IzakiBrotherSs wrote: »Stamina has dominated since Dark Brotherhood. And it has before Thieves Guild.
Curse is still the same. Just accept that "balancing" sometimes works against you.
Erm... Don't really agree with that. In TG Sorc was still the best for pretty much anything in PvP. PvE stamina didn't even exist.
In DB and SotH stamina was considered superior or better than magicka (not true at all IMO). In PvE stamina had around 4-8k more single target DPS depending on class but had 3 times less AoE and survivability.
In 1T stamina was only good with proc sets. Magicka was destroying everything with the destro ult. In PvE stam was the inferior choice.
Now? Magicka is better than stamina again, we are back to Elder Staves and Robes Online in both PvP and PvE.
Anti_Virus wrote: »Anti_Virus wrote: »IzakiBrotherSs wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
The meta is pushing them? People did it because you could kill nearly anyone in two button presses. And they enjoyed it. Ganking was so bad someone took the time to create an ADD-ON so everyone else could actually play. I've never ever played a game where a player had to step in and balance something that broken.
Now it's a LITTLE harder to gank, and magicka classes finally have some of the ridiculous burst stam players have been bringing to the table since dark Brotherhood.
I reiterate. The biggest 'buff' was 8% damage on destro staves. But that weapon has been giving less spell damage than both dual wield AND 2H for as long as I can remember. Seriously, equip one. And check it.
Can bow get an 8% damage done buff?! Its just as bad as destro in terms of the stats it provides. Partially trolling, but you get my point. Destro didn't really need buffs, it is a ranged weapon, it should be giving less stats. In PvP you might not see the advantage of range (but it is very noticeable in reality), in PvE however it shows a lot. I'm hapoy about the destro buff, cause I main a Sorc. But I'm not happy with the way it has advanced power creep. If anything this is the change that is "too good".
It is 'too good'. But not by a large margin.
Dual wield had 5% damage bonus. And more spell damage by a few hundred points (!!!).
Ranged bows didn't get a damage increase, but they do get a 20% cost reduction passive that no Magicka weapon has.
2H has more spell damage.
Sword and board has defile and some other goodies.
Destro staff needed *something*, it had some of the worst and most expensive skills for any weapon (outside of the destro ult). I wouldn't have added more than 5% single target or AOE personally. Instead they gave it permanent minor berserk. That stacks with minor berserk. wtf...
Destro didn't need anything. Zos buffed Staff dmg way to much Melee is supposed to be better than ranged yet Zos buffed staff by a lot.
Destruction staff was fine Sorc was fine but oh well I hope you're happy now lol.
No, destro was not fine and melee not supposed to be better.
Ranged attacks were easily reflected, blocked, dodged, LoS'ed, thrown off by getting behind an ally, etc.
Melee could just gapclose you and all your range meant nothing. But you had way worse damage.
Ranged damage needed to get on par with melee.
Melee is supposed to be better you are taking a risk as opposed to ranged can deal dmg safely from range.
All what you said is the consequences of using ranged you have to sacrifice to get advantages.
And yes destruction staff was fine especially when they added the OP ultimate. Whats the point of being melee now when you can pull the same dmg from the safety of range?
In PVP there is no safety associated with range. The only time you are safe at range in PVP is from the top of a wall and then you can only kill people that are bad.
We've been able to do it forever now, did you just notice this?
Nope,before the patch you applied curse,the nb played defensively for 3,5 sec (like dodging or sprinting around a tree) then once it exploded he could cloak safely . Now it's harder because if they manage to survive the 3,5 sec alive and cloak they'll be revealed again after 6,5.
Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
LOL gankblades complaining about other classes being OP.
Hmm... Actually if you read carefully I said I odnt like to go with cheesy gank builds. My point is there is no counter atm for that skill as a stamina class, and by the way curse already was pretty much OP, they made it worse.
Anti_Virus wrote: »IzakiBrotherSs wrote: »Stamina has dominated since Dark Brotherhood. And it has before Thieves Guild.
Curse is still the same. Just accept that "balancing" sometimes works against you.
Erm... Don't really agree with that. In TG Sorc was still the best for pretty much anything in PvP. PvE stamina didn't even exist.
In DB and SotH stamina was considered superior or better than magicka (not true at all IMO). In PvE stamina had around 4-8k more single target DPS depending on class but had 3 times less AoE and survivability.
In 1T stamina was only good with proc sets. Magicka was destroying everything with the destro ult. In PvE stam was the inferior choice.
Now? Magicka is better than stamina again, we are back to Elder Staves and Robes Online in both PvP and PvE.
