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https://forums.elderscrollsonline.com/en/discussion/668861

Now that mist form is out of the way, next up - Bolt Escape!

  • Asava
    Asava
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    Elusive mist is a SKILL line, not a CLASS line there Corky.
  • Niffo
    Niffo
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    Bolt escape is never a 100% thing. Sorcs die in 2 to 3 hits and you guys think it's unfair that they can create distance if out planned from the player trying to kill them? Thanks for the entertainment.

    People that spec for full glass die quickly, Sorcerers aren't limited to only wearing light armour and ignoring the defensive abilities the class has. Do the people defending Bolt Escape think that each of the classes is limited to a specific armour set or something? Its like they haven't even looked at their abilities. How is it reasonable that Sorcerers can build for glass cannon AND have high survivability just by using Bolt Escape.
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    face it sorcs that *** is going to get nerfed, you can call people bads all you want but 3 classes with no mobility while 1 is faster than a horse isnt good for balance.

    the community doesnt care that you guys hit like wet noodles and die the second a stiff wind looks your direction, on my vr10 dk i see your class as a joke or a nuisance and embarrassingly demolish the ones that actually try to fight, while invasion spam takes care of the runners, but no one cares about the sorcs they kill its about the ones they dont kill and people take notice and offense from some guy starting fights he has no business being in then bolting off into the sunset, over and over and over. doesnt matter you have no real heal ability or good defensive cd to let you stand your ground, all you have is bolt escape, which looks like a real *** way to pvp so i dont know why people would be attracted to that playstyle anyway. tryhard class that can only gank level 15s then runs from other vrs, not for me.

    instead of completely neutering the skill maybe they could swap the mana costs of encase and bolt escape, perhaps decrease the distance it travels by a few meters, because right now it makes no sense that it is more expensive (mana wise) for a sorc to stay and fight then it is for him to run away.

    zos didnt like the fact vamps werent using mounts so they nerfed elusive, you have to deaf dumb or blind to not see bolt is next on the nerf list (community outcry or not). they already nerfed bolt escape to where sorcs cant even run scrolls anymore, so right now they are trying to figure out how to nerf it without making sorc trash tier in pvp.
  • Niffo
    Niffo
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    Asava wrote: »
    Elusive mist is a SKILL line, not a CLASS line there Corky.

    And? Do you think that class lines are supposed to be better in everywhere compared to non-class and weapon lines? The game is built around being able to play your character however you want, if only one class can do something then you can't play your character how you want.
  • LadyChaos
    LadyChaos
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    Bolt escape is never a 100% thing. Sorcs die in 2 to 3 hits and you guys think it's unfair that they can create distance if out planned from the player trying to kill them? Thanks for the entertainment.

    People that spec for full glass die quickly, Sorcerers aren't limited to only wearing light armour and ignoring the defensive abilities the class has. Do the people defending Bolt Escape think that each of the classes is limited to a specific armour set or something? Its like they haven't even looked at their abilities. How is it reasonable that Sorcerers can build for glass cannon AND have high survivability just by using Bolt Escape.

    all other classes get defensive passives. Sorce has no defensive passives.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    LadyChaos wrote: »
    Bolt escape is never a 100% thing. Sorcs die in 2 to 3 hits and you guys think it's unfair that they can create distance if out planned from the player trying to kill them? Thanks for the entertainment.

    People that spec for full glass die quickly, Sorcerers aren't limited to only wearing light armour and ignoring the defensive abilities the class has. Do the people defending Bolt Escape think that each of the classes is limited to a specific armour set or something? Its like they haven't even looked at their abilities. How is it reasonable that Sorcerers can build for glass cannon AND have high survivability just by using Bolt Escape.

    all other classes get defensive passives. Sorce has no defensive passives.

    They have active defensive options, and the defensive passives available to each of the classes are minor, they will not have anywhere near the impact of Bolt Escape.
  • xDonMega
    xDonMega
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    @davidhorstub17_ESO‌

    Let me get this right.

