MagBlade Theorycrafting Changes Thread

  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Could probably include updated Galerion's set too:

    https://elderscrollsonline.wiki.fextralife.com/Galerion's+Revenge+Set
  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Could probably include updated Galerion's set too:

    https://elderscrollsonline.wiki.fextralife.com/Galerion's+Revenge+Set
    Tested that set a bit on pts. Dmg isn't bad and its interesting synergy with merciless, but the problem with the stacks is they are per target. Not always handy unless you only 1v1 or Xv1.
  • ThePedge
    ThePedge
    ✭✭✭✭✭
    Iskiab wrote: »
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.

    I got lucky and got impen heavy shoulders on 3rd box. Need to get myself a medium helm but can run 5/0/2 for the meantime.

    Going to test it over the weekend, currently I wear Zaan and while it's obviously good, being limited to melee doesn't always work out with avoiding AoEs to cloak
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    ThePedge wrote: »
    Iskiab wrote: »
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.

    I got lucky and got impen heavy shoulders on 3rd box. Need to get myself a medium helm but can run 5/0/2 for the meantime.

    Going to test it over the weekend, currently I wear Zaan and while it's obviously good, being limited to melee doesn't always work out with avoiding AoEs to cloak

    Yea, plus I’m convinced some people run a script to knock you back as soon as Zaan procs. A lot of times I’ll be knocked back before the animation even appears. Happens too often to be just quick reactions, and I run Zaan on my magden brawler so it’s not like people are just knocking me back as soon as cloak breaks.
    Edited by Iskiab on 28 February 2020 15:26
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
    ✭✭✭✭✭
    ThePedge wrote: »
    Iskiab wrote: »
    ThePedge wrote: »
    Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions

    Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.

    I got lucky and got impen heavy shoulders on 3rd box. Need to get myself a medium helm but can run 5/0/2 for the meantime.

    Going to test it over the weekend, currently I wear Zaan and while it's obviously good, being limited to melee doesn't always work out with avoiding AoEs to cloak

    Sets where you need to land 5 consecutive LAs on the same target are pretty bad in BGs in my experience. I was excited to get Kjalnar's Nightmare last week & golded it out, only to switch right back to Zann after it not proccing even once in 2 BGs — if you want an offensive set, I still think Zaan is one of the best. Kjalnar would probably be great in duels, (and possibly to a lesser extent in Cyrodiil) but in hectic BGs the only benefit you're really going to see in most cases is the 129 spell damage from the 1 piece bonus.
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Langeston
    Langeston
    ✭✭✭✭✭
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
    Edited by Langeston on 28 February 2020 20:35
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Langeston wrote: »
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.

    I don’t have room for PTS atm.
    Not planning on running pelinials.
    I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.

    Has anyone tested this:
    Scathing Mage:
    This set no longer considers the first tick of each Damage over Time as Direct Damage.
    This set no longer requires Critical Strikes to proc.
    Reduced the duration and cooldown to 5 seconds from 6 seconds.

    If you proc’d Scathing off a heavy attack from stealth would this be a thing?
    Scathing + new moon could be a good bit of dmg
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    kaithuzar wrote: »
    Langeston wrote: »
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.

    I don’t have room for PTS atm.
    Not planning on running pelinials.
    I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.

    Has anyone tested this:
    Scathing Mage:
    This set no longer considers the first tick of each Damage over Time as Direct Damage.
    This set no longer requires Critical Strikes to proc.
    Reduced the duration and cooldown to 5 seconds from 6 seconds.

    If you proc’d Scathing off a heavy attack from stealth would this be a thing?
    Scathing + new moon could be a good bit of dmg

    If you want to setup a gank build I’d stick with something similar to Fred’s build: Caluurion + new proc monster set + BTB/Darloc.

    I tested scathing mage as a magplar and didn’t like it, the uptime was low and that’s with sweeps hitting 4x per second. Magplars should have the highest chance to proc it.

    Melee sucks on magblade because of aoe spam for cloak blades and lack of self healing/mitigation for dark cloak builds. Almost every stam is running onslaught or leap, so a magblade will get eaten up trying melee.

    I run Caluurion on mine as a healer/dps and it works okayish. I basicly heal and then when my ult’s up I kite over my trap - meteor - cloak up - and go for a Caluurion proc. I don’t even use soul harvest, I’m too squishy and melee range is a risk every time I get close for Caluurion.

