danielpatrickkeaneub17_ESO wrote: »I always find it funny in anything team oriented that people try to claim the best person is the guy who can win 1 on 1. Steph Curry is the best basketball player on earth, but if he played Andre Drummond whomever had the ball first would probably win, and even if Drummond beat him 15-0 because Curry couldn't get a rebound nobody in thier right mind would ever claim Drummond to be the NBAs best basketball player. Same thing happens in poker. I've beaten guys in a 9 handed game and get challenged to a 1 on 1 many times. The games couldn't be more different.
Which brings me back to ESO. In a 1 on 1 duel I will lose 80 to 90% of the time. Meanwhile, when I have enough blockers I can stand in the second line healing and DPSing my butt off. I've taken down hundreds of Zergs 10 on 30 over the last year because my toon is set up to make my teammates better. Ever wonder why a stalemate turns into a bum rush? It's because of your friendly neighborhood Templar placed directly behind you.
Now does this mean I'm awful? Does it mean I'm great? Who knows. All I know is that in certain situations I've been the best guy on the battlefield and other times the most useless. 1 on 1ing may make someone feel good but it proves nothing more than your good at fighting 1 person in a controlled environment.
andypappb16_ESO wrote: »That Is the only positive of not Having Console Chat. On PC 8/10 People insulted me when they failed to gank. On console they have to search your Name in psn, and Send a Mail - Short: They are too lazy to do so.
AlphaNicole wrote: »This has happened too many times. Me and my friends do cyrodiil town quests in various campaigns. Of course we come across gankers, but the gankers get wiped by us. The dead gankers then message me 9/10 times (probably because my gt is easy to spell) to 1v1, I politely refuse, then they raise hell in my inbox, getting salty saying "lol trash", "I can kill all of you in a 1v1" yea no one cares.
We just want to get these quests done, and will kill anything that gets in our way. I've had to block many people from messaging me, which is my personal solution to this. But seriously, why can't y'all take no for an answer?
exeeter702 wrote: »danielpatrickkeaneub17_ESO wrote: »I always find it funny in anything team oriented that people try to claim the best person is the guy who can win 1 on 1. Steph Curry is the best basketball player on earth, but if he played Andre Drummond whomever had the ball first would probably win, and even if Drummond beat him 15-0 because Curry couldn't get a rebound nobody in thier right mind would ever claim Drummond to be the NBAs best basketball player. Same thing happens in poker. I've beaten guys in a 9 handed game and get challenged to a 1 on 1 many times. The games couldn't be more different.
Which brings me back to ESO. In a 1 on 1 duel I will lose 80 to 90% of the time. Meanwhile, when I have enough blockers I can stand in the second line healing and DPSing my butt off. I've taken down hundreds of Zergs 10 on 30 over the last year because my toon is set up to make my teammates better. Ever wonder why a stalemate turns into a bum rush? It's because of your friendly neighborhood Templar placed directly behind you.
Now does this mean I'm awful? Does it mean I'm great? Who knows. All I know is that in certain situations I've been the best guy on the battlefield and other times the most useless. 1 on 1ing may make someone feel good but it proves nothing more than your good at fighting 1 person in a controlled environment.
Your analogy doesn't really carry any weight, both are good players at the game they play and it really ends there.
There are plat that love the spectacle of large scale pvp and as long as they can say that they are contributing to the cause, they are content with their pvp experiences, which is fine. But in the scenario you gave wherein you were being protected from any personal encounters by your teammates thus allowing you to do your routine safely and by the numbers.. well sure of course you are helping the outcome but the point is for alot of people the lack of actual engagement or threat that really forces you out of your comfort zone is mind numbingly boring.
The epitome of awful pvp in my eyes (one example really) is having a system where a group of players have to defend a keep and the ranged damage dealers are perched atop safely chucking attacks at a mob below... or likewise a healer or mage behind the lines standing there and going through a rotation or spamming skills to keep allies alive.
Peels, kiting, timing CDs and CC breaks, switching targets to CC, LOSing, making spit second reads etc. These are the things thst make for truly superb pvp to me. Not emulating real life medieval Era siege warfare.
exeeter702 wrote: »danielpatrickkeaneub17_ESO wrote: »I always find it funny in anything team oriented that people try to claim the best person is the guy who can win 1 on 1. Steph Curry is the best basketball player on earth, but if he played Andre Drummond whomever had the ball first would probably win, and even if Drummond beat him 15-0 because Curry couldn't get a rebound nobody in thier right mind would ever claim Drummond to be the NBAs best basketball player. Same thing happens in poker. I've beaten guys in a 9 handed game and get challenged to a 1 on 1 many times. The games couldn't be more different.
