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ESO PvP is Finished: Home of the Vets

  • Lexander
    Lexander
    the only good point here is that siege weapons should really be a bigger threat to HP meatbags

    base flat damage + % hp damage should be good enough
  • Cydone
    Cydone
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    skarvika wrote: »
    Having gone against vets and been grouped with many vets, I will agree to this. It has definitely taken a lot of the fun out of pvp. I've not been playing much lately because of it. I'm clearly not a bad pvper because I'm in the top 20 for my faction, but I feel like I'm basically just cannon fodder and am completely useless to my team now because if they're a veteran, what use would they have for me when they can kill everything on their own? It's no fun.

    Being on the top of the leaderboards or top 20 doesn't mean you're a good pvper lol. You can do pve quests or just horde pvp and get that. Perhaps you need to just get a little better?? Vet's aren't really that all gawdly and powaful. Just need to use some of that crap between your ears once and a while.
  • Harbingers
    Harbingers
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    The trick is to reach max level, just like any other game. Its really not that complex.

    Why should someone who has put in less playtime and less effort to reach cap have the same footing as a player who has.
    ~ Immersion is no substitute for Exposition ~
    Karesh Zeal - VR12 Templar - Live
    Abyssiana Zeal - VR10 Dragon Knight - Beta - Retired by Zenimax 5/27
  • Kolache
    Kolache
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    Harbingers wrote: »
    Why should someone who has put in less playtime and less effort to reach cap have the same footing as a player who has.

    They shouldn't. They shouldn't even be playing against eachother anymore than a newbie should be skipping through the first areas and questing with mobs that are twice their level. Doable, but doesn't make sense.

    Bolstering exists to give people more people to play with, because unlike PvE, if you don't have other players to play with then you don't have a game. If you love PvP, you really should give a damn about how much fun your opponent is having.

    This is coming from someone that loves PvP and has no issue leveling to compete; I just care more about the number of people in PvP than I care about the kind of advantage I have over people.
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • Cydone
    Cydone
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    Kolache wrote: »
    Harbingers wrote: »
    Why should someone who has put in less playtime and less effort to reach cap have the same footing as a player who has.

    They shouldn't. They shouldn't even be playing against eachother anymore than a newbie should be skipping through the first areas and questing with mobs that are twice their level. Doable, but doesn't make sense.

    Bolstering exists to give people more people to play with, because unlike PvE, if you don't have other players to play with then you don't have a game. If you love PvP, you really should give a damn about how much fun your opponent is having.

    This is coming from someone that loves PvP and has no issue leveling to compete; I just care more about the number of people in PvP than I care about the kind of advantage I have over people.

    The number of ppl in pvp is less affected by not having "equal footing" than not being able to level up, at an acceptable rate, in the PvP zone. That's a fact! Look at the beta's and the early access week. There were TONS more ppl in the PvP zone when there was a easy, yet balanced, repeatable pvp mission in there. Now that it's gone, the population plummeted. This was before all the high ranked vet players flooded the PvP zone as well.
  • skarvika
    skarvika
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    Cydone wrote: »
    Vet's aren't really that all gawdly and powaful.
    Tell that to some of the vets in my guild, they can practically take keeps solo, and like I've said a few times in other threads...they can wipe out entire groups on their own.
    QQing is a full time job
  • Wolfaen
    Wolfaen
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    Kolache wrote: »
    Harbingers wrote: »
    Why should someone who has put in less playtime and less effort to reach cap have the same footing as a player who has.

    They shouldn't. They shouldn't even be playing against eachother anymore than a newbie should be skipping through the first areas and questing with mobs that are twice their level. Doable, but doesn't make sense.

    Bolstering exists to give people more people to play with, because unlike PvE, if you don't have other players to play with then you don't have a game. If you love PvP, you really should give a damn about how much fun your opponent is having.

    This is coming from someone that loves PvP and has no issue leveling to compete; I just care more about the number of people in PvP than I care about the kind of advantage I have over people.

    This.. I agree this should be the focus and I see many players below 50 refusing to PvP now because of all the Vets and how significant of an advantage they have.

    They need to put back in a viable way to level in PvP and maybe they will come back, but if they keep it the way it is now, I foresee a decline in Cyrodiil population from here on out.
    Wolfaen Moltencloak | Imperial Dragon Knight
    Wolfaen Bloodcloak | Dark Elf Nightblade
    Wolfaen | High Elf Sorcerer
  • Cydone
    Cydone
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    skarvika wrote: »
    Cydone wrote: »
    Vet's aren't really that all gawdly and powaful.
    Tell that to some of the vets in my guild, they can practically take keeps solo, and like I've said a few times in other threads...they can wipe out entire groups on their own.