    These days with dizzy stunning, onslaught, etc... I try not to melee as a magplar, and that’s a class with far better self healing and defense.
    Edited by Iskiab on 28 February 2020 21:00
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Iskiab wrote: »
    kaithuzar wrote: »
    Langeston wrote: »
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.

    I don’t have room for PTS atm.
    Not planning on running pelinials.
    I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.

    Has anyone tested this:
    Scathing Mage:
    This set no longer considers the first tick of each Damage over Time as Direct Damage.
    This set no longer requires Critical Strikes to proc.
    Reduced the duration and cooldown to 5 seconds from 6 seconds.

    If you proc’d Scathing off a heavy attack from stealth would this be a thing?
    Scathing + new moon could be a good bit of dmg

    If you want to setup a gank build I’d stick with something similar to Fred’s build: Caluurion + new proc monster set + BTB/Darloc.

    I tested scathing mage as a magplar and didn’t like it, the uptime was low and that’s with sweeps hitting 4x per second. Magplars should have the highest chance to proc it.

    Melee sucks on magblade because of aoe spam for cloak blades and lack of self healing/mitigation for dark cloak builds. Almost every stam is running onslaught or leap, so a magblade will get eaten up trying melee.

    I run Caluurion on mine as a healer/dps and it works okayish. I basicly heal and then when my ult’s up I kite over my trap - meteor - cloak up - and go for a Caluurion proc. I don’t even use soul harvest, I’m too squishy and melee range is a risk every time I get close for Caluurion.

    These days with dizzy stunning, onslaught, etc... I try not to melee as a magplar, and that’s a class with far better self healing and defense.

    Idk how I feel about darloc yet.
    But I have a combo in mind I’m going to try out.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    kaithuzar wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Langeston wrote: »
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.

    I don’t have room for PTS atm.
    Not planning on running pelinials.
    I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.

    Has anyone tested this:
    Scathing Mage:
    This set no longer considers the first tick of each Damage over Time as Direct Damage.
    This set no longer requires Critical Strikes to proc.
    Reduced the duration and cooldown to 5 seconds from 6 seconds.

    If you proc’d Scathing off a heavy attack from stealth would this be a thing?
    Scathing + new moon could be a good bit of dmg

    If you want to setup a gank build I’d stick with something similar to Fred’s build: Caluurion + new proc monster set + BTB/Darloc.

    I tested scathing mage as a magplar and didn’t like it, the uptime was low and that’s with sweeps hitting 4x per second. Magplars should have the highest chance to proc it.

    Melee sucks on magblade because of aoe spam for cloak blades and lack of self healing/mitigation for dark cloak builds. Almost every stam is running onslaught or leap, so a magblade will get eaten up trying melee.

    I run Caluurion on mine as a healer/dps and it works okayish. I basicly heal and then when my ult’s up I kite over my trap - meteor - cloak up - and go for a Caluurion proc. I don’t even use soul harvest, I’m too squishy and melee range is a risk every time I get close for Caluurion.

    These days with dizzy stunning, onslaught, etc... I try not to melee as a magplar, and that’s a class with far better self healing and defense.

    Idk how I feel about darloc yet.
    But I have a combo in mind I’m going to try out.

    Same, I’m not sure about it either. It’s a lot of micro management which takes your focus away from your environment (awareness). I play primarily BGs too so it’s not like I have the option of staying in stealth forever if I want my team to win.

    As a solo ganker it might be better I’m not sure. Healing doesn’t breakk crouching on the one hand, on the other as a ganker it’ll make sure you go into ganks at full resources. I think the stamina and magicka return is equivalent 1200 mag/stam regen so stealth becomes free which is nice, plus it’s equivalent to 1600 health regen.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
    ✭✭✭✭✭
    kaithuzar wrote: »
    Langeston wrote: »
    kaithuzar wrote: »
    I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!

    So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
    Also I’m not a fan of elemental weapon so I probably won’t use that.

    If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.

    Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.

    [edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.

    I don’t have room for PTS atm.
    Not planning on running pelinials.
    I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.

    Has anyone tested this:
    Scathing Mage:
    This set no longer considers the first tick of each Damage over Time as Direct Damage.
    This set no longer requires Critical Strikes to proc.
    Reduced the duration and cooldown to 5 seconds from 6 seconds.

