quietscribe wrote: »This is a general comment about the difficulty level for people who are not in a group.
Basically I have found that when on my own, it is super difficult or impossible to kill some mobs if they are either:
* 2 or more at the same time
* Named quest mob
Sometimes I can -just- take on two mobs, but other times, dead, over and over and over again. It has somewhat lessened now I have the Ultimate ability, but even so, that isn't always available, and it doesn't always keep me alive. This has been happening even if I am a couple of levels (or more) over the mobs in question.
I just don't feel that the power level is right for the game right now. I am not an inexperienced mmo or general gamer by any means, and if I am struggling, (read: closing the game often in frustration at repeated deaths) then you can be sure that newer gamers are certainly going to be. It isn't because I haven't tried different build types either, as I have with different sorcerer, and templar, and still death is most frequent.
I like a challenge, but this isn't so much a challenge as an insurmountable cliff most of the time, and that just isn't fun. In an mmo especially, it is a dangerous path to go down because players will just up and leave without renewing their subscription.
This isn't just a small dismissable issue, it is a problem that I face each time I log in. It is the struggle to stay engaged in gameplay when each time I want engage more than one enemy, I end up having to wait around for another player just to be on the safe side, or avoid those mobs completely, which certainly isn't helping me level my character.
i got to 50 without grouping yet. you need to block roll move and re-evaluate your specs. I like that it is actually challenging and makes you THINK. I miss when games were actually difficult and with all this crying you just know its all going to get nerfed =/
ml_182b16_ESO wrote: »This is only a problem if you skipped the starter islands. You want to skip content don't be surprised when your under leveled/under powered. I can't count the amount of new players running around the first main cities in Coldharbour rags doing quests lol. I was level 7 and had full magic gear and a full bar of skills by the time I left the starter islands.
Thanks for the feedback, however I am aware of the different tactics and tells and do play in 3rd person always. I use block, dodge, and interrupts a lot. I have also tried different styles, but it is still overly difficult, hence why I posted. A game, especially this early on, should not be so difficult to play in my opinion.It would help a lot if you described your tactics and class. There are a few general guidelines.
First, look for abilities that allow you to move enemies around or take them out - for example, dragonknights have abilities that pull enemies towards them; abilities that pin enemies; abilities that knock them down. So you can pull an archer or mage into range; pin them down; or knock down anyone about to unleash something unpleasant on you.
Second, play in third person mode and zoom out. You'll see that major enemy abilities are telegraphed with big red "danger" zones - like a circle around a melee foe or a cone in front of an archer. Countering these when you see them is almost always your best possible move - by getting out of the way or by interrupting them.
Third, try out different styles. For instance, I found lightening staffs to be annoying to deal damage with - but fire and frost to be easier. Some classes have a more straightforward opening style. So see if you do better with heavy armor; melee or spells; close combat or ranged. Pick a style that you can develop and skills that go with it. There is a lot of flexibility here and you'll feel a sense of accomplishment when you succeed.
Unfortunately this isn't the case. While the skipping of the starter islands was a bad call from ESO, I did play beta a lot and so I knew to go back and do them, and did so. The issue isn't that I wasn't levelled enough, as I said in my original post, but that the mobs seem to be far greater in power than they should be by comparison to the player compared to other games/mmos.ml_182b16_ESO wrote: »This is only a problem if you skipped the starter islands. You want to skip content don't be surprised when your under leveled/under powered. I can't count the amount of new players running around the first main cities in Coldharbour rags doing quests lol. I was level 7 and had full magic gear and a full bar of skills by the time I left the starter islands.
I am glad for you in this. I find this is the case when I am taking on one mob, but not two, or named quest mobs unfortunately.Awesometographer wrote: »I have not experienced this. Anything 2 levels above me (so lvl 25 or lower on my 23 Templar with Resto staff) dies in 2-4 attacks.
quietscribe wrote: »Thanks for the feedback, however I am aware of the different tactics and tells...should not be so difficult to play in my opinion.
Gonna be pissed if one of the few fun and challenging MMO's gets nerfed because people can't learn to play. Happened to Rift, ended up killing the fun in that game.
Ragnar_Lodbrok wrote: »Well it is a MMO, god forbid you have to socialize.
Nox_Aeterna wrote: »Ragnar_Lodbrok wrote: »Well it is a MMO, god forbid you have to socialize.
This is a ES game.
Playing solo should ALWAYS remain a path to the top.
Nox_Aeterna wrote: »Ragnar_Lodbrok wrote: »Well it is a MMO, god forbid you have to socialize.
This is a ES game.
Playing solo should ALWAYS remain a path to the top.
That's cute.