huskandhunger wrote: »I think the idea of Corrosive Armor being defensive, and then a separate version being Corrosive Weapons with the unlimited armor piercing could be really effective.
Before molten whip got buffed to ridiculous numbers
GetAgrippa wrote: »I'm just pretty tired of dks building super tanky and basically turtling up until they have corrosive. It's even worse now with the serpents coil. I main a dk but I don't run corrosive because it's boring and cheesy. I see a lot of mediocre players that get carried by dk and mythics with corrosive these days.
huskandhunger wrote: »GetAgrippa wrote: »I'm just pretty tired of dks building super tanky and basically turtling up until they have corrosive. It's even worse now with the serpents coil. I main a dk but I don't run corrosive because it's boring and cheesy. I see a lot of mediocre players that get carried by dk and mythics with corrosive these days.
Oh yes Corrosive Armor has long been busted and a crutch that needs to be reexamined in terms of power level and what it brings to the table when compared to other ultimates like the Nightblades Veil of Blades and Templar Solar Prison.
Let me tell you what it gives. It gives stamina, magicka and health back. Whilst giving close to invulnerability for 12 seconds and giving 100,000 penetration for said duration. Can anyone name another ultimate which does all this. I'd love for my meteor just give me 100,000 penetration for 12 seconds for my sorc combo
Let me tell you what it gives. It gives stamina, magicka and health back. Whilst giving close to invulnerability for 12 seconds and giving 100,000 penetration for said duration. Can anyone name another ultimate which does all this. I'd love for my meteor just give me 100,000 penetration for 12 seconds for my sorc combo
And the end result is still class being mediocre. One ability combined with decent passive will not make the class strong if other parts of class kit are weak.
Let me tell you what it gives. It gives stamina, magicka and health back. Whilst giving close to invulnerability for 12 seconds and giving 100,000 penetration for said duration. Can anyone name another ultimate which does all this. I'd love for my meteor just give me 100,000 penetration for 12 seconds for my sorc combo
And the end result is still class being mediocre. One ability combined with decent passive will not make the class strong if other parts of class kit are weak.
What does dk do these days, other than pop corrosive, spam whip, and hope their target isn't paying attention?TechMaybeHic wrote: »Are we talking about DK?! Mediocre does not fit here
xylena_lazarow wrote: »What does dk do these days, other than pop corrosive, spam whip, and hope their target isn't paying attention?TechMaybeHic wrote: »Are we talking about DK?! Mediocre does not fit here
Well that sounds cool fun and unique lol.TechMaybeHic wrote: »Heal to full, block
xylena_lazarow wrote: »Well that sounds cool fun and unique lol.TechMaybeHic wrote: »Heal to full, block
That was my point, they nerfed most all of the cool fun unique stuff that once defined the DK class, somehow preserving only the braindead garbage that constantly draws forum complaint threads like this one. There's no fixing it.
I don't want this skill to be weakened. I rarely play Dk and even less often use it. And instead of breaking skills or working mechanics, it’s better for ZOS to fix broken mechanics and skills so that they can compete with this skill. Break, not build. This is the policy of zos for the last year. Do you really want it?
The people dying to corrosive are bad period. I must play against a lot of good player because everytime I use it I get stunned or like most people who have eyes can see me turn green and run away for 12 seconds and kite. Now I do agree when oaken pre nerf the uptime on it was unfair but that's because zos never listen to any player on pts.