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Are veteran ranks still gonna be removed?

  • Powtreeman
    Powtreeman
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    Takllin wrote: »
    Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.

    @ZOS_GinaBruno Implementation of what? Is it possible to have an estimate of when because I've been waiting for this to happen since you guys released them...

    Thanks

    The removal of Veteran Ranks requires a lot more work than just, well, removing them. There's impact to itemization, quests, and dungeons to name a few. Again, we'll talk more about all this later next year.

    Does that mean we are looking at second half of 2016 for this?

    Thanks for the updates, I know a few friends won't come back until they are removed, and would be nice to have a narrower timeframe to tell them.

    Tell your friends to not be lazy and play the game. Plenty to do to get rank 16
  • Powtreeman
    Powtreeman
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    astraea360 wrote: »
    Islyn wrote: »
    Malmai wrote: »
    I read the veteran ranks was planned to be removed mid 2015. Is this still the plan???

    I hope that doesnt happen cause it will be even more harder, remember cap will only stay for PvPers so PvErs will have hard time catching up to 1K+ CPers and if this system is gnna stand on CP system than everybody with low CP points (below 500) is F in the A...

    LF 2 DDs 1K+ CP Rank only...

    Except I think sadly CP will be nerfed to 500 I think? Or was I mis-informed?

    How many people are past 500 points? I thought I heard it was a very small percentage.

    A lot of people are past that point.
  • Zorrashi
    Zorrashi
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    Powtreeman wrote: »
    Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.

    Good to know I wasted my time working my ass off for vet rank 16
    A bit early to reach that conclusion no?
    We know from their prolong execution that it is not simply renaming VR ranks (Like VR1=LvL51) nor removing the 'levels' entirely (there is still going to be a progression system). While the nature of the new progression system in question may be up for debate, it is not too far fetched to say that your current effort toward VR16 will actually convert in some form toward the new non-VR system.
    It is also important to remember that VR 16 was added with the foreknowledge that it would one day be removed--which means they likely have plan regarding the effort you put in to reach it.
  • Powtreeman
    Powtreeman
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    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.
  • TalonShina
    TalonShina
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    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
    Talons Fury - Sorc. Tank
    Dargothic Empire : Main Guild

    Be Unconventional! Make Dargothic Empire one of your five guild homes. New Guild building for a full gaming experience. Make the guild what you need. PVE/PVP groups, helping hands and MORE...It's up to you Dargothic Empire is your guild to build! C3 Voice Channel, Website: dargothicempire.shivtr.com
  • Osteos
    Osteos
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    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    Honestly I don't either. I just got my 4th DC alt to Vet 15 and I'm still in Reaper's March. It got to be the people you see running through dragging enemies instead of just killing them. If you make it through Cadwell's gold without hitting at least vet 14 you skipped a lot.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • NewBlacksmurf
    NewBlacksmurf
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    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Adryssa_Joneley
    Adryssa_Joneley
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    Well considering that if you want to do the content for silver and gold... and or, if the VR changes to standard levels, removing VR won't change anything because at the end of the day, whether you are gaining VR levels, or standard levels like L65 you will probably still do the same amount of work. This is nothing more than just a change in values. So if that is the case, it makes sense just to leave VR as the way they are otherwise they risk breaking the game and need to spend gosh only knows how long to fix all that, and frankly, that energy is best spent building content for the game. Why further delay stuff when it won't exactly fix anything or offer any short cuts for anyone. But if they do change it, why not simply have a max level, but add gear item levels? I dunno. It seems to work on that game i dare not mention. But hey, it does work. Just my two cents worth.

    OR - like i suggested above. As long as you have at least ONE VR 1 toon on that particular faction, if you want an alt, you can automatically skip and start that new toon as a VR 1. At least it takes out some of the pain leveling it from 1-50. But if you had at least one per faction, all future alts can start a new toon at VR 1 and it won't seem as bad for those who would like to have a couple of alts up there sooner for guild runs etc without needing to do the lowbie content all over again. They can also offer that it takes even less XP to gain per levels but they can't just give max levels away either, and it is more rewarding when you actually earn those ranks i think. I am sure they are exploring many options. I personally used to hate VR but i don't mind them anymore and would be sad to see it go. Because if they are simply renaming it, then that isn't exactly solving the issues people are having with VR in the first place. Only delaying other content from reaching us sooner due to them needing to dedicate unnecessary time removing those ranks.

