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Are you happy about VR ranks removed?

  • Amdar_Godkiller
    Amdar_Godkiller
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    I hate the change and now i'm demotivated to level
    It's awful. I've loved every minute of playing this game, but I've always had an issue with low level caps. You could have fixed it all by allowing people to copy their character, change their race, and change their class. No hassle, no fuss. 
  • Mojmir
    Mojmir
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    Ill let you know when it happens.
  • adriant1978
    adriant1978
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    Yes! Max level faster - that sounds awesome!
    hydrocynus wrote: »
    But if they add a DLC with extra content then that should be the natural progression for the new levels which is why lots of games add levels when they add content and that is what ZoS did on first DLC too.

    CP will be the progression after level 50. It's not as if progression is being removed. It's just being redefined in a way which is more friendly to having multiple characters.
  • hydrocynus
    hydrocynus
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    hydrocynus wrote: »
    But if they add a DLC with extra content then that should be the natural progression for the new levels which is why lots of games add levels when they add content and that is what ZoS did on first DLC too.

    CP will be the progression after level 50. It's not as if progression is being removed. It's just being redefined in a way which is more friendly to having multiple characters.

    And that's cool, i like that and that is why we are back to my initial statement, which was that it will now be all about the gear you will have to craft for all your alts while you progress through cp.

    So until we know how the gear works, I am not sure much has changed.
    My internet is invalid
  • hydrocynus
    hydrocynus
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    hydrocynus wrote: »
    But if they add a DLC with extra content then that should be the natural progression for the new levels which is why lots of games add levels when they add content and that is what ZoS did on first DLC too.

    CP will be the progression after level 50. It's not as if progression is being removed. It's just being redefined in a way which is more friendly to having multiple characters.

    But now that CP is account wide once I take one character through the new content, I have leveled them all to cap. So if I want to do that content on all toons (your logic of natural storyline etc etc for 1 to 50 implies you will want to take all your toons through the new quests too) they are now OP for that content and then we get screams on the forums that this game is too easy!

    So basically ZoS can't win. They are damned if they do and dammed of they don't
    Edited by hydrocynus on 21 April 2016 10:04
    My internet is invalid
  • hydrocynus
    hydrocynus
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    Oh look:
    http://forums.elderscrollsonline.com/en/discussion/260982/eso-the-easiest-mmo-of-2016#latest
    My internet is invalid
  • MacCait
    MacCait
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    No - i liked having clear xp goals
    I personally liked Veteran levels. I work during the day most days and don't have as much time online as some, but I still managed to get 4 Veteran 16's since last June, and thouroughly enjoyed it. It gave the game a logevity as there was a lot to achieve to get to Veteran 16.

    I can see why many don't want the Vereran ranks. It obviously makes it easier to get a character to end game. My concern is the longevity... are people going to get bored? With no clear XP goal, people are now focussed on a champion rank.

    The community asks for change and Zennimax has to find a way to make that work... but is it a good change? Only time will tell if this is a good decision or not.

    I've come to love the game and so either way I'm ok about it. I'll go with the flow and hope it works out well. But I will miss the Veteran levels and the sence of accomplishment that you get by having a Veteran 16 character!

    :)
  • Almost_Emily
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    It should be fine.

    Every then-former-V16 will have 16 more skill points than newbies for their efforts, meaning they're not getting 'screwed' as much. That's actually all I'm worried about for 'fairness', but there is not exactly a shortage of skill points in the game.

    Should make pvp more friendly to new users, and HOPEFULLY make activity finder for pve viable for VR players again.

    Pro it.
  • W0lf_z13
    W0lf_z13
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    No - i liked having clear xp goals
    MacCait wrote: »
    I personally liked Veteran levels. I work during the day most days and don't have as much time online as some, but I still managed to get 4 Veteran 16's since last June, and thouroughly enjoyed it. It gave the game a logevity as there was a lot to achieve to get to Veteran 16.