This.
Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
I would kill for a stam morph of whip
CosmicSoul wrote: »CosmicSoul wrote: »LOL gankblades complaining about other classes being OP.
Stealth has existed since the dawn of rpgs, are you seriously considering stealth to be op when you easily have tools to exploit that? Learn to play. And by the way I do not nightblade but I am sick and tired of every kid who plays there first mmorpgs are suddenly experts and constantly complain about stealth in every mmorpg I have played and that is a ton of them.
Point to the word 'stealth' in my post. Not much is wrong with 'stealth'. What's wrong is 'proc sets'. A nightblade with three of them last patch could kill someone in two button presses.
Are you going to sit and tell me I don't know about about proc sets now?
If you don't see that there was a problem with this last patch you weren't paying attention.
And a magicka sorc in last patch could kill 15+ people with 2 button presses (OK OK, 3). See what I did there? Most builds have a stupid strong capability to one-shot or kill with zero outplay potential. Stop singling NBs out because you don't get to see it coming.
This.
The EoTS Destro ult should have been removed from the game, EXCEPT that it's the only way to hurt one of the special snowflakes out there with their right mouse button taped down to perma-block. That's another issue entirely
FearlessOne_2014 wrote: »LOL gankblades complaining about other classes being OP.
Hmm... Actually if you read carefully I said I odnt like to go with cheesy gank builds. My point is there is no counter atm for that skill as a stamina class, and by the way curse already was pretty much OP, they made it worse.
There is no also no counter from being randomly ganked from stealth as a Magicka Sorc by a Gankblade. I think this is one of ZOSes ways of checks and balances. Gankblades still one shot players with procs stacking btw. Atm from a Sorcs POV. I'm more worried about a random gankblade then another sorc ganking me.
Now that all being said. WHERE IS MAH ANTI RANDOM GANK COUNTER? And far as curse goes it's the only move sorcs have exclusively that can be a pain in rear end other then mines. Now how many does Gankblades have.
- Incap
- Ambush
- Shadow Image
- Lets not even talk about Mass Hysteria(Fear)
In my opinion those skills are way more annoying then curse. Even more so when used from stealth with ani-canceling. Way more powerful then curse or mines.
You know what now thinking about. It's time to put my sorc away and bring out my stamblade. Way more easy to kill on a stamblade then a sorc. That's why many people are forced to wear Heavy Armor in Cyrodiil. Because dying without getting the opportunity to fight back. Is on the Top 10 list of Lamest Things introduced to this world.(Ganking)
Of course Gankblades are going to cry, when they now have a little bit of competition to deal with. The very playstyle promotes getting yourself into a position(gear-wise, and location-wise) to kill your opponent, before they can react and deny them any chance of a fight. Now while I personally dislike playing that way because you know. I like hurling spells at peoples faces and fighting. Not to just hide in the shadows to gank some poor sob, that has no chance. If I want to do that I'd go play Assassin's Creed or Hitman or something like that, much more satisfying. But to each his/her own. I don't talk down on people who do a lot. Unless they are the gankblades that either proc'ed me to death, or group ganked me, and started to tea bag me. Those type of guys will never get my respect.
But hey guys Nerf Sorcs till they are useless again, right? Again people like OP are the reason I have 11 Max Level characters. Cause to me it's threads like these, and the nerf RD ones coming from gankers which are the most laughable. I honestly don't know how ZOS even takes them seriously. But apparently they do when one group of players start spamming them, so oh well.
Anti_Virus wrote: »Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
I would kill for a stam morph of whip
Ikr.
Anti_Virus wrote: »FearlessOne_2014 wrote: »LOL gankblades complaining about other classes being OP.
Hmm... Actually if you read carefully I said I odnt like to go with cheesy gank builds. My point is there is no counter atm for that skill as a stamina class, and by the way curse already was pretty much OP, they made it worse.
There is no also no counter from being randomly ganked from stealth as a Magicka Sorc by a Gankblade. I think this is one of ZOSes ways of checks and balances. Gankblades still one shot players with procs stacking btw. Atm from a Sorcs POV. I'm more worried about a random gankblade then another sorc ganking me.
Now that all being said. WHERE IS MAH ANTI RANDOM GANK COUNTER? And far as curse goes it's the only move sorcs have exclusively that can be a pain in rear end other then mines. Now how many does Gankblades have.
- Incap
- Ambush
- Shadow Image
- Lets not even talk about Mass Hysteria(Fear)
In my opinion those skills are way more annoying then curse. Even more so when used from stealth with ani-canceling. Way more powerful then curse or mines.
