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Too many fights are just STUPID hard

  • SourceError
    SourceError
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    What will you do now that you have to use words instead of pictures of yourself.
  • zeuseason
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    2 words: Out-level the content.

    This is a MMORPG after all. The only gripe players *might* have would be at level 50. Anything less is pure relativity (even the vet content is to an extent).
  • Ysne58
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    Can't outlevel the last bosses by enough to make a different since level cap is 50.
  • Sakiri
    Sakiri
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    Ysne58 wrote: »
    Some of these are not a learn to play type issue. Some of us have disabilities that make some of these battles impossible for us. Then there are the in game glitches that sometimes work for us but mostly against us.

    I cant see the spell/power attack windups.

    I had to turn active combat cues to always on.

    There was some guy(thats still here and I wont name) that claims that should be cheating.

    When its built into the game...
  • GreySix
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    What will you do now that you have to use words instead of pictures of yourself.
    Yeah, went a little overboard with the pics, but I like having fun - especially at the expense of self-proclaimed "elite" gamers.

    But thanks for reporting me, sport.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Tavore1138
    Tavore1138
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    zeuseason wrote: »
    2 words: Out-level the content.

    This is a MMORPG after all. The only gripe players *might* have would be at level 50. Anything less is pure relativity (even the vet content is to an extent).

    That's either 3 or 4 words depending on how you count... but anyway... at VR5 any level gains are purely cosmetic so out-levelling is not an option.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Xexpo
    Xexpo
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    Slantasiam wrote: »
    I have a v10 sorc and a v5 Dk never asked or needed help on any boss any easyer it would be a faceroll.
    thanks for the chuckle, it's been an awful day

    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Blackwidow
    Blackwidow
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    zeuseason wrote: »
    2 words: Out-level the content.

    2 words: Learn to count before you post. :D
    This is a MMORPG after all. The only gripe players *might* have would be at level 50. Anything less is pure relativity (even the vet content is to an extent).

    Yes, that can help.

    However, I do think some monsters could use some fine tuning.
    Edited by Blackwidow on 16 May 2014 17:32
  • Yankee
    Yankee
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    I guess I really am weird. I kind of like the surprise when I am rolling along all cocky and then I get kicked hard by an NPC who is tougher than expected. He is going to die anyway I just have to step back (rez lol) and think about it.

    Was in Rivenspire V3 last night. There are some of the skull/crossbone bosses I have been able to handle solo (if they can be snared or stunned).

    Sized up this Gargoyle boss standing there. He only had 22k HP and no obvious adds. My storm ultimate was up. And some Gargoyle mobs can be snared. So what the heck.

    Not only could this fellow not be snared, he walked over and one shot by clothie butt. Had to laugh. Got him later with 3 other players and several dodge rolls.

    Dying now and then on a mob pull where I did not kill the healer in time or got 2 guys throwing knives in the face at once (missed a block doh) does not upset me. Meeting a new class of mob and getting killed because I did not know the abilities does not bother me.

    If they "balanced" all the mobs so there where no suprises, would that not be boring? It would to me.

    Now if I could never progress past a main story quest that blocks content I would be upset. I feel that upset would only be justified if I had forum researched a way around it, tried everything I could to adapt, and still failed.
  • aipex8_ESO
    aipex8_ESO
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    I really like the current difficulty level for the most part. I will agree that certain encounters need to be balanced a little better (Harvesters come to mind, as I always feel lucky when I beat one instead of skillful). Also some of the fighting mechanics need to be refined.

    For example, I should be able to cancel my own rapid strikes attack (it has a fairly long animation) when I need to block or interrupt. That is probably my #1 cause of death. I see the enemy winding up but I just started a rapid strikes attack. I'm holding block or trying to interrupt, but I have to wait... and crap it decided to do a second rapid strikes attack that it had queued up and I'm dead.
  • Sariias
    Sariias
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    I enjoy the difficulty. It is random at times, and that's okay- It's more realistic I feel, keeps me on my toes. Also, of all the difficult battles I've fought, I've always been able to figure out a strategy that works. Some battles you destroy, like the Titan, that was a joke for me. With a later boss on that quest line it was if I made one mistake I was dead. I died three times before using a strategy that worked, but it didn't diminish my feelings at all.

    Also, potions and food buffs make a huge difference.

