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Video evidence of stunlock and rediculous Nightblade advantage

  • bowmanz607
    bowmanz607
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    jhharvest wrote: »
    Ah, ganking. That most skilful activity. "You pressed two buttons and cloaked, you win!" :D Somehow people seem to think this is good game design.

    It is a niche playstyle. Just because you don't like it does not mean it is not fun and good. Assassin's kill people quick. That is literally the point. This playstyle has been in TEs games forever. No reason to change because people don't like to be ganked.
  • ManDraKE
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    jhharvest wrote: »
    Ah, ganking. That most skilful activity. "You pressed two buttons and cloaked, you win!" :D Somehow people seem to think this is good game design.

    what that ganker did, killing one guy in the middle of a full raid and leave out alive, takes way more skill that running around in a 40 man group.
  • susmitds
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    Berenhir wrote: »
    I'll just leave this here I was in 5 Heavy too lol
    CkEJE3C.png

    Proc sets are a completely different issue. Mixing those problems up only hurts your case and makes your argument look ridiculous.

    You, unlike OP, didn't choose to die to stealth crits.

    wtf you on about you silly ***

    The op died to a gank build that requires the use of Alchemist set, and mage light, that 1 shots you. My Death recap shows the exact same thing but the NB doesn't even have to proc anything themselves and get the same outcome.

    so take your ridiculous comment and shuv it up your ass

    It does not matter whether you have 20k HP or 40k HP. Unless you have any situational awareness, you are easy kills for any skilled gankers, regardless of your stats. You seem to the type that sends hate tells after I gank them down.
    Edited by susmitds on 23 September 2016 02:01
  • Wow
    Wow
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    True story

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  • Gilvoth
    Gilvoth
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    people get stunn locked froma mechanic, not from a class.
    this "stun lock" happens to everyone, and it is not just from nightblades.
    all classes in both pvp and also in pve get this "stunn lock" happen to them.
    last night a mobb stunn locked me. i have been stunn locked from all classes.
  • Pinja
    Pinja
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    ManDraKE wrote: »
    jhharvest wrote: »
    Ah, ganking. That most skilful activity. "You pressed two buttons and cloaked, you win!" :D Somehow people seem to think this is good game design.

    what that ganker did, killing one guy in the middle of a full raid and leave out alive, takes way more skill that running around in a 40 man group.

    Maybe skill for another class but that's what nightblade is tailored to do. The way that happend it was a free kill.
    Alcast wrote: »
    Radiant magelight would have saved ya there.
    Impenetrable also helps.

    Keeping shield up also helps.

    You could't expect OP to keep a shield up like one can stay in stealth. Unlike the insane amount off reduction/regen MA & other sorces give you. Radiant mage light is a bar effect they'd have to cast every 5s, & shields are almost as bad at every 6s.
    Even if he had been running it the heavy attack removed the Incap from stealth so it still would've stunned them.
    As you saw since he was a nightblade what did those other 5 people do to punish him, nothing. He popped rapids, went bolow, & prepared for the free kill on the guy that went for the res.
    Your telling this player to Scrap 1/3 of the armor in the game, waste mana every 5s(1s animation on shield cast), or sacrifice his already thwartless damage, so that invisible pixie builds can spend more then a second killing him.
    Sounds like you guys are crafting some Mestic.
    Edited by Pinja on 23 September 2016 02:54
    Pinja for Dual Wands.
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  • danno8
    danno8
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    Armitas wrote: »
    Surprise strike then heavy attack? Shouldn't it be the other way around?
    ....and just going to steal your vid here for another thread..yoink.

    Never trust the death recap.

    If you look at which damage popped up first from the floating text add on he runs you can see the 18k came first with the 11k hit following after it.
  • GreenSoup2HoT
    GreenSoup2HoT
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    @Pinja
    You could't expect OP to keep a shield up like one can stay in stealth. Unlike the insane amount off reduction/regen MA & other sorces give you. Radiant mage light is a bar effect they'd have to cast every 5s, & shields are almost as bad at every 6s.
    Even if he had been running it the heavy attack removed the Incap from stealth so it still would've stunned them.
    As you saw since he was a nightblade what did those other 5 people do to punish him, nothing. He popped rapids, went bolow, & prepared for the free kill on the guy that went for the res.
    Your telling this player to Scrap 1/3 of the armor in the game, waste mana every 5s(1s animation on shield cast), or sacrifice his already thwartless damage, so that invisible pixie builds can spend more then a second killing him.
    Sounds like you guys are crafting some Mestic.

    Radiant Mage Lights stealth damage reduction and stun prevention is always active as long as its on your bar. Casting it is only for the reveal and empower.

