So I'll be wearing the same gear forever? That's pretty boring...
They can implement both of those things without introducing a headache-inducing level cap increase. Even if all of our gear got automatically upgraded to be new CP cap, then 1) the change would accomplish nothing, and old players would be exactly where they were before the change, and 2) new players now have an even steeper, more daunting, and more intimidating grind to get to the gear cap.What gear cap increase basicly means (for me atleast). Im a pvper, but I spent x amount of hours grinding in mazzatun to get a full set of Amberplasm with the correct pvpfriendly traits (impen/sharpened). So what a gear cap means is I have to go back into mazzatun (I hate pve btw) to grind and grind and grind again, just to get the set over again, with the right traits....for what? Why....the reasoning behind this escapes me.
What I would really like to see happen is that they add a system to upgrade gear levels through crafting when they do raise the gear cap. Also let use change our soul bound gear's style through crafting.
These two things would add SO much to the game.
EDIT: Letting us change traits through crafting may be a bridge too far, but yeah. That too.
MLGProPlayer wrote: »Gear cap rises come to any MMO, it's the way of things but for those of us who have just sorted out our gear and builds, only to have to go through the whole process again, it can very disheartening. Not to mention expensive.
GW2 doesn't have gear grind. They raised the cap once, people got pissed, and they promised not to touch it again.
TheRiverBlues wrote: »And the raised cap was seen as "optional, not necessary" for their endgame.
Would it be that hard to raise the cap of gear we already have? 160 Mael wep raised to 220 in your inventory? They did it with the transition between VR16 to 160CP, makes a lot more sense so the new sets will be desirable just like 1T's were.
From the german forum section:ZOS_KaiSchober wrote: »Gerne noch einmal: Details gibt es, wenn sie feststehen.
Jeder hier ist sich bewusst, wie aufwändig die Jagd gerade nach der richtigen Waffe mit der richtigen Eigenschaft ist, und auch wieviel goldene Aufwerter verbraucht werden. Falls wir das Gegenstandscap erhöhen sollten, geschieht das nicht leichtfertig, um all eure Mühen zu entwerten.
One Tamriel gilt für ganz Tamriel, incl. Vvardenfell. Monster haben überall die gleiche Stufe, Spieler werden überall entsprechend angehoben.
In english:Once again: Details will be published when we have them.
Everyone here is aware of how hard it is to get those weapons in the perfect trait and how many golden tempers have to be used.
In case we were to increase the gearcap, it would not happen thoughtless, to make all your efforts meaningless.
One Tamriel applies to whole Tamriel, including Vvardenfell. Monsters have the same level everywhere, players are being adjustet accordingly.
So bottom line: A new gearcap will be happening, they just don't want to kill the mood right now
BlackbirdV wrote: »They day the raise gear cap is the day I quit. I'm not farming my maelstrom weapons again, I'm not farming moondancer swords again, not *** grinding months for gear... Just no. It's way too demeaning.