ZOS_GinaBruno wrote: »Hi everyone,
First, we want to thank everyone for taking the time to provide so much valuable feedback regarding our decision to leave proc sets disabled in Cyrodiil until Update 31. We understand this is a very polarizing topic and while many of you like this direction, we acknowledge that there are just as many who do not. When we had the last Cyrodiil test activated, we did initially get a lot of positive feedback surrounding the removal of item set procs in Cyrodiil, and from a technical standpoint, it made sense for us to leave proc sets disabled until we were able to complete some additional necessary work for Update 31. We also recognize that disabling proc sets in the long term generated a lot more concern than the three-week test we initially proposed, and that this sudden change in the timeline was quite jarring.
We’ve spent a lot of time discussing our options to improve the experience in the short term. We still plan to leave proc sets disabled in Cyrodiil and will instead reduce the duration of this change until Update 30. With the Update 30 launch, we will then re-enable all item set bonuses in Cyrodiil alongside some additional planned proc set work (we'll provide details in the Update 30 Combat Preview). In Update 31, we still plan to add more flexibility and customizable campaign rulesets as it relates to item sets, and we will be able to fine tune which proc sets we turn on and off.
For those of you on console, you can expect to see item set procs disabled in Cyrodiil this Tuesday, March 16, once Update 29 launches. Any subsequent changes will follow the schedule outlined above.
Again, we greatly appreciate everyone’s feedback on these proposed changes and the related timeline. We want to ensure that you can still play the way you want and have fun in PvP, and we hope that these revised plans strike a better balance for everyone both in the short and long-term.
ZOS_GinaBruno wrote: »Hi everyone,
First, we want to thank everyone for taking the time to provide so much valuable feedback regarding our decision to leave proc sets disabled in Cyrodiil until Update 31. We understand this is a very polarizing topic and while many of you like this direction, we acknowledge that there are just as many who do not. When we had the last Cyrodiil test activated, we did initially get a lot of positive feedback surrounding the removal of item set procs in Cyrodiil, and from a technical standpoint, it made sense for us to leave proc sets disabled until we were able to complete some additional necessary work for Update 31. We also recognize that disabling proc sets in the long term generated a lot more concern than the three-week test we initially proposed, and that this sudden change in the timeline was quite jarring.
We’ve spent a lot of time discussing our options to improve the experience in the short term. We still plan to leave proc sets disabled in Cyrodiil and will instead reduce the duration of this change until Update 30. With the Update 30 launch, we will then re-enable all item set bonuses in Cyrodiil alongside some additional planned proc set work (we'll provide details in the Update 30 Combat Preview). In Update 31, we still plan to add more flexibility and customizable campaign rulesets as it relates to item sets, and we will be able to fine tune which proc sets we turn on and off.
For those of you on console, you can expect to see item set procs disabled in Cyrodiil this Tuesday, March 16, once Update 29 launches. Any subsequent changes will follow the schedule outlined above.
Again, we greatly appreciate everyone’s feedback on these proposed changes and the related timeline. We want to ensure that you can still play the way you want and have fun in PvP, and we hope that these revised plans strike a better balance for everyone both in the short and long-term.
There’s no way you said this with a straight face....@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
I really do hope that devs are actually thinking about what changes to implement and not just taking the word of people only play procs and want them back!
there are 2 issues about toying with the idea of bringing them back.
1) the new cp, plus the buff that malacath band gives proc sets like crimson and unfathomable darkness.. will be broken beyond belief! the new system brings so much base damage that combined with the malacath buffs, 1 shot meta will 100% be a thing!
2) there has been countless times ive heard people saying they have returned to the game because pvp is fun again since procs have been disabled. bringing "bad procs" back will just make a sizable amount of people leave again!
@ZOS_GinaBruno please consider enabling monster sets and sets such as vicious death, seducer and sets used to buff healers and keep mythics disabled and see how that goes. bringing mythics back into pvp will be game breaking and set pvp back to exactly where it was or worse.
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I really do hope that devs are actually thinking about what changes to implement and not just taking the word of people only play procs and want them back!
there are 2 issues about toying with the idea of bringing them back.
1) the new cp, plus the buff that malacath band gives proc sets like crimson and unfathomable darkness.. will be broken beyond belief! the new system brings so much base damage that combined with the malacath buffs, 1 shot meta will 100% be a thing!
2) there has been countless times ive heard people saying they have returned to the game because pvp is fun again since procs have been disabled. bringing "bad procs" back will just make a sizable amount of people leave again!
@ZOS_GinaBruno please consider enabling monster sets and sets such as vicious death, seducer and sets used to buff healers and keep mythics disabled and see how that goes. bringing mythics back into pvp will be game breaking and set pvp back to exactly where it was or worse.
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...[/quot
I completely agree with you
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I'd prefer it if 100% of the players ran Crimson and Malacath. Crimson is a garbage set that has an 8 second cooldown and does absolutely nothing during those 8 seconds. And the red ring is so easy to see that it exposes the bad PvPers who choose to stand in it and take damage. And when people run Malacath, their crits are disabled, so I don't have to worry about running impen or putting CP into crit resist. Those points and slots can be used for something else more beneficial to me.
It's quite eye opening to see who complains about these easily counterable sets. Makes you wonder who actually PvPs, and who just grabs the pitchfork and jumps on the outrage bandwagon.
@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
... if you have 20 people in that 1 set-up chasing 4 people, you get stunned in lag and cant break free, if 1 of the offensive sets that are buffed with malacath youre dead!
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I'd prefer it if 100% of the players ran Crimson and Malacath. Crimson is a garbage set that has an 8 second cooldown and does absolutely nothing during those 8 seconds. And the red ring is so easy to see that it exposes the bad PvPers who choose to stand in it and take damage. And when people run Malacath, their crits are disabled, so I don't have to worry about running impen or putting CP into crit resist. Those points and slots can be used for something else more beneficial to me.
It's quite eye opening to see who complains about these easily counterable sets. Makes you wonder who actually PvPs, and who just grabs the pitchfork and jumps on the outrage bandwagon.
ok ill give a little context to your doubts about these sets, yes they can be countered BUT... if you have 20 people in that 1 set-up chasing 4 people, you get stunned in lag and cant break free, if 1 of the offensive sets that are buffed with malacath youre dead! thats the issue alot of people have, having sets like those enabled in pvp turns the game into a 'whos set hits first gets the kill' kinda game. i tried the crimson, unfathomable, malacath set up once and was slicing through people, was disgusting how easily people were dying, that isnt fun to me, or alot of other people, skill should win fights not a proc
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@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
well said,
quoted for truth.
you hit the nail on the head exactly with that one and i pray zenimax listens to you because your right on this.
Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I'd prefer it if 100% of the players ran Crimson and Malacath. Crimson is a garbage set that has an 8 second cooldown and does absolutely nothing during those 8 seconds. And the red ring is so easy to see that it exposes the bad PvPers who choose to stand in it and take damage. And when people run Malacath, their crits are disabled, so I don't have to worry about running impen or putting CP into crit resist. Those points and slots can be used for something else more beneficial to me.
It's quite eye opening to see who complains about these easily counterable sets. Makes you wonder who actually PvPs, and who just grabs the pitchfork and jumps on the outrage bandwagon.
ok ill give a little context to your doubts about these sets, yes they can be countered BUT... if you have 20 people in that 1 set-up chasing 4 people, you get stunned in lag and cant break free, if 1 of the offensive sets that are buffed with malacath youre dead! thats the issue alot of people have, having sets like those enabled in pvp turns the game into a 'whos set hits first gets the kill' kinda game. i tried the crimson, unfathomable, malacath set up once and was slicing through people, was disgusting how easily people were dying, that isnt fun to me, or alot of other people, skill should win fights not a proc
You don't make any sense, sorry. Crimson hits for like 3k in pvp. Do you even have a PVP build ? Did you even ever played PVP in ESO ?
there’s no way you are saying this my guy. Why does 90% of pvpers have them on if they are beyond trash. Think you need some self critic like how you’ve been stating on a lot of posts. “iM a ToP pVpEr” Crimson makes you survive every situation, unfathomable darkness melts through everyone. I don’t think you’re even playing the same game. Or if so you’ve haven’t been on in the last year and a half.Crimson and unfathomable darkness are trash for any half serious PVPer.. Tried them just to test what everybody was talking about and they proved to be very bad.. Why don't you just get them and try them out see how "good" they are...
are you playing the same game as everyone else? those sets plus the malacath band buff are broken. hense why 3/4 of the pvp community ran them lol
I have every PVP worty set in the game and I am one of the top PVPers... And I assure you those sets are beyond trash agains half decent players..
@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
well said,
quoted for truth.
you hit the nail on the head exactly with that one and i pray zenimax listens to you because your right on this.
@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
well said,
quoted for truth.
you hit the nail on the head exactly with that one and i pray zenimax listens to you because your right on this.
This is not true in the slightest. If you are fighting someone with good proc sets you are more than likely going to lose that fight no matter what you do. It’s a 95% chance of losing that fight every time. You are pretty much advocating that I need these things to do well. You have to admit they are far better than anything else. There’s need to be a middle ground where they can be used but not enforced. They should not be the only option.
I really do hope that devs are actually thinking about what changes to implement and not just taking the word of people only play procs and want them back!
there are 2 issues about toying with the idea of bringing them back.
1) the new cp, plus the buff that malacath band gives proc sets like crimson and unfathomable darkness.. will be broken beyond belief! the new system brings so much base damage that combined with the malacath buffs, 1 shot meta will 100% be a thing!
2) there has been countless times ive heard people saying they have returned to the game because pvp is fun again since procs have been disabled. bringing "bad procs" back will just make a sizable amount of people leave again!
@ZOS_GinaBruno please consider enabling monster sets and sets such as vicious death, seducer and sets used to buff healers and keep mythics disabled and see how that goes. bringing mythics back into pvp will be game breaking and set pvp back to exactly where it was or worse.
Quoted post removed
@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
well said,
quoted for truth.
you hit the nail on the head exactly with that one and i pray zenimax listens to you because your right on this.
This is not true in the slightest. If you are fighting someone with good proc sets you are more than likely going to lose that fight no matter what you do. It’s a 95% chance of losing that fight every time. You are pretty much advocating that I need these things to do well. You have to admit they are far better than anything else. There’s need to be a middle ground where they can be used but not enforced. They should not be the only option.
I am saying that me and some other people that posted here, we are that are passioned about this game, know its ins and outs and want it to evolve in a good direction.
You@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
well said,
quoted for truth.
you hit the nail on the head exactly with that one and i pray zenimax listens to you because your right on this.
This is not true in the slightest. If you are fighting someone with good proc sets you are more than likely going to lose that fight no matter what you do. It’s a 95% chance of losing that fight every time. You are pretty much advocating that I need these things to do well. You have to admit they are far better than anything else. There’s need to be a middle ground where they can be used but not enforced. They should not be the only option.
I am saying that me and some other people that posted here, we are that are passioned about this game, know its ins and outs and want it to evolve in a good direction.
You are clearly not one of them as you can't even be bother to "farm" a set that would take an hour to get, while we "farmed" tens or maybe hundreds of sets and tested them in duels for hudreds of hours over the years..
Sorry if I hurt your feelings and we are both pushing for balance but we have contradicting ideas. With supporters on both sides. It’s up to zos to make a decision that promotes healthier options for both communities.