. Aside from skill layout I find speed as valuable in vMA as in PvP, even though it eats into your stats.

    I've always made compromises that others don't seem to make. For example I was never able to fit Major Sorcery into my build, even before using procs. I've always found it more valuable to use an Immovability potion instead. In other words, give me something that plays well, that allows me to stay reactive and on target, and I'm likely to take that every time in place of raw damage or, when it comes to skill layout, in place of a GCD-consuming buff skill.
    Edited by fred4 on 11 February 2020 07:44
  • Moonsorrow
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    Was thinking of a different proc build with Caluurions + Doylemish next patch.

    Basic idea is heavy attack + Flame Clench from Cloak. Flame clench stuns the enemy + procs Caluurions and the heavy attack hits and procs Doylemish. Caluurions should hit right after.

    I haven't tested it yet but I think the heavy attack would arrive after the stun if properly done.

    For a Monster set I think it could be double recovery (Shadowrend + Chokethorn) to help with sustain issues. Jewelry and Mundus will also need to focus on sustain.

    If you can play with low sustain you could even add the new Monster set (Kjalnars). It would take some real mastery to line all that up though.

    So the numbers would look like:
    Caluurions - 12,900
    Doylemish - 12,500
    Kjalnars - 14,500

    Doylemish works better (atleast by my own experience) with Stam brawler with lockdown pressure.. (i know, at no-cp can combine stam/mag proc sets, but still, functions better in more situations).

    Caluurion+Nerieneth+... wait for it.. Mad Tinkerer (true wildcard!) Plan: Proc them all from the typical Cloak gank & Crushing Shock (high chance to proc everything at once, use Shock glyph, for reasons) and so:

    Caluurion proc hits, enemy gets knocked up and eats Tinkerer Proc 12k damage proc + Knock Up & 2 second Stun, and under them Nerieneth Lich Crystal explodes just when they land for that aoe BOOM and they cannot do nothing than eat it. :trollface: Proceed to Impale them to death. Profit AP.

    Yes, i might have tested this to actually work, i admit nothing though officially - or would be accused of being a Cheese Lord. :joy:

    Cloak makes that all works surprisingly well. It causes panic reactions on some really tanky targets too. And yes, Crushing Shock/Force Pulse with LA weave makes all of that proc VERY much reliably. Cloak makes Tinkerer work since normally if used from range it can be easy to avoid. But from gank at close range.. they eat it all. ;)

    #Cheesebladethings

    Tiny edit for small extra detail: I used Sharpened weapon + Lover Mundus. High sustain Drink. 1x Infused Magicka regen jewelry Glyph, 2x Arcane with Spell Damage glyphs. Could use Infused or more Regen, but that was enough for me to perma cloak around with chugging Pots, and the build lacks some max magicka so for me personally the 2x Arcane was optimal after some testing.

    Disclaimer: Used build at No-CP Cyrodiil and No-CP IC and works. Battlegrounds i did also, but.. i had a pocket heal-tank there so it does not count. Build is squishy so if true solo - you do not brute force Land Grab game flags and so on against tanky brawlers with aoe. But can finish kills a LOT and cause chaos, if you got a team with you that do not mind you cloaking around and doing your thing, since they then have to take more pressure since you are not visible to share the pain.

    Obvious things for all NB bg players, but just had to say it for some new people who would copy paste that and go bgs and think they can solo yolo there like a boss. Experienced Magblades can pull this thing even at bgs, with a decent team. Or if just looking for kills and fun instead of 100% winrate.

    Edited by Moonsorrow on 11 February 2020 11:58
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
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    So since patch is about to drop I thought I’d share my most successful build this patch for small scale / BGs. Offensive : spinners, Trans, grothdarr. defensive : Spinners, Trans, troll king.

