While reviewing these examples, please keep the following points in mind:
- To calculate Constitution’s stamina return relative to block costs, we need to figure out how much stamina is being returned every half second. Constitution gives 247 stamina every 4 seconds, which equates to 43 every half second. We can then subtract that 43 from the amount each block is charging you since you are being charged that block cost every half second.
Live
...
Constitution: 440 – 43 = 397
PTS
...
Constitution: 563 – 163 = 400
PTS – Boss Fight
...
Constitution 1 second: 587 – 326 = 261
While reviewing these examples, please keep the following points in mind:
- To calculate Constitution’s stamina return relative to block costs, we need to figure out how much stamina is being returned every half second. Constitution gives 247 stamina every 4 seconds, which equates to 43 every half second. We can then subtract that 43 from the amount each block is charging you since you are being charged that block cost every half second.
Live
...
Constitution: 440 – 43 = 397
PTS
...
Constitution: 563 – 163 = 400
PTS – Boss Fight
...
Constitution 1 second: 587 – 326 = 261
You go to great lengths to explain how Constitution recovers 43 stamina every 0.5 seconds and that's why you're subtracting it on the "live" calculation. But suddenly you subtract 163 instead of 43 off the PTS value with no explanation. Is this a math error in your post?
If that is a math error, the update actually increases the overall "live cost" of 397 to an overall "PTS cost" of 520 (587-43), a 30% increase.
@Wrobel The following is a bit of a tangential issue, but since you brought up Unchained in your post, I would like to address it here.Two of the most influential passives for tanks are Shield Expert and Unchained. The resource cost reduction from Unchained is great if you miss blocking a stun attack, or if you get feared/disoriented.
He knows the calculations but does anyone else wanna see a video of Eric Wrobel tanking, I would just settle for him to tank the axes for AA hard mode.
Champion System
We recently moved the block cost reduction from the Steed tree to the Shadow tree. This change was made to give more options in customizing your defenses, and help reduce the amount of time spent blocking. When spending Warrior points, you don’t need to invest in block cost; you can now consider increased healing taken, stronger damage shields, or more damage reduction. Let’s dive into how this will affect the stats of a character with 501 Champion Points who is trying to maximize their block time and damage resistance:
Live - Warrior
100 Block Expertise – 25% Block Cost Reduction.
33 Hardy – 11.5% Reduced Poison, Disease, and Physical Damage.
34 Elemental Defender – 11.8% Reduced Flame, Frost, Shock, and Magic Damage.
Unique unlocks the PTS build does not have (Invigorating Bash, Phase, Shield Expert)
Live - Thief
100 Warlord – 16% Cost Reduction Stamina abilities
67 Magician – 12.6% Cost Reduction Magicka abilities
Unique unlocks the PTS build does not have (Mara’s Gift, War Mount)
PTS - Warrior
83 Hardy – 21.9% Reduced Poison, Disease, and Physical Damage reduction.
84 Elemental Defender – 22.1% Reduced Flame, Frost, Shock, and Magic Damage.
Unique unlocks the Live build does not have (Critical Leech, Unchained)
PTS - Thief
100 Block Expertise – 25% Block Cost Reduction.
67 Warlord - 12.6% Cost Reduction Stamina abilities.
Unique unlocks the Live build does not have (Fortune Seeker, Merchant Favored, Treasure Hunter)
I don't think it's exactly stated in the patch notes. There it just says that skill costs depend on your total cp instead of your vet rank and that the costs should be about the same. But I tested it for many skills on pts and it seems as if all skills cost 10.8% more than before.Personofsecrets wrote: »Reorx_Holybeard wrote: »Thanks for the info! Don't have too much time right now to analyze it in detail but a few things to point out or ask. Note that this is mainly coming from the perspective of a stamina DK tank who uses a lot of Magicka abilities and likes to be able to switch out to a DPS role if needed.
- Do your cost analysis include the global +10% increase in abilities? If I lose 67 points in Magician my magicka abilities are 25% more expensive (for example, Igneous goes from ~3200 on live to ~4100 on PTS).
- Losing Magicka/Warlord as a Tank is not a huge deal due to the buff to Constitution as you noted, but more so when I wish to switch to a DPS role. Medium armor means no Constitution and all stamina abilities are 15% more expensive and magicka 25% more. Unfortunately I'm not (yet) rich enough to redo CPs each time I switch roles which is fairly often in some dungeons.
- The 2700 average ability cost seems a little low, especially for a hybrid type build. A lot of my stamina abilities are cheap but as a stamina tank that uses a lot of magic abilities my main concern are those. The Magicka abilities I use as a tank (Ingeous Shields, Choking Talons, Cinder Storm) are all > 3000 magicka on live and are >4000 magicka on PTS without Magician. I believe this means a large net loss in the ability to cast Magicka abilities on PTS (I generall cast more Magicka abilities than stamina as a DK tank), especially when combined with the global +10% ability cost. I'll work out the details when I have time later for comparison with yout calculations.