    That's because they are using team work and strategy. And the other ppl are most likely stupid. lol
  • TheGrandAlliance
    TheGrandAlliance
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    Cydone wrote: »
    That's because they are using team work and strategy. And the other ppl are most likely stupid. lol

    No... it is because they are OP. Withough having to worry about oil or NPCs they can just ram right into the keep without problem.
    Indeed it is so...
  • TheGrandAlliance
    TheGrandAlliance
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    Jackiepvp wrote: »

    I have a question, are you vr10 yourself? Do you know what the difference between vr1 and vr10 is in terms of power? We are talking something like 10% stats. The set bonuses which vr10s can wear can be worn by lower vr ranks as well, nothing is exclusive to vr10. Consumables also do not go any higher than vr5. Obviously there is no difference in stat points or morphs since neither of those are unique to vr10 players, I was full build by around vr2.

    Yes there is an advantage. But the advantage is hardly immortality to everything in the game, immortality comes from the right builds and team play, arguably broken but not related to being vr10.

    IT appears you haven't PvP much. A good 10-20 man VR10 (vamp) group can wipe 2 bars of faction off the map. IT is because they can stack massive amounts of healing shields on them... making them immune to seige (such as oil at gates) and even player engagements.

    Anyone who doesn't think VR10's are OP hasn't PvP very long... even the elite's themselves boast about it all the place including other threads.

    ...and saying that "I should simply lvl" fails (once again) to understand the point of this tread. IF VR10s are immune to things that are suppose to do stuff: What is the point of having seige weapons? Why just not delete all the guard NPC's? They are (now) useless anyways.


    What kind of "combat balance" is there if the game is just now zerg vs zerg?....
    Edited by TheGrandAlliance on 21 April 2014 21:13
    Indeed it is so...
  • Baphomet
    Baphomet
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    This game's classes and weapon abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    The game has a few balance issues which still needs to be addressed, true, but I've played VR 10 vs. VR 10 for months in the closed beta and the balance there is pretty much spot on. So until people actually get there and experience it and get some more PvP practice, do stop being so opinionated.

    If you want to experience the game where it is best balanced, get to VR 1 and enter a new world of fun.

    A few observations regarding the notorious ults:

    Dragonknight stardard: Not overpowered - people just need to learn how to dodge-roll and/or purge. It can also be healed through.

    Nova: Needs to be empowered slightly or have its cost reduced to 250 default.

    Soul shred: Needs an increase in cost.

    Bat swarm: Well, not gonna spill exploits openly.
    Edited by Baphomet on 21 April 2014 21:43
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Mailmann
    Mailmann
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    Here is an interesting interview with the Lead PvP Designer Brian Wheeler from about a year ago. It covers what ZOS wanted for PvP and it hints at how they might have underestimated how potent a level 50 VR10 player would be.

    http://youtu.be/Txk859S630k
    (Hint: They don't start talking about the scaling until about 4:50)
  • beravinprb19_ESO
    beravinprb19_ESO
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    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.
    Edited by beravinprb19_ESO on 21 April 2014 21:43
  • Baphomet
    Baphomet
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    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    That's one of the reasons I specified class abilities and weapon abilities. I missed typing "weapon" in front of abilities and I have edited it in. There are indeed some issues with some of the more exotic skill lines, which is why I said that is it close to being balanced.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Cydone
    Cydone
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    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
  • drwoody44b14_ESO
    drwoody44b14_ESO
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    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
    https://www.youtube.com/watch?v=Uq2-Zl1PETM
  • Libertine
    Libertine
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    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
    https://www.youtube.com/watch?v=Uq2-Zl1PETM

    you gotta be *** kidding me....
  • beravinprb19_ESO
    beravinprb19_ESO
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    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.

    I can't, for the simple reason that my internet connection can not support both playing the game and having it recorded at the same time. If I try, then I lag myself to the point where I can't do anything, and the video itself comes out as a jumbled mess. Sorry =S

    I'll tell you the trick, though. Devouring Swarm deals a lot of damage, and it heals for most of the damage you deal. If you are hitting a lot of things, then the amount of healing you can do is insane. Plus, the more enemies you hit, the faster you generate ultimate.
    Edited by beravinprb19_ESO on 21 April 2014 22:21
  • Jackiepvp
    Jackiepvp

    IT appears you haven't PvP much. A good 10-20 man VR10 (vamp) group can wipe 2 bars of faction off the map. IT is because they can stack massive amounts of healing shields on them... making them immune to seige (such as oil at gates) and even player engagements.

