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Reasons why NB DW/BOW stamina builds will never be competitive compared to other class archetypes

  • Palidon
    Palidon
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    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.
  • Ifthir_ESO
    Ifthir_ESO
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    Tried to say this repeatedly, but the sorcs who want to run glass cannon 24/7 cried they got sniped.
  • Uber_Lord
    Uber_Lord
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    The only way they could balance asymmetrical system is by removing classes, removing magicka and making all abilities including spells use stamina. Makes sense, but breaks TES tradition. I don't see this happening.
  • timidobserver
    timidobserver
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    Reason 1: Dropping regular veils with halfway decent dps > any amount of dps you can do with a bow or dw even if you can do 1300 dps.
    Edited by timidobserver on 5 November 2014 03:17
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Sablemane
    Sablemane
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    This thread is irrelevant.
  • EsORising
    EsORising
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    Doriangray wrote: »
    I have taken this from Reddit. I'm only copying it here with the purpose of informing future players since I agree with the OP...considering that nightblade archetype skill...dark cloak.. is still bugged two months after into the release of the game, you can assume how bugged this class really is. I feel really disappointed considering I did a 6 month sub. I hate to be a burden to my guild mates after putting so much effort into my Nightblade. After reading this if you still have any doubts, refer to this thread > http://tamrielfoundry.com/topic/dk-solos-craglorn/ ... I dare you to the same thing this dk is doing with a nightblade or even just come close to what he is doing for that matter before shouting " L2P "... lol.

