Narvuntien wrote: »Hemorrhage
With an assasination ability slotted
Gains Minor Force
Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 657 for 20 seconds.
Part of the reason NB are so strong in PVE is that have a bonus crit damage over and above minor force. I suggest they just get minor force so it cannot be stacked.
This will be a buff to solo players....
Remove the Major Defile from Death Stroke, I think that is the biggest frustration with the skill, its just too overloaded for how little it costs. Killers blade is such a good execute I just don't feel like I need that defile. Incap, Killers blade, Dead.
Ive mained a Nightblade tank since console launch. It used to be a very dynamic way of tanking. Every update has gutted the class skills that defined the spec. Its a shred of its former glory. We are left with using sets to replace these skills.
My guild used to love running with me because I provided off heals and extra damage that made Vet dungeon runs quick and painless. While a Nightblade lacked group synergies and skills/passives/utilities that benifit the whole group, they made up for by providing what other tanks cannot. It had an identity.
There are obvious pain points stated by others that I wont bother touching on since they have been heavily discussed.
2 pain points.
1. Power extraction is pure garbage. Under powered and honestly a lazy half baked morph that provides nothing unique.
There is no reason to pick this skill on a stamblade unless you hate yourself. Id rather slam my baby maker in a car door than slot this skill.
Zos decided to make Nighblades a disease class. The skill does disease damage but there isn't anything disease related about it other than scaling. Make it have a percent chance to proc minor defile like siphoning had a 15% chance of procing resource return. (I believe they should remove the befoul CP all together and take a look at defile sets in general) I say this since it ties into Zos's half baked idea of disease/Nightbade pairing.
Or what Id prefer is to make it an AOE taunt, or heroism or both. Nightblade has access to maim with shades so why not give minor heroism through another skill so nightblades dont have to run heroic slash if they dont want to.
Or Just up the damage or reduce cost.
Give stamina Nightblade tanks(or all specs ) a reason to run it. Currently their isn't one. For a skill called power extraction it only extract the casters stamina. You can do better Zos.
2. No group utility other than ult gen.
There is no reason to take a Nightblade tank of any spec over a DK or even a Warden in the hardest content. Now before someone says "hurdur I have tanked all content on my Nightblade, L2P Salty" remind yourselves that Templar and Nightblade are still far behind in their current state. This is fact.
Idea for group utilty:
Make dark cloak morph heal the caster and provide an AOE minor protection to the group in a 8 Meter radius. Up the protection time for the group to 8 seconds and keep the timer at 3 seconds for the caster. This will provide protection to all the mele stam and mele mag specs. Its supposed to be a cloak right? This might encourage different group compositions and give Nightblades a niche for tanking. As we know tanks can be more than meat shields and each one should provide different group benifits.
I could go on. But Ill keep the giant wall of text to a minimum.
Please take a look at incap. I know some selfish nb's who wants to keep their powerful toy will be in denial but it needs an adjustment. Get rid of ONE of the perks. increase cost, or delete major defile, or slight damage decrease, or stun removal.
Ive mained a Nightblade tank since console launch. It used to be a very dynamic way of tanking. Every update has gutted the class skills that defined the spec. Its a shred of its former glory. We are left with using sets to replace these skills.
My guild used to love running with me because I provided off heals and extra damage that made Vet dungeon runs quick and painless. While a Nightblade lacked group synergies and skills/passives/utilities that benifit the whole group, they made up for by providing what other tanks cannot. It had an identity.
There are obvious pain points stated by others that I wont bother touching on since they have been heavily discussed.
2 pain points.
1. Power extraction is pure garbage. Under powered and honestly a lazy half baked morph that provides nothing unique.
There is no reason to pick this skill on a stamblade unless you hate yourself. Id rather slam my baby maker in a car door than slot this skill.
Zos decided to make Nighblades a disease class. The skill does disease damage but there isn't anything disease related about it other than scaling. Make it have a percent chance to proc minor defile like siphoning had a 15% chance of procing resource return. (I believe they should remove the befoul CP all together and take a look at defile sets in general) I say this since it ties into Zos's half baked idea of disease/Nightbade pairing.
