Hey Gill, is your CP setup the same for vma? Or do you change it?
LadyLethalla wrote: »@Gilliamtherogue I just found this and I want to say thanks. I'm always looking to buff my RG NB and your guide actually lists doable sets for a mainly-soloer like myself, instead of the usual Monster Helm (or otherwise pretty much impossible for me to obtain) type. Though, I really doubt I'm going to be able to get through MA, let alone vMA...
Hey Gill, I've been heavy farming Coa for the Sunderflame drops and I'm missing just one divines piece now, but before fully commiting with the enchants, and upgades wanted to ask first, about th rotation. Where would you drop the fully heavy attack? Was thinking about buffs > comet, caltrops, injection, barrage > swap, heavy attack, trap, rending slashes, soul harvest, Sa weaving. But I'm not sure, at the point I start weaving, injction might be down already, maybe squeezing just one or two Sa. Would you make any particular consideration when using the set?
And second, Sunderflame looks to be specially good in trials with tailored strategies, but what about a direct comparison with Nightmother's on 4-man or Msa?
Thanks man
Royalbladez wrote: »@Gilliamtherogue
Hey, it's me again I was just wondering for Vet Maelstrom arena do you use 3pc agility or 3pc endurance with x2 stam recovery and 1 weapon damage enchants?
LadyLethalla wrote: »@Gilliamtherogue I just found this and I want to say thanks. I'm always looking to buff my RG NB and your guide actually lists doable sets for a mainly-soloer like myself, instead of the usual Monster Helm (or otherwise pretty much impossible for me to obtain) type. Though, I really doubt I'm going to be able to get through MA, let alone vMA...
It is possible, especially now that you can save your progress after the thieves guild dlc. I can get to final round in theater of dispair. Hopefully i can beat it in the next few days. Its definitely a challenge. Dont expect to breeze through it. I've died hundreds of times and have put in A LOT of hours. You should definitely run it in normal first and see what its like, just dont give up
Gilliamtherogue wrote: »Royalbladez wrote: »@Gilliamtherogue
Hey, it's me again I was just wondering for Vet Maelstrom arena do you use 3pc agility or 3pc endurance with x2 stam recovery and 1 weapon damage enchants?
I've been trying to slowly switch over to 3pc agility with all 3 weapon damage enchants and have completed a run (I think my new highest score?) but the loss of regen and health gets me killed a few times.
Otherwise I use 3pc Endurance with 2 recovery 1 wep damage (purple enchants on those)
LadyLethalla wrote: »LadyLethalla wrote: »@Gilliamtherogue I just found this and I want to say thanks. I'm always looking to buff my RG NB and your guide actually lists doable sets for a mainly-soloer like myself, instead of the usual Monster Helm (or otherwise pretty much impossible for me to obtain) type. Though, I really doubt I'm going to be able to get through MA, let alone vMA...
It is possible, especially now that you can save your progress after the thieves guild dlc. I can get to final round in theater of dispair. Hopefully i can beat it in the next few days. Its definitely a challenge. Dont expect to breeze through it. I've died hundreds of times and have put in A LOT of hours. You should definitely run it in normal first and see what its like, just dont give up
Thanks - I'll give it a try
But... can MA normal be done solo...?
@Gilliamtherogue
So I've asked a ton of people this question, but they always go silent after. It's like I'm asking about the illuminati or something...
Against high cp players, would NMG still outshine hundings? Or would the raw weapon damage become better than the 2460 armor reduction?
ryanborror wrote: »With dark brotherhood coming what do you pick for weapon enchants if not using maelstrom? Poison, weapon damage, crushing?
https://forums.elderscrollsonline.com/en/discussion/266149/item-sets-available-from-rewards-for-the-worthy-bags-ap-vendors#latest anything interesting sensei? Ravager seems worth trying maybe.
On a side note, Ma Daggers over Axes? Dual Sharp, a mixed, or depends on the situation?
bantycakes wrote: »@Gilliamtherogue Loving the guide, certainly needed it! It was linked to me in a thread where I cried about the woes of my broken Bosmer Stamblade who is still currently being fixed. I just wanted to clarify on the optimal gear setup and enchants/glyphs/traits before I invest and make a mess.
According to the first page, optimal Stamblade setup is:
5 piece (chest/gloves/belt/boots/legs since we're also using Nerien'eth?) Nightmother's with Divines. Stamina enchants? (I've had to use Health since mine was >20k, still trying to find a way to balance damage and health.)
2 piece Nerien'eth (head and shoulders, right?) with Divines. Again, which enchants?
3 piece Agility jewelry with Robust traits. What enchant? I went with weapon damage.
2 piece Leki's weapons - daggers with precise trait. I used weapon damage enchants, is this okay?
*I'm running 2 piece Hunding's Rage until I can get Nerien'eth. Would you recommend something else? And I'm using Healthy Endurance rings until I can get Robust Agility. Would I be better off switching those for Leki's, too?
Sorry for so many questions, I've just realized that I have lost all ability to make a successful stamina rogue-ish character between Skyrim and the launch of ESO.
bantycakes wrote: »@Gilliamtherogue Loving the guide, certainly needed it! It was linked to me in a thread where I cried about the woes of my broken Bosmer Stamblade who is still currently being fixed. I just wanted to clarify on the optimal gear setup and enchants/glyphs/traits before I invest and make a mess.