    http://www.reddit.com/r/elderscrollsonline/comments/26ozbw/reasons_why_nb_dwbow_stamina_builds_will_never_be/
    Here's the OP's opinion:
    Veteran Rank 12 Night Blade here. Close to max gear for Dual Wield NB bow (PVP V12 Dominion Bow, Hundings rage set , Nights silence set, Night mother set , epic/legendary etc. At least 54% weapon critical for bow and dw. I know this class inside out (in this stamina department at least).
    When I chose this class I wanted to Dual wield/bow and I've stuck to it because that's how I see NB's intended to play and how I want to play it. I've always tried to push it to the maximum efficiency even when I know that ill never beat a casters DPS. Done everything in this game except for fourth boss AA trial and the entire Hel Ra.This will be a long post. If anyone is interested in what the Maximum effectiveness of a Dual wield/BOW DPS NB can achieve in a group dungeon or trials compared to other classes then read on.
    Heres a small class breakdown of what I've seen in the game regarding PVE in the trials and dungeons in Craglorn.
    Sorcerer- Designed to be used as casters can wear light armor and be competitive by achieving dps only second to fire destro dk and OP banner. Their class serves a purpose.
    Dragonknight- Designed to be tanky/some dps but completely OP at the moment with best mitagation sustain and DPS by far. No need to say more, although I rather ESO not nerf them and just balances classes to their level. Their class obviously serves a purpose and in trials (almost necessary.)
    Templar- Designed to be healers/tanky. Don't know too much about temp skills but they do their job well in PVE trials from what I've seen. Their class serves a purpose as well.
    Nightblades- Designed to be Dual wield/bow users with high single target sustained damage. Does not compare to the Single target damage of sorc's caster sustainable dps as a NB bow user or DW user. This class serves no purpose if you play as dual wield/bow in groups because other classes can DPS better. If I wanted to play a caster DPS I would have rolled a sorc. Even though I can match or out DPS really casual Sorcs and Dks, for the amount of time, effort, and theory crafting that I put into my Nightblade, I honestly think I should be doing way more especially since NB was designed to be played like this.
    Reasons why NB Stamina builds will never beat sorc casters or any caster's DPS even when pushed to the maximum with gear and skill selection.
    Bow DPS- You can only use bows to maximum effectiveness if you are at max range while damaging enemy because you want that bow passive that gives you damage bonus when at max range. Even at max range, the DPS is still lower than sorcs because magicka abilities do a crap ton more damage per cast. The problem with these trials is alot of the times the enemies would be in your face and thats when your DPS takes a hit. If you weapon swap, thats already a huge decrease in DPS on the target because weapon swap although it has gotten better, is still not instantaneous like it should be and really the delay is not worth it to weapon swap when getting an enemy down RIGHT NOW is crucial for the survivability of the group. A class like sorcs on the other hand, do the same sustainable damage no matter what range they are and that DPS is better than what NBs can achieve with bow at max range.
    Dual Wield DPS- Dual wield single target DPS is really not great for hard dungeons especially when you factor in the number of bosses or enemies that have to be downed from RANGE. I use dual wield for my AOE skills like steel tornado/ power extraction. Also for craglorn, if your running as DPS in your group and you dont have decent AOE spammable spell, you might as well just consider yourself a complete burden and waste of a party slot because all trash requires high AOE Damage.
    Siphoning Strikes- I hate and love this skill. IMO this is one of the best NB abilities in the game as it allows you to have very high sustain on magicka and stamina and this is especially important for stamina based builds because you need to spam stamina abilities as well as do things like dodge roll and cc break. I hate this skill because it requires a sacrifice of 22% of my weapon damage and spell power in order for it to be used. Why is the damage nerf so high? Especially since NB's in general are already lacking in the DPS department compared to other classes. But I must use it for long Boss fights because 0 stamina= crap DPS.
    Haste- On paper, this skill sounds like one of the best abilities weapon users could have in the game and is one of the reasons that drew me into choosing NBs because I like to attack as fast as possible in RPGs. But to achieve maximum DPS in this game you have to use basic attacks while animation canceling with weapon skills like venom arrow to shoot 2 arrows in a second. I don't even know even if they fixed this skill that it would give me any noticeable increase because of the way DPS is achieved in this game by animation canceling. So even after this skill is fixed this skill might be completely useless. Sorcs on the other hand get a skill like Surge that gives them something like +90 weapon damage for 30 seconds allowing them to achieve the highest weapon damage possible in the game for Single Target stamina abilities as well. So please explain to me why Sorcerers that are already the best casters can also achieve the highest possible weapon damage for single target( don't count power extraction) when NB's must be hit with a -22% weapon damage toggle in order to do any real sustainable dps with Stamina abilities.
    Mark Target- Reduces enemy armor and spell resistance by 75% but also reduces your own armor and spell resist by the same amount. Again another example of a skill for night blade that has the potential to be amazing like siphoning strikes but comes at a huge drawback and not a great advantage considering mobs dont have high armor. Sorcs surge and Dk molten weapons increase their weapon damage with no drawbacks and even pass it on to the entire group while Mark Target can only be seen by the NB caster and only benefit the NB caster who does the worst DPS anyway.
    PVP(off topic)- Small rant on PVP:
    In a huge open enviroment like Cyrodill, really there is nothing comparable to the ability Bolt Escape. This ability might not be that powerful in a small enclosed area but we are in a huuuuge area where you can blink 20 miles away in a second to escape from danger and regenerate all your resources to reengage and destroy your enemy in an instant and rinse repeat especially with the burst potential of sorcs. Sorcs argue that they are squishy light armor so they need this but from what I've seen veteran 12 light armor sorcs with 3k+ hp are just as tanky as anyone else and they have bolt escape...Compared to NBs that have a 2.9 second invisibility and even if you spammed it, is not really comparable to instantly moving 20 miles away with the speed of bolt escape. IMO they need to buff path of darkness to give us at least 50% movespeed and NOT ONLY ON THE EFFING TINY PATH but ALWAYS for like 10-20 seconds. One of the biggest annoyances in Cyrodill is that it feels like a walking simulator even if you have a fast horse the area is so big and you can't always teleport to keeps. I'm not sure why only sorcs are able to have this huge advantage compared to other classes to just generally enjoy the gameplay of cyrodill much more.Especially if you roll with a group of sorcs and you have like 1 or 2 members that aren't sorcs, you cant catch up to them and you feel like you are dragging them down because you can be as fast as them.
    TLDR- At the current state of the game NB stamina builds ( the way NB's were mainly designed to be played IMO) will never be competitive compared to casters because:
    -Bow does Crap DPS at close range, DW does crap DPS at any range, and no DPS when you have to run around.- -Caster do the same sustainable DPS with 1 hotbar at ANY range. -Magicka abilities do way more damage then stamina -Our best resource sustain ability siphoning strikes reduces our weapon damage by 22%. -Haste even when fixed may not do anything at all. To do to highest DPS in this game you need to achieve it by animation canceling. -Sorc's achieve way higher weapon damage then NBs with Surge. -Critical strike passive and others not working (not entirely sure) - Mark Target 75% armor reduction isnt a big deal because mobs don't have that much armor and it doesnt give you a big increase.
    Offtopic - PVPing is much less enjoyable do to huge landscape unless you are a high level sorc with bolt escape. Running with a group of sorcs you feel like you are a slug compared to them and if you can't travel together efficiently as a group you feel like a burden.
    I've spent alot of time on this game to get to V12 and have close to max gear but one thing I'm not going to do in this game is to re-roll a sorc or DK or play a caster NB with resto staff. If the next patch does not buff NB DW/BOW DPS builds to the level of a Sorc, DK or caster I'm unsubscribing."