Or what Id prefer is to make it an AOE taunt, or heroism or both. Nightblade has access to maim with shades so why not give minor heroism through another skill so nightblades dont have to run heroic slash if they dont want to.
Or Just up the damage or reduce cost.
Give stamina Nightblade tanks(or all specs ) a reason to run it. Currently their isn't one. For a skill called power extraction it only extract the casters stamina. You can do better Zos.
2. No group utility other than ult gen.
There is no reason to take a Nightblade tank of any spec over a DK or even a Warden in the hardest content. Now before someone says "hurdur I have tanked all content on my Nightblade, L2P Salty" remind yourselves that Templar and Nightblade are still far behind in their current state. This is fact.
Idea for group utilty:
Make dark cloak morph heal the caster and provide an AOE minor protection to the group in a 8 Meter radius. Up the protection time for the group to 8 seconds and keep the timer at 3 seconds for the caster. This will provide protection to all the mele stam and mele mag specs. Its supposed to be a cloak right? This might encourage different group compositions and give Nightblades a niche for tanking. As we know tanks can be more than meat shields and each one should provide different group benifits.
I could go on. But Ill keep the giant wall of text to a minimum.
NightbladeMechanics wrote: »This thread is supposed to be for 'pain points' only ... not solutions, not opinions about what is OP and needs to be nerfed.
* Pain points are not complaints/comments about NBs, their class, or their skills
* Pain points are complaints from NBs about what frustrates them about playing their class (what they are having problems with, what is making it difficult for them to play their class, etc.)
I don't want to call anyone out in particular on this, but I think it's important for it to be said in hopes that this thread doesn't end up like the overwhelming majority of other threads about NBs. Just saying.
"Pain points" refers to both frustrations playing as or playing against nightblades. Imbalances will cause frustrations in both directions.
We want to hear how players feel about nightblades as nightblade mains, as players completely unfamiliar with nightblades who only play against them, and every shade of gray in between. Don't worry, we'll be able to tell the complainer dribble apart from meaningful feedback. We've been around the block more than once.
What patch are you in? Minor force is 10% now
Nightblades need to be top dog in pve otherwise there wouldn't be a point in bringing them due to how difficult their rotation is. Remember when they had comparable DPS to stamDKs? People just brought in DKs. Why? Because they were easier to use. Higher risk should be associated with higher reward. Hence why stam needs to deal significantly more damage than magicka in order to justify bringing them into trials.
Removing defile from Incap is a terrible suggestion. It would literally kill the move in PvP, and would make killing anything tanky near impossible. Not to mention it's a single target ultimate. Templars have a hard hitting spammable that causes Major defile called Dark Flare, and wardens have an AoE heal that causes Major Defile to enemies called corrupting pollen. You can let Nightblades have their only class defile associated with their ultimate.
Please take a look at incap. I know some selfish nb's who wants to keep their powerful toy will be in denial but it needs an adjustment. Get rid of ONE of the perks. increase cost, or delete major defile, or slight damage decrease, or stun removal.
Please take a look at incap. I know some selfish nb's who wants to keep their powerful toy will be in denial but it needs an adjustment. Get rid of ONE of the perks. increase cost, or delete major defile, or slight damage decrease, or stun removal.
Please take a look at incap. I know some selfish nb's who wants to keep their powerful toy will be in denial but it needs an adjustment. Get rid of ONE of the perks. increase cost, or delete major defile, or slight damage decrease, or stun removal.
The stun is the only effect you could take away without killing the move in PvP or PvE.
oXI_Viper_IXo wrote: »@ZOS_GinaBruno still waiting for a response to my initial post so that I might respond properly to this thread.
NightbladeMechanics wrote: »This thread is supposed to be for 'pain points' only ... not solutions, not opinions about what is OP and needs to be nerfed.
* Pain points are not complaints/comments about NBs, their class, or their skills
* Pain points are complaints from NBs about what frustrates them about playing their class (what they are having problems with, what is making it difficult for them to play their class, etc.)
I don't want to call anyone out in particular on this, but I think it's important for it to be said in hopes that this thread doesn't end up like the overwhelming majority of other threads about NBs. Just saying.
