@Caffeinated_Dani I'm sure Gill with have his own answer, but I'd personally just use it as a flex spot. In the next update the snare and delayed damage from the Undaunted webs skill, tangling webs or whatever, could have its uses; it seems to have a relatively high tooltip and provides another high damage synergy for teammates. I'm sure reaper's mark could also have plenty of use in certain engagements; the armor pen isn't necessary, but the major berserk upon killing a mob could help somethings. You could also potentially swap rearming trap to the bow bar and keep rending slashes available for single target fights for minimizing how often you need to swap loadouts.
In the end, I personally recommend just going out to earn enough AP to earn caltrops for yourself. With the significantly reduced AP requirements for the alliance skill line, it's not too tough. Plus you'll also earn vigor which is really important for any solo instances.
Caffeinated_Dani wrote: »@Caffeinated_Dani I'm sure Gill with have his own answer, but I'd personally just use it as a flex spot. In the next update the snare and delayed damage from the Undaunted webs skill, tangling webs or whatever, could have its uses; it seems to have a relatively high tooltip and provides another high damage synergy for teammates. I'm sure reaper's mark could also have plenty of use in certain engagements; the armor pen isn't necessary, but the major berserk upon killing a mob could help somethings. You could also potentially swap rearming trap to the bow bar and keep rending slashes available for single target fights for minimizing how often you need to swap loadouts.
In the end, I personally recommend just going out to earn enough AP to earn caltrops for yourself. With the significantly reduced AP requirements for the alliance skill line, it's not too tough. Plus you'll also earn vigor which is really important for any solo instances.
@Daveheart Yeah, but I'm DC, so most of the time i get zerged
Caffeinated_Dani wrote: »@Caffeinated_Dani I'm sure Gill with have his own answer, but I'd personally just use it as a flex spot. In the next update the snare and delayed damage from the Undaunted webs skill, tangling webs or whatever, could have its uses; it seems to have a relatively high tooltip and provides another high damage synergy for teammates. I'm sure reaper's mark could also have plenty of use in certain engagements; the armor pen isn't necessary, but the major berserk upon killing a mob could help somethings. You could also potentially swap rearming trap to the bow bar and keep rending slashes available for single target fights for minimizing how often you need to swap loadouts.
In the end, I personally recommend just going out to earn enough AP to earn caltrops for yourself. With the significantly reduced AP requirements for the alliance skill line, it's not too tough. Plus you'll also earn vigor which is really important for any solo instances.
@Daveheart Yeah, but I'm DC, so most of the time i get zerged
So am I, and so is Gilliam. Try joining up with one of the guilds. Worst case scenario you can slap a resto staff on and zerg surf whilst spamming rapid regen. Or just do it slowly with scout quests and repair kits. Either way, good luck.
Caffeinated_Dani wrote: »I don't have caltrops any other skill to use in its place?
alex394053 wrote: »They have reverted Bone Shield to its weak form again (scales off health). That is so sad.
Master Gilliam, a question regarding cp allocation. I could only get 2 Ma axes, sharp and precise, how many points should I slot on piercing? And what considerations should be made between trials and 4-man groups? I have no idea how to test this, thank you.
If you struggle with it the weaving and don't have maelstrom daggers then just use surprise attack@Gilliamtherogue
Same boat as the guy above me.... no idea how to weave rapid... my bs rotation mammoths give me 13k with rapid, 18k with SA. No idea how to weave it. (Leki daggers still)
And my crit feels lower despite having more cp aND allocating it.
ryanborror wrote: »If you struggle with it the weaving and don't have maelstrom daggers then just use surprise attack@Gilliamtherogue
Same boat as the guy above me.... no idea how to weave rapid... my bs rotation mammoths give me 13k with rapid, 18k with SA. No idea how to weave it. (Leki daggers still)
And my crit feels lower despite having more cp aND allocating it.
ryanborror wrote: »If you struggle with it the weaving and don't have maelstrom daggers then just use surprise attack@Gilliamtherogue
Same boat as the guy above me.... no idea how to weave rapid... my bs rotation mammoths give me 13k with rapid, 18k with SA. No idea how to weave it. (Leki daggers still)
And my crit feels lower despite having more cp aND allocating it.
Well, but I got to learn right? I do got Ma weaps tho, my question is about the interaction with the the Cruel flurry, should I just rotate normally or what?
Gilliamtherogue wrote: »ryanborror wrote: »If you struggle with it the weaving and don't have maelstrom daggers then just use surprise attack@Gilliamtherogue
Same boat as the guy above me.... no idea how to weave rapid... my bs rotation mammoths give me 13k with rapid, 18k with SA. No idea how to weave it. (Leki daggers still)
And my crit feels lower despite having more cp aND allocating it.
Well, but I got to learn right? I do got Ma weaps tho, my question is about the interaction with the the Cruel flurry, should I just rotate normally or what?
Each cast of Flurry procs the enchant, which lasts 4seconds, so you much rapid strikes > dot > rapid strikes > dot until they're all up
ryanborror wrote: »@Gilliamtherogue I was reading Some of what you've said on here and I've got a couple questions. Does elfborn/ precise strikes not round down anymore or work in between jump points? And if ravager is being updated would you replace nerieneth and agility if rng allows?
Hey @Gilliamtherogue
I made this exact build, just without maelstorm weapons and am on 61% crit chance when fully buffed (as a khajiet). Is that normal this patch or am i doing something wrong? (I run hundings cuz multiple guildies run night mothers)
Gilliamtherogue wrote: »Each cast of Flurry procs the enchant, which lasts 4seconds, so you much rapid strikes > dot > rapid strikes > dot until they're all up
Gilliamtherogue wrote: »Each cast of Flurry procs the enchant, which lasts 4seconds, so you much rapid strikes > dot > rapid strikes > dot until they're all up
Hi there.
I'm quite confused by what I quoted, does it imply that the enchant will last 4 seconds, no matter how much DoTs it buffed? I thought the enchant was consumed after a DoT was applied.
It kinda change my whole point of view on that and how much complicated it was for me to get a perfect rotation on my StamDK the past few months.. ><
Misterbiax wrote: »Hi Gilliam! Could I ask you which are the best replacements for Maelstrom weapons in this build?
Gilliamtherogue wrote: »Misterbiax wrote: »Hi Gilliam! Could I ask you which are the best replacements for Maelstrom weapons in this build?
Under Honorable mentions, 2 Lekis or 2 Hundings.
Gilliamtherogue wrote: »Misterbiax wrote: »Hi Gilliam! Could I ask you which are the best replacements for Maelstrom weapons in this build?
Under Honorable mentions, 2 Lekis or 2 Hundings.
Hi Gilliam. I assume Morag Tong or Leki can be used if I don't have Maelstrom daggers yet? Morag has the same bonus for the 2 set weapon damage as well, and it seems to be more available currently than Leki is on most vendors (without farming them of course). There were a few selling for 45k earlier today.
Gilliamtherogue wrote: »Misterbiax wrote: »Hi Gilliam! Could I ask you which are the best replacements for Maelstrom weapons in this build?
Under Honorable mentions, 2 Lekis or 2 Hundings.
Hi Gilliam. I assume Morag Tong or Leki can be used if I don't have Maelstrom daggers yet? Morag has the same bonus for the 2 set weapon damage as well, and it seems to be more available currently than Leki is on most vendors (without farming them of course). There were a few selling for 45k earlier today.