Which brings me back to ESO. In a 1 on 1 duel I will lose 80 to 90% of the time. Meanwhile, when I have enough blockers I can stand in the second line healing and DPSing my butt off. I've taken down hundreds of Zergs 10 on 30 over the last year because my toon is set up to make my teammates better. Ever wonder why a stalemate turns into a bum rush? It's because of your friendly neighborhood Templar placed directly behind you.
Now does this mean I'm awful? Does it mean I'm great? Who knows. All I know is that in certain situations I've been the best guy on the battlefield and other times the most useless. 1 on 1ing may make someone feel good but it proves nothing more than your good at fighting 1 person in a controlled environment.
Your analogy doesn't really carry any weight, both are good players at the game they play and it really ends there.
There are plat that love the spectacle of large scale pvp and as long as they can say that they are contributing to the cause, they are content with their pvp experiences, which is fine. But in the scenario you gave wherein you were being protected from any personal encounters by your teammates thus allowing you to do your routine safely and by the numbers.. well sure of course you are helping the outcome but the point is for alot of people the lack of actual engagement or threat that really forces you out of your comfort zone is mind numbingly boring.
The epitome of awful pvp in my eyes (one example really) is having a system where a group of players have to defend a keep and the ranged damage dealers are perched atop safely chucking attacks at a mob below... or likewise a healer or mage behind the lines standing there and going through a rotation or spamming skills to keep allies alive.
Peels, kiting, timing CDs and CC breaks, switching targets to CC, LOSing, making spit second reads etc. These are the things thst make for truly superb pvp to me. Not emulating real life medieval Era siege warfare.
The point being made is that it is illogical and wrong to talk down to other players simply because one prefers to have fun in a different method than you. If you prefer to 1v1 that is fine, if you dislike keep warfare that is fine, but there is no need to insult other people or act like an arrogant elitist just because they have fun in different ways. We are all reasonable people, we can act as such.
hydrotroop91 wrote: »I've been having a problem with this for about a month now. We've switched campaigns acne nothing works. It's been really frustrating meeting a group of VR16 EP in every town when trying to quest for extra money and levels, especially on a low level character. I have asked them to stop. They refuse. They do sexual acts on your body because they're so bad ass. Gang of 7 vr16 beating up level 30s and below. I wish it would stop. I asked why they do it and their response was that they're bored. There are other games to play then. It's been ruining the fun for my friends at lower level. There needs to be a safety zone in those towns. Or give us daily quests not requiring higher levels and many people to compete that are just as fast.
redspecter23 wrote: »Looks like a ganker got beat at his game by sheer numbers and thinks that he somehow deserves a "fair" 1v1 fight for some reason. I'd probably ignore him and move on. Get classy gankers. If you're ganking properly, why would you pick a fight with 4+ people and lose?
My guild has been implementing some anti ganker strategies on pvp nights lately and it's been hilarious. We share rage tells back and forth whenever we trap a ganker.
I've also got a new anti ganking build that I use specifically for baiting solo gankers. 55k hp, maxed defenses and a 10k perma shield. I can't kill a kitten with the build but I have had gankers try to take me down for 5 minutes then just give up and walk away or if they choose to stick around too long, reinforcements show up and finish the job.
redspecter23 wrote: »Looks like a ganker got beat at his game by sheer numbers and thinks that he somehow deserves a "fair" 1v1 fight for some reason. I'd probably ignore him and move on. Get classy gankers. If you're ganking properly, why would you pick a fight with 4+ people and lose?
My guild has been implementing some anti ganker strategies on pvp nights lately and it's been hilarious. We share rage tells back and forth whenever we trap a ganker.
I've also got a new anti ganking build that I use specifically for baiting solo gankers. 55k hp, maxed defenses and a 10k perma shield. I can't kill a kitten with the build but I have had gankers try to take me down for 5 minutes then just give up and walk away or if they choose to stick around too long, reinforcements show up and finish the job.
55k hp? this isnt gank bait.... This is noob bait... I run 4.7k weapon damage, 41 k stam and close to 72% crit on my gank build lol. I wouldnt get anywhere near someone who has 55k hp lol. Especially when im not sure if thyre alone or if there are camping friends nearby for them. Unless ofcourse you're a vamp in which case camo hunter ftw.