    Everyone should just quote the orignal post so no body can see anything but a wall of text.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Dagus wrote: »
    stamina is unsustainable as a damage resource.
    you use it to run, you use it to block, and you are forced to also use it for attacks too? thats silly to me.

    break TES tradition and just make a resource for stamina based attacks.
    the triple dipping has to stop. I know they/you (zeni) want to keep the game as close to TES tradition as possible, but you have to keep in mind that this is an MMO. This is not Skyrim Multiplayer. I don't care that YOU made it, I don't care what you wanted it to be. give it up. we know what we want, and if you want to make money you have to cater to the community, that's just how it works.
    What if blocking magic based attacks like spells and staff heavy/light attacks instead drained magicka? Wouldn't that ease the burden of the stamina pool and also balance it a bit more?

    I am also going to ask who resurrected this thread from May? A great deal has changed since then and most of this is irrelevant now. I think this thread should be closed.
    Edited by eventide03b14a_ESO on 25 November 2014 20:58
    :trollin:
  • kijima
    kijima
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    Stamina builds = Viable

    /close thread
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...

    A'marta - AD Sorc Tank
    Kijima - AD DK Derps
    Annure - AD NB Derps
    Boom Crash Opera - AD Sorc DPS

  • eserras7b16_ESO
    eserras7b16_ESO
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    kijima wrote: »
    Stamina builds = Viable

    /close thread

    Please, do it.
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • Tripwyr
    Tripwyr
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    Yes, this thread is pointless. Our DW/Bow Nightblade is dealing 1400+ DPS in City of Ash, and we are actually bugging out bosses because they are dying too quickly for the mechanics to proceed properly.
    Alacrity Founder | Forum Emperor
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    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
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    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • murtugo
    murtugo
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    The first post was dated May 29.... things have changed. As of now i don't think the post is still relevant.

    I did click "agree" or "awesome" on this post way back in June... I think.

    o:)
  • xMovingTarget
    xMovingTarget
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    Sablemane wrote: »
    This thread is irrelevant.

    Amen brother! DW/Bow NBs are actually damn overpowered now :D I am pulling almost same DPS on my Khajit DW NB as on my dress´n stick Dunmer DK!

    Nerf Nightblade! :d not really, leave em like they are. fun to play

    Who actually necroed that thread. Blasphemy!
    Edited by xMovingTarget on 27 November 2014 03:49
  • fuzzbunnies
    Doriangray wrote: »
    ... I dare you to the same thing this dk is doing with a nightblade or even just come close to what he is doing for that matter before shouting " L2P "... lol.
    Super easy as a nightblade we have an amazing self heal that also does aoe dmg and builds our veil of blades so fast i can keep up a double veil if there is 6 targets and 24/7 single veil coverage with 3 targets.

  • Kraven
    Kraven
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    Tripwyr wrote: »
    Yes, this thread is pointless. Our DW/Bow Nightblade is dealing 1400+ DPS in City of Ash, and we are actually bugging out bosses because they are dying too quickly for the mechanics to proceed properly.

    Possibly because it was started in May?
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
    V1 - BRETON TEMPLAR - TANK/DPS

    to be continued... Nevermind, no longer "to be continued"
  • Francescolg
    Francescolg
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    Taken two days ago.. (vr14, 5ximpenetrable, 1500 armor, 3,5k HP, all passive skills exept undaunted, etc etc...)
    [img][/img]lethalarrowjpg.jpg
    Edited by Francescolg on 5 December 2014 10:32
  • eserras7b16_ESO
    eserras7b16_ESO
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    kijima wrote: »
    Stamina builds = Viable

    /close thread

    Please, do it.
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • Tankqull
    Tankqull
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    Palidon wrote: »
    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.


    nope - the dmg of a pure stam NB is insanely high. the problem you are facing is the fact of none existing survivability with that build. no dmg-shields. no heal, no cc, nearly no utility thx to the limited magica.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • xMovingTarget
    xMovingTarget
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    Tankqull wrote: »
    Palidon wrote: »
    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.


    nope - the dmg of a pure stam NB is insanely high. the problem you are facing is the fact of none existing survivability with that build. no dmg-shields. no heal, no cc, nearly no utility thx to the limited magica.

