I've actually been playing this lol:
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
It's not very good but fun. It's niche so does really well in some games, horrible in others.
I've actually been playing this lol:
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
It's not very good but fun. It's niche so does really well in some games, horrible in others.
One nice thing about Darloc is that you really only need it on your back bar. If you swap cloak with Manifestation of Terror you can replace the Darloc Inferno with a Willpower one for more damage. Another side effect of this is that with Cloak & RAT on the same bar, escapes are much more fluid.
I have dumped Bright-Throat's. I tried Marauder once and didn't think it was much good. I think Skooma is a dead set and you underestimate the RAT snare removal. IMO you need that. You're going to use Phantasmal Escape and Skooma? Meh. RAT is good for having snare removal and speed in one skill. I find that more valuable than the (templar) AOE damage reduction and Skooma lacks 100% uptime.
It depends on what you're talking about, I suppose. If you need to maneuver in melee range and, if necessary, escape from it, I'm now sold on Eternal Hunt. I dropped 10% speed to make that work (different mundus) and you know how much I love speed. Hunt feels more effective than anything I've tried before.
My full build is just a few posts up. Caluurion, Eternal Hunt, Troll King, Blackrose resto. Also no shade. UESP indicates I'm using Ghastly Eye Bowl, but I'm actually using Citrus Fillet right now and sustain is fine.I have dumped Bright-Throat's. I tried Marauder once and didn't think it was much good. I think Skooma is a dead set and you underestimate the RAT snare removal. IMO you need that. You're going to use Phantasmal Escape and Skooma? Meh. RAT is good for having snare removal and speed in one skill. I find that more valuable than the (templar) AOE damage reduction and Skooma lacks 100% uptime.
It depends on what you're talking about, I suppose. If you need to maneuver in melee range and, if necessary, escape from it, I'm now sold on Eternal Hunt. I dropped 10% speed to make that work (different mundus) and you know how much I love speed. Hunt feels more effective than anything I've tried before.
If I may ask: why did you dump BTB? I feel like no matter what sets I try I always wind up gravitating back towards it. (Especially in no-PVP.) What sets do you use?
I agree re: RAT — it + Cloak is a fantastic combination, especially for my playstyle. (So much so that if ZOS ever decides to nerf RAT, I would have to seriously reconsider my build.) I need to start using Shade, but it has a frustratingly steep learning curve. Once I master it though, I have a feeling it would be game-changing.
I have dumped Bright-Throat's. I tried Marauder once and didn't think it was much good. I think Skooma is a dead set and you underestimate the RAT snare removal. IMO you need that. You're going to use Phantasmal Escape and Skooma? Meh. RAT is good for having snare removal and speed in one skill. I find that more valuable than the (templar) AOE damage reduction and Skooma lacks 100% uptime.
It depends on what you're talking about, I suppose. If you need to maneuver in melee range and, if necessary, escape from it, I'm now sold on Eternal Hunt. I dropped 10% speed to make that work (different mundus) and you know how much I love speed. Hunt feels more effective than anything I've tried before.
Agreed.Once you accept as a magblade you’re not going to able to kill anyone solo in high MMR BGs focusing on healing and assisting others, and trolling people with speed, actually worked well.
Good idea!that plus all these stam are pretty copy/paste with a sword and board back bar on a glassy build so the fear trap was messing them up. Fear is great against the cookie cutter specs, though best to do it at range because stam burst with onslaught is over the top right now.
Agreed.Once you accept as a magblade you’re not going to able to kill anyone solo in high MMR BGs focusing on healing and assisting others, and trolling people with speed, actually worked well.Good idea!that plus all these stam are pretty copy/paste with a sword and board back bar on a glassy build so the fear trap was messing them up. Fear is great against the cookie cutter specs, though best to do it at range because stam burst with onslaught is over the top right now.
