Tyrant_Tim wrote: »ESO_player123 wrote: »I see people mentioning sets together with this item. But someone at the start of the tread wrote that ALL set's bonuses are disabled, not just the 5th one. So, what is the point of wearing sets with it? Why not wear just regular armor with enchants? Am I missing something?
No you’re not missing anything, not even 1 piece set bonuses work with it.
There is one niche where this mythic would shine, and it’s for any player made competitions, problem is that there is no visual indicator when a player is wearing it.
WhiteCoatSyndrome wrote: »SkaraMinoc wrote: »All set bonuses are disabled. It's for new players and duel tournaments.
I guess now we know why he was the Last King. If he’d had better gear he would have won.
(1 item) Disable all Passives. Increase Weapon and Spell Damage by 20%. Increase Max Health, Stamina, and Magicka by 4000. Increase Critical Damage and Healing by 30%.
SkaraMinoc wrote: »This mythic is not bad on a bash build.
Deadlands Demolisher and Veiled Heritance with Impenetrable trait
With mythic = 5089 bash damage, 3316 wd/sd, 700 pen, 25k armor, 20% damage reduction, 20% healing
Without mythic = 6226 bash damage, 3682 wd/sd, 2187 pen, 28k armor
This is acceptable in some scenarios for the extra 20% bonuses.
You can go full Divines to make up some of the difference since 20% damage reduction is quite a bit.
Billium813 wrote: »First, we had the "no bar swap" Mythic
Then, we got the "no weaving" Mythic
Now, we have the "no sets" Mythic
My guess for the next Mythic will be "no passives"(1 item) Disable all Passives. Increase Weapon and Spell Damage by 20%. Increase Max Health, Stamina, and Magicka by 4000. Increase Critical Damage and Healing by 30%.
I was going to Disable all Skills, but that might be too far.
Reginald_leBlem wrote: »SkaraMinoc wrote: »This mythic is not bad on a bash build.
Deadlands Demolisher and Veiled Heritance with Impenetrable trait
With mythic = 5089 bash damage, 3316 wd/sd, 700 pen, 25k armor, 20% damage reduction, 20% healing
Without mythic = 6226 bash damage, 3682 wd/sd, 2187 pen, 28k armor
This is acceptable in some scenarios for the extra 20% bonuses.
You can go full Divines to make up some of the difference since 20% damage reduction is quite a bit.
Why does it matter what sets you wear? The mythic disables the whole set, not just the five piece effects
Tommy_The_Gun wrote: »Players who have decent build with nice set combos: This Mythic is trash !
Players with random pieces of green - blue quest reward sets: This Mythic is amazing !
Now, jokes aside I am struggling to think of what is the idea & reason behind adding this Mythic. Players with decent builds won't use this. New players who don't have decent gear sets yet would use it, but most likely it is way easier to get overland /crafted sets than getting a Mythic item. It is kind like Salvation set which is supposed to aid leveling WW skill line faster, but in the end no one uses it cuz there are far better options.
please rework this mythic.... or heavy nerf... i get u need to sell the dlc... but like this u will broke the game... this is the new oakensoul...
Honestly, you can't bump this to where it becomes viable outside very niche situations. It's the anti-build-crafting mythic. It basically says "forget the stickerbook", "forget the 500+ armor sets from the past 10 years", "everything you previously farmed is worthless". If that worked, the combat devs would be out of a job. Maybe that's the idea.SkaraMinoc wrote: »If they bumped it from 20% -> 25% then I think this would be a good mythic for many players.
This mythic will be perfect for dueling tournaments
tsaescishoeshiner wrote: »This can't possibly equalize dueling because it doesn't equalize CP (which functionally caps out around 1400). That would make it a helpful approximation of Battlegrounds builds, which are a lot more accessible in that way.
James-Wayne wrote: »Tommy_The_Gun wrote: »Players who have decent build with nice set combos: This Mythic is trash !
Players with random pieces of green - blue quest reward sets: This Mythic is amazing !
Now, jokes aside I am struggling to think of what is the idea & reason behind adding this Mythic. Players with decent builds won't use this. New players who don't have decent gear sets yet would use it, but most likely it is way easier to get overland /crafted sets than getting a Mythic item. It is kind like Salvation set which is supposed to aid leveling WW skill line faster, but in the end no one uses it cuz there are far better options.
I bet it was added for all those players saying Overland is too easy, you just slot this on which switches off all your extra damage from sets and instant harder overland content