Yeah okay. No way around sharpened it seems
Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
I would also like to ask in here...
Is a sharpened ice spinners staff better than an any-trait fire spinner?
Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
thankyourat wrote: »@bubbygink are you using crit pots? If not you may want to try it. It really complements the shadow mundus well. Really helpful for when you go for the kill.
thankyourat wrote: »@bubbygink are you using crit pots? If not you may want to try it. It really complements the shadow mundus well. Really helpful for when you go for the kill.
I've been running with inner light on my bar for the last few days so I've been getting my major prophecy from that. But magblade has so many useful skills it's probably not worth running so I may end up running another skill there.
My favorite open world pots are the crit + immovable + restore magicka ones but I'm super poor in everything except AP lol so I almost always just use the alliance war pots. Actually I do have a lot of tel var stones so I should just pick up a bunch of those alchemy bags to make some pots. Which ones do you typically run?
thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
I actually only (in my favored setup) run Degeneration (I don't any of my other skills will count as a DoT). Do you think it's still worth it to run Skoria?
I think you're thinking of troll king, which gives health recovery that's killed by vamp.
OK, just so I understand, you're saying vampirism reduces the 2 piece bonus of troll king by 75%, not just your base health regen? lol, time to stop waiting for the shoulders of that one to drop then
thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
Okay so I finally got some Skoria in my life (divines heavy helm, reinforced light armor shoulder (still working on that)), and I just want to say thank you! It fits my playstyle perfectly. It actually procs a lot off just Degeneration and Flame Reach, and it seems to proc on cooldown off Path and Blockade. Plus, it looks downright fantastic. I've always wanted to run a DoT build and now I have the perfect excuse to do so :-P
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
2xSkoria
5xSpinner's (front bar, precise staff - resulting in 2k spell damage unbuffed, 43% crit with shadow mundus, around 9k pen)
5xAlchemist (back bar, resto staff)
5 light, 1 heavy, 1 medium - sitting at 28k health and 32k magicka in Cyro (CP enabled) with 1300 recovery.
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
thankyourat wrote: »thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
Okay so I finally got some Skoria in my life (divines heavy helm, reinforced light armor shoulder (still working on that)), and I just want to say thank you! It fits my playstyle perfectly. It actually procs a lot off just Degeneration and Flame Reach, and it seems to proc on cooldown off Path and Blockade. Plus, it looks downright fantastic. I've always wanted to run a DoT build and now I have the perfect excuse to do so :-P
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
2xSkoria
5xSpinner's (front bar, precise staff - resulting in 2k spell damage unbuffed, 43% crit with shadow mundus, around 9k pen)
5xAlchemist (back bar, resto staff)
5 light, 1 heavy, 1 medium - sitting at 28k health and 32k magicka in Cyro (CP enabled) with 1300 recovery.
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
I think your bars are fine. I don't really think there is a best bar set up, as long as the abilities match your playstyle and you have all the essential buffs it should work fine. A suggestion I would make though is since you are going to be playing group play I would drop degeneration for sap essence. I would drop flame reach for crippling grasp, and then I would drop soul harvest for the destro ultimate. That way you can have some AOE damage because your build is lacking in that department and still keep the same number of dots. your magicka seems a little on the low side for whatever reason maybe you aren't a min/max race?
I think you're thinking of troll king, which gives health recovery that's killed by vamp.
OK, just so I understand, you're saying vampirism reduces the 2 piece bonus of troll king by 75%, not just your base health regen? lol, time to stop waiting for the shoulders of that one to drop then
thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
Okay so I finally got some Skoria in my life (divines heavy helm, reinforced light armor shoulder (still working on that)), and I just want to say thank you! It fits my playstyle perfectly. It actually procs a lot off just Degeneration and Flame Reach, and it seems to proc on cooldown off Path and Blockade. Plus, it looks downright fantastic. I've always wanted to run a DoT build and now I have the perfect excuse to do so :-P
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
2xSkoria
5xSpinner's (front bar, precise staff - resulting in 2k spell damage unbuffed, 43% crit with shadow mundus, around 9k pen)
5xAlchemist (back bar, resto staff)
5 light, 1 heavy, 1 medium - sitting at 28k health and 32k magicka in Cyro (CP enabled) with 1300 recovery.
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
I think you're thinking of troll king, which gives health recovery that's killed by vamp.
