ZOS_GinaBruno wrote: »jf_sauveb16_ESO wrote: »ZOS_GinaBruno wrote: »Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.
@ZOS_GinaBruno Implementation of what? Is it possible to have an estimate of when because I've been waiting for this to happen since you guys released them...
Thanks
The removal of Veteran Ranks requires a lot more work than just, well, removing them. There's impact to itemization, quests, and dungeons to name a few. Again, we'll talk more about all this later next year.
Does that mean we are looking at second half of 2016 for this?
Thanks for the updates, I know a few friends won't come back until they are removed, and would be nice to have a narrower timeframe to tell them.
astraea360 wrote: »aaron_campion wrote: »I read the veteran ranks was planned to be removed mid 2015. Is this still the plan???
I hope that doesnt happen cause it will be even more harder, remember cap will only stay for PvPers so PvErs will have hard time catching up to 1K+ CPers and if this system is gnna stand on CP system than everybody with low CP points (below 500) is F in the A...
LF 2 DDs 1K+ CP Rank only...
Except I think sadly CP will be nerfed to 500 I think? Or was I mis-informed?
How many people are past 500 points? I thought I heard it was a very small percentage.
A bit early to reach that conclusion no?Powtreeman wrote: »ZOS_GinaBruno wrote: »Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.
Good to know I wasted my time working my ass off for vet rank 16
right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently
I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it
I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in
NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently
I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it
I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in
When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.
Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.
VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.
Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.
It's all been a big mess....
TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently
I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it
I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in
When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.
Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.
VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.
Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.
It's all been a big mess....
Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.
NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently
I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it
I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in
When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.
Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.
VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.
Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.
It's all been a big mess....
Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.
It's too late now....so much is set around the removal that they have to go because they're holding back and delaying content.
We are maybe 12-18 months from having seen doc announced but we just got IC and Orsinium incoming which are over 12 months old from being revealed
TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »NewBlacksmurf wrote: »TalonShina wrote: »Powtreeman wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
They don't. They are lazy and don't like questing so they complain instead.
can I just say BINGO ever since I started playing I heard Cadwell's was the reason V levels needed to be removed and then I heard it was in the game because people wanted to experience all three faction stories without having to roll an alt. I shake my head because they provided that and now they complain
You have to put that into context tho.
Vet and the silver n gold were put there when factions were account locked.
None of that makes any sense when they removed the faction lock during beta. VR should've left right before launch as it was delayed anyways
So that makes it okay to remove them now and make everyone 50 and just use CPs I think reitemizing to 50 is going to *** more people off I know my husband who has 1 V16, and two V4s would be pissed. I don't have a max toon but only because I take my time figuring out my nitch where my husband just levels toons and he eventually settles on playing one or two consistently
I think getting rid of the VRs is a bad idea and as i have said renaming them to something doesn't remove them just masks it
I think leave it at V16 if people hate them don't add anymore let the full effect of the CP system take over from there and gear progression as well. Removing them would be a bigger headache for ZOS then leaving them in
When I commented I may have assumed you fully understood that VR wasn't even a PvE thing in beta. Locked factions meant because of one mega server that players were unable to quest in other factions.
Because VR was PvP only players felt that they were forced to PvE vs playing Cyrodil at level and progressing.
VR was added cause ZOS didn't have any content post 50 and after making 3-49 really easy there was a big group who wanted hard PvE content.
Soooo we ended up silver n gold zones being the difficulty that should have existed at 25+. Then right after release the Cyrodil mercenaries were removed and silver and gold was drastically nerfed. Later came Craglorn and VR8 to then vr12 new cap.
It's all been a big mess....
Okay fair enough. But now they are a center part of the game removing them would be an even bigger mess. Most people don't even mind them anymore I still see no reason to remove them.i think at this point and since they are taking sometime mid next for removal it would be a mistake.
It's too late now....so much is set around the removal that they have to go because they're holding back and delaying content.
We are maybe 12-18 months from having seen doc announced but we just got IC and Orsinium incoming which are over 12 months old from being revealed
hmmm....well i think adjusting the content for the VR levels might be better. I am not keen on working on what I now know is my main to only next year to have what was progress removed. I'd be okay with like level 70 and just laugh at all those that think something changed I would not be happy being set back to 50 CP points or not. Being set back to 50 would be a huge mistake bigger than adjusting content for them
A bit early to reach that conclusion no?Powtreeman wrote: »ZOS_GinaBruno wrote: »Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.