    Ok, stepping off my soap box now.
  • TalonShina
    TalonShina
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    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    EDIT: Question the accounts were faction locked so when I hear complaints I don't want to level another toon to experience the other side that wasn't the real reason they couldn't? Because that is what I saw if the accounts were faction locked and the game was sub based wouldn't the complaint read: I don't want to buy another account? I didn't see that as a complaint and this is assuming to get into beta you had to possibly pay something to get a key
    Edited by TalonShina on 29 October 2015 00:08
    Talons Fury - Sorc. Tank
    Dargothic Empire : Main Guild

    Be Unconventional! Make Dargothic Empire one of your five guild homes. New Guild building for a full gaming experience. Make the guild what you need. PVE/PVP groups, helping hands and MORE...It's up to you Dargothic Empire is your guild to build! C3 Voice Channel, Website: dargothicempire.shivtr.com
  • NewBlacksmurf
    NewBlacksmurf
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    TalonShina wrote: »
    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.

    Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.

    VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content. Mercenaries use to exist and be able to hire and help
    Players PvE and then they were removed...

    Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.

    It's all been a big mess....getting rid of the larger issue resolved so many new issues

    The VR can be removed simply but how it was tied to game progression is what makes it hard or difficult. But to be honest...once gone...good riddance as long as they don't come up with some other crazy systems
    Edited by NewBlacksmurf on 29 October 2015 00:17
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • TalonShina
    TalonShina
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    TalonShina wrote: »
    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.

    Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.

    VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.

    Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.

    It's all been a big mess....

    Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.
    Talons Fury - Sorc. Tank
    Dargothic Empire : Main Guild

    Be Unconventional! Make Dargothic Empire one of your five guild homes. New Guild building for a full gaming experience. Make the guild what you need. PVE/PVP groups, helping hands and MORE...It's up to you Dargothic Empire is your guild to build! C3 Voice Channel, Website: dargothicempire.shivtr.com
  • NewBlacksmurf
    NewBlacksmurf
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    TalonShina wrote: »
    TalonShina wrote: »
    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.

    Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.

    VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.

    Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.

    It's all been a big mess....

    Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.

    It's too late now....so much is set around the removal that they have to go because they're holding back and delaying content.
    We are maybe 12-18 months from having seen doc announced but we just got IC and Orsinium incoming which are over 12 months old from being revealed
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • TalonShina
    TalonShina
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    TalonShina wrote: »
    TalonShina wrote: »
    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.

    Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.

    VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.

    Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.

    It's all been a big mess....

    Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.

    It's too late now....so much is set around the removal that they have to go because they're holding back and delaying content.
    We are maybe 12-18 months from having seen doc announced but we just got IC and Orsinium incoming which are over 12 months old from being revealed

    hmmm....well i think adjusting the content for the VR levels might be better. I am not keen on working on what I now know is my main to only next year to have what was progress removed. I'd be okay with like level 70 and just laugh at all those that think something changed I would not be happy being set back to 50 CP points or not. Being set back to 50 would be a huge mistake bigger than adjusting content for them
    Talons Fury - Sorc. Tank
    Dargothic Empire : Main Guild

    Be Unconventional! Make Dargothic Empire one of your five guild homes. New Guild building for a full gaming experience. Make the guild what you need. PVE/PVP groups, helping hands and MORE...It's up to you Dargothic Empire is your guild to build! C3 Voice Channel, Website: dargothicempire.shivtr.com
  • NewBlacksmurf
    NewBlacksmurf
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    TalonShina wrote: »
    TalonShina wrote: »
    TalonShina wrote: »
    TalonShina wrote: »
    Powtreeman wrote: »
    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    They don't. They are lazy and don't like questing so they complain instead.

    can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain

    You have to put that into context tho.
    Vet and the silver n gold were put there when factions were account locked.

    None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways

    So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently

    I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it

    I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in

    When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.

    Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.

    VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.

    Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.

    It's all been a big mess....

    Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.

    It's too late now....so much is set around the removal that they have to go because they're holding back and delaying content.
    We are maybe 12-18 months from having seen doc announced but we just got IC and Orsinium incoming which are over 12 months old from being revealed

    hmmm....well i think adjusting the content for the VR levels might be better. I am not keen on working on what I now know is my main to only next year to have what was progress removed. I'd be okay with like level 70 and just laugh at all those that think something changed I would not be happy being set back to 50 CP points or not. Being set back to 50 would be a huge mistake bigger than adjusting content for them

    I seriously doubt our progress will be removed. Don't worry about that
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sharakor
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    I hope they get removed, been playing on and off since launch and can't get my alts past v13 since I'd rather pvp than grind like a reject
  • Powtreeman
    Powtreeman
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    Zorrashi wrote: »
    Powtreeman wrote: »
    Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.