    It isn't good for balance that a class you consider a joke and nuisance, a class that you mop the floor with.. can move faster than the rest?


    It's perfectly balanced for you to destroy them anytime they try to fight, but it's unbalanced when the run away?
    Edited by xDonMega on 9 May 2014 21:24
  • Hail_Sithis
    Hail_Sithis
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    Edited by ZOS_SilviaS on 9 May 2014 21:35
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
  • LadyChaos
    LadyChaos
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    LadyChaos wrote: »
    Bolt escape is never a 100% thing. Sorcs die in 2 to 3 hits and you guys think it's unfair that they can create distance if out planned from the player trying to kill them? Thanks for the entertainment.

    People that spec for full glass die quickly, Sorcerers aren't limited to only wearing light armour and ignoring the defensive abilities the class has. Do the people defending Bolt Escape think that each of the classes is limited to a specific armour set or something? Its like they haven't even looked at their abilities. How is it reasonable that Sorcerers can build for glass cannon AND have high survivability just by using Bolt Escape.

    all other classes get defensive passives. Sorce has no defensive passives.

    They have active defensive options, and the defensive passives available to each of the classes are minor, they will not have anywhere near the impact of Bolt Escape.

    like enhanced healing ability, enhanced block ability, enhanced stealth abilities etc... all minor? If you don't think they are on par with what they should be, get working on feedback to make them so, but when a class is call "the best tank" "the best heal" etc... they are not minor trades.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    Shameless plug. http://forums.elderscrollsonline.com/discussion/94235/list-of-abilities-that-need-to-be-nerfed#latest


    Using exaggeration because you have no real defense for the skill, you'll probably quit the game when Bolt Escape gets nerfed because you'll have to use more than two skills to win a fight.
    Edited by ZOS_SilviaS on 9 May 2014 21:35
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    xDonMega wrote: »
    @davidhorstub17_ESO‌

    Let me get this right.

    It isn't good for balance that a class you consider a joke and nuisance, a class that you mop the floor with.. can move faster than the rest?

    yup whats the point of having them around if every fight is an uphill battle (against non-bads of course that block when your hands glow and know how to break roots/cc), sorcs need a real defensive cd not lol run away from every engagement that doesnt go their way. ive said it from day 1 magma armor should have been a sorc ult. hell give them an iceblock or a self heal (not rng crit surge that doesnt work when youre getting dunked by a guy wearing full impen) and tone down bolt escape, the class would be better off if they did.
    Edited by davidhorstub17_ESO on 9 May 2014 21:31
  • Niffo
    Niffo
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    yup whats the point of having them around if every fight is an uphill battle (against non-bads of course that block when your hands glow and know how to break roots/cc), sorcs need a real defensive cd not lol run away from every engagement that doesnt go their way. ive said it from day 1 magma armor should have been a sorc ult. hell give them an iceblock or a self heal and tone down bolt escape, the class would be better off if they did.

    They have self healing, its just that none of the Sorcs want to put them on their bars because they only need Bolt Escape for defense.
  • LadyChaos
    LadyChaos
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    yup whats the point of having them around if every fight is an uphill battle (against non-bads of course that block when your hands glow and know how to break roots/cc), sorcs need a real defensive cd not lol run away from every engagement that doesnt go their way. ive said it from day 1 magma armor should have been a sorc ult. hell give them an iceblock or a self heal and tone down bolt escape, the class would be better off if they did.

    They have self healing, its just that none of the Sorcs want to put them on their bars because they only need Bolt Escape for defense.

    outright intentionaly misleading IMO.

    IMO you know because it's been part of the complaint our only direct heal is a STA > mana/HP conversion and you guys hate that we regen our mag with it... The other heal is a high end morph choice that only heals if you click it on and actively kill things and trigger criticle hits.