    Time up burst, slot execute and stay grouped up and you can group support, have decent damage, decent healing. I tried the normal magblade and with minimal AoE just throwing dots I can throw out 1-1.5 mil damage and pretty decent healing. I just feel like brawling is meta right now so that’s what I’ve adapted to doing and I feel I contribute much more than playing how I normally prefer.
  • SRASinister
    SRASinister
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    My current build that I'm running for solo open world is Swift, Spinners and BS with backbar potato. So far that was working the best with lag and against heavy wd builds. Spinners, BTB, and BS worked well for me in BGs though. I came back to the game like a month ago and my old build was the shackle/Kags and Spinners with a grothdar and domihaus, and I found for some reason don't need all the stam. I needed either more mitigation or damage.
    Xbox One NA: Sins of Daemons
  • Iskiab
    Iskiab
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    My current build that I'm running for solo open world is Swift, Spinners and BS with backbar potato. So far that was working the best with lag and against heavy wd builds. Spinners, BTB, and BS worked well for me in BGs though. I came back to the game like a month ago and my old build was the shackle/Kags and Spinners with a grothdar and domihaus, and I found for some reason don't need all the stam. I needed either more mitigation or damage.

    Yea, I stripped out a lot of stamina out of my builds too. I found altmer’s enough with 10k stamina.

    Next patch what I think will play out differently then this patch is the Kena change. Higher weapon/spell damage plus dizzy snare.

    The higher weapon damage will help people hit harder, but that’s not really the downside as a magblade. It’s the higher healing from vigor and rally.

    The expected value of vigor on the 2H/bow build I linked is 4k per tick, and that’s halved from battlespirit.

    That means against your typical magblade build if you keep vigor up you can face tank a magblade, and that’s on a relatively glassy build. If you get hit with caluurion (which doesn’t hit hard in CP) there’s also rally for a 5k base tooltip, and at max timer a 20k tooltip heal.

    I don’t know if stacking pen will be as effective anymore, or magblade in general, because stam self healing will be really high.

    That’s why I’m thinking of going stamblade but playing it like a magblade. 3x swift traits, darloc, maybe Zaan, maybe steed mundus, with concealed on my back bar. So just be a fast stamblade so I can self heal and hit harder. Like a magblade plus, because I’ll have dodge rolls.
    Edited by Iskiab on 11 February 2020 21:46
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fred4
    fred4
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    Can't get away from magblade? Then be a magblade! I went through that with my woodelf. I tried using Concealed passively on stamblade. It never really worked out. I guess, if you're really used to Darloc now and you're a vamp, things may be different for you, but the upshot for me was that stamblade plays differently and that I'd better learn to play as one, were I to continue with it. Stamblade felt fast outside of cloak, especially as a woodelf with a bow. Magblade is the opposite.
  • brandonv516
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    Tried something new recently. Decided not to go "all in" as a healer and found that I am having more fun doing both healing and damage.

    IMG-6e54b19d-0418-43ce-884c-3796b1625930.png

    Still getting used to the setup:

    5 New Moon Acolyte (Front bar infused inferno)
    5 Bright Throat Roast
    1 Willpower (Back bar defending resto)
    2 Troll King

    It's a lot more dangerous than what I'm used to (healing now in light armor), and I definitely need to practice more discipline with spamming Offering.
  • Iskiab
    Iskiab
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    Tried something new recently. Decided not to go "all in" as a healer and found that I am having more fun doing both healing and damage.

    IMG-6e54b19d-0418-43ce-884c-3796b1625930.png

    Still getting used to the setup:

    5 New Moon Acolyte (Front bar infused inferno)
    5 Bright Throat Roast
    1 Willpower (Back bar defending resto)
    2 Troll King

    It's a lot more dangerous than what I'm used to (healing now in light armor), and I definitely need to practice more discipline with spamming Offering.

    Instead of a back bar defending willpower I’d try a powered potatoes resto bar with a weapon damage glyph on it (glyph optional).

    You’ll get more bang for your buck, you’ll have larger healing and better defense. Plus the healthy offering self dot will tick for less because of a lower stat pool since the dot doesn’t increase with healing done modifiers. Plus resto heavies are the shiznit because of major mending and more resources restored, you can really strip out sustain if you get used to using them.

    Impale’s also really good for healers, it’s hard to fit on your bar as a dps but kill stealing as a healer plus against kiters it’s really good.

    I also went back to the fear traps. They’re really good to break up enemy pushes.

    I found splitting healing and damage more effective too. Basicly in a clash heal, then as the tide turns in your groups favour switch to doing damage to help clean up. It’s definitely more fun too.
    Edited by Iskiab on 12 February 2020 05:47
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Tried something new recently. Decided not to go "all in" as a healer and found that I am having more fun doing both healing and damage.