    I can see why many don't want the Vereran ranks. It obviously makes it easier to get a character to end game. My concern is the longevity... are people going to get bored? With no clear XP goal, people are now focussed on a champion rank.

    The community asks for change and Zennimax has to find a way to make that work... but is it a good change? Only time will tell if this is a good decision or not.

    I've come to love the game and so either way I'm ok about it. I'll go with the flow and hope it works out well. But I will miss the Veteran levels and the sence of accomplishment that you get by having a Veteran 16 character!

    :)

    I am the same way, work wise, I work 2 jobs ( 14 hour days monday through friday (wednesday being the only day that I dont work both ) then im off on the weekends... I managed to go from start to v16 in under 33 days... doesnt take that long imho
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

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  • Necrelios
    Necrelios
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    I like it, but i'm worried about gameplay and storyline continuity
    I'm hoping it's going to bring new life to zones like Craglorn and give people a reason to see some of the older content again.
    Terms & Conditions ["We revoke permission to fictional legal constructs or private/public persons for selling of any private data, censorship, surveillance, personage or conversion as a trespass of law. We prohibit the practice of "procedural law" or corporate statues in place of divine law."]
  • Massive_Stain
    Massive_Stain
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    No - i liked having clear xp goals
    No. I like having that little shield next to my level. Also I really enjoy Cadwells Silver and Gold. I actually don't want these changes at all. I feel like ZOS is out of touch. I have been playing this since pc beta, and PS4 since release. None of these changes I agree with.
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
    Xbox: CP 450 Fungal Grotto 1 HM
  • frownsyndromes
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    lol its literally no different at all just put a "0" on the end of your current vet level and its done like literally how hard is it to change vr6 to 60 champ points (im not trying to be a *** but like i have no idea why people cant wrap their heads around this) yeah it might be slightly easier to get vr 8 than it will be to get 80cp but like lol the only difference is the pople who have spend forever giding now will have a cool thing to show for it because it will say "username" followed by 502 and that would looks awsome, can someone please explain why this is even a topic on the forums
  • STEVIL
    STEVIL
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    Yes! Max level faster - that sounds awesome!
    hydrocynus wrote: »
    I?

    Is the next step for everyone to moan about leveling to 50 and why can't we have all toons at level 50 once we get our first one there? What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16? If they just made 50 to 51 the same amount of xp as 49 to 50 wouldn't that be a much simpler solution to this whole damn thing?

    Difference #1 vet 1 to vet 16 is completing between two and three times the content or xp as 1-50.

    Difference #2 The first or even second time through each zone there is new stuff or new options so the NEW adds a layer to offset to some degree the length of gameplay. But after getting 3 vet16s, a vet 13, a vet 10, 3 more in the vet 5ish range AND 2 discarded vets i can honestly say there AINT no new left in the silver and gold for me to make dragging those lower four through it all again. It is not just laziness as much as retreafing repeatedly gets old.

    Hope that clarifies a bit.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
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  • threefarms
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    Maybe I would have had a problem with vet ranks when the console edition came out, but a year passed and ZOS made it much easier to level a veteran rank character.

    At this point I just want some free champion points for getting a couple characters to v16.
  • DocFrost72
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    Can we have an option that says "Yes! I have many toons!" Especially since you won't Level faster unless you're enlightened :x
    Edited by DocFrost72 on 21 April 2016 13:24
  • Uriel_Nocturne
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    No - i liked having clear xp goals
    Johngo0036 wrote: »
    @Uriel_Nocturne - just been reading your signature... lol...... you an old timer like me... they will have to break my fingers to remove the mouse from my dead and cold hand... lol....

    I am 42 and also started on the atari, comodore..... with a cassette player for games....ooooh and how many times you had to rewind it to get the game to work... .
    I like to think of myself as "OG" which can work two ways.

    Original Gamer
    Original Goth.

    I'm fine with either. :D lol


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Birdovic
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    I wanted to vote, But The Option was missing, sooo...

