CosmicSoul wrote: »LOL gankblades complaining about other classes being OP.
Stealth has existed since the dawn of rpgs, are you seriously considering stealth to be op when you easily have tools to exploit that? Learn to play. And by the way I do not nightblade but I am sick and tired of every kid who plays there first mmorpgs are suddenly experts and constantly complain about stealth in every mmorpg I have played and that is a ton of them.
Point to the word 'stealth' in my post. Not much is wrong with 'stealth'. What's wrong is 'proc sets'. A nightblade with three of them last patch could kill someone in two button presses.
Are you going to sit and tell me I don't know about about proc sets now?
If you don't see that there was a problem with this last patch you weren't paying attention.
And a magicka sorc in last patch could kill 15+ people with 2 button presses (OK OK, 3). See what I did there? Most builds have a stupid strong capability to one-shot or kill with zero outplay potential. Stop singling NBs out because you don't get to see it coming.
zZzleepyhead wrote: »
zZzleepyhead wrote: »
mmm... Problem is youre mistaken. PvP its not about dps (damage per second) mathematical explanaition you just did, its about burst damage.
Taken in mind each curse blows for +5k dmg non crit and in heavy armour (Probably an average of 7-8k since most good sorcs should be running light armour for extra penetration), thats 15k damage in 1 second at least, not counting other skills being spammed at you, were not to mention Destro stuff got a buff on damage AND Crushing shock/Force pulse also got a buff (Undodgeable), in the end if you ever drop 20% youre death beacuse of mage wrath. So yea... Youre wrong.
CosmicSoul wrote: »CosmicSoul wrote: »LOL gankblades complaining about other classes being OP.
Stealth has existed since the dawn of rpgs, are you seriously considering stealth to be op when you easily have tools to exploit that? Learn to play. And by the way I do not nightblade but I am sick and tired of every kid who plays there first mmorpgs are suddenly experts and constantly complain about stealth in every mmorpg I have played and that is a ton of them.
Point to the word 'stealth' in my post. Not much is wrong with 'stealth'. What's wrong is 'proc sets'. A nightblade with three of them last patch could kill someone in two button presses.
Are you going to sit and tell me I don't know about about proc sets now?
If you don't see that there was a problem with this last patch you weren't paying attention.
And a magicka sorc in last patch could kill 15+ people with 2 button presses (OK OK, 3). See what I did there? Most builds have a stupid strong capability to one-shot or kill with zero outplay potential. Stop singling NBs out because you don't get to see it coming.
This.
Anti_Virus wrote: »
Talking about me or the troll?
All im saying is: if you fighting solo as Stam NB, 3 or more magicka sorcs, youre screw. All they have to do pretty much is get haunting curse on you and wait it to blow. ==> Which is pretty much what is happening in cyrodiil right now, Sorcs everywere.
When ever you see most players prefer certain classes, something is wrong (unbalanced).
Like on last patch, full of stamina builds with proc sets, which i am strongly against and always was (can ask the people i play with...)
IzakiBrotherSs wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
The meta is pushing them? People did it because you could kill nearly anyone in two button presses. And they enjoyed it. Ganking was so bad someone took the time to create an ADD-ON so everyone else could actually play. I've never ever played a game where a player had to step in and balance something that broken.
Now it's a LITTLE harder to gank, and magicka classes finally have some of the ridiculous burst stam players have been bringing to the table since dark Brotherhood.
I reiterate. The biggest 'buff' was 8% damage on destro staves. But that weapon has been giving less spell damage than both dual wield AND 2H for as long as I can remember. Seriously, equip one. And check it.
Can bow get an 8% damage done buff?! Its just as bad as destro in terms of the stats it provides. Partially trolling, but you get my point. Destro didn't really need buffs, it is a ranged weapon, it should be giving less stats. In PvP you might not see the advantage of range (but it is very noticeable in reality), in PvE however it shows a lot. I'm hapoy about the destro buff, cause I main a Sorc. But I'm not happy with the way it has advanced power creep. If anything this is the change that is "too good".
It is 'too good'. But not by a large margin.
Dual wield had 5% damage bonus. And more spell damage by a few hundred points (!!!).
