prana33b14_ESO wrote: »Haha bads are mad because a skill with ESCAPE in the name allows a player to actually do that. After they nerf it because of all the bads crying, maybe they can change the name too. How about "Bolt forward two feet so you can get killed"?
gunslinger3440 wrote: »prana33b14_ESO wrote: »Haha bads are mad because a skill with ESCAPE in the name allows a player to actually do that. After they nerf it because of all the bads crying, maybe they can change the name too. How about "Bolt forward two feet so you can get killed"?
Change Death Stroke to "Hurt Someone Moderately" in that case.
And the bads are the nobrainer BE Sorcs in this case.
prana33b14_ESO wrote: »Haha bads are mad because a skill with ESCAPE in the name allows a player to actually do that. After they nerf it because of all the bads crying, maybe they can change the name too. How about "Bolt forward two feet so you can get killed"?
By your logic, Eruption should turn me into a volcano, and Dragon Leap should turn me into a leaping Dragon. If you can't see the flaw in this logic, there is nothing left to say. Also, you have yet to explain why an ability called "Escape" can be used to attack other players.@beravinprb19_ESO
Agreed. Names don't matter.
Reflective Scales should make you take extra damage against projectiles, Dark Cloak should make you glow bright yellow, and Retreating Maneuvers should apply a snare to yourself.
And regardless, even without CC, YOU CAN STILL CATCH THEM. Bow Roll Dodge. Path of Darkness. Steed Stone. Well Fitted Trait. Roll an Orc. Potion to Increase Run Speed. Ect. ect.
And regardless, even without CC, YOU CAN STILL CATCH THEM. Bow Roll Dodge. Path of Darkness. Steed Stone. Well Fitted Trait. Roll an Orc. Potion to Increase Run Speed. Ect. ect.
There he goes again...
All of that to try to counter a single ability. He doesn't even realize how absurd he is. Kind of funny. Kind of sad.
And, of course, a sorcerer can do all of the stuff he listed above except cast Path. The logic fail is strong with this one.
And regardless, even without CC, YOU CAN STILL CATCH THEM. Bow Roll Dodge. Path of Darkness. Steed Stone. Well Fitted Trait. Roll an Orc. Potion to Increase Run Speed. Ect. ect.
There he goes again...
All of that to try to counter a single ability. He doesn't even realize how absurd he is. Kind of funny. Kind of sad.
And, of course, a sorcerer can do all of the stuff he listed above except cast Path. The logic fail is strong with this one.
Tintinabula wrote: »sorcs magika regens normally yea? while bolting?...even when they are hit with spells?..do they come out of combat that quickly?
I've been yanked back to a DK right after BE fired and moved me to a new location. Your retort was that I went AFK after hitting BE. Just quit trolling already.
it was nerfed due to it being more useful then the morph for a CLASS, not to mention stacking so a sorc could go lightning for for the speed boost and use elusive. meaning they achieved 80% move speed, thats without the AvA speed boost, making them outrun any mount available.
now for a "bonus" skill tree, being more useful then a class ability is kinda broken, especially since it makes you nigh impossible to target directly, even elusive on it's own outran most mounts (and i know, i use it) so i'm glad it got nerfed, since it's already got a built in 75% damage intake reduction as well as a speed boost and stun immunity, lets not allow it to overshadow lightning form eh? ooh and just a heads up, it made it near impossible to catch a scroll carrier.
Also Bolt Escape is perfectly fine. Learn how to counter it (I guess a lot of people don't like tactical/utility morphs and prefer taking Poison Injection instead of Venom Arrow that does wonders on someone trying to run with Bolt Escape-for example.)
Lay off Bolt Escape and stop calling for nerfs because you don't know how to counter something. Stop asking for entire skills to become useless.
gunslinger3440 wrote: »
I've been yanked back to a DK right after BE fired and moved me to a new location. Your retort was that I went AFK after hitting BE. Just quit trolling already.
You got yanked back because you BE'd right into the DK's reticle.
Most skilled sorcs don't BE right into a DK's reticle. A DK that is shield bashing you, is most likely looking at you, so its not hard to predict a DK's FOV.
How cute!! Too bad the camera angles in 3rd person don't rotate 180 degrees so I can see the DK's behind me spamming firey grip and talons. Nice passive aggressive way to try and say that I'm a baddie though kiddo. Enjoy your snack pack and nap.
gunslinger3440 wrote: »Tintinabula wrote: »sorcs magika regens normally yea? while bolting?...even when they are hit with spells?..do they come out of combat that quickly?
No they don't.
I don't know who you are talking to since you didn't quote,and not many people are focusing their discussion on the magica regen of sorcs, but since this thread is about BE, I'll add some actually informative info on sorc magica management.
Sorcs gain magica by,Cheap magica pots, Conversion, Equilibrium.
Tintinabula wrote: »I wasn't quoting anyone. I was asking. See how that works?..Even pots have cooldowns...and equilibrium isn't a sorc only skill.
Tintinabula wrote: »yea a "no" would have sufficed rather assuming I was making a statement. All the bla bla bla long winded bullcrap after wasnt needed..
And as far as equilibrium goes.. the health to mana rate is what..1/3 your health in trade for a quarter mana?...so...for a few equilibriums a sorcs health would either be gone..or...BE isnt costing enough mana to begin with.
Cause to be truthful...Im not seeing sorcs casting a mana conversion spell thats altering their health bar one bit during their BEs...good try though.
Immovable clearly isn't available to other classes. Nope. Its tied into Bolt Escape..
Neither are potions. Potions only become active once you use Bolt Escape. Night Blades can't spam magicka pots to use their Path of Darkness as an Escape. Night Blades can't spam pots to keep themselves permanently invisible. No way no how.
You know, its becoming increasingly clear what the real problem is.
Players who use skills intelligently (eg. LoS with BE) and find effective combinations (Pots, Immovable) are over powered.
Again, Zenimax, please nerf player skill. It simply isn't fair that some people are better at the game than others and all players who are regularly winning fights need to have their stats and skills individually nerfed to bring them in line with all of us who can't figure out how to counter them.
gunslinger3440 wrote: »Do you have any more good counters?
One for a DK would be nice.
gunslinger3440 wrote: »Do you have any more good counters?
One for a DK would be nice.
Reflective Scale + Sustain (Dragonknights should never die to a sorceror.)
Shadow Cloak (Stops projectiles) + Extremely High Burst + CC (Nightblades)
Eclipse + Sun Shield + Sustain and Self Healing (Templars)
Block (You can block the knock down and most of the dmg from crystal fragments)
Interrupts (Poison Arrow from Bow or Crushing Shock from Destruction Staff because casting crystal fragments can easily be seen)
Annulment (50% Incoming Spell damage reduction)
Soul Assault (or any high damage ability to execute them before they even think to turn to escape)
Why aren't you using these things?
@gunslinger3440
For a DK, I'd suggest using Fiery Reach or Invasion followed by just spamming your shield bash into them. The bash will interrupt and effectively keep them from Bolting away.
RECAP:
Shield bash to interrupt + damage
Build your own mobility build
Use damage plus a single gap closer (if you can burst)
Let them go
@gunslinger3440
Well one thing you can do is to block the first Bolt. As shown in the video, it won't stun you if you're blocking. If you have any long range gap closer (22 m base, longer with passives if you're near a keep) then you can use that to catch up even if you do get stunned. If you are able to catch them 1 time and keep that shield bash up, then you should be in good shape.
Fiery Reach is a good gap closer for this simply because it doesn't cost stamina, allowing you to save that for the bash.