Good to know I wasted my time working my ass off for vet rank 16
We know from their prolong execution that it is not simply renaming VR ranks (Like VR1=LvL51) nor removing the 'levels' entirely (there is still going to be a progression system). While the nature of the new progression system in question may be up for debate, it is not too far fetched to say that your current effort toward VR16 will actually convert in some form toward the new non-VR system.
It is also important to remember that VR 16 was added with the foreknowledge that it would one day be removed--which means they likely have plan regarding the effort you put in to reach it.
It wasn't the VR levels that were the problem per se, it was that they were associated with the placeholder progression system that is Caldwell's silver and gold. It was/is a cheap and dirty way to extend playing time, without actually adding any more quests or zones. As they add more zones like Orsinium, it would make sense to ditch Caldwell's. I know the remaining die-hards may like these areas, but that's due to selective culling. Hitting VR levels, due to their association with Caldwell's, was the point where most people had enough and quit.
ZOS_GinaBruno wrote: »Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.
paleobonesb14_ESO wrote: »right now VR are not the issue, its CP, oh and the fact then when you finish Cadwells Gold you are around VR11-12 and no content left to level in, Craglorn is group only, and if you can get one you are forced to do PvP dailies to level.
Stil don't get how poeple manage to run out of quest. I hit level vet14 at the start of the last zone of Cadwell silver.
Still didn't do Cadwell Gold
Honestly I don't either. I just got my 4th DC alt to Vet 15 and I'm still in Reaper's March. It got to be the people you see running through dragging enemies instead of just killing them. If you make it through Cadwell's gold without hitting at least vet 14 you skipped a lot.
The sooner the better for VRs to be removed. I hate them with a passion, one of the things that kills my desire to play this game.
I don't want to grind (and going through cadwells silver/gold or any other quests IS grinding if you have done it before). I just want to be able to play the content of the game without worrying that I will not be competitive with most of my alts just because they aren't max level yet.
NewBlacksmurf wrote: »Gotcha but forums polls only poll ppl on the forums who are drawn to a specific topic.deadlock007 wrote: »NewBlacksmurf wrote: »deadlock007 wrote: »ZOS_GinaBruno wrote: »Yes, the plan is still to remove Veteran Ranks. We'll talk more about the details of this as we get closer to implementation.
Do the people in charge of this decision realize that the majority of players don't want them removed now?
That's not true...perhaps the remaining active players on the forums only may hold your opinion but I'd say it's more like 50-50 until 11/2, 11/17-11/18 then I'd say more will want VR's gone as they will jump to 100+ CP's and some to 400+
You would say huh? That must make it true. Well, I base my opinion off of the people commenting in this and other threads and polls like this
http://forums.elderscrollsonline.com/en/discussion/223036/removal-of-vr/p1
But most of all my opinion comes from the people that I play with in game, which is where I spend most of my time talking about it.
It is a waste of time to try to remove them now.
We are missing a lot of others amongst the active player base.
Comment from another threadYou guys do realize that they don't need to replace Veteran Ranks with anything to make it work? That's the whole point.
If you're at max rank/level - what ever you want to call it - when you hit 50 (as in, finish your main story), this means people can get to doing real end-game stuff that much faster instead of grinding twice as many quests as they have from 1-50. The two additional factions worth of grinding made all my friends quit the game, me included. Came back almost a year later to see what's up and finally could finish leveling / ranking up, but it wasn't enjoyable. Not everyone enjoys running through thousands of quests to get where they want to be. Doing hardest PvE content and PvP on a even level with everyone else.
For what I can see, they have two easy options with existing gear:
1) Keep Veteran Ranks in gear. You'd need to be Level 50 to equip them, but you can equip all VR gear at that level (50).
2) Scale all VR gear down to level 50 and make the usable gear pool really big, supporting a far bigger number of viable builds than we have right now. The fact that they haven't scaled DSA and Trials to VR14-16 could mean that this option is what they're going for. Why balance something if you have to balance it again relatively soon (Removal of Veteran Ranks)?
Of course, there's a chance they got something else up their sleeve, but I'd bet on one of these coming true.
deadlock007 wrote: »Exactly, I 100% agree with you. Especially since the forums are a place where most people only visit to complain about something they don't like. I can only imagine how many active players are happily playing the game as is and would be upset by the removal of VR.
adriant1978 wrote: »deadlock007 wrote: »Exactly, I 100% agree with you. Especially since the forums are a place where most people only visit to complain about something they don't like. I can only imagine how many active players are happily playing the game as is and would be upset by the removal of VR.
Conversely, imagine how many are silently cursing VR but don't see the point of complaining on the forum about it.
ZOS themselves are the only ones who have any sort of reliable metrics on this, probably based on how many characters / accounts get abandoned before reaching the level cap.