    If you proc’d Scathing off a heavy attack from stealth would this be a thing?
    Scathing + new moon could be a good bit of dmg

    For ganking, (at least, such as it is possible right now on a magblade) BIS is Balorgh with New Moon/Spell Strat, Spinner's/New Moon, or Spinner/Spell Strat — they all work better than any proc set in my experience. You won't be getting as many immediate kills as you used to though, and you won't be able to do it [well] on a melee magblade — you just lose too much damage.

    Right now, a Necro harmony bomber is a far better ganker than NB ever was, sadly.

    As far as Darloc, I ran that months ago on my stamblade (and then later, magblade.) It was fun and it's nice for stamblades that want to play a "pseudo-permacloak" build, (it's actually because of playing with Darloc that I made the move to magblade in the first place) but it's sub-optimal for anything else, especially on a magblade — you lose too much offensive potential with it. Spinner's/Bright-Throat's is still probably the best all around combo for BGs. I always wind up gravitating back to it.
    Edited by Langeston on 29 February 2020 00:50
  • mav1234
    mav1234
    ✭✭✭✭✭
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
    Edited by mav1234 on 7 March 2020 07:17
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • mav1234
    mav1234
    ✭✭✭✭✭
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.

    Yeah, I think the problem is that troll king feels necessary for magblade up in the action, but then that gives up the burst from Zaan, which I think is perfectly suited for the toolkit melee magblade has.

    Maybe I'll try Buffer of the Swift instead of Heavy.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    mav1234 wrote: »
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.

    Yeah, I think the problem is that troll king feels necessary for magblade up in the action, but then that gives up the burst from Zaan, which I think is perfectly suited for the toolkit melee magblade has.

    Maybe I'll try Buffer of the Swift instead of Heavy.

    You could try sap for sorcery, but I think the toolkit has been gutted too much for it to work well. How are you going to fit sap on your skill loadout?

    Remember you’re also competing with stam and 4k vigor ticks. You can compete with stam in mitigation, but they’ll blow you out of the water with their self healing and sustain from heavy attacking, which is what actually makes them tanky.

    Maybe 2H/resto and use onslaught. I don’t know, I usually have the most success against them with speed and not letting them heavy and making it hard to land dizzy.
    Edited by Iskiab on 7 March 2020 16:43
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • mav1234
    mav1234
    ✭✭✭✭✭
    Iskiab wrote: »
    You could try sap for sorcery, but I think the toolkit has been gutted too much for it to work well. How are you going to fit sap on your skill loadout?

    Remember you’re also competing with stam and 4k vigor ticks. You can compete with stam in mitigation, but they’ll blow you out of the water with their self healing and sustain from heavy attacking, which is what actually makes them tanky.

    Maybe 2H/resto and use onslaught. I don’t know, I usually have the most success against them with speed and not letting them heavy and making it hard to land dizzy.

    Yeah, I don't know. Sap is just not a great skill. I would rather find a way to fit degen I think. Perhaps if Sap lasted much longer...but that global is too valuable to waste on sap, it feels. Ugh, it sucks. I wish that Rattlecage had better set bonuses for us, heh.

    I think the 2h onslaught would bring nice burst and cover the pen weakness.

    I always circle back to "if only I had stam's buffs and heals", which invariably leads to "I should try Pelinals" which leads to "ugh now I am a worse stamblade." :(
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    mav1234 wrote: »
    Iskiab wrote: »
    You could try sap for sorcery, but I think the toolkit has been gutted too much for it to work well. How are you going to fit sap on your skill loadout?

    Remember you’re also competing with stam and 4k vigor ticks. You can compete with stam in mitigation, but they’ll blow you out of the water with their self healing and sustain from heavy attacking, which is what actually makes them tanky.

    Maybe 2H/resto and use onslaught. I don’t know, I usually have the most success against them with speed and not letting them heavy and making it hard to land dizzy.

    Yeah, I don't know. Sap is just not a great skill. I would rather find a way to fit degen I think. Perhaps if Sap lasted much longer...but that global is too valuable to waste on sap, it feels. Ugh, it sucks. I wish that Rattlecage had better set bonuses for us, heh.

    I think the 2h onslaught would bring nice burst and cover the pen weakness.

    I always circle back to "if only I had stam's buffs and heals", which invariably leads to "I should try Pelinals" which leads to "ugh now I am a worse stamblade." :(

    Yea, I tried the whole pelinals + Shackle + Balorgs in 5m as a magblade, it worked in no-CP. The only redeeming thing is you can use vigor and radiating regen.