    Good to know I wasted my time working my ass off for vet rank 16
    A bit early to reach that conclusion no?
    We know from their prolong execution that it is not simply renaming VR ranks (Like VR1=LvL51) nor removing the 'levels' entirely (there is still going to be a progression system). While the nature of the new progression system in question may be up for debate, it is not too far fetched to say that your current effort toward VR16 will actually convert in some form toward the new non-VR system.
    It is also important to remember that VR 16 was added with the foreknowledge that it would one day be removed--which means they likely have plan regarding the effort you put in to reach it.

    If it converts into something else then wouldn't it be pointless to change at all if you still have to put that much effort into something else?
  • Genomic
    Genomic
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    It wasn't the VR levels that were the problem per se, it was that they were associated with the placeholder progression system that is Caldwell's silver and gold. It was/is a cheap and dirty way to extend playing time, without actually adding any more quests or zones. As they add more zones like Orsinium, it would make sense to ditch Caldwell's. I know the remaining die-hards may like these areas, but that's due to selective culling. Hitting VR levels, due to their association with Caldwell's, was the point where most people had enough and quit.
  • Powtreeman
    Powtreeman
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    Genomic wrote: »
    It wasn't the VR levels that were the problem per se, it was that they were associated with the placeholder progression system that is Caldwell's silver and gold. It was/is a cheap and dirty way to extend playing time, without actually adding any more quests or zones. As they add more zones like Orsinium, it would make sense to ditch Caldwell's. I know the remaining die-hards may like these areas, but that's due to selective culling. Hitting VR levels, due to their association with Caldwell's, was the point where most people had enough and quit.

    I agree that it was a lazy way to extend play time but removing vet ranks doesn't really have anything to do with it. Adding new content and keeping vet ranks makes more sense.
  • Farorin
    Farorin
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    The sooner the better for VRs to be removed. I hate them with a passion, one of the things that kills my desire to play this game.

    I don't want to grind (and going through cadwells silver/gold or any other quests IS grinding if you have done it before). I just want to be able to play the content of the game without worrying that I will not be competitive with most of my alts just because they aren't max level yet.
  • ComboBreaker88
    ComboBreaker88
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    Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.

    Do it, and watch your player base get cut in half. I mean half of whoever is left playing when you do. Seriously.
  • Visemere
    Visemere
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    Elloa wrote: »
    right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.

    Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
    Still didn't do Cadwell Gold

    Honestly I don't either. I just got my 4th DC alt to Vet 15 and I'm still in Reaper's March. It got to be the people you see running through dragging enemies instead of just killing them. If you make it through Cadwell's gold without hitting at least vet 14 you skipped a lot.


    i killed all world bosses, cleared all dolmens, cleared all delves and did id say 98% of quests in each zone, i was VR12 when i finished Cadwells gold..

    i didnt however do dungeons which is probably where your getting the different xp from...
    Visemere - VR16 Argonian Templar - PS4 EU Dagger Fall Covenant
  • NecrosIX
    NecrosIX
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    I'm usually not in favour of streamlining in my RPG's. However, having both champion points and veteran ranks at the same time is just unnecessary complexity. I think the only way to not *** anyone off is to wait until an expansion and raise the level cap by 16. So those who are already at vr 16 will be automatically at level cap. What say you?
  • terrordactyl1971
    terrordactyl1971
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    I always clear each zone completely of content before moving on. I've just done Auridon for Cadwells Silver and already I am VR3. I still have another 9 zones to clear for Cadwell, so I think I will have no issues reaching VR16 with Orsinium as well.
  • Sausage
    Sausage
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    Im sure they have good reason to remove them. It takes tons of work and no doubt they are not going to remove just for the sake of removing.
    Edited by Sausage on 29 October 2015 12:11
  • Islyn
    Islyn
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    Farorin wrote: »
    The sooner the better for VRs to be removed. I hate them with a passion, one of the things that kills my desire to play this game.

    I don't want to grind (and going through cadwells silver/gold or any other quests IS grinding if you have done it before). I just want to be able to play the content of the game without worrying that I will not be competitive with most of my alts just because they aren't max level yet.

    Without experience you won't be competitive with your alts. :)

    Removal of Vet Ranks is not gonna just make you good.
    Member of the Old Guard - Closed Betas 2013
  • TalonShina
    TalonShina
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    While I am against removing them I will hope and pray they know what they are doing when they do remove the. However, if they turned around now and said "Look the Vet Levels are tied to the game too much and we feel that removing them would only break crucial game aspects." I would be totally cool with that too.