    Anyone who doesn't think VR10's are OP hasn't PvP very long... even the elite's themselves boast about it all the place including other threads.

    What kind of "combat balance" is there if the game is just now zerg vs zerg?....

    Yea... I dont pvp much at all.... zzz

    You constantly fail to mention what part of your complain is exclusive to VR10. A VR5 can vamp as well, so can a vr1. Massive amounts of healing shields? which healing shields are exclusive to vr10.

    I think what you want is to write a thread about skill/class balance. Nothing you complain about is related specifically to being VR10.

    [VoTF]
  • Xsorus
    Xsorus
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    I just saw on my server (EU Dawnbreaker) a blue zerg completly ram right into the front gate/door without a scratch. Oils everywhere. We had best guild there and emp (who was deposed). Doesn't matter if we were all VR10s the result would be the same.

    Untill this game is fixed... PvP is finished. No Contest. Just "who has the bigger vet zerg online" will win. The seige there designed to stop the zergs from zerging the front door? Worthless.

    ESO PvP==/epicfail

    and yet, i've taken a group of 4 people, and wiped such a massive number of people that we've caused Zergs to retreat from the keeps we've been defending.

  • Cydone
    Cydone
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    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
    https://www.youtube.com/watch?v=Uq2-Zl1PETM

    That is a broken mechanic achieved through being more than JUST a DK.
  • TheGrandAlliance
    TheGrandAlliance
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    THATS MY SERVER (the video) GUYS!

    [(EU) Dawnbreaker: EP (me) vs AD at fare (I think)]

    ...and that is me Empress:)

    Do I need any futher evidence this game is UNBALANCED?..... Anyone who thinks otherwise doesn't know WTF they are talking about.
    Edited by TheGrandAlliance on 22 April 2014 04:52
    Indeed it is so...
  • Jackiepvp
    Jackiepvp
    THATS MY SERVER (the video) GUYS!

    [(EU) Dawnbreaker: EP (me) vs AD at fare (I think)]

    ...and that is me Empress:)

    Do I need any futher evidence this game is UNBALANCED?..... Anyone who thinks otherwise doesn't know WTF they are talking about.

    It seems to me like vr5 is OP. I mean, there was a vr10 yellow trying to kill you in that and you are vr5. The only possible conclusion I can draw from all the evidence is that zenimax must nerf vr5 exclusively.
    [VoTF]
  • TheGrandAlliance
    TheGrandAlliance
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    Jackiepvp wrote: »
    It seems to me like vr5 is OP. I mean, there was a vr10 yellow trying to kill you in that and you are vr5. The only possible conclusion I can draw from all the evidence is that zenimax must nerf vr5 exclusively.

    ONCE AGAIN THIS THREAD HAS NOTHING TO DO WITH HIGH LVLS VS LOW LVLS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    It HAS to do with the fact that vets are OP. As you can see in this video... having all the gear/stats makes this possible.
    Indeed it is so...
  • Jackiepvp
    Jackiepvp
    Jackiepvp wrote: »
    It seems to me like vr5 is OP. I mean, there was a vr10 yellow trying to kill you in that and you are vr5. The only possible conclusion I can draw from all the evidence is that zenimax must nerf vr5 exclusively.

    ONCE AGAIN THIS THREAD HAS NOTHING TO DO WITH HIGH LVLS VS LOW LVLS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    It HAS to do with the fact that vets are OP. As you can see in this video... having all the gear/stats makes this possible.

    Lol I dont think you even know what your own thread is about because you are doing an incredibly poor job of articulating an argument.

    It has nothing to do with "vets being OP", which is absolutely terrible feedback. What it might have to do with is vamp passive being broken, specific gear sets reducing ultimate costs too much etc

    In that case, you might want to write a thread with focused feedback outlining the specific features which cause these god mode scenarios rather than simply yelling at the top of your lungs "VETS ARE OP, YOU DONT UNDERSTAND MY CRYPTIC MESSAGE HIDDEN IN THIS TERRIBLE ATTEMPT OF FEEDBACK, CLEARLY YOU DONT PVP MUCH".

    And anyways, all this stuff is fairly known, this issue lies with vampires, a few select ultimates, and 1 or 2 gear sets, nothing specifically tied to the concept of veteran ranks.