    IMG-6e54b19d-0418-43ce-884c-3796b1625930.png

    Still getting used to the setup:

    5 New Moon Acolyte (Front bar infused inferno)
    5 Bright Throat Roast
    1 Willpower (Back bar defending resto)
    2 Troll King

    It's a lot more dangerous than what I'm used to (healing now in light armor), and I definitely need to practice more discipline with spamming Offering.

    Instead of a back bar defending willpower I’d try a powered potatoes resto bar with a weapon damage glyph on it (glyph optional).

    You’ll get more bang for your buck, you’ll have larger healing and better defense. Plus the healthy offering self dot will tick for less because of a lower stat pool since the dot doesn’t increase with healing done modifiers. Plus resto heavies are the shiznit because of major mending.

    Impale’s also really good for healers, it’s hard to fit on your bar as a dps but kill stealing as a healer plus against kiters it’s really good.

    I also went back to the fear traps. They’re really good to break up enemy pushes.

    I found splitting healing and damage more effective too. Basicly in a class heal, then as the tide turns in your groups favour switch to doing damage to help clean up. It’s definitely more fun too.

    Ah I forgot about Potentates. Yeah that's gonna get changed lol! I go for the weapon/spell damage glyph already.

    I can't do Impale with my setup - everything is too valuable.
  • Iskiab
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    Iskiab wrote: »
    Tried something new recently. Decided not to go "all in" as a healer and found that I am having more fun doing both healing and damage.

    IMG-6e54b19d-0418-43ce-884c-3796b1625930.png

    Still getting used to the setup:

    5 New Moon Acolyte (Front bar infused inferno)
    5 Bright Throat Roast
    1 Willpower (Back bar defending resto)
    2 Troll King

    It's a lot more dangerous than what I'm used to (healing now in light armor), and I definitely need to practice more discipline with spamming Offering.

    Instead of a back bar defending willpower I’d try a powered potatoes resto bar with a weapon damage glyph on it (glyph optional).

    You’ll get more bang for your buck, you’ll have larger healing and better defense. Plus the healthy offering self dot will tick for less because of a lower stat pool since the dot doesn’t increase with healing done modifiers. Plus resto heavies are the shiznit because of major mending.

    Impale’s also really good for healers, it’s hard to fit on your bar as a dps but kill stealing as a healer plus against kiters it’s really good.

    I also went back to the fear traps. They’re really good to break up enemy pushes.

    I found splitting healing and damage more effective too. Basicly in a class heal, then as the tide turns in your groups favour switch to doing damage to help clean up. It’s definitely more fun too.

    Ah I forgot about Potentates. Yeah that's gonna get changed lol! I go for the weapon/spell damage glyph already.

    I can't do Impale with my setup - everything is too valuable.

    Ah okay, I’ve been playing with the healing orbs too with mixed results. The base healing is the same as radiating regen, and if people would L2Synergy the burst heal would help your self healing. I’m hoping it’ll be better and more people will synergize it once I’m out of low MMR on my new magblade.
    Edited by Iskiab on 12 February 2020 05:40
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Moonsorrow
    Moonsorrow
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    Yes brothers and sisters - i agree that Magblade on bgs is most fun (and efficient for the team) to be played as a suppor(healsy)/deeps hybrid.. because with the same stats you can get finishes and heal pretty damn good. Finding the own comfort zone and skill layout that works at most situations is the hardest part - but most rewarding when it all clicks.

    Being in Light armor and sort of squishy, but crazy amount of critical heals (can semi-cheese also big bg scores with lots of Crit heals heh). High risk and reward.

    I`m running Impale

    (even when on support role, even when i promise i am someones pocket Healblade - i quietly slot in Impale and "steal" kills, do not look at me like that.. i finish them for the team, i swear i am not selfish. :joy: )

    But i know the issue of finding room for it, so at many setups it is on my Resto bar (true story), getting a lot of finishes from those who try to run away to recover, Impale the retreating ones or Resto heavies them if they are rollypollies. Getting finishes and filling resources and getting Major Mending from the Resto heavies. But yes, Impale is <3

    I absolutely hate the cast-time on Soul Siphon (it was one of my favourite NB support skills), now it gets interrupted often, is clunky & works bad (not at all) at high ping spikes (aka lag) and makes healing feal not fluid and smooth as before with it. ZOS please remove the cast-times already.. You are making players sad.