    And look into the Undaunted health well for prolonged solo battles. It's helped me a lot, but it's the only time I really use it- but it's pretty awesome for that.
    Edited by Sariias on 16 May 2014 18:11
  • wrlifeboil
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    The fights aren't really hard if you do the basics like blocking and dodging and kiting. Since the quest bosses don't have enrage timers, in many cases you can wear them down even if you have weak dps. It gets tedious to the point of boredom but the quest gets done and that's what matters in the end.
  • legiont666ub17_ESO
    on my second character and the content is not so hard that i get frustrated and loose my mind and have to come on the forums and qq about it. my first character is a Vet 10 templar my second is a lvl 48 sorc the the content is not that hard yes i had some trouble at times but it's not that difficult.
  • wrlifeboil
    wrlifeboil
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    on my second character and the content is not so hard that i get frustrated and loose my mind and have to come on the forums and qq about it. my first character is a Vet 10 templar my second is a lvl 48 sorc the the content is not that hard yes i had some trouble at times but it's not that difficult.

    If your main was a nightblade, you probably would have been qq'ing on the forum.
  • Tavore1138
    Tavore1138
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    Question - how many of those who are arguing that nothing needs tweaking at all are using addons that provide information on the game situation or assist with combat decisions or run things like macro's from gaming equipment that save you having to actually press individual combos while playing?

    Just interested to see if those having problems are those playing without additional aids and whether it could be part of the divide between the 'it's all too easy mob' and the 'sometimes this sucks' gang.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Lodestar
    Lodestar
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    This is exactly the kind of good boss fight I'm encouraging. An interesting challenge, way more than just unoriginally-and-uncreatively hard.

    The issue is conveying that, and a tactile element. If it feels like the boss is just splattering you because it feels like it, that's not going to result in a happy player. Even if you do have a solid feeling that failure is on the player's head, splattering them over and over won't keep them happy, outside of a small subset.

    Unfortunately, with MMOs, you need to keep a happy player base. Players who feel like they're just getting screwed around won't stay.

    I'm not saying it's impossible to offer a challenging experience in an MMO. I'm sure there's a way. But slamming players into a brick wall isn't the answer, just as The Secret World how their numbers are doing right now.

    I am pleased you mentioned that game. Because, I was thinking how many similarities this game has in regard to TSW.

    It's emphasis on claiming "play any way you want, how you want". And then self defeating that point, by making so many instances hard if don't have this build or that build, and expecting people to figure it out. All the while trying to aim for a casual audience. It seems to me we have a growing trend of devs assuming math and builds are what casual players accept and are comfortable with and are part and parcel of MMOs. As we have seen here and there, that is not the case.

    Really the solution has already been said, leave the harder content at the so called end game (in this case maybe Veteran Rank), and the rest of the levelling experience to the casuals. Also I hasten to add, make it easier and more intuitive to learn what is needed, instead of throwing a situation with few solutions and little to clue you in on whats needed. That would lead to more people entering your high end difficulty content, thus making it more valid to do it.
  • Yankee
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    Question - how many of those who are arguing that nothing needs tweaking at all are using addons that provide information on the game situation or assist with combat decisions or run things like macro's from gaming equipment that save you having to actually press individual combos while playing?

    Just interested to see if those having problems are those playing without additional aids and whether it could be part of the divide between the 'it's all too easy mob' and the 'sometimes this sucks' gang.

    I only use the addon that shows me a combat log of what my spells hit for. And that is just more curiosity than anything. I have my weapon swap bound to a side mouse button.

    I have the ability to macro stuff with my mouse/keyboard but have not bothered for ESO. Not like WoW where I might have 30+ keybinds for a single character and would still have some in game macros too. Have not even bothered to remap 1-5 keys, and too late to want to get used to the remap now.

    Not many buttons to push in this game and none of the addons for PVE combat are really needed or even all that useful IMO.
    Edited by Yankee on 16 May 2014 18:33
  • wrlifeboil
    wrlifeboil
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    Question - how many of those who are arguing that nothing needs tweaking at all are using addons that provide information on the game situation or assist with combat decisions or run things like macro's from gaming equipment that save you having to actually press individual combos while playing?

    Just interested to see if those having problems are those playing without additional aids and whether it could be part of the divide between the 'it's all too easy mob' and the 'sometimes this sucks' gang.