Ranged bows didn't get a damage increase, but they do get a 20% cost reduction passive that no Magicka weapon has.
2H has more spell damage.
Sword and board has defile and some other goodies.
Destro staff needed *something*, it had some of the worst and most expensive skills for any weapon (outside of the destro ult). I wouldn't have added more than 5% single target or AOE personally. Instead they gave it permanent minor berserk. That stacks with minor berserk. wtf...
Anti_Virus wrote: »Anti_Virus wrote: »
Talking about me or the troll?
All im saying is: if you fighting solo as Stam NB, 3 or more magicka sorcs, youre screw. All they have to do pretty much is get haunting curse on you and wait it to blow. ==> Which is pretty much what is happening in cyrodiil right now, Sorcs everywere.
When ever you see most players prefer certain classes, something is wrong (unbalanced).
Like on last patch, full of stamina builds with proc sets, which i am strongly against and always was (can ask the people i play with...)
No Talking to Minalan
Anti_Virus wrote: »IzakiBrotherSs wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
The meta is pushing them? People did it because you could kill nearly anyone in two button presses. And they enjoyed it. Ganking was so bad someone took the time to create an ADD-ON so everyone else could actually play. I've never ever played a game where a player had to step in and balance something that broken.
Now it's a LITTLE harder to gank, and magicka classes finally have some of the ridiculous burst stam players have been bringing to the table since dark Brotherhood.
I reiterate. The biggest 'buff' was 8% damage on destro staves. But that weapon has been giving less spell damage than both dual wield AND 2H for as long as I can remember. Seriously, equip one. And check it.
Can bow get an 8% damage done buff?! Its just as bad as destro in terms of the stats it provides. Partially trolling, but you get my point. Destro didn't really need buffs, it is a ranged weapon, it should be giving less stats. In PvP you might not see the advantage of range (but it is very noticeable in reality), in PvE however it shows a lot. I'm hapoy about the destro buff, cause I main a Sorc. But I'm not happy with the way it has advanced power creep. If anything this is the change that is "too good".
It is 'too good'. But not by a large margin.
Dual wield had 5% damage bonus. And more spell damage by a few hundred points (!!!).
Ranged bows didn't get a damage increase, but they do get a 20% cost reduction passive that no Magicka weapon has.
2H has more spell damage.
Sword and board has defile and some other goodies.
Destro staff needed *something*, it had some of the worst and most expensive skills for any weapon (outside of the destro ult). I wouldn't have added more than 5% single target or AOE personally. Instead they gave it permanent minor berserk. That stacks with minor berserk. wtf...
Destro didn't need anything. Zos buffed Staff dmg way to much Melee is supposed to be better than ranged yet Zos buffed staff by a lot.
Destruction staff was fine Sorc was fine but oh well I hope you're happy now lol.
i think that a Little to strong @ZOS
a skill shouldnt overperforming that much
but as i know zos that skill will remain 6 months like, this, thats why you sux zos
now im forced to Slot purge with 4k magicka cost to survive that *** spell
thankyourat wrote: »
i think that a Little to strong @ZOS
a skill shouldnt overperforming that much
but as i know zos that skill will remain 6 months like, this, thats why you sux zos
now im forced to Slot purge with 4k magicka cost to survive that *** spell
Is it really that bad? It seems like you have plenty of time to heal up in between the explosions. Since I play on console I haven't had a chance to test it or fight against it. It seems like it's pretty much the same since most sorcs cast curse again right after it blows up anyway. It seems like it's pretty much the same. curse can't kill you unless frags hit at the same time just block the frag and you survive the curse? Maybe the 8℅ damage increase has increased the sorc overall damage and pressure so much that this is a problem?
That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
Uh...if you can't 1vX 6 people on a sorc then you have work to do and have no business commenting on balance. Good magsorcs can solo 15+ GOOD players without a problem.
Waffennacht wrote: »That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
Uh...if you can't 1vX 6 people on a sorc then you have work to do and have no business commenting on balance. Good magsorcs can solo 15+ GOOD players without a problem.
I'll face any ANY sorc paired with @Thelon or @Psychotic13 or @minalan or ANY named player and I guarantee you that one player will NOT win.