    We have no ability to heal others. Our self heals are beyond laughable as far as versatility let alone dependability.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    LadyChaos wrote: »

    outright intentionaly misleading IMO.

    IMO you know because it's been part of the complaint our only direct heal is a STA > mana/HP conversion and you guys hate that we regen our mag with it... The other heal is a high end morph choice that only heals if you click it on and actively kill things and trigger criticle hits.

    We have no ability to heal others. Our self heals are beyond laughable as far as versatility let alone dependability.

    Dark Conversion is a powerful heal, who is hating that it regens magicka too? Its a balanced ability. There's also the passive in Dark Magic that restores 5% of your max health whenver you cast a Dark Magic spell, which happens to be where your best nuke is.

    Also only 2 classes can heal others with class skills, Templars and Nightblades.
    Edited by Niffo on 9 May 2014 21:47
  • Hail_Sithis
    Hail_Sithis
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    I made this just for you and likeminded fellows, OP I hope it's...insightful http://forums.elderscrollsonline.com/discussion/94235/list-of-abilities-that-need-to-be-nerfed#latest
    Edited by Hail_Sithis on 9 May 2014 21:49
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
  • LadyChaos
    LadyChaos
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    LadyChaos wrote: »

    outright intentionaly misleading IMO.

    IMO you know because it's been part of the complaint our only direct heal is a STA > mana/HP conversion and you guys hate that we regen our mag with it... The other heal is a high end morph choice that only heals if you click it on and actively kill things and trigger criticle hits.

    We have no ability to heal others. Our self heals are beyond laughable as far as versatility let alone dependability.

    Dark Conversion is a powerful heal, who is hating that it regens magicka too? Its a balanced ability. There's also the passive in Dark Magic that restores 5% of your max health whenver you cast a Dark Magic spell, which happens to be where your best nuke is.

    right. so powerful you just swore we don't slot it just 2 posts up. Second... it's Hilarius to consider it powerful. But your allowed to have you opinion of it. You compare that the what NB,Temps get for heals and tell me it's powerful.

    ALSO it is when you hit an enemy with a dark magic spell, not cast a dark magic spell so dark exchange does not fall under that category, just a correction...

    Reiterating the only way we heal is by hitting the enemy or trading the STA in an interruptible channeled format... which significantly reduces the ability to sprint/dodge/roll etc efficiently, as that is our heal.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Kraigan
    Kraigan
    Reiterating that you have multiple ways to heal? I'm having trouble understanding. Other classes can't dodge roll or sprint when they're out of stamina...unfortunately they don't have bolt escape to fall back on either.
  • Niffo
    Niffo
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    LadyChaos wrote: »

    right. so powerful you just swore we don't slot it just 2 posts up. Second... it's Hilarius to consider it powerful. But your allowed to have you opinion of it. You compare that the what NB,Temps get for heals and tell me it's powerful.

    ALSO it is when you hit an enemy with a dark magic spell, not cast a dark magic spell so dark exchange does not fall under that category, just a correction...

    Reiterating the only way we heal is by hitting the enemy or trading the STA in an interruptible channeled format... which significantly reduces the ability to sprint/dodge/roll etc efficiently, as that is our heal.

    Why do you need to sprint/dodge/roll at all? You don't have to get out of immobilize since it doesn't stop you from Bolt Escaping. You can make minor sacrifices to increase your survivability, but you choose not to, Immovable from the Heavy Armour line blocks interrupts and lets you cast your magicka/health recovering heal.
  • LadyChaos
    LadyChaos
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    Reiterating that you have multiple ways to heal? I'm having trouble understanding. Other classes can't dodge roll or sprint when they're out of stamina...unfortunately they don't have bolt escape to fall back on either.

    we have a single "heal". a STA >HP/Mag conversion that you channel. Not instant casts etc like others heals

    We have the ability to triggers heals from critcle damage that must be cast just to turn it on... as in you have to be killing something to heal and only from crits... so you cannot heal while retreating and only from the front lines while in range of the guy killing you etc...

    this means our heals are nothing like the reliability AND versatility of the other classes heals.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • LadyChaos
    LadyChaos
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    LadyChaos wrote: »

    right. so powerful you just swore we don't slot it just 2 posts up. Second... it's Hilarius to consider it powerful. But your allowed to have you opinion of it. You compare that the what NB,Temps get for heals and tell me it's powerful.