    So currently am running Bolstering Darkness - Major Protection to the whole team. If i am on a team that is smart and stacked, i place it in front of us on a some corridor when near "contact" to enemies so everyone runs over it and gets the Major Protection buff just before the hottest action (most teams come in with heavy ultidumps that are charged up before the match while in queue) so NB giving Major Protection to the team is a good supporter. (Who says it always has to be a warden with Permafrost?? Okay yeah, Permafrost has damage and Snares too *sniff*)

    So currently my bgs (healsy)Support setup has Bolstering Darkness and destro bar ultimate is Ice Comet (for reasons). Not gonna go full build details on this one, but Jorvuld`s is a big part of the setup, so some experienced ones can guesstimate what kind of things it includes. ;)

    Stay STRONG magblade sisters & brothers -while we are not the "meta", with skill & cunning we can be the deciding factor on battle outcomes.

    *Still, always after playing Magblade healer and then if hops into playing my Templar or Warden healer - they feel like easy, immortal and "godmode" simple to play compared to Magblade. Still, you can try leave your inner Magblade, but the Magblade will never leave from you. So you go back fast. Shadows are your home. And who cares about meta? Meta does not kill people - Nightblade kills people! Or.. ehh.. heals people too for crit heal medals scores. *coughs* :joy:

    Okay, time to end this madness this time lol. Hope you all Magblades have a good day! :smile:
  • Iskiab
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    O.O I just figured something out that’s pretty broken. Mist form doesn’t break stealth.

    So with darloc in stealth in my build I get 650 magicka back a second. 650x4 means 2600 of the cost is refunded by darloc if I run mist the full duration.

    I just tried it in a BG and surprisingly it didn’t help that much. Still squishy so a well timed leap will nuke me down before I can mist. I healed a lot of the BG too so didn’t get a chance to mist much too.

    Still definitely cheesy, and the whine always comes with the cheese.
    Edited by Iskiab on 12 February 2020 23:40
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Jeezye
    Jeezye
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    Iskiab wrote: »
    O.O I just figured something out that’s pretty broken. Mist form doesn’t break stealth.

    So with darloc in stealth in my build I get 650 magicka back a second. 650x4 means 2600 of the cost is refunded by darloc if I run mist the full duration.

    I just tried it in a BG and surprisingly it didn’t help that much. Still squishy so a well timed leap will nuke me down before I can mist. I healed a lot of the BG too so didn’t get a chance to mist much too.

    Still definitely cheesy, and the whine always comes with the cheese.

    wait do you mean stealth or crouch? I've seen KristoferESO ages ago with his ghost build crouching into mist for added speed, is that still a thing? If mist + darloc works, that would actually be a pretty interesting option...
  • Iskiab
    Iskiab
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    Jeezye wrote: »
    Iskiab wrote: »
    O.O I just figured something out that’s pretty broken. Mist form doesn’t break stealth.

    So with darloc in stealth in my build I get 650 magicka back a second. 650x4 means 2600 of the cost is refunded by darloc if I run mist the full duration.

    I just tried it in a BG and surprisingly it didn’t help that much. Still squishy so a well timed leap will nuke me down before I can mist. I healed a lot of the BG too so didn’t get a chance to mist much too.

    Still definitely cheesy, and the whine always comes with the cheese.

    wait do you mean stealth or crouch? I've seen KristoferESO ages ago with his ghost build crouching into mist for added speed, is that still a thing? If mist + darloc works, that would actually be a pretty interesting option...

    Stealth I believe. I was misting while stealthed and remained stealthed.

    I’m not sure what takes you out of crouch, damage attacks do but heals do not I think. I think it’s damage attacks or maybe damage taken that takes you out of crouch, it’s hard to isolate. Sometimes it feels like one attack will leave you in crouch, but multiple will take you out.

