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Bolt escape - really?

  • Bob
    Bob
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    This is reminds me of Operative rolls (energy consuming escape skill, literally just a teleport) from SWTOR before last patch, now this skill nerfed to 2 free rolls with 10 sec cooldown.

    http://www.youtube.com/watch?v=J-LDFFxT6Jk B)
  • NordJitsu
    NordJitsu
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    No. This skill has already been nerfed twice.

    Its 100% fine and balanced in its current state. If you honestly can't figure out a way to counter it, you simply need to learn the game.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • ZiRM
    ZiRM
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    Players have counters to use against this skill. I think it's just fine.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • awkwarrd
    awkwarrd
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    I have been killed 1v1 by a sorc that uses this skill.

    I have killed a sorc 1v1 that used this skill.

    I learnt how to counter it after the first time i found myself in a fight with one of these sorcs, it's actually very easy to counter.

    I can tell alot of people just zerg and don't learn their class, because after i killed this sorc.. my screen was spammed with "you avenged the death of ###"
  • scy22b14_ESO
    scy22b14_ESO
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    I'm see a lot of "there are counters" comments. Yet nobody saying that knows what they are. Odd that.
  • Kingslayer
    Kingslayer
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    If this was 8 v 8 or arenas i would agree but this is large scale battles so no this thread is pointless, maybe they could readjust the cost of magicka for it so it can't be spammed constantly but i don't think this is an issue.
  • Toy
    Toy
    Check this guys vid and tell me again that the skill is legit/balanced whatever: http://forums.elderscrollsonline.com/discussion/75330/solo-pvp-video-vr1-sorcerer#latest
    I'm see a lot of "there are counters" comments. Yet nobody saying that knows what they are. Odd that.
    bc there's no counter to a sorc quadruple spamming it and still being > 50% magicka afterwards.
    Edited by Toy on 11 April 2014 05:35
  • Semel
    Semel
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    >50% magicka means *** after a heavy regen debuff teleporting puts on you.
  • Zintair
    Zintair
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    The skill is fine I just think the Sorc can do it a bit too many times. Instead of 5-7 casts it should be 3-5.

    That's my honest opinion. It doesn't bother me but it is a bit ridicualous when it keeps up with our Epic Mounts (this is my guildy btw).

    It needs to be situational escape/survivability not a travel mechanism.
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Toy
    Toy
    Here's another vid for people like Semel that are still in denial: http://www.twitch.tv/erlexx/c/4030246

    The main problem I see, other than the skill being way too spamable, is that other classes have zero decent mobility skills to counter it. Why is sorc the only mobile class, while all the others are forced to limp around the battlefield?
  • Aemesh23
    Aemesh23
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    problem with this skill is not the average player's usage: I see a lot of players using (or misusing as it happens) this skill to hop away from a fight when theyre in trouble. a lot of the time, they die, because its too late; one bolt, and they get slapped with a chain or knocked over etc. But on the higher end of the learning curve, a player can leap behind an enemy's los, kill one or two members of a group, and zip out of range before they're ever in danger. After the task is done, (and assuming they built for magicka and cost reduction) they're still rockin enough magicka to do it again in a minute. Not to mention they're probably at full stamina and thus still more mobile than the idiots who go sprinting to catch up. By the time they do get in range, said mage can turn back around and pick another one or two people off, or - should he feel like it - just teleport away again. I've watched this happen (groaning inwardly) to a keep raid group. Mage ports in. Kills a player. Burns two trebuchets. Ports out after getting shot once with a bow. Wait 40 seconds. Rinse. Repeat. One more ballista down, and one stupid dk. He finally died, not because he was bad, but because he accidentally ported away into a stealthed nb. Not before he'd killed 5 members of a 16 man raid, burned 4 siege weapons, and effectively bought time for his own guys to get inside the keep to defend.

