I'm not gonna lie, all I think that will come out of having a proc controlled and a proc campaign is a pvp community being split. And what follows is one of the campaigns will probably end up dying or having so little players it's pretty much a dead campaign like the no CP campaign Ravenwatch. Then people will just migrate to where everyone else is and then complain about the other type of play style to get it changed or re-worked
I'm all for letting people play how they want but all I think that'll come of this is going back to square one. The only real solution imo is just to fix the problem sets, not introduce new campaigns when we already have multiple dead ones
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I'd prefer it if 100% of the players ran Crimson and Malacath. Crimson is a garbage set that has an 8 second cooldown and does absolutely nothing during those 8 seconds. And the red ring is so easy to see that it exposes the bad PvPers who choose to stand in it and take damage. And when people run Malacath, their crits are disabled, so I don't have to worry about running impen or putting CP into crit resist. Those points and slots can be used for something else more beneficial to me. Plus I always run a Purge on my backbar (or Hexproof on my necro), so negating your other sets is no big deal to me.
It's quite eye opening to see who complains about these easily counterable sets. Makes you wonder who actually PvPs, and who just grabs the pitchfork and jumps on the outrage bandwagon.
The issue with crimson is how much breathing room it gives you.
Yes, you can block or roll dodge the proc. Thing is, it still mean you have to stop applying pressure to the person to avoid the proc (to stop them healing), giving them time to recover.
The amount of effort you're going to point out how rubbish the set is is rather suspicious...
Dolphinsgal wrote: »When is update 30 for console? This still is NOT good for console if performance is even worse, however is update 30 isn't too far from now it's better than 6mos of even crappier performance.
marius_buys wrote: »Lol, we have a poll for a campaign without proc sets, 75% vote yes 19% and vote no
which CLEARLY tells you that the majority of voters want a NO PROC SET CAMPAIGN
YET
when some so called elite players, who are now getting their asses handed to them in Cyrodiil, complain ZOS crumble and change their plans.
WELL OK THEN, we will enjoy the next 3 months but seriously consider a campaign for the player with sets as they currently are.
My guild run attendance has tripled because the playing field has been levelled and were now really doing pvp, not mr. Johnny Ego Trip trying to wipe 1vXX groups for his YouTube channel, because proc sets make him near un-killable.
I have seen builds with health recovery in the unbelievable stat range, please ZOS consider that your so called elite player is only such that he plays in god tier mode BECAUSE HIS SETS MAKES HIM SO
LINK TO THE NO PROC SET CAMPAIGN POLL
https://forums.elderscrollsonline.com/en/discussion/562062/add-a-no-proc-set-campaign-to-cyrodiil/p1
Princessrhaenyra wrote: »ZOS_GinaBruno wrote: »and we will be able to fine tune which proc sets we turn on and off.
Yes please, this is what people have been wanting to hear. Fix the sets that are over performing, not getting rid of every set because of a select few.
Still wish you guys would have left Cyrodiil sets available. But this is better than it was before.
The whole proc set matter is starting to blur the performance problems by now. Going back and forth on that, were will it lead to? Without proc sets the gameplay has become more fair. The problems start when the server makes illogical decisions, and gives randomly (dis)advantages or temporarily disabled skills, when it is under constant high stress. So I agree to reweigh the most suitable sets for Cyrodiil at U31 and later in combination with constant performance changes in the game itself.
kingsirdrmr wrote: »Nice! That ridiculous anti-proc inquisition was a very vocal minority from the start. Balancing the overperforming sets was always the right solution. Glad this test is being reduced and looking forward to going back to real theorycrafting with Update 30. Here's hoping the campaigns aren't split between proc and no-proc.
marius_buys wrote: »The reason why proc set users are so vocal about not splitting the campaign's is because they NEED the non proc community to feed off. Let proc sets fight proc sets, give me a frikkin level playing field so its me vs you not my set vs your set.
I have enough issues dealing with my ping vs your ping which affects our actions per minute. We dont all sit on top of a server and in pvp if my opponet cast 4 skills and I cast 2 guess who will win.
UntouchableHunter wrote: »marius_buys wrote: »Lol, we have a poll for a campaign without proc sets, 75% vote yes 19% and vote no
which CLEARLY tells you that the majority of voters want a NO PROC SET CAMPAIGN
YET
when some so called elite players, who are now getting their asses handed to them in Cyrodiil, complain ZOS crumble and change their plans.
WELL OK THEN, we will enjoy the next 3 months but seriously consider a campaign for the player with sets as they currently are.