@Reorx_Holybeard , can you please link the source stating 10% ability increased cost?
lolo_01b16_ESO wrote: »I don't think it's exactly stated in the patch notes. There it just says that skill costs depend on your total cp instead of your vet rank and that the costs should be about the same. But I tested it for many skills on pts and it seems as if all skills cost 10.8% more than before.Personofsecrets wrote: »Reorx_Holybeard wrote: »Thanks for the info! Don't have too much time right now to analyze it in detail but a few things to point out or ask. Note that this is mainly coming from the perspective of a stamina DK tank who uses a lot of Magicka abilities and likes to be able to switch out to a DPS role if needed.
- Do your cost analysis include the global +10% increase in abilities? If I lose 67 points in Magician my magicka abilities are 25% more expensive (for example, Igneous goes from ~3200 on live to ~4100 on PTS).
- Losing Magicka/Warlord as a Tank is not a huge deal due to the buff to Constitution as you noted, but more so when I wish to switch to a DPS role. Medium armor means no Constitution and all stamina abilities are 15% more expensive and magicka 25% more. Unfortunately I'm not (yet) rich enough to redo CPs each time I switch roles which is fairly often in some dungeons.
- The 2700 average ability cost seems a little low, especially for a hybrid type build. A lot of my stamina abilities are cheap but as a stamina tank that uses a lot of magic abilities my main concern are those. The Magicka abilities I use as a tank (Ingeous Shields, Choking Talons, Cinder Storm) are all > 3000 magicka on live and are >4000 magicka on PTS without Magician. I believe this means a large net loss in the ability to cast Magicka abilities on PTS (I generall cast more Magicka abilities than stamina as a DK tank), especially when combined with the global +10% ability cost. I'll work out the details when I have time later for comparison with yout calculations.
@Reorx_Holybeard , can you please link the source stating 10% ability increased cost?
Enraged_Tiki_Torch wrote: »Thank you for taking the time to post this Eric. Awesome
Wouldn't this make far more easy to tank in medium armor then? You no longer require heavy to attain block cost reduction so why not use medium armor on a tanking crafted set and have meh dps as a tank?
Constitution is not block cost reduction, its resource regen. Why is it being included in the cost reduction calculation?
Using those numbers, block cost is going up 33% before you start throwing Sturdy in. (587 / 440 = 1.33 )
HarmitGill wrote: »Enraged_Tiki_Torch wrote: »Thank you for taking the time to post this Eric. Awesome
It's amazing how people assume because he posted calculations he's in the right with changes.
He's got the constitution passive wrong, he's completely ignored that blocking costs 10% more in general in PTS
No one has their CP set up how he does
More false information he's provided that I cba typing out but I guess his post is "Awesome".
Wouldn't this make far more easy to tank in medium armor then? You no longer require heavy to attain block cost reduction so why not use medium armor on a tanking crafted set and have meh dps as a tank?
Exactly what I am doing atm, 5 med 2 heavy. 29~35k resistances without armor master. I mean who honestly is going to want to take sturdy over divines or infused? It's like they are trying to force tanks into taking sturdy due to the loss of bracing and now the moving of the CP passive makes it worse for some builds. I prefer my reduced stam costs and regen, cheaper rolls and I can spam bone shield instead of blocking and only block when needed. Kinda silly but that's just how it is.
HarmitGill wrote: »Enraged_Tiki_Torch wrote: »Thank you for taking the time to post this Eric. Awesome
It's amazing how people assume because he posted calculations he's in the right with changes.
He's got the constitution passive wrong, he's completely ignored that blocking costs 10% more in general in PTS
No one has their CP set up how he does
More false information he's provided that I cba typing out but I guess his post is "Awesome".
Enraged_Tiki_Torch wrote: »HarmitGill wrote: »Enraged_Tiki_Torch wrote: »Thank you for taking the time to post this Eric. Awesome
It's amazing how people assume because he posted calculations he's in the right with changes.
He's got the constitution passive wrong, he's completely ignored that blocking costs 10% more in general in PTS
No one has their CP set up how he does
More false information he's provided that I cba typing out but I guess his post is "Awesome".
Take advantage of explaining where he is wrong...
Personofsecrets wrote: »"Fixing an issue where Sturdy is multiplicative with itself instead of additive"
@Wrobel , does this mean that Sturdy will stack like bracing used to stack?
HarmitGill wrote: »Enraged_Tiki_Torch wrote: »Thank you for taking the time to post this Eric. Awesome
It's amazing how people assume because he posted calculations he's in the right with changes.
He's got the constitution passive wrong, he's completely ignored that blocking costs 10% more in general in PTS
No one has their CP set up how he does
More false information he's provided that I cba typing out but I guess his post is "Awesome".