OK, just so I understand, you're saying vampirism reduces the 2 piece bonus of troll king by 75%, not just your base health regen? lol, time to stop waiting for the shoulders of that one to drop then
If you're a vamp, wearing troll king(1pc regen bonus) plus troll king proc gives you around 1500 health regen. Its still a really good defensive monster set for vamps, its just not better than pirate on light armor builds, its probably worse than bloodspawn too for vamps. However, it does proc with no cooldown and can proc on any amount of friendly players.thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
Okay so I finally got some Skoria in my life (divines heavy helm, reinforced light armor shoulder (still working on that)), and I just want to say thank you! It fits my playstyle perfectly. It actually procs a lot off just Degeneration and Flame Reach, and it seems to proc on cooldown off Path and Blockade. Plus, it looks downright fantastic. I've always wanted to run a DoT build and now I have the perfect excuse to do so :-P
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
2xSkoria
5xSpinner's (front bar, precise staff - resulting in 2k spell damage unbuffed, 43% crit with shadow mundus, around 9k pen)
5xAlchemist (back bar, resto staff)
5 light, 1 heavy, 1 medium - sitting at 28k health and 32k magicka in Cyro (CP enabled) with 1300 recovery.
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
I'd really really really run sharpened spinners, otherwise you're spending a whole 5pc bonus to gives less pen then you'd have in 5 Julianos 5 Alchemist 2 skoria with sharpened inferno. 5 Julianos w/ sharp staff >>>> 5 Spinners w/ precise staff
I think you're thinking of troll king, which gives health recovery that's killed by vamp.
OK, just so I understand, you're saying vampirism reduces the 2 piece bonus of troll king by 75%, not just your base health regen? lol, time to stop waiting for the shoulders of that one to drop then
If you're a vamp, wearing troll king(1pc regen bonus) plus troll king proc gives you around 1500 health regen. Its still a really good defensive monster set for vamps, its just not better than pirate on light armor builds, its probably worse than bloodspawn too for vamps. However, it does proc with no cooldown and can proc on any amount of friendly players.thankyourat wrote: »Metemsycosis wrote: »Yeah okay. No way around sharpened it seems
I actually like infused fire staves for opening attacks and use mark target to cover the sharpened trait. but over time I notice the difference in damage from skills besides heavy attacks. So if you build to kill within seconds infused might not be the worst option.
Chokethorn seems more pve to me. Malubeth is great against gap close / melee burst. Particularly effective against stamina sorcerers . But against ranged opponents IDK....
Yeah that's kinda the thing. I PvP mostly running with large pugs taking keeps and so on. Which means a lot of the time I'm fighting at max range trying to kill people on the wall for example. And a lot of these monster sets (groth/malu) have a melee range proc. That was why I was thinking Chokethorn because it procs on my main spammable and lends me a little survivability. A lot of the time when groth/malu procs it doesn't make a difference.
Now, I haven't had luck with aquiring Skoria, but I'm guessing it fits this philosophy better as it is also ranged (right) and probably way more useful than Chokethorn.
Yes skoria is worth it if you are using dots. It's definitely worth the time farming it. It will put the amount of pressure you put on someone over the top
Okay so I finally got some Skoria in my life (divines heavy helm, reinforced light armor shoulder (still working on that)), and I just want to say thank you! It fits my playstyle perfectly. It actually procs a lot off just Degeneration and Flame Reach, and it seems to proc on cooldown off Path and Blockade. Plus, it looks downright fantastic. I've always wanted to run a DoT build and now I have the perfect excuse to do so :-P
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
2xSkoria
5xSpinner's (front bar, precise staff - resulting in 2k spell damage unbuffed, 43% crit with shadow mundus, around 9k pen)
5xAlchemist (back bar, resto staff)
5 light, 1 heavy, 1 medium - sitting at 28k health and 32k magicka in Cyro (CP enabled) with 1300 recovery.
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
I'd really really really run sharpened spinners, otherwise you're spending a whole 5pc bonus to gives less pen then you'd have in 5 Julianos 5 Alchemist 2 skoria with sharpened inferno. 5 Julianos w/ sharp staff >>>> 5 Spinners w/ precise staff
I don't quite get that. You can't wear 5 alch/5 juli right? No jewelry?
On another note, after 3 hours a day 7 days a week in Crimson Cove I've thrown in the towel on getting the sharpened inferno spinner's staff. I've decided to go with crit and call it a day. I can't find it in any of the guild stores and if I have to kill Pilot Ostrala one more time I'll strangle myself in my mouse cord. So my setup is now
I'm still working on my bar setups, and that's the reason for this post.