AlphaNicole wrote: »This has happened too many times. Me and my friends do cyrodiil town quests in various campaigns. Of course we come across gankers, but the gankers get wiped by us. The dead gankers then message me 9/10 times (probably because my gt is easy to spell) to 1v1, I politely refuse, then they raise hell in my inbox, getting salty saying "lol trash", "I can kill all of you in a 1v1" yea no one cares.
We just want to get these quests done, and will kill anything that gets in our way. I've had to block many people from messaging me, which is my personal solution to this. But seriously, why can't y'all take no for an answer?
Topped leaderboards in azuras star without farming . Try mejoe.smith21b14_ESO wrote: »AlphaNicole wrote: »This has happened too many times. Me and my friends do cyrodiil town quests in various campaigns. Of course we come across gankers, but the gankers get wiped by us. The dead gankers then message me 9/10 times (probably because my gt is easy to spell) to 1v1, I politely refuse, then they raise hell in my inbox, getting salty saying "lol trash", "I can kill all of you in a 1v1" yea no one cares.
We just want to get these quests done, and will kill anything that gets in our way. I've had to block many people from messaging me, which is my personal solution to this. But seriously, why can't y'all take no for an answer?
Apparently I need to come clean up these towns to show you pvers how it is done
False, there is nothing more important than comparing your epeen to others. Why are you even playing pvp if you aren't going to throw down where it actually counts?
1v1s/duels are not "where it actually counts" in a game oriented around group play.
and honestly, most 1v1s are to compare egos, not skills, you know this to be true. If I want to deal with trash talk and ego issues I will play a COD game, with everyone unmuted.
Actually that's false the game was for a long time oriented around skill. As a solo player, you used to have the capacity to wipe an entire raid with skill and discipline. This is almost impossible to do now. Hunting zergs was one of the most fun things to do for me until is was systematically shut down. It's why I hardly play anymore. Right now the best I can hope for is logging on to BWB with my.lvl 40 sorc and pick apart opponents until I get focus fired. Group play involves almost no skill at all.
you mis-interpreted what I meant. I never said that PvP did not involve skill;, I said that the PvP was oriented around group play, which it is. Like I said above, I dont give a damn how well one duels/1v1s if they cannot follow instructions by the group leaders and work well with their team, which happens often. You can be good at 1v1s and duels, I have no issue with that, but you will not be soloing keeps with your 1v1 skills. Group play and teamwork is what wins PvP, not two people fighting for 20 minutes way out in the middle of nowhere.
" i picked apart opponents on my level 40 sorc until I got focus fired, group play involves almost no skill at all" Sounds like your team got driven back at the very least, must not have been that easy:D unless of course you decided to rambo it.
"you used to be able to wipe an entire zerg with skill and discipline" Speak for yourself friend, as I rarely ever saw one person solo an entire zerg as you claim, and I have PvPed since the beta.
and again, why should i 1v1/duel someone who is acting like a d'bag? I have better things to do with my time than duel someone who will find some way to talk crap no matter the outcome.
I have seen it done a few times. Let me be more precise in my words though and say engaging in situations that are outnumbered in 1vX or ungrouped. I have, in the past, taken on small and large groups, solo or at least ungrouped, and systematically collapsed the structural integrity of the raid. It used to be very easy to show up at a seige line, be the only one there, and engage and take down half the seige line before reinforcements arrive by out maneuvering your opponents. You can't do that anymore - you HAVE to play in numbers, largely because mobility is no longer a tactically strong enough. I am being FORCED to rely on others, because nonsense mechanics forbid the use of my physical capacity to play the game well.
I typically don't play on a team. I play for the thrill of the fight. Last time I logged in to BWB I went out to nickel on my own while it was getting smashed by a huge raid and took out 10-15 people ungrouped (sometimes with circumstantial pug support but certainly not coordinated) before the zerg turned on me. Unfortunately, because having a zerg turn on you now means instant death, challenging and thrilling fights like that are rare.
I play for the opportunity to improve my instinct, tactical decision making, and combat prowess by engaging in ways that actually challenge my ability. Playing on a team doesn't do that for me. After about 20 minutes, "stack on crown, AoE, focus that target, seige plop, line of sight, retreat, charge, lather rinse repeat" becomes routine because it only works a tiny subset of skills and strategy. It doesn't exercise your ability to evaluate the situation or use your personal judgement at all because their are no consequences in the security of a rapids/purge/heal storm. Yes, you can practice other strategies and formations but when numbers always win anyway, that doesn't really mean anything; it doesn't indicate you have a capacity it just says "I can kill my opponents because I have all the cards in my favor." There is zero risk involved.