Perhaps this deserves a longer answer. I play a Caluurion gankblade. This means, by definition, I play a mixture of melee and ranged. The most effective Caluurion burst combo is Lotus Fan -> Fear (Caluurion hits) -> Soul Harvest from Cloak. I originally used Zaan and Concealed Weapon as well, which made me a complete melee magblade. However for reasons that go beyond your question, I rearranged my bars so my attacking bar is the other one, the non-Cloak bar, and it's ranged. I find that plays better, but I still jump in for the Caluurion burst combo and I like staying at close range, in the middle of a brawl, if I can get away with it.My full build is just a few posts up. Caluurion, Eternal Hunt, Troll King, Blackrose resto. Also no shade. UESP indicates I'm using Ghastly Eye Bowl, but I'm actually using Citrus Fillet right now and sustain is fine.I have dumped Bright-Throat's. I tried Marauder once and didn't think it was much good. I think Skooma is a dead set and you underestimate the RAT snare removal. IMO you need that. You're going to use Phantasmal Escape and Skooma? Meh. RAT is good for having snare removal and speed in one skill. I find that more valuable than the (templar) AOE damage reduction and Skooma lacks 100% uptime.
It depends on what you're talking about, I suppose. If you need to maneuver in melee range and, if necessary, escape from it, I'm now sold on Eternal Hunt. I dropped 10% speed to make that work (different mundus) and you know how much I love speed. Hunt feels more effective than anything I've tried before.
If I may ask: why did you dump BTB? I feel like no matter what sets I try I always wind up gravitating back towards it. (Especially in no-PVP.) What sets do you use?
I agree re: RAT — it + Cloak is a fantastic combination, especially for my playstyle. (So much so that if ZOS ever decides to nerf RAT, I would have to seriously reconsider my build.) I need to start using Shade, but it has a frustratingly steep learning curve. Once I master it though, I have a feeling it would be game-changing.
Yeah, I play mostly in CP, though my build has historically worked well in no CP, because it's very sustainy.brandonv516 wrote: »I'm skeptical of Eternal Hunt working effectively in BGs, but if the sustain can be worked right it might just be what I need for these jabby Templars.
Yeah, I play mostly in CP, though my build has historically worked well in no CP, because it's very sustainy.brandonv516 wrote: »I'm skeptical of Eternal Hunt working effectively in BGs, but if the sustain can be worked right it might just be what I need for these jabby Templars.
I follow Isth3reno1else on YouTube and he argues, probably correctly, that BGs are currently dominated by AOE. Not necessarily outright AOE spamming, but classes who have AOE burst, such as stamdens (Shalks) and DKs (Leap). He, therefore, doesn't rate NBs much, other than perhaps bombers in open world. NBs are typically single target, but they don't have the damage anymore to make that work and get in and out of a fight quickly enough.
I feared (not the skill) stamblades in previous patches. These days the nightblade that I fear, mag or stam, is much rarer. Especially the magblades can hit me with Merciless all they want, it usually doesn't do enough to secure a kill. Players like myself, the Caluurion ones, aren't much different, but they can be devastating in a duo or small group, coming out of nowhere with their readily accessible burst. I will engage players on my own, but would by lying if I didn't admit to scavenging on targets already engaged by a faction-mate. Playing in a duo with a really good partner is where I feel my build really shines. I've played with stam DKs and magplars who are able to survive without me helping them too much. It's really hard to find a partner with whom you gel, but if you both have that killer instinct, you tend to go after the same targets and magblade is nearly always ready to synchronise burst by using Caluurion and it's cheap ultimate.
The idea behind the stam (and mag) sustain and dodge rolling is that you can stay in a brawl and more frequently help your partner by attacking the player(s) targeting him. The speed and sustain is also about being in the right place to take opportunities and hit a target when they're low on health. Firing into a brawl from range, on the other hand, means your target can LoS you and you are a target to be picked off by other nightblades yourself. I really only do that when the brawl looks too packed and dangerous. So you mix it up. You can apply pressure from range with my build (but really no more than that), you can maneuver in cloak, waiting for the right moment to pounce, or you can survive for a limited time inside a brawl.