I'm thinking
FRONT - Swallow Soul - Degeneration - Merciless Resolve - Flame Reach - Impale - (Soul Harvest)
BACK - Healing Ward - Siphoning Attacks - Elusive Mist - Mass Hysteria - Double Take - (Ice Comet)
Any advice/thoughts/harsh words on any of this would be much appreciated.
Thank you!
As to the sap essence and all that AOE jazz I'm not sure I understand. In all the keep fights aren't you basically wasting that skill (and the major buff) since players are 30 meters away from you? I can't quite envision the game play I think.
I know I could go bomblade. Is that what you mean?
Yeah I have been looking at Dampen but the 4k tooltip just seems kinda meh. No?
And it's not that I don't believe what you're all saying about sharpened and I obviously wouldn't turn one down, I just need a good, long break from Crimson Cove. It was getting to the point where I would shout at the other players IRL or throwing my mouse when I got caught on the bonfire... so not healthy on other words. And even if I had the 600k (which I don't) I can't find the staff anywhere. So in order to keep my sanity and actually get enjoyment out of my few gaming hours I've called it quits. For now at least.
Maybe I could look into another set all together? Like some brilliant defensive setup, I don't know...
As to the sap essence and all that AOE jazz I'm not sure I understand. In all the keep fights aren't you basically wasting that skill (and the major buff) since players are 30 meters away from you? I can't quite envision the game play I think.
I know I could go bomblade. Is that what you mean?
Metemsycosis wrote: »If I may chip in. I don't run high spell damage builds but eots is still very good, I'll second or third that. But I like the ranged health return degeneration gives. With both degeneration and siphoning attacks up (credit kenas video), all three resources are returning while I attack. Plus shooting star is still awesome and jibes well with the insane ultimate Regen of the nightblade. I think the cc and might of the mage guild is why I consistently keep meteor on my bar and have since obtaining it. Adding skoria means both more meteors and ranged aoe. Personally I leave the eots to sorcerers who have two great cc set ups with encase and streak.
thankyourat wrote: »As for AOE I think it's always good to have atleast 1 AOE on your bar for me I play in open fields and I'm usually outnumbered so sap allows me to hit multiple people. It's also a decent heal and it's especially useful when fighting cloak spammers and roll dodgers because it goes through both. For you in a keep fight eventually your side will have to stack and push and at this point your single target skills are kind of useless and you will have to AOE the enemy alliance to wipe them. Sap will also heal you and your group
Metemsycosis wrote: »If I may chip in. I don't run high spell damage builds but eots is still very good, I'll second or third that. But I like the ranged health return degeneration gives. With both degeneration and siphoning attacks up (credit kenas video), all three resources are returning while I attack. Plus shooting star is still awesome and jibes well with the insane ultimate Regen of the nightblade. I think the cc and might of the mage guild is why I consistently keep meteor on my bar and have since obtaining it. Adding skoria means both more meteors and ranged aoe. Personally I leave the eots to sorcerers who have two great cc set ups with encase and streak.
Tbh, the heal from degeneration is alright for heavy armor builds, but in light I think the bonus HP from the other morph is amazing for surviving burst. Your HoTs aren't keeping you topped off in light like they will in heavy.
Whyn Aurum wrote: »Hey, anyone running julianos+transmutation+boodspawn in 5 heavy +1+1?
I hear its a decent destro setup as in 5 julianos 4 trans and 2 bloodspawn. Looking to get this yet not completely sold on the idea. Anyone try that yet?
Whyn Aurum wrote: »Hey, anyone running julianos+transmutation+boodspawn in 5 heavy +1+1?
I hear its a decent destro setup as in 5 julianos 4 trans and 2 bloodspawn. Looking to get this yet not completely sold on the idea. Anyone try that yet?
arkansas_ESO wrote: »Whyn Aurum wrote: »Hey, anyone running julianos+transmutation+boodspawn in 5 heavy +1+1?
I hear its a decent destro setup as in 5 julianos 4 trans and 2 bloodspawn. Looking to get this yet not completely sold on the idea. Anyone try that yet?
Personally, I didn't have much luck with Transmutation, as with proc sets no longer critting you no longer need to stack crit resist so high. The changes to Elemental Drain also made the regen from Trans less appealing. It's still a good setup for newer players, though, as the gear's all easy to get.
I'd recommend running 5 Spinner (replace with Necropotence if you're not a vamp, and replace Mist Form with Shadow Image) 5 Clever Alchemist, 2 BS/Valkyn/Pirate Skeleton/Troll King (if you're not a vamp)