    Edited by Jackiepvp on 22 April 2014 13:15
    [VoTF]
  • drwoody44b14_ESO
    drwoody44b14_ESO
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    THATS MY SERVER (the video) GUYS!

    [(EU) Dawnbreaker: EP (me) vs AD at fare (I think)]

    ...and that is me Empress:)

    Do I need any futher evidence this game is UNBALANCED?..... Anyone who thinks otherwise doesn't know WTF they are talking about.

    The video wasnt meant to prove that vets are OP. The video was in response to the "show me someone pvping against 20 people"

    The vampire mechanics are bugged at the moment, thats why she was tanking a raid of people.

    Also, Max level in this game in V10. Vet level 10 is just a fancy name for level 60.
  • Ltownatrain
    Ltownatrain
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    Cydone wrote: »
    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
    https://www.youtube.com/watch?v=Uq2-Zl1PETM

    That is a broken mechanic achieved through being more than JUST a DK.

    I'm going to have to agree here. A few days ago I would have been complaining like everyone else about vet levels but after stealthing around and watching some battles just to observe and looking around on the forums I don't think it has anything to do with vet levels in pvp. In this case it has more to do with people utilizing some broken/over powered DK/Sorc abilities combined with being a Vampire and all it's passives.

    I say this because in the past few days I have carefully picked my fights and have gone after vets when they were alone and as a level 36 NB I was actually able to take them down. Now when I attack a DK/Sorc who I see mist walking (vampire) thats game over I cannot even do damage to them. And actually it's not even just dk/sorc I faced a nightblade vamp and he could cloak indefinitely with his magic regen rate

    If anything I think they simply need to tweak some class abilities so that they are not so ridiculous or at least add more counters to some of those abilities.
  • Cydone
    Cydone
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    Cydone wrote: »
    Cydone wrote: »
    Baphomet wrote: »
    This game's classes and abilities are very close to being perfectly balanced. The reason why people are experiencing (alledged) imbalance is due to the scaling system and difference in player skill.

    What on Earth makes you think that? I, for one, have greatly enjoyed jumping into a group of 20 people, and then killing them all because of the ridiculous damage and healing from Devouring Swarm. Don't even need the Mist Form exploit when you heal for more than the damage you take. I must be missing something, as PvP seems pretty imbalanced.

    Post a video of you doing this. Otherwise, I'm going to have to call BS on it. Don't be like the other guy either, showing how you killed 20 total ppl and not 20 at once like you're boasting.
    https://www.youtube.com/watch?v=Uq2-Zl1PETM

    That is a broken mechanic achieved through being more than JUST a DK.

    I'm going to have to agree here. A few days ago I would have been complaining like everyone else about vet levels but after stealthing around and watching some battles just to observe and looking around on the forums I don't think it has anything to do with vet levels in pvp. In this case it has more to do with people utilizing some broken/over powered DK/Sorc abilities combined with being a Vampire and all it's passives.

    I say this because in the past few days I have carefully picked my fights and have gone after vets when they were alone and as a level 36 NB I was actually able to take them down. Now when I attack a DK/Sorc who I see mist walking (vampire) thats game over I cannot even do damage to them. And actually it's not even just dk/sorc I faced a nightblade vamp and he could cloak indefinitely with his magic regen rate

    If anything I think they simply need to tweak some class abilities so that they are not so ridiculous or at least add more counters to some of those abilities.

    The main reason the that person was able to be in god mode is that, from what I'm told, there is an ultimate ability, or something, that has a VERY low cost(like 4) that heals the player if anyone is within melee range. So, if no one would have been close to that player and just used ranged DPS, they would have been able to take them down.

    Even if that's true, it's still extremely broken and needs to be fixed sooner rather than later. But, it still remains a fact that is has much, MUCH less to do with that person being vet ranked and more to do with a combination of skill lines + weapon lines + specific professions.
    Edited by Cydone on 22 April 2014 15:37
  • Ltownatrain
    Ltownatrain
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    Yes that is the ultimate they are using in that video. I probably should have stated that. However, the reason the ultimate can be spammed is partly because of how it works and partly because of the vampire passives.

    Pretty much the only way to take down these people is at range when using silver bolts, which, isn't really appealing to everyone.
  • Humanistic
    Humanistic
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    It's not even a month post-launch...let some people level to vet 10 before making this assumption. Eventually, most everyone will be vet 10 that participates in PvP.
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