Shaun98ca2 wrote: »Build your character for solo. Yea im pretty sure nobody having trouble soloing thought of this.
Just because some people find the game too easy doesn't mean others WONT find it too difficult. The idea here is to make it so everybody can play but at the same time not so easy you can do it blind folded. Im all for challenge but dieing all the time on something required to finished solo is gonna get a lot of people angry. Look at all the doshia complaints online.
Its great some people find this game too easy. Your a minority and if the game was set to be challenging for a minority only a minority will play it. That usually causes a game to become free 2 play.
I would hate it so much if they made this game easier. I haven't had any trouble soloing anything and I'm level 26 right now. It would just make the game boring.
hurstrkb14a_ESO wrote: »I'm with Saiff. This is the first I've heard of it being too hard. I've found it to be fairly easy. I've only died one time in combat and I'm level 12. I have to assume you are underleveled or undergeared, or just not using good tactics... but you seem to have your mind set that it's just "too hard."
Edit: Read your response comments and since you say you aren't underleveled, I have to put your tactics into suspicion. I think using the wrong tactics can absolutely make a named boss very difficult, and depending on your class/abilities, there may be particular types of named that give you a harder time. I had a real hard time with the caster bosses because I didn't have enough stamina to keep them knockbacked/stunned before they killed me (lightning staff boss hit so hard! one zap was 1/3 of my life). So before screaming "NERF NERF" you should try some different tactics or just get someone to do the bosses with. I personally don't want the game nerfed like you are describing... we don't want to be babied.
bloodwulfe wrote: »Its funny to see most people saying its easy are not level 50 or vet rank
bloodwulfe wrote: »Its funny to see most people saying its easy are not level 50 or vet rank
It's also funny to see people saying you should reevaluate spec, since respeccing isn't even an option for lower level players.
People who've played MMO's for any length of time know that sometimes quests or bosses are overtuned or just complete garbage. Especially early in launch. Doshia is one of those. There's a difference between something being challenging, which thankfully most of ESO is, and something being straight up stupid.
Dosha was doable on my nightblade. If that was all I played I could come in here and swing my epeen around claiming I beat her while watching youtube and cooking dinner at the same time and then proceed to tell people to "l2dodge" and what-not. Oh yeah, and reevaluate your spec.
With my sword and board DK it was ridiculous. I wanted to spit on a dev. And it wasn't like I could just run out and respec to a more appropriate build for this encounter. I had to wait until I outleveled it by quite a bit and go back and do it.
The fact is that beating this encounter (and a few others) has a lot to do with your spec. It's totally unacceptable that a build that's perfectly fine while leveling and beating normal mobs becomes utter trash in certain solo encounters. This is just a bad game mechanic. It needs to be looked at. And for all you leets who run around fist-fighting spiders ten levels above you in your boxer shorts it has nothing to do with nerfing anything. It has everything to do with ensuring continuity throughout the game.
bloodwulfe wrote: »With my sword and board DK it was ridiculous. I wanted to spit on a dev. And it wasn't like I could just run out and respec to a more appropriate build for this encounter. I had to wait until I outleveled it by quite a bit and go back and do it.
I have a sword and board DK and I thought the same until I discovered THE tactic to use: Dark Talons, although morhps are even better of course. Flip them on after she does her drain spell (which summons the orbs) and it will catch those nearest to her and prevent them from reaching her; since it also does damage and the orbs have very little HP, it will destroy them in the process, giving you time to reach the others. This has turned an unwinnable fight into a fairly leisurely one for me, and I was playing Pact too, with the extra difficult terrain.