You know what now thinking about. It's time to put my sorc away and bring out my stamblade. Way more easy to kill on a stamblade then a sorc. That's why many people are forced to wear Heavy Armor in Cyrodiil. Because dying without getting the opportunity to fight back. Is on the Top 10 list of Lamest Things introduced to this world.(Ganking)
Of course Gankblades are going to cry, when they now have a little bit of competition to deal with. The very playstyle promotes getting yourself into a position(gear-wise, and location-wise) to kill your opponent, before they can react and deny them any chance of a fight. Now while I personally dislike playing that way because you know. I like hurling spells at peoples faces and fighting. Not to just hide in the shadows to gank some poor sob, that has no chance. If I want to do that I'd go play Assassin's Creed or Hitman or something like that, much more satisfying. But to each his/her own. I don't talk down on people who do a lot. Unless they are the gankblades that either proc'ed me to death, or group ganked me, and started to tea bag me. Those type of guys will never get my respect.
But hey guys Nerf Sorcs till they are useless again, right? Again people like OP are the reason I have 11 Max Level characters. Cause to me it's threads like these, and the nerf RD ones coming from gankers which are the most laughable. I honestly don't know how ZOS even takes them seriously. But apparently they do when one group of players start spamming them, so oh well.
Anti Gank Counters are:
-Radiant mage light
- Dark prison (morph that you put on yourself)
- Revealing Flair
- Miats Addon
- Shields
FearlessOne_2014 wrote: »Anti_Virus wrote: »FearlessOne_2014 wrote: »LOL gankblades complaining about other classes being OP.
Hmm... Actually if you read carefully I said I odnt like to go with cheesy gank builds. My point is there is no counter atm for that skill as a stamina class, and by the way curse already was pretty much OP, they made it worse.
There is no also no counter from being randomly ganked from stealth as a Magicka Sorc by a Gankblade. I think this is one of ZOSes ways of checks and balances. Gankblades still one shot players with procs stacking btw. Atm from a Sorcs POV. I'm more worried about a random gankblade then another sorc ganking me.
Now that all being said. WHERE IS MAH ANTI RANDOM GANK COUNTER? And far as curse goes it's the only move sorcs have exclusively that can be a pain in rear end other then mines. Now how many does Gankblades have.
- Incap
- Ambush
- Shadow Image
- Lets not even talk about Mass Hysteria(Fear)
In my opinion those skills are way more annoying then curse. Even more so when used from stealth with ani-canceling. Way more powerful then curse or mines.
You know what now thinking about. It's time to put my sorc away and bring out my stamblade. Way more easy to kill on a stamblade then a sorc. That's why many people are forced to wear Heavy Armor in Cyrodiil. Because dying without getting the opportunity to fight back. Is on the Top 10 list of Lamest Things introduced to this world.(Ganking)
Of course Gankblades are going to cry, when they now have a little bit of competition to deal with. The very playstyle promotes getting yourself into a position(gear-wise, and location-wise) to kill your opponent, before they can react and deny them any chance of a fight. Now while I personally dislike playing that way because you know. I like hurling spells at peoples faces and fighting. Not to just hide in the shadows to gank some poor sob, that has no chance. If I want to do that I'd go play Assassin's Creed or Hitman or something like that, much more satisfying. But to each his/her own. I don't talk down on people who do a lot. Unless they are the gankblades that either proc'ed me to death, or group ganked me, and started to tea bag me. Those type of guys will never get my respect.
But hey guys Nerf Sorcs till they are useless again, right? Again people like OP are the reason I have 11 Max Level characters. Cause to me it's threads like these, and the nerf RD ones coming from gankers which are the most laughable. I honestly don't know how ZOS even takes them seriously. But apparently they do when one group of players start spamming them, so oh well.
Anti Gank Counters are:
-Radiant mage light
- Dark prison (morph that you put on yourself)
- Revealing Flair
- Miats Addon
- Shields
-Radiant mage light - (Has very short range, and don't pop players out of stealth if they are ganking at range.)
- Dark prison (morph that you put on yourself) (Defensive Rune is more then likely the only skill that will give you a proactive way of not getting ganked. So good point here.)
-
- Revealing Flair - (short range most gankers are very fast and can out run it. Also it doesn't stop you nor prolong the act of getting ganked, because it's reactive and not proactive.)