    Darloc works from being crouched and not stealthed, it’s a bit wonky to get used to. I try to play the whole BG crouched but sometimes it drops on its own, it takes a lot of micromanagement.

    I’ve been trying to figure out exactly what takes you out of what. I think it goes:

    You remain in stealth:
    RAT, Hardened Ward, Mist, so mainly buffs

    You remain in crouch but leave stealth:
    Heals

    You leave crouch:
    Damage attacks

    Edit - btw, here's a BG from this morning. There's a learning curve on using Darloc and I think I'm getting better at it:
    https://imgur.com/KWmVhzv

    Good team and good opponents. All I need to add is a NB counter, I'm not sure maybe sap?
    Edited by Iskiab on 13 February 2020 18:43
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fbours
    fbours
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    Is it comparable in terms of dmg an pressure torugs pact + infused staff/shock to caluurion?

    I'm looking at using torugs in my front bar since farming caluurion fire staff will take a while.
    Edited by fbours on 18 February 2020 00:15
  • SpiderCultist
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    fbours wrote: »
    Is it comparable in terms of dmg an pressure torugs pact + infused staff/shock to caluurion?

    I'm looking at using torugs in my front bar since farming caluurion fire staff will take a while.

    i made a few tests when calu went live

    see for yourself back then

    https://youtu.be/0aDnIyisAbs

    the description of the video is unaccurate, calu actually performs better than any other burst set
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Iskiab
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    I should make a video. I had a couple good games today, it’s always interesting seeing other people play.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • SpiderCultist
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    Iskiab wrote: »
    I should make a video. I had a couple good games today, it’s always interesting seeing other people play.

    yeah, you detect your mistakes better when being recorded. My video is 1 year old and now I see terrible mistakes everywhere, anyway I just wanted to test calu because I knew it was going to be OP, as proved later on by gankers that run either calu or auroran or some other variant of proc set

    edit:typo
    Edited by SpiderCultist on 18 February 2020 02:29
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • brandonv516
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    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat
  • Iskiab
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    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat

    Instead of setting up in light try setting up in 5m, you’ll get way higher tooltips using 5m and infused weapon damage enchants then any light build. Issue is sustain and pen.

    I setup as 5m-1H-1L (though I was thinking of messing with 2L), Pelinals + BTB + Balorgs, 2H for onslaught, 3x infused weapon damage glyphs. Use magicka abilities plus vigor.

    It works well in no-CP. Onslaught was brought down a peg so it doesn’t work quite as well as it used to.

    I also considered a weapon set plus daring Corsair for Ult gen but never tried it. Radiating regen plus daring is good.
    Edited by Iskiab on 18 February 2020 19:12
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat

    Instead of setting up in light try setting up in 5m, you’ll get way higher tooltips using 5m and infused weapon damage enchants then any light build. Issue is sustain and pen.

    I setup as 5m-1H-1L (though I was thinking of messing with 2L), Pelinals + BTB + Balorgs, 2H for onslaught, 3x infused weapon damage glyphs. Use magicka abilities plus vigor.

    It works well in no-CP. Onslaught was brought down a peg so it doesn’t work quite as well as it used to.

    I also considered a weapon set plus daring Corsair for Ult gen but never tried it. Radiating regen plus daring is good.

    Yeah that is 5 medium. Sit back with my bow and Snipe enemies/heal teammates. If Offering gets too much I use my HoTs to counter it.

    And playing this way you get to see how much better Turn Evil is than Mass Hysteria.

    Last match was 600k damage, 600k healing so pretty comparable to my Magblade right now.
    Edited by brandonv516 on 18 February 2020 19:28
  • Iskiab
    Iskiab
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    Iskiab wrote: »
    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat

    Instead of setting up in light try setting up in 5m, you’ll get way higher tooltips using 5m and infused weapon damage enchants then any light build. Issue is sustain and pen.

    I setup as 5m-1H-1L (though I was thinking of messing with 2L), Pelinals + BTB + Balorgs, 2H for onslaught, 3x infused weapon damage glyphs. Use magicka abilities plus vigor.

    It works well in no-CP. Onslaught was brought down a peg so it doesn’t work quite as well as it used to.

    I also considered a weapon set plus daring Corsair for Ult gen but never tried it. Radiating regen plus daring is good.