I dont disagree fundamentally though about not doing 1v1 if you don't want to, and not fighting ***. But I am making a clear distinction that hiding in the safety of numbers doesn't exactly make you more skilled or a better player than your opponent (even if they are being a ***). Just to be clear, you may not be saying it doesn't involve skill, but what I am saying is that if you are going to fixate on the idea that pvp should be a solely group activity, then you may as well be.
"i took out 10-15 people, sometimes with circumstantial pug support" then you did not take out 10-15 people, you and others took out 10-15 people.
I could make the same "no skill involved" arguments about 1v1s. The current meta is high regen/high damage, either giving one ridiculous 2-3 shot capability or ridiculous resource sustain. Duels either consist of one or both players never running out of resources, and the fight lasting until someone conveniently forgets to cast something important like a heal or shield stack, or one or both players has ridiculously high weapon damage, and will literally 3 shot the enemy in open combat, how is either of those situations more skillful than "hiding in numbers"? I cant even take vet PvP seriously anymore because of that nonsense, and in 1v1s its completely ridiculous. Also, "stack on crown" is not all that there is to group play and you know that, you have played just as long as I have.
i dont even take PvX videos seriously. They are usually pro level players running FOTM specs against people new to the game. I know this because their tactics and builds would be beaten, sometimes easily, if their opponents were even halfway experienced. they were especially popular in 1.5 when mana DKs were the thing, and most of those showcased builds could be beaten by someone using fear. That is literally all it took for many of those builds back then; and now in fact. With stam regain now eliminated during block, PvXing 20 people like in the olden days is almost impossible if even one of those twenty players has any kind of sense about them, and that is how it should be in my opinion. One person should not be able to take on 10-20+ people, no matter how good they are. This is not a COD game, this is ESO. Teamwork should be what determines victory, not someone exploiting inexperienced players and trying to earn their 5 minutes of fame. If you disagree with that, that's fine, to each their own.
"numbers always win" numbers do not always win. This is false and I am tired of people, especially veterans like you, constantly preaching it to the choir like it is divine will. this is ESPECIALLY false in BwB, which you must enjoy playing in based on your previous comments. I have seen giant groups of players get beaten by other groups 2/3 or even half their number. Proper use of counter siege, oils, and caltrops, make it very possible to defeat a group of higher number. You must mean in open combat on the fields and grasslands; in which case, yes, the larger group will indeed win most of the time. That is why you have stealthed groups waiting to hit the keep or outpost up ahead while that huge zerg is hitting whatever keep or outpost they want to hit.. Group play is not all about zerg v zerg, there is plenty of skill and strategy involved in that part of it, you just have to be willing to see it.
But it is clear you prefer soloing/dueling to group play, which is fine, I have no issue with that. so I will shut up and stop wasting your time. Have a good day
I typically don't play on a team. I play for the thrill of the fight. Last time I logged in to BWB I went out to nickel on my own while it was getting smashed by a huge raid and took out 10-15 people ungrouped (sometimes with circumstantial pug support but certainly not coordinated) before the zerg turned on me.
danielpatrickkeaneub17_ESO wrote: »I always find it funny in anything team oriented that people try to claim the best person is the guy who can win 1 on 1. Steph Curry is the best basketball player on earth, but if he played Andre Drummond whomever had the ball first would probably win, and even if Drummond beat him 15-0 because Curry couldn't get a rebound nobody in thier right mind would ever claim Drummond to be the NBAs best basketball player. Same thing happens in poker. I've beaten guys in a 9 handed game and get challenged to a 1 on 1 many times. The games couldn't be more different.
Which brings me back to ESO. In a 1 on 1 duel I will lose 80 to 90% of the time. Meanwhile, when I have enough blockers I can stand in the second line healing and DPSing my butt off. I've taken down hundreds of Zergs 10 on 30 over the last year because my toon is set up to make my teammates better. Ever wonder why a stalemate turns into a bum rush? It's because of your friendly neighborhood Templar placed directly behind you.
Now does this mean I'm awful? Does it mean I'm great? Who knows. All I know is that in certain situations I've been the best guy on the battlefield and other times the most useless. 1 on 1ing may make someone feel good but it proves nothing more than your good at fighting 1 person in a controlled environment.