-
- Miats Addon - (The fact that someone had to make a addon to help players from getting ganked out of no where instead of the devs, balancing insta-ganks is laughable at best. Even tho more then likely should. I'm not going to count this to your points. Just because of the fact it's a addon and also console users would not have access to it.)
- Shields - (Ugggh... Ok.... So shields do not stop you from getting ganked from the rip anymore. Shields are also reactive and not proactive, meaning if you are relying on shields to prevent you from getting ganked, all I have to say to you is Rest In Pepperonis.
CosmicSoul wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
I would kill for a stam morph of whip
Ikr.
Spiked stone whip.
We've been able to do it forever now, did you just notice this?
Nope,before the patch you applied curse,the nb played defensively for 3,5 sec (like dodging or sprinting around a tree) then once it exploded he could cloak safely . Now it's harder because if they manage to survive the 3,5 sec alive and cloak they'll be revealed again after 6,5.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.
Stamblade vs Magsorc on high level is a draw with the fight being controlled by the NB.
Magsorcs saying NB is hands down killing sorcs are bad sorcs and nbs saying sorc is the hardcounter to stamblade are bad nbs.
Not true.
Go fight a good magicka sorc on a stamina NB, lets see if you have a chance.
Shieldbreaker certainly is a valid choice for the current meta, there is a lot of spammy spamspam sorcs (not just sorcs either) that just spends 80% of fights keeping shields up. The most annoying thing is when you have a magbuild down to like 10% hp and they go into shieldstackmode with healing ward and whatnot. Shieldbreaker just completely removes that annoyance and its quite lovely.
I dont use shieldbreaker too often, but I do have it on quickslot for when fighting certain magicka classes I know is all about their shieldstack. Fight fire with fire, or cancer with cancer.
FearlessOne_2014 wrote: »Shieldbreaker certainly is a valid choice for the current meta, there is a lot of spammy spamspam sorcs (not just sorcs either) that just spends 80% of fights keeping shields up. The most annoying thing is when you have a magbuild down to like 10% hp and they go into shieldstackmode with healing ward and whatnot. Shieldbreaker just completely removes that annoyance and its quite lovely.
I dont use shieldbreaker too often, but I do have it on quickslot for when fighting certain magicka classes I know is all about their shieldstack. Fight fire with fire, or cancer with cancer.
That's because the only magicka Sorcerers in Cyrodiil without shields in the middle of a fight. Is a dead Sorcerer. Now that you did bring up shield breaker. @ZOS_GinaBruno can you give us word about a gear set being released into the game. For these who are still having trouble with the proc stackers in Cyrodiil. Kinda like a anti Proc set that punishes players for using proc sets, while making the user of this set give up alot of damage against non Proc set users. PLEASE!?
The_Patriarch wrote: »I agree with you. However, the same could be said about any class. Heck, even a mBlade (which is considered to be weaker, if one believes the forum chatter) in the hands of a good player is a formiddable opponent.
some classes get carried really hard with thing like permablock and heavy armor. Some classes and playstyles are more noob friendly, and magSorc is not one of them.
RinaldoGandolphi wrote: »Your not serious right?
My Magicka DK last night hit a CP 600 player for 25k damage from a Fire Staff Heavy Attack...it was an insta-kill...the guy had no chance
I hit most people for 12-15k a pop.
Magicka Sorc is just now finally "balanced" (Except for Ballof Lighting which is useless)Shields are not OP at 6 seconds, you can't streak 36 times in a row, and they are very mortal.
IMO Magicka DK is probably the strongest now, with Magic Sorc a close second. a Magic Sorc can simply Shield stack though a DK dots and Harness just keeps filling the mana bar every tick. Force Shock may be unreflectable, but Stone Giant, Coag Blood, and the Whip buff makes it pretty even.
Stamina Nightblade has been OP since the release of Tamriel Unlimited, they needed scaled back a bit. Tehy are still in a good place. Incap is still very very strong.
Anti_Virus wrote: »CosmicSoul wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
I would kill for a stam morph of whip
Ikr.
Spiked stone whip.
That would be sick.
We've been able to do it forever now, did you just notice this?
Nope,before the patch you applied curse,the nb played defensively for 3,5 sec (like dodging or sprinting around a tree) then once it exploded he could cloak safely . Now it's harder because if they manage to survive the 3,5 sec alive and cloak they'll be revealed again after 6,5.
You're grasping at straws here... in open world 1vX PvP a stamblade won't be relying on stealth for 6.5+ seconds. Maybe if all you do is gank this is an issue, but for true open world it won't do anything. Speed + LOS + Shade + dodge roll is used for survivability way more than stealth is.
Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs