im on NA PC.
btw, i forgot to mention that the Super Tanks that had mass amounts of high healtrh and mass amounts of high damage still are the same, nothing has changed.
the proc sets were not what was helping them and they are still the same right now with proc sets disabled.
im on NA PC.
btw, i forgot to mention that the Super Tanks that had mass amounts of high healtrh and mass amounts of high damage still are the same, nothing has changed.
the proc sets were not what was helping them and they are still the same right now with proc sets disabled.
Can you imagine how much worse that will be when they have 500 sets to work with instead of what they have now? Heavy sets with offensive stats, sets with massive sustain? The less limited they are the more they will push that envelope.
im on NA PC.
btw, i forgot to mention that the Super Tanks that had mass amounts of high healtrh and mass amounts of high damage still are the same, nothing has changed.
the proc sets were not what was helping them and they are still the same right now with proc sets disabled.
Can you imagine how much worse that will be when they have 500 sets to work with instead of what they have now? Heavy sets with offensive stats, sets with massive sustain? The less limited they are the more they will push that envelope.
This is a false premise, simply because a tank with access to 500 sets will be dealing with a tank killer with access to 500 sets as well.
He is correct though. My werewolf tank with 55k HP and 6k HP regen is lasting just as long with the available garbage sets as she was with access to all the gear. It's just a lot more boring now with the lack of variety, and everybody running the same 5 or 6 sets. Plus the fact that it's harder to find a good fight with less people in Cyro, and most of those still playing are stacked up in keeps for protection, rather than out in the countryside looking for brawls.
Darkainxx8 wrote: »On 15 feb zos mentioned Will be running Tests when you use the word test you should have scheduled period , purpose of testings, results by number's validated and not theory and decisions from unfounded polls . Provide us with validated results what's these tests for and what's the outcome if there was real testing for something . Set game back to normal untill fixes applied .Create official poll post with specific duration and clear understandable questions . Set an organized scheduled patch that will repair- fix- balance the sets that are more unbalanced. Use organized methods solving problems with valid stats and test results and stop taking unilateral decisions or from unfounded polls and posts
im on NA PC.
btw, i forgot to mention that the Super Tanks that had mass amounts of high healtrh and mass amounts of high damage still are the same, nothing has changed.
the proc sets were not what was helping them and they are still the same right now with proc sets disabled.
Can you imagine how much worse that will be when they have 500 sets to work with instead of what they have now? Heavy sets with offensive stats, sets with massive sustain? The less limited they are the more they will push that envelope.
This is a false premise, simply because a tank with access to 500 sets will be dealing with a tank killer with access to 500 sets as well.
He is correct though. My werewolf tank with 55k HP and 6k HP regen is lasting just as long with the available garbage sets as she was with access to all the gear. It's just a lot more boring now with the lack of variety, and everybody running the same 5 or 6 sets. Plus the fact that it's harder to find a good fight with less people in Cyro, and most of those still playing are stacked up in keeps for protection, rather than out in the countryside looking for brawls.
The main reason i die in pvp out numbered , siege and lag. Lets remove proc sets ok but removing the sets doesnt reduce the lag at all on pc its changes nothing at all. its because of the new CP system and armor changes that they are removing the sets because they havent worked on adjusting them to the changes. [snip]There’s no way you said this with a straight face....@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
I feel bad for the devs, who are now likely to have to put in even more overtime hours to try and get the work done faster. As I said before, there was a reason it was originally pushed to Update 31, and it wasn't just to make people angry.
I feel bad for the devs, who are now likely to have to put in even more overtime hours to try and get the work done faster. As I said before, there was a reason it was originally pushed to Update 31, and it wasn't just to make people angry.
Really? The code for enabling all the sets in the game has already been written.... years ago. All they have to do is copy and paste it back in. The idea that it will take months to accomplish is quite amusing.
@ZOS_GinaBruno thank you for reducing this nonsense.
Please, next time, be carefull who you are listening to on the forums. There are loud people on forums that are immune to self critic and are blaming everything and everyone but themselves for their lack of succes in any game. In this case were the "proc sets" that for any player with half a brain can easily outplay, but which reduced the class inbalance, ofered variaty in builds and made the game more fun. Same "proc sets" are not as strong on any class and I can say that because I tried them all (Crimson, by the way, is "trash" level for any serious pvper) and while some might be a bit overtuned in certain situations, in most situations they can simply be outplayed (roll away from vateshran or zaan).
There is a quiet majority of veterans that know the games ins and outs that suddently became active on the forum after this outrage of a decision and gave ZOS some great advice. Please listen to them !
I really do hope that devs are actually thinking about what changes to implement and not just taking the word of people only play procs and want them back!
there are 2 issues about toying with the idea of bringing them back.
1) the new cp, plus the buff that malacath band gives proc sets like crimson and unfathomable darkness.. will be broken beyond belief! the new system brings so much base damage that combined with the malacath buffs, 1 shot meta will 100% be a thing!
2) there has been countless times ive heard people saying they have returned to the game because pvp is fun again since procs have been disabled. bringing "bad procs" back will just make a sizable amount of people leave again!
@ZOS_GinaBruno please consider enabling monster sets and sets such as vicious death, seducer and sets used to buff healers and keep mythics disabled and see how that goes. bringing mythics back into pvp will be game breaking and set pvp back to exactly where it was or worse.
BloodLegions wrote: »I think in terms of proc sets what you guys need to do.is get together with your set devs. The amount of armour you get from cyrodiil is now unusable. Why not just disable all dungeons and arena and trial gear for pvp use. And stick to sets that you can only get in cyrodiil and the imperial city? You can add more but any dungeon sets over land sets crafted sets you can't craft outside of cyrodiil disable them all. Seems odd I can't use items that I can only get in cyrodiil...
BloodLegions wrote: »I think in terms of proc sets what you guys need to do.is get together with your set devs. The amount of armour you get from cyrodiil is now unusable. Why not just disable all dungeons and arena and trial gear for pvp use. And stick to sets that you can only get in cyrodiil and the imperial city? You can add more but any dungeon sets over land sets crafted sets you can't craft outside of cyrodiil disable them all. Seems odd I can't use items that I can only get in cyrodiil...
Most cyrodiil gear is not worth running anyways and a lot of dungeon gear on the list of gear that works 100% is dungeon gear, Like amber plasm and Leviathan. Those sets only come out of dungeons
SimonBelmont wrote: »If a set is not on that list, is it just the special effects which are disabled, or is it 100% disabled. Like, if you wore 2 pieces from a set that isn't on the list, would you get the stat bonus for wearing 2 pieces?
I should have read the OP more carefully. Yes, raw stat bonuses from any set still seem to work.. I'd delete this post, but don't see a Delete option anywhere..