"Pain points" refers to both frustrations playing as or playing against nightblades. Imbalances will cause frustrations in both directions.
We want to hear how players feel about nightblades as nightblade mains, as players completely unfamiliar with nightblades who only play against them, and every shade of gray in between. Don't worry, we'll be able to tell the complainer dribble apart from meaningful feedback. We've been around the block more than once.
NightbladeMechanics wrote: »This thread is supposed to be for 'pain points' only ... not solutions, not opinions about what is OP and needs to be nerfed.
* Pain points are not complaints/comments about NBs, their class, or their skills
* Pain points are complaints from NBs about what frustrates them about playing their class (what they are having problems with, what is making it difficult for them to play their class, etc.)
I don't want to call anyone out in particular on this, but I think it's important for it to be said in hopes that this thread doesn't end up like the overwhelming majority of other threads about NBs. Just saying.
"Pain points" refers to both frustrations playing as or playing against nightblades. Imbalances will cause frustrations in both directions.
We want to hear how players feel about nightblades as nightblade mains, as players completely unfamiliar with nightblades who only play against them, and every shade of gray in between. Don't worry, we'll be able to tell the complainer dribble apart from meaningful feedback. We've been around the block more than once.
I apologize for whatever I said that made you think I viewed the community reps as somehow lacking the ability to sort out relevant from irrelevant information. I assure you that thought never entered my mind.
Without a doubt, the ability to sift through the written comments and pull out relevant data is important. But, that's just half of it. The other half is having a large enough data pool to make this type of 'information gathering' statistically significant. And, by that, I mean the importance having as many unique user names as possible posting their comments in the community rep threads.
Unfortunately there is a problem - many people have not be willing to post on the forums - they avoid it. Why? What's the point when so many reasonably made comments (either their own or from others ) are simply ridiculed, belittled, or denigrated by others as if it were some sort of game.
When I read the post from Gina that said "The purpose of this thread is to give you a place to post your current top two pain points ..." I got a little excited and thought for once, we would actually have a place where people having issues playing their class could post their 'pains' without all the negative and tunnel-visioned comments. It was refreshing to think we would have a place to actually have meaningful dialog, you know, where people would actually speak up (not be afraid to speak up) ... people who (for the most part) were working off the same page. I was sad to find out otherwise when I read your comment.
My 'pain point' - not having a place on the forums to discuss issues with the NB class/skills without the discussion getting derailed by haters and know-it-alls.
NightbladeMechanics wrote: »NightbladeMechanics wrote: »This thread is supposed to be for 'pain points' only ... not solutions, not opinions about what is OP and needs to be nerfed.
* Pain points are not complaints/comments about NBs, their class, or their skills
* Pain points are complaints from NBs about what frustrates them about playing their class (what they are having problems with, what is making it difficult for them to play their class, etc.)
I don't want to call anyone out in particular on this, but I think it's important for it to be said in hopes that this thread doesn't end up like the overwhelming majority of other threads about NBs. Just saying.
"Pain points" refers to both frustrations playing as or playing against nightblades. Imbalances will cause frustrations in both directions.
We want to hear how players feel about nightblades as nightblade mains, as players completely unfamiliar with nightblades who only play against them, and every shade of gray in between. Don't worry, we'll be able to tell the complainer dribble apart from meaningful feedback. We've been around the block more than once.
I apologize for whatever I said that made you think I viewed the community reps as somehow lacking the ability to sort out relevant from irrelevant information. I assure you that thought never entered my mind.
Without a doubt, the ability to sift through the written comments and pull out relevant data is important. But, that's just half of it. The other half is having a large enough data pool to make this type of 'information gathering' statistically significant. And, by that, I mean the importance having as many unique user names as possible posting their comments in the community rep threads.
Unfortunately there is a problem - many people have not be willing to post on the forums - they avoid it. Why? What's the point when so many reasonably made comments (either their own or from others ) are simply ridiculed, belittled, or denigrated by others as if it were some sort of game.