DaveMoeDee wrote: »I typically don't play on a team. I play for the thrill of the fight. Last time I logged in to BWB I went out to nickel on my own while it was getting smashed by a huge raid and took out 10-15 people ungrouped (sometimes with circumstantial pug support but certainly not coordinated) before the zerg turned on me.
That makes you a pug, right?
AlphaNicole wrote: »Topped leaderboards in azuras star without farming . Try mejoe.smith21b14_ESO wrote: »AlphaNicole wrote: »This has happened too many times. Me and my friends do cyrodiil town quests in various campaigns. Of course we come across gankers, but the gankers get wiped by us. The dead gankers then message me 9/10 times (probably because my gt is easy to spell) to 1v1, I politely refuse, then they raise hell in my inbox, getting salty saying "lol trash", "I can kill all of you in a 1v1" yea no one cares.
We just want to get these quests done, and will kill anything that gets in our way. I've had to block many people from messaging me, which is my personal solution to this. But seriously, why can't y'all take no for an answer?
Apparently I need to come clean up these towns to show you pvers how it is done
xxslam48xxb14_ESO wrote: »Lol someone failed to gank me yesterday and he sent me a hate message within seconds of me making it to safety. It is like he was in the middle of writing a hate message while he was still chasing me, it came out that fast. I don't get why failing to get a kill is something to get SUPER angry about though, like does it hurt their ego that they couldn't even kill someone that walked right on past them like they were non existent. Hmm yeah I guess that would kinda hurt their elite ganker MLG ego.redspecter23 wrote: »Looks like a ganker got beat at his game by sheer numbers and thinks that he somehow deserves a "fair" 1v1 fight for some reason. I'd probably ignore him and move on. Get classy gankers. If you're ganking properly, why would you pick a fight with 4+ people and lose?
My guild has been implementing some anti ganker strategies on pvp nights lately and it's been hilarious. We share rage tells back and forth whenever we trap a ganker.
I've also got a new anti ganking build that I use specifically for baiting solo gankers. 55k hp, maxed defenses and a 10k perma shield. I can't kill a kitten with the build but I have had gankers try to take me down for 5 minutes then just give up and walk away or if they choose to stick around too long, reinforcements show up and finish the job.
55k hp? this isnt gank bait.... This is noob bait... I run 4.7k weapon damage, 41 k stam and close to 72% crit on my gank build lol. I wouldnt get anywhere near someone who has 55k hp lol. Especially when im not sure if thyre alone or if there are camping friends nearby for them. Unless ofcourse you're a vamp in which case camo hunter ftw.
What item sets do you use to get that kinda weapon damage? Is that just like a mix of all the set bonuses that give weapon damage or something? What kind of recovery do you get for that though, can't imagine it is very much?
AlphaNicole wrote: »This has happened too many times. Me and my friends do cyrodiil town quests in various campaigns. Of course we come across gankers, but the gankers get wiped by us. The dead gankers then message me 9/10 times (probably because my gt is easy to spell) to 1v1, I politely refuse, then they raise hell in my inbox, getting salty saying "lol trash", "I can kill all of you in a 1v1" yea no one cares.
We just want to get these quests done, and will kill anything that gets in our way. I've had to block many people from messaging me, which is my personal solution to this. But seriously, why can't y'all take no for an answer?
Dude, do you really think any "meaningful" WAR was fought 1v1? Yeah, all those guys in WW1 just lined up and took each other on one at a time. If you can't get over the meaning of WAR, just wait for your pretty little arenas to arrive, and let the rest of us go on with WAR. And if your idea of WAR is picking off the baker going to deliver his bread - LOL!!!! Oh yeah, WAR!!!!
False, there is nothing more important than comparing your epeen to others. Why are you even playing pvp if you aren't going to throw down where it actually counts?
Yes there is, doing what is fun for you. Some people don't care about about comparing egos. I know, it is a hard concept to grasp.
Yes but that doesn't answer my question which is why are you pvp'ing if you don't want to fight other players in a meaningful way. This BS is why pvp has been ruined by players who think that numbers should always win. If you don't want to actually compete, go pve. That's what it's there for.
If you don't accept 1v1 challenges you are a coward and are missing out on improving your pvp skills
LOL one of those rage kids hahahaha
In this game the 1v1 battles, not are supported by any game mode, but the way to prove your skill is in 1v1?? no sense.....
Let me guess.....a Sorc with daedric mines, force shock, crystal fragments, hardened ward, lightning form and healing ward? or a "one hundred shields DK" wrecking blow spammer?
normally only this players send this 1v1 rage messages....