    I agree. I put spell resistence glyph on my neck. Works fine. i am at 2054 Spell res with it. So basically like a light armor user. helps alot with survivability. But it still lacks support though.
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Tankqull wrote: »
    Palidon wrote: »
    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.


    nope - the dmg of a pure stam NB is insanely high. the problem you are facing is the fact of none existing survivability with that build. no dmg-shields. no heal, no cc, nearly no utility thx to the limited magica.

    I agree. I put spell resistence glyph on my neck. Works fine. i am at 2054 Spell res with it. So basically like a light armor user. helps alot with survivability. But it still lacks support though.

    this has proven my choice when needed.

    its pretty minimal Damage loss too..

    honestly a smart stam NB can be insanely tough, it just lacks the sell healing aspect and ult gen... and the DPS isnt generally enough to offset that loss on its own.
    Edited by Hypertionb14_ESO on 12 December 2014 12:35
    I play every class in every situation. I love them all.
  • Rylana
    Rylana
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    Tankqull wrote: »
    Palidon wrote: »
    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.


    nope - the dmg of a pure stam NB is insanely high. the problem you are facing is the fact of none existing survivability with that build. no dmg-shields. no heal, no cc, nearly no utility thx to the limited magica.

    I agree. I put spell resistence glyph on my neck. Works fine. i am at 2054 Spell res with it. So basically like a light armor user. helps alot with survivability. But it still lacks support though.

    this has proven my choice when needed.

    its pretty minimal Damage loss too..

    honestly a smart stam NB can be insanely tough, it just lacks the sell healing aspect and ult gen... and the DPS isnt generally enough to offset that loss on its own.

    You dont need survivability/tankness when your opponent is either dead or so close to death they wont ever get close enough to kill you before they die.

    What is with people and measuring PvP viability on how tanky a build is? My NB is the weakest toon I have, in terms of defense, but it is my most deadly solo char.

    Rare is the person I cannot bring down by myself, and those few exceptionals are supertank specs you normally need a group to kill anyway, but are absolutely no threat to me on their own, because they literally cannot do enough damage to me or cant catch me to even do damage to me in the first place.
    Edited by Rylana on 12 December 2014 22:29
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  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Rylana wrote: »
    Tankqull wrote: »
    Palidon wrote: »
    A Nightblade DW/Bow is a joke in PvP. The build does very little damage in my opinion and I play a NB. More times than not you are the one killed instead of the one doing the killing. This skill line choice is not competitive in PvP and is more of a curse than a asset. Nuff said.


    nope - the dmg of a pure stam NB is insanely high. the problem you are facing is the fact of none existing survivability with that build. no dmg-shields. no heal, no cc, nearly no utility thx to the limited magica.

    I agree. I put spell resistence glyph on my neck. Works fine. i am at 2054 Spell res with it. So basically like a light armor user. helps alot with survivability. But it still lacks support though.

    this has proven my choice when needed.

    its pretty minimal Damage loss too..

    honestly a smart stam NB can be insanely tough, it just lacks the sell healing aspect and ult gen... and the DPS isnt generally enough to offset that loss on its own.

    You dont need survivability/tankness when your opponent is either dead or so close to death they wont ever get close enough to kill you before they die.

    What is with people and measuring PvP viability on how tanky a build is? My NB is the weakest toon I have, in terms of defense, but it is my most deadly solo char.

    Rare is the person I cannot bring down by myself, and those few exceptionals are supertank specs you normally need a group to kill anyway, but are absolutely no threat to me on their own, because they literally cannot do enough damage to me or cant catch me to even do damage to me in the first place.

    i wasn't talking about PvP..

    in fact im pretty sure this is the PvE forum..
    I play every class in every situation. I love them all.
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