    My point is this; you can be as skilled as you want in another class; barring unusual bonuses (emp) and siege weapons (oil, ftw) you wont bring the kind of pain an intelligent sorc can so long as you can cast this spell 5 times reliably in an engagement and still have the magicka to spare for some destruction.

    p.s. chain and other cc's won't have an effect if they can use their cc prot for 8 secs. that's more than enough time to zip out of range, and not necessary if they place themselves correctly during a hit and run - your chain/kd wont have the range to hit them unless they showed themselves before they strike, like a goof, or if they do it repeatedly from the same direction. Agreed, you might get a lucky one off if you have some foresight, but if they are as smart as you are (generally good to assume) then they won't get that close. (pps, i know it hurts, i still try sometimes, on the off chance that the sorc is a tool)
  • Sergeant_Novak
    Sergeant_Novak
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    In the setting of a large battlefield AvAvA environment, I can't see this as a true problem. Though if they ever introduce something of an arena alternative PVP in the future, I can get behind some changes to how it works in that environment.

    Whatever change is made to it in PVP, let that change stay in PVP. It's kind of useless enough in PVE. Though I still like to have it slotted in my switch for the novelty of feeling like Corvo from Dishonored (:
    Kol Blakmarc - Dwemer Archeologist, Mage, Not such a great dancer
  • Aemesh23
    Aemesh23
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    lol yeah, nerf corvo. He's OP.

    honestly, much as that 1 in 10 sorcs who use it right annoy me, I can't see Zenimax changing anything about it. You can't really have an accurate plan for the highest common denominator (skilled players) any more than the lowest (tools). Anyway, I should take it all back because the alliance points i earn on all the other sorcs makes up for the good ones who get away every time
  • arnaldomoraleseb17_ESO
    Yep, the skill is a big joke. Waiting for a nerf or change in next patch.
    Edited by arnaldomoraleseb17_ESO on 11 April 2014 08:04
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Semel
    Semel
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    arnaldomoraleseb17_ESO

    You can wait forever because the skill is perfectly fine. The ones like you are jokes thats for sure ;))

    Spammable skill? OUT of combat at lvl 40 level 1(!) skill can be "spammed" about 6-7 times and you are OOM+ regen debuff.
    In combat it is worse. Higher level character with higher level bolt escape will have mana cost increased even further.

    Sorc is a mobile class. It was designed this way. If your enemy runs -it means you won. You wanna take away practically the only tool sorcerers have that allows them to save themselves from time to time? Good luck with that.

    Strangely enough there are players who have different classes who deal just fine with bolt escape.


    PS And Toy why did you post Erlex video? It perfectly illustrates that these elitists jerks know nothing but impulse spam. lol This ridiculous video was already discussed on at least two boards and ridiculed.
    Edited by Semel on 11 April 2014 08:17
  • arnaldomoraleseb17_ESO
    Semel, I don't remember have insulted anyone here but..... Yes, I am a joke....

    BOLT ESCAPE should be nerfed or changed because is the only skill that make people unkillable. And any class was designed to be God.
    Edited by arnaldomoraleseb17_ESO on 11 April 2014 08:34
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Sleepydan
    Sleepydan
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    I don't think bolt escape gets a spot on my bars over lightning form morphed for speed. And you want to nerf it because you can't handle it? Whatever man.
  • arnaldomoraleseb17_ESO
    Sleepydan wrote: »
    I don't think bolt escape gets a spot on my bars over lightning form morphed for speed. And you want to nerf it because you can't handle it? Whatever man.


    The question is: Who can handle it?
    Edited by arnaldomoraleseb17_ESO on 11 April 2014 08:55
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Srugzal
    Srugzal
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    Toy wrote: »
    Jitterbug wrote: »
    I certainly feel like all the classes are OP and that we should nerf mudcrabs and argonian swim speed!
    All classes are overpowered, but some classes are more overpowered than others.

    Nerf ALL the things!
  • Sleepydan
    Sleepydan
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    Correct me if I am incorrect about anything.

    2h skill line has their charge.
    Pretty sure 1h has one too

    So, melee characters.

    Beyond that, sorcerers can keep up with sorcerers.

    Dks get their pull.
    NB have teleport strike.

    Idk Templar, I thought they had a gap closer of some sort but I never really played them. Let's say nothing.


    Ild say everyone can deal with bolt escape, with either or both magicka and stamina abilities. Except maybe non melee Templars, and I bet even they can I just don't know their skills.


    The main difference between sorc mobility and other classes seems to be bolt escape doesn't require a target while other classes require one. Bolt escape also has that regen debuff thing.