    ALSO it is when you hit an enemy with a dark magic spell, not cast a dark magic spell so dark exchange does not fall under that category, just a correction...

    Reiterating the only way we heal is by hitting the enemy or trading the STA in an interruptible channeled format... which significantly reduces the ability to sprint/dodge/roll etc efficiently, as that is our heal.

    Why do you need to sprint/dodge/roll at all? You don't have to get out of immobilize since it doesn't stop you from Bolt Escaping. You can make minor sacrifices to increase your survivability, but you choose not to, Immovable from the Heavy Armour line blocks interrupts and lets you cast your magicka/health recovering heal.

    again wearing the heavy armor and again you know this just making the whole cycle start all over again... does not give you the mag management to use bolt efficiently for kiting purposes or the point that you guys seem to care about.

    And yes can use the ability without heavy, but again that's you dictating which survivability we should use. You want to make every class a boring duplicate in a build that you deem right.

    You have no desire nor willingness to adapt you want us to change our builds and the game to changes it's mechanics so you don't have to slot different abilities.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    LadyChaos wrote: »

    again wearing the heavy armor and again you know this just making the whole cycle start all over again... does not give you the mag management to use bolt efficiently for kiting purposes or the point that you guys seem to care about.

    And yes can use the ability without heavy, but again that's you dictating which survivability we should use. You want to make every class a boring duplicate in a build that you deem right.

    You have no desire nor willingness to adapt you want us to change our builds and the game to changes it's mechanics so you don't have to slot different abilities.

    So it's fine that the only way for anyone to counter Bolt Escape is by completely changing everything about their character, but having to slot one or two different abilities is unreasonable? You are making a concious decision to forgo any of the defensive abilities available, how do I duplicate the survivability a glass Sorcerer can get by only slotting one or two different skills? Bolt Escape is unbalanced and gives to great an advantage for being just one skill.

    I would have no problem with adapting if it meant I just needed to swap a couple of abilities and suddenly be able to escape at will and chase people on horses down while still being able to blow people up.

    The Sorcerers are unwilling to adapt, Bolt Escape is too powerful and you know it is, one ability and you can get better survivability than anyone else while being full glass.

    I see you're back to not contributing anything to the discussion and just ignoring reason altogether.
  • prana33b14_ESO
    prana33b14_ESO
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    so many bads
  • Asava
    Asava
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    Once again, Pot meet Kettle, Kettle pot.....
  • LadyChaos
    LadyChaos
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    LadyChaos wrote: »

    again wearing the heavy armor and again you know this just making the whole cycle start all over again... does not give you the mag management to use bolt efficiently for kiting purposes or the point that you guys seem to care about.

    And yes can use the ability without heavy, but again that's you dictating which survivability we should use. You want to make every class a boring duplicate in a build that you deem right.

    You have no desire nor willingness to adapt you want us to change our builds and the game to changes it's mechanics so you don't have to slot different abilities.

    So it's fine that the only way for anyone to counter Bolt Escape is by completely changing everything about their character, but having to slot one or two different abilities is unreasonable? You are making a concious decision to forgo any of the defensive abilities available, how do I duplicate the survivability a glass Sorcerer can get by only slotting one or two different skills? Bolt Escape is unbalanced and gives to great an advantage for being just one skill.

    I would have no problem with adapting if it meant I just needed to swap a couple of abilities and suddenly be able to escape at will and chase people on horses down while still being able to blow people up.

    The Sorcerers are unwilling to adapt, Bolt Escape is too powerful and you know it is, one ability and you can get better survivability than anyone else while being full glass.