    When they removed overlap from magblade they sort of killed build variety, I’d just go with it. I feel the same way about dark cloak magblade, why do it when you can be a DK or warden, you’re similar to those classes but have no projectile defense so sorcs will eat you alive.
    Edited by Iskiab on 7 March 2020 20:39
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Udrath
    Udrath
    ✭✭✭✭
    Galerion's Revenge

    LEVEL 50 CHAMPION 160

    (2 items) Adds 833 Spell Critical
    (3 items) Adds 129 Magicka Recovery
    (4 items) Adds 129 Spell Damage
    (5 items) When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 9630 Magic Damage. 1-second cooldown to applying stacks.


    This set is pretty good now with torugs pact
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
    ✭✭✭✭✭
    Iskiab wrote: »
    I'm actually going to finish my Necro to 50 the next two days. Still going to play my Magblade though but I see a lot of potential in Magcro.

    I’ve seen a couple decent magcros.
    The ones who did well looked pretty straight forward too: keep the pet up that absorbs 10% damage, S&B back bar, be a bit tanky and lure people into beating on you while setting them up for a burst. Sort of like a DK.

    I’ve switched factions again so am back to having all mag classes except magnecro, I don’t have a lot of experience with them.

    Yeah this guy makes it work really well:

    https://xbox-clips.com/Wurdawoozlewznt/

    on pc you'll be dead in 2 secs with that setup: bs, succession and necro w/ or without harmony

    magcros are trash, even worse than magblades

    Lmao wurda is one of the best if not the best player on Xbox. Watch his clips and say magcro isn’t good, the guys a monster and plays solo majority.
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
    ✭✭✭✭✭
    Also since people have been asking I’ll post my build, there’s a lot of fine tuning to it and I don’t feel like diving in to the details but will answer specific questions.

    5 Necro (body), 2 potentate jewelry (1 infused 1 arcane) 1 willpower jewelry 2-3 recov glyphs, personally preference, willpower destro w/ nirn, vma or willpower resto back bar, and troll king. Lady mundus for extra pen.
  • WacArnold
    WacArnold
    ✭✭✭
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237


    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.

    Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.

    I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.
    Edited by Iskiab on 14 March 2020 19:12
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
    ✭✭✭✭✭
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.

    Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.

    I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.
  • WacArnold
    WacArnold
    ✭✭✭
    Iskiab wrote: »
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.

    Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.

    I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.

    I would love to use tri pots as well just dont know how to fit everything in. I could switch out degeneration for siphoning attacks but then I have to use spell power pots and those are costly when you need one every 45 seconds in a fight. I figured i could just use mag/crit pots. I choose to not use a siphoning ability on the back bar because I didnt have room unless i used soul tether or the other morph but with the cast time idk. Im not using harness and max mag didnt change the heal on rapid a whole lot, idk do you think that extra mag would be more beneficial than the extra 8% dr plus a extra juke move? I was thinking the dr from temporal and potentates might work better since I don't really have any defense.
    Langeston wrote: »
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.

    Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.

    I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.

    Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    WacArnold wrote: »
    Iskiab wrote: »
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.

    Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.

    I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.

    I would love to use tri pots as well just dont know how to fit everything in. I could switch out degeneration for siphoning attacks but then I have to use spell power pots and those are costly when you need one every 45 seconds in a fight. I figured i could just use mag/crit pots. I choose to not use a siphoning ability on the back bar because I didnt have room unless i used soul tether or the other morph but with the cast time idk. Im not using harness and max mag didnt change the heal on rapid a whole lot, idk do you think that extra mag would be more beneficial than the extra 8% dr plus a extra juke move? I was thinking the dr from temporal and potentates might work better since I don't really have any defense.
    Langeston wrote: »
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.

    Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.

    I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.

    Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.

    Ah okay, nah keep temporal guard. If you’ve been gone for a while one of the biggest changes is onslaught. It lets stam bypass all resistances for 6 seconds and gives them nasty burst if they know what they’re doing.

    Resistances are moreso for mag defense, % damage reduction for stam defense... or at least that’s how I look at it. If you’re used to heavy and S&B you’ll be in for a surprise, burst is way up. Brawling is hard these days as mag.
    Edited by Iskiab on 14 March 2020 21:31
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
    ✭✭✭✭✭
    Iskiab wrote: »
    WacArnold wrote: »
    Iskiab wrote: »
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.

    Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.

    I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.