    Yeah that is 5 medium. Sit back with my bow and Snipe enemies/heal teammates. If Offering gets too much I use my HoTs to counter it.

    And playing this way you get to see how much better Turn Evil is than Mass Hysteria.

    Last match was 600k damage, 600k healing so pretty comparable to my Magblade right now.

    Nice, yea looking at it I never thought of going magblade healer for vigor and maybe even rally. Looking at the editor it looks like a good setup, issue is moreso how do you get the crit buff?

    https://en.uesp.net/wiki/Special:EsoBuildData?id=166272

    Man... every time I see how much better medium armor is then light it ticks me off a little. Look at those tooltips. It's so easy to stack weapon damage and then use onslaught so there's no need for penetration.
    Edited by Iskiab on 18 February 2020 19:38
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Iskiab wrote: »
    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat

    Instead of setting up in light try setting up in 5m, you’ll get way higher tooltips using 5m and infused weapon damage enchants then any light build. Issue is sustain and pen.

    I setup as 5m-1H-1L (though I was thinking of messing with 2L), Pelinals + BTB + Balorgs, 2H for onslaught, 3x infused weapon damage glyphs. Use magicka abilities plus vigor.

    It works well in no-CP. Onslaught was brought down a peg so it doesn’t work quite as well as it used to.

    I also considered a weapon set plus daring Corsair for Ult gen but never tried it. Radiating regen plus daring is good.

    Yeah that is 5 medium. Sit back with my bow and Snipe enemies/heal teammates. If Offering gets too much I use my HoTs to counter it.

    And playing this way you get to see how much better Turn Evil is than Mass Hysteria.

    Last match was 600k damage, 600k healing so pretty comparable to my Magblade right now.

    Nice, yea looking at it I never thought of going magblade healer for vigor and maybe even rally. Looking at the editor it looks like a good setup, issue is moreso how do you get the crit buff?

    https://en.uesp.net/wiki/Special:EsoBuildData?id=166272

    Man... every time I see how much better medium armor is then light it ticks me off a little. Look at those tooltips. It's so easy to stack weapon damage and then use onslaught so there's no need for penetration.

    Both my crits are in the 20s so nothing to really get excited about. My Magblade crit is usually in the 40s I think.
  • Iskiab
    Iskiab
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    ✭✭✭
    Iskiab wrote: »
    Iskiab wrote: »
    Still playing my Magblade but I was curious to see how Offering worked on a Stamblade.

    Turns out...terrible building for a Stamina build, BUT Pelinals does make it actually heal worth something.

    5 Pelinals
    5 Acrobat
    1 Bloodspawn
    1 Velidreth
    Front bar Acrobat bow
    Back bar Potentates resto

    -9500 tooltip on Offering (I think it's like 11000-12000 on my Magblade)
    -3k weapon and spell damage
    -Rapid regen + vigor is pretty neat

    Instead of setting up in light try setting up in 5m, you’ll get way higher tooltips using 5m and infused weapon damage enchants then any light build. Issue is sustain and pen.

    I setup as 5m-1H-1L (though I was thinking of messing with 2L), Pelinals + BTB + Balorgs, 2H for onslaught, 3x infused weapon damage glyphs. Use magicka abilities plus vigor.

    It works well in no-CP. Onslaught was brought down a peg so it doesn’t work quite as well as it used to.

    I also considered a weapon set plus daring Corsair for Ult gen but never tried it. Radiating regen plus daring is good.

    Yeah that is 5 medium. Sit back with my bow and Snipe enemies/heal teammates. If Offering gets too much I use my HoTs to counter it.

    And playing this way you get to see how much better Turn Evil is than Mass Hysteria.

    Last match was 600k damage, 600k healing so pretty comparable to my Magblade right now.

    Nice, yea looking at it I never thought of going magblade healer for vigor and maybe even rally. Looking at the editor it looks like a good setup, issue is moreso how do you get the crit buff?

    https://en.uesp.net/wiki/Special:EsoBuildData?id=166272

    Man... every time I see how much better medium armor is then light it ticks me off a little. Look at those tooltips. It's so easy to stack weapon damage and then use onslaught so there's no need for penetration.