    You would never die to a ganker with this particular combo if you had RML slotted.....if you reacted to the gank and healed that is.

    Im surprised so many players dont use this RML, i dont care more ap for me.


    Edited by GreenSoup2HoT on 23 September 2016 04:13
    PS4 NA DC
  • ManDraKE
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    Pinja wrote: »
    Radiant mage light is a bar effect they'd have to cast every 5s, & shields are almost as bad at every 6s.
    Even if he had been running it the heavy attack removed the Incap from stealth so it still would've stunned them.
    As you saw since he was a nightblade what did those other 5 people do to punish him, nothing. He popped rapids, went bolow, & prepared for the free kill on the guy that went for the res.
    Your telling this player to Scrap 1/3 of the armor in the game, waste mana every 5s(1s animation on shield cast), or sacrifice his already thwartless damage, so that invisible pixie builds can spend more then a second killing him.
    Sounds like you guys are crafting some Mestic.

    radiant magelight is a passive protection, just by having it slotted you are pretty much imposible to gank. Also he is a sorc, so he can use defensive rune that is a 2 minutes buff, you can cross half cyrodrill without need to recast it.
  • ConterK
    ConterK
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    ROFL.. i cant believe that with this many people around NOBODY had the damn mage light.. wth!!
    back in my days of pvp.. mage light was *** EVERYWHERE!!
    This looks like NB heaven!! hahahaha
  • the_man_of_steal
    the_man_of_steal
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    ok OP... go to the 5 second timestamp in ur video... You see how you're stunned and off balance before the damage hits you? Its a combo of stealth/crit, ur lack of any buffs, and lag. You got stunned first for 2 seconds and then the damage hit you. This makes it seem like the NB just ultra ganked you... and he did... but the lag makes it much worse. Petition for the lag spikes to stop first before taking it out on nightblades.
  • fastolfv_ESO
    fastolfv_ESO
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    its a combination of armor impen being too high and stam being overbuffed to the extreme, as a sorc against any decent stam user i cant even shield faster than the incoming damage now its just the way the game is. Until zenimax accepts stam is a problem and fixes it thats just how cyro will be
    Edited by fastolfv_ESO on 23 September 2016 19:34
  • ManDraKE
    ManDraKE
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    its a combination of armor impen being too high and stam being overbuffed to the extreme, as a sorc against any decent stam user i cant even shield faster than the incoming damage now its just the way the game is. Until zenimax accepts stam is a problem and fixes it thats just how cyro will be

    sorry but that's because you are a bad sorc. That is why you have mines and streak, to take the pressure of you, if you just try to shieldstack all the damage, you wil die eventually, that is the key difference between good sorcs and bad sorcs. Good sorcs will keep steaking and kitting around the mines to take pressure off, bad sorcs will just shieldspam till they die.
    Edited by ManDraKE on 23 September 2016 19:56
  • Toc de Malsvi
    Toc de Malsvi
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    itscompton wrote: »
    Alcast wrote: »
    Radiant magelight would have saved ya there.
    Impenetrable also helps.

    Keeping shield up also helps.

    Impenetrable helps some against weaker NB's but I've got 2200 Crit Resist, 29K health, 14K Physical resist and 85 points into the CP for reducing Physical/Poison/Disease damage and I get smashed like that sometimes too. Between high damage proc sets like Viper, most stam builds having 4K+ WD, and the ability to animation cancel so many moves a top level Stam character has a huge advantage in PvP. Especially when CC immunity doesn't work and you get stunned then feared the instant you break the stun. And being forced into slotting a specific ability like Magelight to counter what is stupid OP burst is bad game design.

    I know being forced to slot things like Venom Arrow to interrupt channels and casts is BS I should be able to just interrupt from wherever. My regular attacks should interrupt they are taking damage aren't they?


    No one is forced to slot Magelight and I do very well without it. It happens to be the simplest and easiest fix to being insta ganked from stealth. No need to change enchants, or gear sets, or armor types or weapons, or constantly keep up shields, just keep Magelight on the bar on which you plan to go AFK in a combat zone.
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  • zyk
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    The OP died because he was standing around unprepared chatting in /say. He got caught with his pants down. Had he been alert and/or properly geared, he would have survived. I'm not really even judging him for that because in a game with long play sessions like ESO, things like this will happen from time to time.

    Aside from Impen and Magelight, the best way to avoid stealth ganks is to keep moving and to idle in stealth if you want to chat with your buddies.

    This is why I dislike so many contemporary gamers. In the old days, normal mode in almost every game was as challenging as vMA. Finishing a game was an achievement. These days, players encounter minor challenges and immediately scream NERF!!!

    Try looking in the mirror and ask yourself what you can do to adapt. Contrary to the /exasperated opinions about ganking one encounters in these forums, it's not difficult to prepare for.
  • fastolfv_ESO
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    sorry but when a nb comes out with his macro of heavy attack gap closer poison injection suprise attack if your alive you have a split second to cast 1 spell, that one is generally something to keep you alive for a second and if the next attack can hit hard enough to go through ward and remaining health its a lose lose, if your using mines or streak your dead, you have no idea how to play a sorc if you think mines will somehow save you from this. The burst is just extremely too high for stam and in combination of macros/animation canceling to fire off 4-5 shots at once its a toxic mix
  • Edziu
    Edziu
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    sorry but when a nb comes out with his macro of heavy attack gap closer poison injection suprise attack if your alive you have a split second to cast 1 spell, that one is generally something to keep you alive for a second and if the next attack can hit hard enough to go through ward and remaining health its a lose lose, if your using mines or streak your dead, you have no idea how to play a sorc if you think mines will somehow save you from this. The burst is just extremely too high for stam and in combination of macros/animation canceling to fire off 4-5 shots at once its a toxic mix

    macro lol xDDDDDDDD
    let show you

    you are in range max for gap closer
    you are casting snipe or heavy attack, if heavy attack you are skipping shot animation with skill, poison arrow
    with casted poison inject you are instantly switching weapon and instantly using gap closer
    after gap close heavy attack with poison inject are hitting your tager and in this same moment you are (jus finishing if he is low hp) you using surprise attack and target killed or on finish.

    all this takes you 1-2 sec to hit all
  • Hempyre
    Hempyre
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    "Video evidence"

    I lol'd

    The only thing evident here is you got no D bruh.

    This is all you, nothing to do with a gankblade.

    Impen, hp, and situational awarenesses.
  • ArchMikem
    ArchMikem
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    zyk wrote: »
    The only thing this video "proves" is that you need more situational awareness and survivability.

    He was in the middle of a large group of friendlies probably in between fights, I don't blame him for not having his guard up.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • ku5h
    ku5h
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    Khaos_Bane wrote: »
    @Wrobel likes this thread.

    #workingasintended


    OH, I forgot to add....NERF RD, that is clearly the real problem here.

    Even though you'r trying to be sarcastic all you said is completely true. There is nothing wrong what happened in video, squishy build got ganked and now he cry like every other crybaby we have in Cyro.
    And as you mention RD is absolutely most OP skill in this game and need nerfing!

    p.s. Honestly i would be embarrassed showing that vid and then blame someone else for my death. You obviously spend so much time inside zerg you'r not aware of dangers looming around.


    Edited by ku5h on 23 September 2016 22:18
  • RavenRoxie
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    Ankael07 wrote: »
    We need a sound for bow heavy attacks to get a chance to react before getting ganked.

    I would like to suggest that the /horn sound be made when revving up a bow heavy attack. Thank You.
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  • Edziu
    Edziu
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    Ankael07 wrote: »
    We need a sound for bow heavy attacks to get a chance to react before getting ganked.

    you dont hear heavy attack from 2h/dual ;P so why from bow while you can hear snipe?
    also from this video...this ganger just used this heavy attack from bow in melee range, he skipped this animation with surpise attack. He can do this same with 2h or dual but why he done it with bow heavy attack? I dont know, maybe he is using bow to gang from melee for better mobility also :smiley:
  • MasterSpatula
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    Please don't redicule the poor Nightblades.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Toc de Malsvi
    Toc de Malsvi
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    Edziu wrote: »
    Ankael07 wrote: »
    We need a sound for bow heavy attacks to get a chance to react before getting ganked.

    you dont hear heavy attack from 2h/dual ;P so why from bow while you can hear snipe?
    also from this video...this ganger just used this heavy attack from bow in melee range, he skipped this animation with surpise attack. He can do this same with 2h or dual but why he done it with bow heavy attack? I dont know, maybe he is using bow to gang from melee for better mobility also :smiley:

    Because you can sit on a fully charged heavy bow attack and not release, then turn and shoot into the ground if you decide you don't want to attack. This allows you to pick targets better and reduce the chance of being caught off guard because someone rode up while you were in your heavy wind up.

    Also I believe the kill screen is correct. If you study bow heavy attacks you will find they travel slower than pretty much anything else in the game. It is very possible to release a heavy and cast an instant skill and get the instant to land before the heavy.

    It is very obvious when there is a longer distance between you and the target, often if you animation cancel a heavy with Poison Arrow(either morph), the Poison Arrow will hit the target first and the heavy will hit after. This is more exaggerated with lag, where there can be a whole 1-2 seconds before your heavy attack registers.
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  • BruhItsOver9000
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    Cool, the shadow strike cp passive triggered when he killed you, so i'm assuming he used a bow for this.
    Yea the only way you can actually survive this kind of gank is by wearing 7 impen and having over 23k health.

    WOOD ELF MASTER RACE.

  • Edziu
    Edziu
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    Edziu wrote: »
    Ankael07 wrote: »
    We need a sound for bow heavy attacks to get a chance to react before getting ganked.

    you dont hear heavy attack from 2h/dual ;P so why from bow while you can hear snipe?
    also from this video...this ganger just used this heavy attack from bow in melee range, he skipped this animation with surpise attack. He can do this same with 2h or dual but why he done it with bow heavy attack? I dont know, maybe he is using bow to gang from melee for better mobility also :smiley:

    Because you can sit on a fully charged heavy bow attack and not release, then turn and shoot into the ground if you decide you don't want to attack. This allows you to pick targets better and reduce the chance of being caught off guard because someone rode up while you were in your heavy wind up.

    Also I believe the kill screen is correct. If you study bow heavy attacks you will find they travel slower than pretty much anything else in the game. It is very possible to release a heavy and cast an instant skill and get the instant to land before the heavy.

    It is very obvious when there is a longer distance between you and the target, often if you animation cancel a heavy with Poison Arrow(either morph), the Poison Arrow will hit the target first and the heavy will hit after. This is more exaggerated with lag, where there can be a whole 1-2 seconds before your heavy attack registers.

    yes! and this is it, no any macro, eploit etc...just technique with burst into right not tankly target for that pefectly ganged
  • Lylith
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    Edziu wrote: »
    sorry but when a nb comes out with his macro of heavy attack gap closer poison injection suprise attack if your alive you have a split second to cast 1 spell, that one is generally something to keep you alive for a second and if the next attack can hit hard enough to go through ward and remaining health its a lose lose, if your using mines or streak your dead, you have no idea how to play a sorc if you think mines will somehow save you from this. The burst is just extremely too high for stam and in combination of macros/animation canceling to fire off 4-5 shots at once its a toxic mix

    macro lol xDDDDDDDD
    let show you

    you are in range max for gap closer
    you are casting snipe or heavy attack, if heavy attack you are skipping shot animation with skill, poison arrow
    with casted poison inject you are instantly switching weapon and instantly using gap closer
    after gap close heavy attack with poison inject are hitting your tager and in this same moment you are (jus finishing if he is low hp) you using surprise attack and target killed or on finish.

    all this takes you 1-2 sec to hit all

    and your opponent can do nothing, as he IS stunned-dead.

    not even r

    [SNIP]

    [Edited for removed content]
    Edited by ZOS_JohanaB on 24 September 2016 11:10
  • Molag_Crow
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    So PvP hasn't changed in ESO then... guess I'm not missing much. :p
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  • Aquanova
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    I don't think what you presented was good proof of what you claim, but I do agree that nightblades seem to be able to pull off a combo that stun locks. I have had it happen to me several times from out of stealth.

    Don't think it's a l2p issue cause im pretty sure i know how to hit 2 buttons at the same time and it works on every stun/knock back in the game except when stam nightblades pull this combo.
    NA/PC
  • Edziu
    Edziu
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    Lylith wrote: »
    and your opponent can do nothing, as he IS stunned-dead.

    not even r

    aaand?? are are burs damage from hide and kill or you die if dont run, dont need to much think to know it about gangers

    to video, because all that was in 1 moment I can explain.... all attacks from hide can stun you, also light attack hitting you for just 500 damage like bash also can apply you stun from hide....so 1st stun was together with surpise attack, what is in skill, this is stunning and off-balance enemy when attack from hide, 2nd stun was normal stun by heavy attack from hide.

    because of lags, ping on serwer + heavy attack animation cancel by skill, when surprise attack hit as 1st with this stun and offbalance then was 2nd stun from this heavy attack from hide...2nd because this hit also was incluted as hit from hide.

    and 1 thing, because this gang was very fast he had no time to break free from 1st and this is why addon show a 2nd stun, if he will fast break free then he will or rolldodge or something to survive what was almost impossible in ths gang :D or more possible he will just also die but without this 2nd stun.

    in short...because he dont make break free 2nd stun was just re-apply on 1st, no cc immune after 1st stune because no break free, what a problem?

    in this huge damage he will also die on this 1shot without stun

    was hit so was hit, so what for drill down further? :p
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