    Allowing addons basically is crowdsourcing the development of a part of the game. It's like a safety valve. So I'd say yes, more a player resorts to addons, the less griping about the deficiencies in the game is the answer to your question.

    Game devs can never think of every feature that players want. Even if they could, they don't have the time to implement every feature. There are a lot of brilliant (really do mean brilliant) software engineers out there. It's better to have them 'hacking' for the game writing addons than hacking against the game writing botting scripts and exploits.
  • Ysne58
    Ysne58
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    I have 4 addons, the ones showing skyshards, lorebooks, undiscovered and fast report.
  • legiont666ub17_ESO
    wrlifeboil wrote: »
    on my second character and the content is not so hard that i get frustrated and loose my mind and have to come on the forums and qq about it. my first character is a Vet 10 templar my second is a lvl 48 sorc the the content is not that hard yes i had some trouble at times but it's not that difficult.

    If your main was a nightblade, you probably would have been qq'ing on the forum.
    i have a friend with Vet 10 nightblade he was Vet 10 before me and he didn't qq on the forum or to anyone in his guild.Also i have a nightblade i don't see anything wrong with it to make it so hard.
    Edited by legiont666ub17_ESO on 16 May 2014 18:53
  • Lodestar
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    Winnower wrote: »
    I don't find this game a challenge at all, really. It was a pleasant surprise to learn that Doshia / (and later other harvesters) actually had a strategy that was more than just mash one button. I was disappointed when they nerfed her.

    Septima Tharn, Mannimarco, Haskill, etc.; haven't found a fight yet that took me more than 2-6 tries to get it down.

    I don't expect to beat a new fight right away.

    I'm not at all a theory-crafting hardcore skill min-maxing player. I know about that stuff some because 14 years ago that part of the game was fun to me, but now I just sort of muddle through. I'm over half a century and my reflexes just aren't what they used to be.

    But 98% of this game doesn't require any actual "video game" skill.

    And I'm honestly surprised that there are people who find it to be so, who don't have obvious physical or mental limitations. I understand that there are some people who just aren't good at basic video game hand-eye coordination or who don't even bother to look at the math *at all*, but if they are this way I don't get why they'd want to play the game.

    I do understand that in any group of people at any level of difficulty some people are going to have problems for whatever reason.

    I can only hope that they don't continue to nerf our game experience to the point where it is a total ***-hum, never die, never have to think play style.

    I'm not responding to the original poster in this thread. I'm putting these comments in because I'm trying to be thoughtful and let people who are interested in this topic know that some of us *don't* see the game as being sufficiently challenging, and don't understand *how it is hard*. And the occasional bugging out of a mob doesn't count. And that we don't want the game made easier.

    Easier to learn perhaps. But not easier as such. And keep the hard content in certain areas to visit by choice, and clearly marked. Vet dungeons being an example.

    Anyway, I mean I think this is the crux of so many posts about how this or any other game is not hard. Often as you said, people don't understand. And to be honest, it may be difficult enough to figure out, and then explain. Harder still when people just post condescending comments, showing clearly they are not interested in knowing. Just and ego stroke exercise. Not that I read that intent in the post I am quoting here.

    What did catch my eye about the above post was the comment about, not understanding why people who are nopt interested in math, number crunching etc, would be interested in this game.

    Well they could well tell you, that as someone captivated by the inspiring story and world of ES, particularly with it's legacy to date, they were drawn in by the idea of being part of a living breathing fantasy world of adventure. And can not understand why anyone who wanted to do math would look at this game. Especially given the history of the ES games and the fact the devs aimed to get them and even made changes in accordance with that.
  • Tavore1138
    Tavore1138
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    Just to clarify - not suggesting that using the latest Razer gear with all it's features or addons is in any way dodgy - when I go climbing I don't wear cheap trainers, I wear good quality rock shoes... but I am wondering if it is stuff like this that makes the difference between the players who take this seriously and want to be king of PvP and the ones who want to play all the way through the story with decent but not excessive challenge and have fun in PvP without being in the top 10.