    I would love to use tri pots as well just dont know how to fit everything in. I could switch out degeneration for siphoning attacks but then I have to use spell power pots and those are costly when you need one every 45 seconds in a fight. I figured i could just use mag/crit pots. I choose to not use a siphoning ability on the back bar because I didnt have room unless i used soul tether or the other morph but with the cast time idk. Im not using harness and max mag didnt change the heal on rapid a whole lot, idk do you think that extra mag would be more beneficial than the extra 8% dr plus a extra juke move? I was thinking the dr from temporal and potentates might work better since I don't really have any defense.
    Langeston wrote: »
    Iskiab wrote: »
    mav1234 wrote: »
    Cloak feels even less reliable this patch, bleh.

    Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
    edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...

    Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.

    There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237

    The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.

    Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.

    I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.

    Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.

    Ah okay, nah keep temporal guard. If you’ve been gone for a while one of the biggest changes is onslaught. It lets stam bypass all resistances for 6 seconds and gives them nasty burst if they know what they’re doing.

    Resistances are moreso for mag defense, % damage reduction for stam defense... or at least that’s how I look at it. If you’re used to heavy and S&B you’ll be in for a surprise, burst is way up. Brawling is hard these days as mag.

    The thing that's nice about having Potentates & Temporal Guard on the back bar is that that's 13% damage that Onslaught won't get through — that 13% is equivalent to having 8,580 magicka & physical resists that are unaffected by penetration.
    Edited by Langeston on 14 March 2020 21:38
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    WacArnold wrote: »
    Do you guys think this would be a viable build?
    https://en.uesp.net/wiki/Special:EsoBuildData?id=188471

    Trying to get as much speed and damage as possible with a little health recov to keep me alive.

    Also have another build that drops speed and uses more crit damage.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=219237


    For the first one, consider one thing. I see that you dont have major intellect active on the buff list, if that is a bug and the character sheet is in fact benefiting from it then ignore this. If it is not, then does the major intellect make up enough to switch to one more swift trait.

    Like most MagNb builds it always feels one slot short of a functioning practical build and your first one is no different. Not sure what pot you have active on that setup but i would suggest prophecy/health/mag for major Intellect, and major fort, otherwise just run prophecy/sorcery/mag pots with ghastly if you dont value the health regen. This way you can make room for concealed for even more mobility.

    RAT and cloak are must haves for a build like that, with image being a strong flexible. I only day that because depending on the scenario/map its use is not super reliable.

    Personally I would go full ranged build unless you are able to isolate a single person caught out by themsleves most of the time. Gap closing into any more than 3 targets is a swift death with those defensive stats, unless you are doing the whole image down, lotus in, bow -harvest and then bounce out at which point I would just day go all in with a 1 trick pony build. If this is a ganking hit and run approach, not having the back bar siphon passive isnt a huge loss since most of your healing is coming from troll king when you are just chilling away from everyone, the reduced strength of regen by the lesser magical pool is made up by jumping on your front bar after casting it so its bolstered by NMA since very few tooltips in this game are snapshotted. Minor vulnerability is juicy though I know.

    You should look at high health regen as a measure of how frequently you are afforded the ability to reset a fight. Then again one person with detection and you are dead as that regen wont save you with those resistances,
    Edited by exeeter702 on 14 March 2020 21:57
  • Langeston
    Langeston
    ✭✭✭✭✭
    WacArnold wrote: »
    Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.
    My health is about the same as yours. For me though, that's actually a lot more than I'm used to. My first magblade builds were absurdly glassy — I'm talking BTB/Crafty/Slimecraw, all magicka glyphs, all divines, running Ghastly Eye Bowl, lol. My health in BGs was 15k. I sometimes throw that setup back on just for the hell of it, and to be honest I don't really die that much more often — if I do it isn't very noticeable. You just have to be really good about knowing when to disengage & regroup. It's a blast to play.

    Personally, before you go transmuting your jewelry into Swift, I would try fitting Concealed Weapon onto your back bar. That adds 25% movement speed, (7% more than 3 gold Swift) and with RAT that may be enough for you. In that case, you can make your jewelry Triune & get yourself more health/stamina/magicka which will help with both survivability and a bit more damage. I have both Triune & Swift, and I'm kind of torn between them. Maybe try a combination of the two.

    I do run Harness sometimes, depending on the situation. In BGs, I'll use it for Relic & Chaosball, and sometimes flag games as well. Most of the time though, I use that slot for Mass Hysteria.
Sign In or Register to comment.