    I don't see the problem.
  • arnaldomoraleseb17_ESO
    Sleepydan,

    You have said the problem. Other skills need a target and you can't do nothing against Bolt Scape spam, the sorc will evade all.
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • montgomery.luke07b16_ESO
    *** they do, 2 hand charge root, dk pull into dark talons and aoe snare.

    There are numerous ways to counter this if you are not good enough and cry for nerfs all the time thats your issue.

    A sorc spamming bolt escape and saving his stamina for cc break won't be putting out any damage at all.
    By Hircine's hand i mark thee!
  • arnaldomoraleseb17_ESO
    I think your are who isn't good enough if you don't know how use Bolt Scape to be unkillable.

    You have to know the charge skills don't knockback/immobilise target instantly, you have to wait a few time while you hit the target. If a sorcerer in this moment use Bolt Scape (Again), you wont be able to stop him and you will miss the skill.

    Bolt Scape spam is simply unstoppable.
    Edited by arnaldomoraleseb17_ESO on 11 April 2014 10:29
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • montgomery.luke07b16_ESO
    Your wrong stampede immobilizes the target when it lands. Take for example a dk with stampede, fiery grip and invade. You have 3 gap closers, one with immobilize, one with stun. Even if the sorc cc breaks and bolts you have 2 more gap closers. This along side the numerous cc in game give you enough tools to deal with the sorc. As stated if a sorc is spamming bolt escape they wont be doing much else anyway.
    By Hircine's hand i mark thee!
  • arnaldomoraleseb17_ESO
    But WTF??? are you reading yourself? three skills to stop one?

    And what happens if I am not a DK with two handed? I am Templar + 1h/Shield - Resto staff.

    Please stop to defend OP skills only because you like it.
    Edited by arnaldomoraleseb17_ESO on 11 April 2014 11:17
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • montgomery.luke07b16_ESO
    That is your choice if you don't pick gap closers don't *** cry when people have escapes. Regardless of whether you use 3 closers or spam stampede 3 times you still have the ability to catch the sorc.

    Stop screaming for nerfs when you get beat by a better player its really that simple.
    By Hircine's hand i mark thee!
  • AngelofAwe
    AngelofAwe
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    It's pretty hilarious when I run into a sorcerer my level with this ability. Just earlier today it happened again, I got the jump on a sorcerer and ambushed him before he had even seen me.

    First i chained him to pull him close, then I used burning talons to root him down next to me and then... poof.
    All that remained was a blue globe beside me and I could see a trail of similar blue globes leading on towards and beyond the horizon.

    The sorc was never seen again... some say he's still bolting.
    Angel of Awe (Aldmeri Dominion EU)
    Imperial DK - VR10
    Aldmeri Trinity/ Crime Syndicate
    Sanguine's beta tester
    Warrior of the Chrysamere campaign
  • Zargorius
    Zargorius
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    But WTF??? are you reading yourself? three skills to stop one?

    And what happens if I am not a DK with two handed? I am Templar + 1h/Shield - Resto staff.

    Please stop to defend OP skills only because you like it.

    1h&s has Shield Charge and Templars have Focused Charge so you can choose between stamina or magicka based gap closers that incorporate stuns.
    Honor is a dead man's code.
  • arnaldomoraleseb17_ESO
    Zargorius wrote: »

    1h&s has Shield Charge and Templars have Focused Charge so you can choose between stamina or magicka based gap closers that incorporate stuns.

    Shield Charge and Focus Charge works only if you hit the target. Is pretty easy avoid it with bolt scape spam (You only have to spam de ability and the charge will miss). Is impossible stop a sorcerer with these skills.

    Edited by arnaldomoraleseb17_ESO on 11 April 2014 12:18
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Zargorius
    Zargorius
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    Zargorius wrote: »

    1h&s has Shield Charge and Templars have Focused Charge so you can choose between stamina or magicka based gap closers that incorporate stuns.

    Shield Charge and Focus Charge works only if you hit the target and is easy avoid the hit with bolt scape spam. Is impossible stop a sorcerer with these skills.

    Yeah right, totally impossible. There is no way to kill a sorcerer now , nerf nerf derp derp.
    Honor is a dead man's code.
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