    I.e. Maybe it IS a L2P issue but at the same time maybe a lot of players do not want to L2P as well as some others but still want to enjoy ALL the solo content? Just 'cos they have no interest in being a semi-pro gamer does not make them less worthy to have fun.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Sariias
    Sariias
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    Question - how many of those who are arguing that nothing needs tweaking at all are using addons that provide information on the game situation or assist with combat decisions or run things like macro's from gaming equipment that save you having to actually press individual combos while playing?

    I don't use any addons.
  • legiont666ub17_ESO
    Just to clarify - not suggesting that using the latest Razer gear with all it's features or addons is in any way dodgy - when I go climbing I don't wear cheap trainers, I wear good quality rock shoes... but I am wondering if it is stuff like this that makes the difference between the players who take this seriously and want to be king of PvP and the ones who want to play all the way through the story with decent but not excessive challenge and have fun in PvP without being in the top 10.

    I.e. Maybe it IS a L2P issue but at the same time maybe a lot of players do not want to L2P as well as some others but still want to enjoy ALL the solo content? Just 'cos they have no interest in being a semi-pro gamer does not make them less worthy to have fun.

    Well i think it's somewhat that and other mmos have dumbed down their content before release to where everything is a cakewalk so most casual gamer's now expect games to be pretty easy even through end game content. I for one would have already unsubscribed if the content didn't have some sort of a challenge. I'm sorry if the content is to hard maybe this is not the game you are used to with a scrolling bar to decrease the difficulty like in the other Elder scrolls games. There are other games out there that cater to people who want an easy time with they're game play you could find another game to play.
    Edited by legiont666ub17_ESO on 16 May 2014 19:34
  • Lodestar
    Lodestar
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    Just to clarify - not suggesting that using the latest Razer gear with all it's features or addons is in any way dodgy - when I go climbing I don't wear cheap trainers, I wear good quality rock shoes... but I am wondering if it is stuff like this that makes the difference between the players who take this seriously and want to be king of PvP and the ones who want to play all the way through the story with decent but not excessive challenge and have fun in PvP without being in the top 10.

    I.e. Maybe it IS a L2P issue but at the same time maybe a lot of players do not want to L2P as well as some others but still want to enjoy ALL the solo content? Just 'cos they have no interest in being a semi-pro gamer does not make them less worthy to have fun.

    Well i think it's somewhat that and other mmos have dumbed down their content before release to where everything is a cakewalk so most casual gamer's now expect games to be pretty easy even through end game content. I for one would ave already unsubscribed if the content didn't have some sort of a challenge. I'm sorry if the content is to hard maybe this is not the game you are used to with a scrolling bar to decrease the difficulty like in the other Elder scrolls games. There are other games out there that cater to people who want an easy time with they're game play you could find another game to play.

    Yes, and strangely they are not marketed to ES game players, while this one was. Might want to recheck that over inflated sense of self you have there, before calling others.

    Well I think it's somewhat that and other forums are so often descended into petty hyperbole conflict where reasonable debate was wanted. it is now expected in every MMO forums. I am sorry having a mature discussion on a public forum is too hard for you, and you have to resort to condescending remarks based on inaccurate assumptions while deliberately over looking what others have said aboiut not really wanting the game dumbed down. There are plenty other forums around that engage and encourage such behaviour, perhaps these forums are not for you.
  • Tavore1138
    Tavore1138
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    Just to clarify - not suggesting that using the latest Razer gear with all it's features or addons is in any way dodgy - when I go climbing I don't wear cheap trainers, I wear good quality rock shoes... but I am wondering if it is stuff like this that makes the difference between the players who take this seriously and want to be king of PvP and the ones who want to play all the way through the story with decent but not excessive challenge and have fun in PvP without being in the top 10.

    I.e. Maybe it IS a L2P issue but at the same time maybe a lot of players do not want to L2P as well as some others but still want to enjoy ALL the solo content? Just 'cos they have no interest in being a semi-pro gamer does not make them less worthy to have fun.

    Well i think it's somewhat that and other mmos have dumbed down their content before release to where everything is a cakewalk so most casual gamer's now expect games to be pretty easy even through end game content. I for one would have already unsubscribed if the content didn't have some sort of a challenge. I'm sorry if the content is to hard maybe this is not the game you are used to with a scrolling bar to decrease the difficulty like in the other Elder scrolls games. There are other games out there that cater to people who want an easy time with they're game play you could find another game to play.