    I see you're back to not contributing anything to the discussion and just ignoring reason altogether.

    when I have to spec differently to counter a DK or a certain type, a NB, a templar a vampire etc... when I spec to counter mobility or counter heals or counter heavy AoE players.. counter tanks etc... yes we all chose what to slot to counter what we want to.

    IF taking down a kiter is your purpose you must try to use coutner abilities, if you prefer to focus on AoE, healing etc or something else... then spec how you want. I don't care what you deem your purpose, but you want to spec to be able counter everything at once. I can't help you, it's not my job to constantly explain to you over and over the same thing.

    If everyone else who actually listens to the tips posed can do it but you (because you refuse to change or accept its not your spec strength).. that is not 1 spells fault. That is your choices. Plenty of people have come here saying how easily they counter this, how much fun they have doing it too... but you don't want that, you want it changed FOR YOU, not the game.

    /enjoy
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Hail_Sithis
    Hail_Sithis
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    LadyChaos wrote: »
    Ideas the make sense go here

    Thank you for actually being one of the few who understand how things are supposed to be.
    Edited by Hail_Sithis on 9 May 2014 22:49
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    when I have to spec differently to counter a DK or a certain type, a NB, a templar a vampire etc... when I spec to counter mobility or counter heals or counter heavy AoE players.. counter tanks etc... yes we all chose what to slot to counter what we want to.

    IF taking down a kiter is your purpose you must try to use coutner abilities, if you prefer to focus on AoE, healing etc or something else... then spec how you want. I don't care what you deem your purpose, but you want to spec to be able counter everything at once. I can't help you, it's not my job to constantly explain to you over and over the same thing.

    If everyone else who actually listens to the tips posed can do it but you (because you refuse to change or accept its not your spec strength).. that is not 1 spells fault. That is your choices. Plenty of people have come here saying how easily they counter this, how much fun they have doing it too... but you don't want that, you want it changed FOR YOU, not the game.

    /enjoy

    You don't have to change your spec, you have burst and survivability, no one can keep you from escaping if you want to. What do you have to change to fight a Dragonknight? You nuke them while kiting, which just happens to work for everything else. You can keep defending the skill as much as you want, people that are thinking of the overall health of the game know that it is too strong, people like you will be gone once you've lost overpowered abilities to rely on.
  • Furniture
    Furniture
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    I just use fire grip, so. How about we all stop complaining on the forums like children and go play the game? You all remind me of the WoW kiddies crying about everything being OP.
    Edited by Furniture on 9 May 2014 22:57
  • Hail_Sithis
    Hail_Sithis
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    Furniture wrote: »
    How about we all stop complaining on the forums like children and go play the game?

    But that would make sense - We don't like that kind of thing around here.
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
  • Asava
    Asava
    ✭✭✭
    I've mention fire grip in 3 of the 5 threads this epitome of fairness has been crying on and he still says that I'm the stupid one that needs to learn to play. At this point it's just fun watching him repeat the same old tired argument with others that tell him exactly the same thing in every thread. Then we get to watch him call them idiots and that they don't know how to play. Then the icing on the cake, his bash cheese video that he's so proud of.... win/win I tell ya!!
    Edited by Asava on 9 May 2014 23:10
  • Hail_Sithis
    Hail_Sithis
    ✭✭
    Asava wrote: »
    I've mention fire grip in 3 of the 5 threads this epitome of fairness has been crying on and he still says that I'm the stupid one that needs to learn to play. At this point it's just fun watching him repeat the same old tired argument with others that tell him exactly the same thing in every thread. Then we get to watch him call them idiots and that they don't know how to play. Then the icing on the cake, his bash cheese video that he's so proud of.... win/win I tell ya!!

    Fiery gripping a running target so they can't escape your onslaught? Nonsense! It makes much more sense to just sprint after them mashing left click fruitlessly!
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
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