My guild run attendance has tripled because the playing field has been levelled and were now really doing pvp, not mr. Johnny Ego Trip trying to wipe 1vXX groups for his YouTube channel, because proc sets make him near un-killable.
I have seen builds with health recovery in the unbelievable stat range, please ZOS consider that your so called elite player is only such that he plays in god tier mode BECAUSE HIS SETS MAKES HIM SO
LINK TO THE NO PROC SET CAMPAIGN POLL
https://forums.elderscrollsonline.com/en/discussion/562062/add-a-no-proc-set-campaign-to-cyrodiil/p1
Why @ZOS_GinaBruno you don't give us these campaigns?
https://forums.elderscrollsonline.com/en/discussion/562062/add-a-no-proc-set-campaign-to-cyrodiil/p1
Almost everybody was in favor for a Non proc set campaign.
Not ban procs, but give us a option.
Now that ZOS did the insanity to ban our sets, some players are just ignoring the majority and wana keep Cyrodill without at least one Campaign with procs.
This is a selfishness disrespectful from the part of ZOS and some players here.
Just get you non proc sets campaign and let the others have their proc set campaign.
I play bought, I go to Cyrodill and I'm having fun.
And I go to IC (where the best players are) and I have fun and I don't care to fight a werewolfs with a sniper in the back trying to take me down, this game give you a option to zerg, solo, to duo, to snipe, to proc, I don't care the way you play, if you are having fun do it, but let me play with my sets when I wana use proc and when I don't wana.
marius_buys wrote: »Lol, we have a poll for a campaign without proc sets, 75% vote yes 19% and vote no
which CLEARLY tells you that the majority of voters want a NO PROC SET CAMPAIGN
That poll with the number you cited does not exist. And if it is slightly more in favour of destroying the game was because we players that enjoy ESO did not used to spend much time on the forum before this nonsense of a "test".
marius_buys wrote: »Lol, we have a poll for a campaign without proc sets, 75% vote yes 19% and vote no
which CLEARLY tells you that the majority of voters want a NO PROC SET CAMPAIGN
That poll with the number you cited does not exist. And if it is slightly more in favour of destroying the game was because we players that enjoy ESO did not used to spend much time on the forum before this nonsense of a "test".
I say that YOU don't exist, the poll in question that was linked has 75% voting for a non-proc set campaign, 19% opposed and 5% "other" including people who wanted anything from all proc sets gone forever and those wanting some sets gone.
What about Sword Singer?
(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Adds 600 Weapon Damage to your Two Handed abilities.
The whole proc set matter is starting to blur the performance problems by now. Going back and forth on that, were will it lead to? Without proc sets the gameplay has become more fair. The problems start when the server makes illogical decisions, and gives randomly (dis)advantages or temporarily disabled skills, when it is under constant high stress. So I agree to reweigh the most suitable sets for Cyrodiil at U31 and later in combination with constant performance changes in the game itself.
More fair for who? Magsorcs, stamden, and stamcro. Give me a break...
ZOS_GinaBruno wrote: »Hi everyone,
First, we want to thank everyone for taking the time to provide so much valuable feedback regarding our decision to leave proc sets disabled in Cyrodiil until Update 31. We understand this is a very polarizing topic and while many of you like this direction, we acknowledge that there are just as many who do not. When we had the last Cyrodiil test activated, we did initially get a lot of positive feedback surrounding the removal of item set procs in Cyrodiil, and from a technical standpoint, it made sense for us to leave proc sets disabled until we were able to complete some additional necessary work for Update 31. We also recognize that disabling proc sets in the long term generated a lot more concern than the three-week test we initially proposed, and that this sudden change in the timeline was quite jarring.
We’ve spent a lot of time discussing our options to improve the experience in the short term. We still plan to leave proc sets disabled in Cyrodiil and will instead reduce the duration of this change until Update 30. With the Update 30 launch, we will then re-enable all item set bonuses in Cyrodiil alongside some additional planned proc set work (we'll provide details in the Update 30 Combat Preview). In Update 31, we still plan to add more flexibility and customizable campaign rulesets as it relates to item sets, and we will be able to fine tune which proc sets we turn on and off.
For those of you on console, you can expect to see item set procs disabled in Cyrodiil this Tuesday, March 16, once Update 29 launches. Any subsequent changes will follow the schedule outlined above.
Again, we greatly appreciate everyone’s feedback on these proposed changes and the related timeline. We want to ensure that you can still play the way you want and have fun in PvP, and we hope that these revised plans strike a better balance for everyone both in the short and long-term.