    Ooooo, get you :)

    1. Never played other MMOs, barring a couple of hours of the original EQ, so nothing to judge this by.

    2. I tend to play games on normal mode once for story and then after that on the top setting, I would consider Skyrim on legendary not to be difficult in the way that some of the fights here have been. But as people keep saying it is not the overall difficulty it is that some individual fights are above the curve of their respective areas and delay solo progress more than required.

    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • legiont666ub17_ESO
    Lodestar wrote: »
    Just to clarify - not suggesting that using the latest Razer gear with all it's features or addons is in any way dodgy - when I go climbing I don't wear cheap trainers, I wear good quality rock shoes... but I am wondering if it is stuff like this that makes the difference between the players who take this seriously and want to be king of PvP and the ones who want to play all the way through the story with decent but not excessive challenge and have fun in PvP without being in the top 10.

    I.e. Maybe it IS a L2P issue but at the same time maybe a lot of players do not want to L2P as well as some others but still want to enjoy ALL the solo content? Just 'cos they have no interest in being a semi-pro gamer does not make them less worthy to have fun.

    Well i think it's somewhat that and other mmos have dumbed down their content before release to where everything is a cakewalk so most casual gamer's now expect games to be pretty easy even through end game content. I for one would ave already unsubscribed if the content didn't have some sort of a challenge. I'm sorry if the content is to hard maybe this is not the game you are used to with a scrolling bar to decrease the difficulty like in the other Elder scrolls games. There are other games out there that cater to people who want an easy time with they're game play you could find another game to play.

    Yes, and strangely they are not marketed to ES game players, while this one was. Might want to recheck that over inflated sense of self you have there, before calling others.

    Well I think it's somewhat that and other forums are so often descended into petty hyperbole conflict where reasonable debate was wanted. it is now expected in every MMO forums. I am sorry having a mature discussion on a public forum is too hard for you, and you have to resort to condescending remarks based on inaccurate assumptions while deliberately over looking what others have said aboiut not really wanting the game dumbed down. There are plenty other forums around that engage and encourage such behaviour, perhaps these forums are not for you.

    Well i'm sorry if you took me posting on a topic as condescending but apparently i am not entitled to my opinion but you know better right i'll let you get back to your anger and self delusions and i'll get back to my "assumptions" that are clearly as you say inaccurate.
  • Halrloprillalar
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    Slantasiam wrote: »
    I have a v10 sorc and a v5 Dk never asked or needed help on any boss any easyer it would be a faceroll.

    Right, I'm sure you soloed every VR WB in every zone and every dolmen too, right? Thanks for your helpful input.

    I think I agree with the OP if what they are asking are specific encounter tuning, not a blanket nerf. Some fights are out of whack with others in the same area (some are admittedly too easy, but others are just stupid - like Ratmaster's crowd of oneshotting rats... like why?)

  • Sariias
    Sariias
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    Slantasiam wrote: »
    I have a v10 sorc and a v5 Dk never asked or needed help on any boss any easyer it would be a faceroll.

    Right, I'm sure you soloed every VR WB in every zone and every dolmen too, right? Thanks for your helpful input.

    Why do people on these forums act like the only helpful input are comments that you agree with or that agree with you?

    Who's to say this player isn't speaking the truth?
    Edited by Sariias on 16 May 2014 20:23
  • lonetac
    lonetac
    I was stuck on a boss and dying repeatedly. It was a mage guild quest and it seemed impossible. The one with skeletons spawning in waves around this guy in the middle. I was about to rage quit again (this time cause it was just to hard for me instead of rage quitting over game breaking bugs) but I decided to give it one more run.

    I made one change, I switched from using health potions to magic potions which allowed me to use my skills on my hotbar more. I was able to stealth more and assasinate those skeletons quicker before losing health and making that one change almost made the boss feel trivial. Using health potions, it was impossible. The mages kept blasting me, I would heal and try to kill but never could do it. Switch to magic and boom, too easy.

    My point is that one small change can make something that seems impossible completely trivial and easy. There are strategies to almost all the bosses and ways that you need to fight in order to be effective. I dont believe in making the game so easy that anyone can face roll through it. I think there should be a challenge but thats just me. I feel they have done a good job, this game is soloable up to the dungeon parts and even then my gf and i can duo most dungeons of appropriate level once we figure them out.
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