    I just worry that even though another system may go into place (and will have) that the possibility of setting everyone to 50 even if all progression is kept in some manor it could be a mistake (if not done right and explained properly to the masses)

    Whatever solution they come up with they must make sure their explanation leaves no holes because it will cause more rage then the actual "Remove VR levels is"
    Talons Fury - Sorc. Tank
    Dargothic Empire : Main Guild

    Be Unconventional! Make Dargothic Empire one of your five guild homes. New Guild building for a full gaming experience. Make the guild what you need. PVE/PVP groups, helping hands and MORE...It's up to you Dargothic Empire is your guild to build! C3 Voice Channel, Website: dargothicempire.shivtr.com
  • deadlock007
    deadlock007
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    Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.

    Do the people in charge of this decision realize that the majority of players don't want them removed now?

    That's not true...perhaps the remaining active players on the forums only may hold your opinion but I'd say it's more like 50-50 until 11/2, 11/17-11/18 then I'd say more will want VR's gone as they will jump to 100+ CP's and some to 400+

    You would say huh? That must make it true. Well, I base my opinion off of the people commenting in this and other threads and polls like this

    http://forums.elderscrollsonline.com/en/discussion/223036/removal-of-vr/p1

    But most of all my opinion comes from the people that I play with in game, which is where I spend most of my time talking about it.

    It is a waste of time to try to remove them now.
    Gotcha but forums polls only poll ppl on the forums who are drawn to a specific topic.

    We are missing a lot of others amongst the active player base.

    Exactly, I 100% agree with you. Especially since the forums are a place where most people only visit to complain about something they don't like. I can only imagine how many active players are happily playing the game as is and would be upset by the removal of VR.
  • Aerieth
    Aerieth
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    Aerieth wrote: »
    You guys do realize that they don't need to replace Veteran Ranks with anything to make it work? That's the whole point.

    If you're at max rank/level - what ever you want to call it - when you hit 50 (as in, finish your main story), this means people can get to doing real end-game stuff that much faster instead of grinding twice as many quests as they have from 1-50. The two additional factions worth of grinding made all my friends quit the game, me included. Came back almost a year later to see what's up and finally could finish leveling / ranking up, but it wasn't enjoyable. Not everyone enjoys running through thousands of quests to get where they want to be. Doing hardest PvE content and PvP on a even level with everyone else.

    For what I can see, they have two easy options with existing gear:
    1) Keep Veteran Ranks in gear. You'd need to be Level 50 to equip them, but you can equip all VR gear at that level (50).
    2) Scale all VR gear down to level 50 and make the usable gear pool really big, supporting a far bigger number of viable builds than we have right now. The fact that they haven't scaled DSA and Trials to VR14-16 could mean that this option is what they're going for. Why balance something if you have to balance it again relatively soon (Removal of Veteran Ranks)?

    Of course, there's a chance they got something else up their sleeve, but I'd bet on one of these coming true.
    Comment from another thread

    As you can see from my signature, I've grinded three characters to VR16. Yes, running through a mass of quests can be considered as grinding. If they just plainly remove the ranks and push us all to level 50, I'm happy. I don't care if I don't get compensated for the grind. I'll just be happy that others won't have to do the same grind in the future.
    @Aerieth - PC EU Megaserver
    Ilatria Shadowcore - Lv 50 Nord Vampire Nightblade - Tank / Stam DPS - Daggerfall Covenant
    Maiine Shadowcore - Lv 50 Breton Vampire Nightblade - Magicka DPS - Daggerfall Covenant
    Aerieth Shadowcore - Lv 50 Imperial Vampire Nightblade - Healer - Daggerfall Covenant
    From patch notes long forgotten:
    "Fixed an issue if you had a summoned pet, it could potentially be grabbed by an invisible Molag-Bal and get stuck in a floating posture."
    "Dogs can no longer teleport while chasing cats (much to the disappointment of the dogs)."
  • adriant1978
    adriant1978
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    Exactly, I 100% agree with you. Especially since the forums are a place where most people only visit to complain about something they don't like. I can only imagine how many active players are happily playing the game as is and would be upset by the removal of VR.

    Conversely, imagine how many are silently cursing VR but don't see the point of complaining on the forum about it.

    ZOS themselves are the only ones who have any sort of reliable metrics on this, probably based on how many characters / accounts get abandoned before reaching the level cap.

  • deadlock007
    deadlock007
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    Exactly, I 100% agree with you. Especially since the forums are a place where most people only visit to complain about something they don't like. I can only imagine how many active players are happily playing the game as is and would be upset by the removal of VR.

    Conversely, imagine how many are silently cursing VR but don't see the point of complaining on the forum about it.

    ZOS themselves are the only ones who have any sort of reliable metrics on this, probably based on how many characters / accounts get abandoned before reaching the level cap.

    If I were to imagine this based off of my experience in game, I would have to say next to none. I know that's not true, I am sure there are many, but not near as many as the one who would want them to stay. I play with many different people every week and I have not heard anyone complain about VR in months.
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