    Both my crits are in the 20s so nothing to really get excited about. My Magblade crit is usually in the 40s I think.

    For healing, especially for hots, crit is a great healing stat. Healing with stam and mag will create a low crit situation hurting the healing.

    Maybe inner light and a weapon crit pot? Using both resources I’d think a tri-stat pot would be best, I’m not sure what the best way to set it up would be. Things like that are why most hybrids are DKs and Wardens.
    Edited by Iskiab on 18 February 2020 20:43
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
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    It's funny that you guys are talking about this (medium armor/Pelinal's/weapon dmg build) I had the same thought last week & played around with it a bit on the PTS. I was able to get fantastic spell damage, but the lack of crit/penetration/mag regen/etc means it doesn't really work that well in practice. I was thinking a templar might be able to pull it off, considering their sustain is more easily managed & they get that 6% boost to weapon damage, but I still doubt it would be ideal.
  • SpiderCultist
    SpiderCultist
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    Langeston wrote: »
    It's funny that you guys are talking about this (medium armor/Pelinal's/weapon dmg build) I had the same thought last week & played around with it a bit on the PTS. I was able to get fantastic spell damage, but the lack of crit/penetration/mag regen/etc means it doesn't really work that well in practice. I was thinking a templar might be able to pull it off, considering their sustain is more easily managed & they get that 6% boost to weapon damage, but I still doubt it would be ideal.

    in theory templars, sorcs and DKs make the best hybrids, not in that particular order

    in practice every hybrid performs worse than its "pure blood" counterpart due to many things such as stats (stam/mag pen or crits) which should be changed



    Edited by SpiderCultist on 18 February 2020 21:15
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Iskiab
    Iskiab
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    @brandonv516

    So I tried to make a hybrid damage/healer mix and everything wouldn't fit with vigor and rally.. How did you setup yours brandon?

    Best I could do was a pure healer build, it actually reminds me of your old build. It's actually pretty tanky from the looks of it. Rally is a buff so the heal doesn't break cloak/stealth so I'm thinking it's worth it. Buffs are assuming tri-stat pots and running 2x Swift.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=166272
    Edited by Iskiab on 20 February 2020 03:00
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    ✭✭✭
    Iskiab wrote: »
    @brandonv516

    So I tried to make a hybrid damage/healer mix and everything wouldn't fit with vigor and rally.. How did you setup yours brandon?

    Best I could do was a pure healer build, it actually reminds me of your old build. It's actually pretty tanky from the looks of it. Rally is a buff so the heal doesn't break cloak/stealth so I'm thinking it's worth it. Buffs are assuming tri-stat pots and running 2x Swift.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=166272

    Oh I didn't use 2H!

    Front bar: Bow
    Snipe
    Cloak
    Offering
    Turn Evil
    Relentless Focus

    Back bar: Resto
    Shuffle
    Vigor
    Rapid Regen
    Shade
    Siphoning Attacks
  • mav1234
    mav1234
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    I've run pelinals 'mag'blade hybrid, leaning on stam skills mostly for healing. In no CP, the lack of stacking offensive stats isn't as crushing since CP isn't there to magnify it all, but it just was inferior to a stamblade or a properly built healer in any playstyle I tried with it. I did have a lot of fun with it in melee though, just wasn't great.
  • Iskiab
    Iskiab
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    ✭✭✭
    mav1234 wrote: »
    I've run pelinals 'mag'blade hybrid, leaning on stam skills mostly for healing. In no CP, the lack of stacking offensive stats isn't as crushing since CP isn't there to magnify it all, but it just was inferior to a stamblade or a properly built healer in any playstyle I tried with it. I did have a lot of fun with it in melee though, just wasn't great.

    Actually I was curious about how the tooltips stacked up in CP cyrodiil so plugged it into the editor:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=213602

    The vigor tooltip is low for what a stam can get, but the tooltip on the resto bar is extremely high, even accounting for the loss in crit from light (8% healing or so loss) it still looks really high, even if I change the jewellery to infused mag recovery jewellery and put in proper group cyrodiil abilities.

    I think medium could work in BGs and small scale pretty well. Just watch the health offering stacks, the dot will hit like a truck at that spell power amount.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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