When I read the post from Gina that said "The purpose of this thread is to give you a place to post your current top two pain points ..." I got a little excited and thought for once, we would actually have a place where people having issues playing their class could post their 'pains' without all the negative and tunnel-visioned comments. It was refreshing to think we would have a place to actually have meaningful dialog, you know, where people would actually speak up (not be afraid to speak up) ... people who (for the most part) were working off the same page. I was sad to find out otherwise when I read your comment.
My 'pain point' - not having a place on the forums to discuss issues with the NB class/skills without the discussion getting derailed by haters and know-it-alls.
If you cannot muster the mental fortitude to carry a conversation with those sorts of comments in the mix, ignoring them, then sorry, but you won't last very long on the internet or playing an mmo game.
I only have one pain point with Nightblade.
Cloak exists in state much like Schrodinger's Cat. You never know until you cast it if it will be the most OP mechanic in the game or totally useless or somewhere in between. It should consistently be somewhere in between OP and useless.
Narvuntien wrote: »Hemorrhage
With an assasination ability slotted
Gains Minor Force
Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 657 for 20 seconds.
Part of the reason NB are so strong in PVE is that have a bonus crit damage over and above minor force. I suggest they just get minor force so it cannot be stacked.
This will be a buff to solo players....
Remove the Major Defile from Death Stroke, I think that is the biggest frustration with the skill, its just too overloaded for how little it costs. Killers blade is such a good execute I just don't feel like I need that defile. Incap, Killers blade, Dead.
Nightblades need to be top dog in pve otherwise there wouldn't be a point in bringing them due to how difficult their rotation is. Remember when they had comparable DPS to stamDKs? People just brought in DKs. Why? Because they were easier to use. Higher risk should be associated with higher reward. Hence why stam needs to deal significantly more damage than magicka in order to justify bringing them into trials.
Removing defile from Incap is a terrible suggestion. It would literally kill the move in PvP, and would make killing anything tanky near impossible. Not to mention it's a single target ultimate. Templars have a hard hitting spammable that causes Major defile called Dark Flare, and wardens have an AoE heal that causes Major Defile to enemies called corrupting pollen. You can let Nightblades have their only class defile associated with their ultimate.
Avran_Sylt wrote: »Ya know, To be honest there'es always been one thing that bothers me about the nightblade.
The DoT suppression while cloaked.
I mean, honestly, for me that is the LARGEST defensive benefit asides from the second of 'dodge' you get for direct damage projectiles.
That Coldfire Ballista DoT, or the Poison Injection DoT? Cloak, and it aint a problem.
I kinda wish that it wouldn't suppress the DoT (but not break the invisibility), but then expand upon the interactions the class has with stealth and invisibility.
FloppyTouch wrote: »Cloak should do nothing but make you invisible that is all not suppress dots not give crit heals.
Its strong as is with out all the benefits. They should still get a damage boost but nothing else. Make it harder to pull out of stealth but this resetting fights over and over is way to much.
Dots and abilities like curses blowing up should not take a nb out of cloak still take the damage but can stay hidden.
Avran_Sylt wrote: »Ya know, To be honest there'es always been one thing that bothers me about the nightblade.
The DoT suppression while cloaked.
I mean, honestly, for me that is the LARGEST defensive benefit asides from the second of 'dodge' you get for direct damage projectiles.
That Coldfire Ballista DoT, or the Poison Injection DoT? Cloak, and it aint a problem.
I kinda wish that it wouldn't suppress the DoT (but not break the invisibility), but then expand upon the interactions the class has with stealth and invisibility.
you know as on stamblde you wont be able to outheal single cold balista without dot surpress with just vigor and rally ticks? (not talking about rally burst heal)
yes if you arnt attacked by enything else you can survive this by those heals but you wont outheal themFloppyTouch wrote: »Cloak should do nothing but make you invisible that is all not suppress dots not give crit heals.
Its strong as is with out all the benefits. They should still get a damage boost but nothing else. Make it harder to pull out of stealth but this resetting fights over and over is way to much.
Dots and abilities like curses blowing up should not take a nb out of cloak still take the damage but can stay hidden.
WTB more/better heals for stampblade becasue this will just overkill stamblade (not surpressing dots in cloak etc) which have even no single class stamia heal and even when tis going to healing stamblade outside potions have no single buffs to additional healing which have many other classes