Waffennacht wrote: »That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
Uh...if you can't 1vX 6 people on a sorc then you have work to do and have no business commenting on balance. Good magsorcs can solo 15+ GOOD players without a problem.
I'll face any ANY sorc paired with @Thelon or @Psychotic13 or @minalan or ANY named player and I guarantee you that one player will NOT win.
cschwingeb14_ESO wrote: »Bow got a 10% damage buff. It only applies to bow attacks though
Malamar1229 wrote: »Waffennacht wrote: »That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
Uh...if you can't 1vX 6 people on a sorc then you have work to do and have no business commenting on balance. Good magsorcs can solo 15+ GOOD players without a problem.
I'll face any ANY sorc paired with @Thelon or @Psychotic13 or @minalan or ANY named player and I guarantee you that one player will NOT win.
that guy has no clue what hes talking about, Waffles. As someone whos been 1vXing since the reign of Ezareth, i have never seen a sorc 1v15 GOOD players.
Pal, streamers fight potatoes. It's well-known.
Bugge, Curse has been unavoidable before. You used to be able to Vigor it off. What has changed since then? If it's the destro buff, why not put more CP into Elemental Defender?
Waffennacht wrote: »That would require six people to focus on you to nuke you. Yes, if six people oppose you alne, you should die. I surely can't shieldstreak from six people gapclosing me. Sounds fair to me.
Uh...if you can't 1vX 6 people on a sorc then you have work to do and have no business commenting on balance. Good magsorcs can solo 15+ GOOD players without a problem.
I'll face any ANY sorc paired with @Thelon or @Psychotic13 or @minalan or ANY named player and I guarantee you that one player will NOT win.
I just saw Malcolm die to only 4 ppl. And one of those (me) was experimenting with a new build idea which wasn't yet optimised and I kept messing up due to different skills in different locations... (perhaps it was just my power-surge spam that threw him)
Nah, I don't think a good magsorc can solo 15+ good players without a problem.. Hell, chances are out of those 15 good players, 1/4 of them will be sorcs.. so how does that work?.
Father_X_Zombie wrote: »The REAL enemy will be our mag DK overlords that will rule Cyrodiil just like they used to.
Anti_Virus wrote: »IzakiBrotherSs wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
The meta is pushing them? People did it because you could kill nearly anyone in two button presses. And they enjoyed it. Ganking was so bad someone took the time to create an ADD-ON so everyone else could actually play. I've never ever played a game where a player had to step in and balance something that broken.
Now it's a LITTLE harder to gank, and magicka classes finally have some of the ridiculous burst stam players have been bringing to the table since dark Brotherhood.
I reiterate. The biggest 'buff' was 8% damage on destro staves. But that weapon has been giving less spell damage than both dual wield AND 2H for as long as I can remember. Seriously, equip one. And check it.
Can bow get an 8% damage done buff?! Its just as bad as destro in terms of the stats it provides. Partially trolling, but you get my point. Destro didn't really need buffs, it is a ranged weapon, it should be giving less stats. In PvP you might not see the advantage of range (but it is very noticeable in reality), in PvE however it shows a lot. I'm hapoy about the destro buff, cause I main a Sorc. But I'm not happy with the way it has advanced power creep. If anything this is the change that is "too good".
It is 'too good'. But not by a large margin.
Dual wield had 5% damage bonus. And more spell damage by a few hundred points (!!!).
Ranged bows didn't get a damage increase, but they do get a 20% cost reduction passive that no Magicka weapon has.
2H has more spell damage.
Sword and board has defile and some other goodies.
Destro staff needed *something*, it had some of the worst and most expensive skills for any weapon (outside of the destro ult). I wouldn't have added more than 5% single target or AOE personally. Instead they gave it permanent minor berserk. That stacks with minor berserk. wtf...
Destro didn't need anything. Zos buffed Staff dmg way to much Melee is supposed to be better than ranged yet Zos buffed staff by a lot.
Destruction staff was fine Sorc was fine but oh well I hope you're happy now lol.
No, destro was not fine and melee not supposed to be better.
Ranged attacks were easily reflected, blocked, dodged, LoS'ed, thrown off by getting behind an ally, etc.
Melee could just gapclose you and all your range meant nothing. But you had way worse damage.
Ranged damage needed to get on par with melee.