    [ X ] "I waited for The removal a Long Time, But will stay sceptical until we know more"

    To be clear: I want it to be removed, but wont be happy/unhappy until I know HOW its done (they can easily ruin it).
  • Daraugh
    Daraugh
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    I'm looking forward to it, so one blue bar is going away, it doesn't change all the time and experiences I've had in the game myself. I'm more motivated now, since I still have cp to get, achievements to complete on my main and alts and with new character slots (woot!) new roles to try out. Dedication to the game vs dedication to one character? I like having more choices and more flexibility. It's my experiences in Tamriel seen through the eyes of different characters I play, rpg right? :) This allows for that and allows me to play with friends without having to give up the rest of my life.

    Edit: I already have a v16 and multiple vet characters, it's not about "casual" to me. It's about having a different type of game than the usual yawn of ding level, new grind, ding level, new grind with every dlc that is the butt-numbing plague in other mmos.
    Edited by Daraugh on 21 April 2016 15:21
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • JimmyKeal
    JimmyKeal
    No - i liked having clear xp goals
    Remember hitting that first VR1 on your first character? Remember how good that felt to finally reach that level and feel like you're part of the elite? That'll be removed for new gamers and the motivation for levelling will almost stop once they've hit 50. They're taking hours of gameplay away from people, people like me need XP and levelling to continue.

    The price of the game has dropped, subscription is no longer required, DLC's are expanding zones and adding more gameplay. For newbies to the game, which obviously there are new players starting every single day, that feeling of hitting their first VR will be removed and I'm worried they'll just check out once they've done it once.

    I think it also punishes solo players like myself, ZOS are focussing too much of the effect it'll have on PVP and Groups. For solo players, once we've completed the main quests in our alliances, where's the motivation to complete Cadwells Silver/Gold apart from CP points as a bonus?

    I want to keep VR levels, for the sake of new players to the game. It's an MMO, it's not meant to be maxed level after a couple of weeks of playing, it's meant to be a slog!
  • Aquanova
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    I hate the change and now i'm demotivated to level
    All the VR removal does is cater to casuals who complained about not being on equal footing with those of us who actually put in time to be maxed level. If this was intended ZOS should have had it in the game from day 1.

    I don't care anymore since I've already gone through the painful process of leveling multiple characters to vr16 and their going along with it anyways, but I have to give a big "*** YOU" to ZOS for implementing this BS!

    Plan your game better!
    Edited by Aquanova on 23 April 2016 15:51
    NA/PC
  • IcyDeadPeople
    IcyDeadPeople
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    Yes! Max level faster - that sounds awesome!
    Ritzey01 wrote: »
    Slurg wrote: »
    Ritzey01 wrote: »
    Slurg wrote: »
    Ritzey01 wrote: »
    Slurg wrote: »
    Ritzey01 wrote: »
    Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.

    Work? This game is not my job. I do not pay to play this game to put a roof over my head and food on my table. This is a game that I am paying to play, to have fun. I've already experienced getting to VR 16 and doing it on multiple characters = not fun.

    Simple, replace work with effort, time, any number of words that will amount to the same thing. Give me a game that i am not earning anything and i will show you a boring game.

    We will still be earning champion points across all veteran ranked characters while we play. Isn't that enough for people who feel the need to work for something in a game??

    Not if you are capped already.
    Then congratulations on reaching 3600 champion points. You won the game!

    If anyone in this game has 3600 CP's let me know DA. I have 501, which is cap last time i looked.

    Once you reach 501, you don't stop increasing in level, this is just the point where the grind begins to slow down. It takes a hell of a lot more XP for the 502nd, 503rd, etc. It will likely be several years before anyone reaches Rank 3600.
  • Bone_Demon
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    I don't care if they call them veteran ranks or champion points I'm still going to farm them. And having a level 50 character being able to equip the best armors and weapons is an idea I welcome.
  • reften
    reften
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    Level grind isn't the true grind in this game.

    skill point grind still exists, and mats for equipment, and playing with the RNG gods to get the equipment you want for a build.

    Level is the easy part
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • lardvader
    lardvader
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    Well my real answer is "don't know yet".

    I'm not 100% sure how removal of Vet will really change the gameplay. Have to wait and see how the whole CP-requirement system will be and how this will affect the current gear.

    And will you automatically have a max charchter at lvl. 50 even with the current CP maxed out? Will CP still be account based or will the current amount of CP be account bound and also more CP that's charachter bound?

    How will you craft max gear? Same mats as lvl 50 or still the current mats you need for V16?

    Guess this one have to just wait and see :wink:

    CP 1200+ PC EU EP
  • darkstar2084
    darkstar2084
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    Yes! Max level faster - that sounds awesome!
    apart from not wanting to be just level 50, i hope they keep the veteran title at 50
  • Solariken
    Solariken
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    Yes! Max level faster - that sounds awesome!
    It seems clear that those opposed to this change don't fully understand it. This change is 100% positive without any drawbacks.

    Also, please stop referring to the CP system as "horizontal character progression" - the CP system is vertical. With each 3 CP you gain in all stat pools and see an increase in damage, sustain, and passive defense. It's actually MORE vertical than VR. Gear is irrelevant because it will be tied to CP rank instead of VR.
  • Uriel_Nocturne
    Uriel_Nocturne
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    No - i liked having clear xp goals
    I posted this in another thread about the same issue. It works well here as well.
    Looking over the six pages of this thread, a realization occurs to me.

    Half of our issues right now are created by Zenimax and their timing.

    Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.

    They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"

    @ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.

    This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.

    Any Forum wars are your fault, Zenimax. I hope that's clear.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    No - i liked having clear xp goals
    Solariken wrote: »
    It seems clear that those opposed to this change don't fully understand it. This change is 100% positive without any drawbacks.

    Also, please stop referring to the CP system as "horizontal character progression" - the CP system is vertical.
    Actually, with zero further levels to attain aside from some passive, background fraction-of-a-percentage increases to various specific use situations; the removal of VR's and going to CP's only is the very definition of Horizontal Progression.
    With each 3 CP you gain in all stat pools and see an increase in damage, sustain, and passive defense. It's actually MORE vertical than VR. Gear is irrelevant because it will be tied to CP rank instead of VR.
    They have released zero information on how it will work. Aside from *** extraction, how did you come by this information?


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • hydrocynus
    hydrocynus
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    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP

    reften wrote: »
    Level grind isn't the true grind in this game.

    skill point grind still exists, and mats for equipment, and playing with the RNG gods to get the equipment you want for a build.

    Level is the easy part

    This guy I agree with. Don't forget undaunted grind.

    Skill points: gonna have to visit all areas. Sorry guys you not getting away from silver/gold as easy as you think
    Lorebooks: want meteor?
    Edited by hydrocynus on 21 April 2016 14:44
    My internet is invalid
  • Guppet
    Guppet
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    Yes! Max level faster - that sounds awesome!
    Solariken wrote: »
    It seems clear that those opposed to this change don't fully understand it. This change is 100% positive without any drawbacks.

    Also, please stop referring to the CP system as "horizontal character progression" - the CP system is vertical.
    Actually, with zero further levels to attain aside from some passive, background fraction-of-a-percentage increases to various specific use situations; the removal of VR's and going to CP's only is the very definition of Horizontal Progression.
    With each 3 CP you gain in all stat pools and see an increase in damage, sustain, and passive defense. It's actually MORE vertical than VR. Gear is irrelevant because it will be tied to CP rank instead of VR.
    They have released zero information on how it will work. Aside from *** extraction, how did you come by this information?

    You proved his point. Seems you don't understand the current CP system. Each point raises your base magica, stamina or health, depending on the tree it's in. This is already what happens, not any change. So each CP increases your power beyond the stat you put it in. That's vertical progression.

    If your at 160cp or higher, you won't notice any difference. The only change is you won't need to level alts past 50.
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