I'm mostly thinking of CP IC as I write this. I don't go into BGs. I suck at those. My build is good in unorganised fights. An organised (BG) group can be a nightmare due to the prevalence of AOE, but also just one of them using a detect potion can ruin your day.
Another way to put it is that nightblade is quite surgical, whereas other classes fire broadsides. You build a templar (like I do) with Sweeps, Solar Barrage and Crescent Sweep, it basically does that all the time, whereas stamina classes have Dawnbreaker, Spin to Win, Leap, Shalks and magsorc, presumably, runs pets or kill steals.
Well in BGs this is what I've been running with success. It's low/mid MMR, so I'll see some BG regular names but it's hard to tell if it's competitive or not yet because it's still mostly newer players or players on alts, Alliance ranks 10-20 or so. I'm still trying to grind out my alliance rank to 10 and leveling skills in BGs:
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
Edit - oops, I always run radiating regen, rapid regen is unreliable.
SRASinister wrote: »Well in BGs this is what I've been running with success. It's low/mid MMR, so I'll see some BG regular names but it's hard to tell if it's competitive or not yet because it's still mostly newer players or players on alts, Alliance ranks 10-20 or so. I'm still trying to grind out my alliance rank to 10 and leveling skills in BGs:
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
Edit - oops, I always run radiating regen, rapid regen is unreliable.
Just wondering why the Health Offering and Healing Orb on that back bar? You could run retreating maneuvers I guess though it will be hard to spam it. You also could use essence of speed/invis or another pot for major expedition such as using roguish droughts as trash pots. I personally just use RATs because I can spam it and because it has so much fit into one skill with getting rid of snares, increasing crit damage, and major expedition. You could also use the other morph of RATs since it lasts longer. My buddy used to run refreshing path, or would he would use Jorvuld's guidance with some other form of major expedition. I just wish cripple or double take gave it again.
SRASinister wrote: »Well in BGs this is what I've been running with success. It's low/mid MMR, so I'll see some BG regular names but it's hard to tell if it's competitive or not yet because it's still mostly newer players or players on alts, Alliance ranks 10-20 or so. I'm still trying to grind out my alliance rank to 10 and leveling skills in BGs:
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
Edit - oops, I always run radiating regen, rapid regen is unreliable.
Just wondering why the Health Offering and Healing Orb on that back bar? You could run retreating maneuvers I guess though it will be hard to spam it. You also could use essence of speed/invis or another pot for major expedition such as using roguish droughts as trash pots. I personally just use RATs because I can spam it and because it has so much fit into one skill with getting rid of snares, increasing crit damage, and major expedition. You could also use the other morph of RATs since it lasts longer. My buddy used to run refreshing path, or would he would use Jorvuld's guidance with some other form of major expedition. I just wish cripple or double take gave it again.
Oh, the reason why I use healthy offering and orbs is I usually split healing and damage. I've found it's almost a requirement solo queueing because new players don't heal themselves enough, you have to save them from themselves.
Refreshing is a waste imo because the healing's poor. I tried the other morph of rat and didn't like the cast time, it slows you down while casting it. I'll probably just stick with RAT but not change my build until after the patch, I don't want to switch to something and then have them change it.
Orbs actually aren't bad if people use the synergy. Them just floating around is just as much HPS as radiating regen, issue is new players don't hit synergies which would help my self healing a lot. Noobs will be noobs.
Here's a BG from this morning, I moreso heal and then switch to damage when the team is pushing. So heal to counter enemy pushes and then help push back:
https://imgur.com/ieVyEsK
Metemsycosis wrote: »Meteor focus aim cloak SA plus merciless execute is one my favorite kill combos RN.
14k, 14k, 18k tool tips.
I love reapers mark. And use dot poison with detect to help with other nbs. Also don't sleep on power extraction. One of the few ways to make use of ulti gen.