According to the first page, optimal Stamblade setup is:
5 piece (chest/gloves/belt/boots/legs since we're also using Nerien'eth?) Nightmother's with Divines. Stamina enchants? (I've had to use Health since mine was >20k, still trying to find a way to balance damage and health.)
2 piece Nerien'eth (head and shoulders, right?) with Divines. Again, which enchants?
3 piece Agility jewelry with Robust traits. What enchant? I went with weapon damage.
2 piece Leki's weapons - daggers with precise trait. I used weapon damage enchants, is this okay?
*I'm running 2 piece Hunding's Rage until I can get Nerien'eth. Would you recommend something else? And I'm using Healthy Endurance rings until I can get Robust Agility. Would I be better off switching those for Leki's, too?
Sorry for so many questions, I've just realized that I have lost all ability to make a successful stamina rogue-ish character between Skyrim and the launch of ESO.
bantycakes wrote: »@Gilliamtherogue Loving the guide, certainly needed it! It was linked to me in a thread where I cried about the woes of my broken Bosmer Stamblade who is still currently being fixed. I just wanted to clarify on the optimal gear setup and enchants/glyphs/traits before I invest and make a mess.
According to the first page, optimal Stamblade setup is:
5 piece (chest/gloves/belt/boots/legs since we're also using Nerien'eth?) Nightmother's with Divines. Stamina enchants? (I've had to use Health since mine was >20k, still trying to find a way to balance damage and health.)
2 piece Nerien'eth (head and shoulders, right?) with Divines. Again, which enchants?
3 piece Agility jewelry with Robust traits. What enchant? I went with weapon damage.
2 piece Leki's weapons - daggers with precise trait. I used weapon damage enchants, is this okay?
*I'm running 2 piece Hunding's Rage until I can get Nerien'eth. Would you recommend something else? And I'm using Healthy Endurance rings until I can get Robust Agility. Would I be better off switching those for Leki's, too?
Sorry for so many questions, I've just realized that I have lost all ability to make a successful stamina rogue-ish character between Skyrim and the launch of ESO.
I'm not Gilliam, and not an expert, but from what I've experienced you don't need the 20k outside of cyrodiil... I've gotten down to 16.8k hp (with food buff) currently (low cp) and I notice I'm dying far less often once learning mechanics. Most things will one shot me if I mess up anyways, so the extra stamina feels more worth while. But in cyrodiil I have 22k hp due to battle spirit. And I believe @Gilliam also runs sub 20k outside of cyrodiil also.
EDIT: yes, he runs with 17.7k hp which he probably has via CP (don't quote me...)
On a side note... Poison vs Disease enchantment... Still Poison even though we're getting Disease damage? Or would that be more of a reason to get Poison?
Gilliamtherogue wrote: »5 Nightmother's in the slots you mentioned, all Divines, all Max Stamina enchants.
2 Piece Nerieneth, only comes in Helm/Shoulder, both Divines, both Max Stam chants.
3 Robust Agility rings, I use x3 Weapon damage enchants for maximum DPS, but if you don't run with Templars, have low CP, or are uncomfortable with resource management you can run Cost Reduction (Regen is only good if you are planning on dodge rolling a lot, so vMA/PvP)
2 piece Leki's (If solo or the groups you play with do not run Aggressive Warhorn), both precise daggers, 1 increase weapon damage enchant, 1 poison enchant OR Crusher enchant for solo/if no one else runs it (this is a popular tank enchant, so I do not run it)
If you are unable to get Nerieneth, just run 4 piece Hundings instead of Leki, it's cheaper and more available since it's crafted.
If you cannot afford Robust Agility then yes, I suggest getting Robust Endurance or Healthy Agility. Robust Agi necklaces are quite cheap, so you should at least be able to get one of those and run 2 healthy until you can afford Agility. Robust Leki is also an option, in which you could run 4 piece Leki instead of Hunding's all together, but I wouldn't advise it unless you already have pieces laying around.
Is there any mathematical/scientific method of calculating how much stamina recovery I'll need, or everyone out there is just using "Ugh no stamina, need moar regen!" technique? Because depending on situation sometimes my stamina is ok, but there are moments when I start to panic or need to kite things and then I'm dry like Sahara...
Also what about health regen? I know that's healers job to keep me alive but health regeneration works kinda like a healing dot, sooo... I'm not sugesting specing on that but additional buffs to it won't hurt, right? Or are they totaly useless?
Also I have a question about NMG proc - does it procs on crit and starts countdown from that point (cooldown) or whenever I crit the debuff refreshes? I mean can it be 100%+ up or does it have gaps when I need to crit target again?
Just curious about set mechanic
Is there any mathematical/scientific method of calculating how much stamina recovery I'll need, or everyone out there is just using "Ugh no stamina, need moar regen!" technique? Because depending on situation sometimes my stamina is ok, but there are moments when I start to panic or need to kite things and then I'm dry like Sahara...
Also what about health regen? I know that's healers job to keep me alive but health regeneration works kinda like a healing dot, sooo... I'm not sugesting specing on that but additional buffs to it won't hurt, right? Or are they totaly useless?
Also I have a question about NMG proc - does it procs on crit and starts countdown from that point (cooldown) or whenever I crit the debuff refreshes? I mean can it be 100%+ up or does it have gaps when I need to crit target again?
Just curious about set mechanic