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https://forums.elderscrollsonline.com/en/discussion/668861

Sorcs are mean and need to stop crying over a set ;)

  • _adhyffbjjjf12
    _adhyffbjjjf12
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    Kobaal wrote: »
    From my experiences so far using shieldbreaker:

    Bad sorcs: get wrecked
    Good Sorcs: Bolt escape more than 3x and run away
    Great Sorcs: Dont use shields and burn/cc me down

    good sorcerers have to run away fast, that's broken gameplay. Great sorcerers don't use shields why? they have no armor, they are not option 1 or 2 so how exactly are they mitigating your physical damage and cc?
  • Kobaal
    Kobaal
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    I don't consider myself a great player. I'm not that naive. I do love all the classes and I do play them all so that I can have a better understanding of all the classes. Just pointing out my experiences thus far. Let me put it in another way so you all dont get offended:

    The bads will sit there and spam hardened ward over and over (I can see their wrists smashing together feverishly).

    The better ones realize whats going on and if they dont know how to play against it they get out of danger.

    The best sorcs are the ones that understand their class well enough to realize that I'm using a shielbreaker set and just burst me down and dont bother with trying to shield themselves. Sometime the best defence is a good offense.


    P.S. These are just my observations and opinions and may not accuratley reflect sorcerer classification of bad/good/great

    P.P.S. I shield stack on my sorc too.
    Edited by Kobaal on 10 September 2015 22:26
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
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  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Kobaal wrote: »
    I don't consider myself a great player. I'm not that naive. I do love all the classes and I do play them all so that I can have a better understanding of all the classes. Just pointing out my experiences thus far. Let me put it in another way so you all dont get offended:

    The bads will sit there and spam hardened ward over and over (I can see their wrists smashing together feverishly).

    Exactly that's what i think they keep stay in melee range not even trying to move(some of them just backpedaling) and keep spamming shield(not a single offensive spell or bolting away from you),the good one keep them at a good distance(never played this set with a bow)and they can kill you without much of an issue,maybe this set is just broken with a bow when i have the mats for a v16 bow i will give a try.
  • Septimus_Magna
    Septimus_Magna
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    Kobaal wrote: »
    From my experiences so far using shieldbreaker:

    Bad sorcs: get wrecked
    Good Sorcs: Bolt escape more than 3x and run away
    Great Sorcs: Dont use shields and burn/cc me down

    So good sorcs cannot win but need to flee? How very fair to get this advantage from a set.

    You cannot CC break, dodge roll or burst down a sorc without his shields?
    Edited by Septimus_Magna on 11 September 2015 06:50
    PC - EU (AD)
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  • Farorin
    Farorin
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    Haha! Awesome.

    I'm happy about this set, even though I am unsure if I will ever use it.
  • Kobaal
    Kobaal
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    Kobaal wrote: »
    From my experiences so far using shieldbreaker:

    Bad sorcs: get wrecked
    Good Sorcs: Bolt escape more than 3x and run away
    Great Sorcs: Dont use shields and burn/cc me down

    So good sorcs cannot win but need to flee? How very fair to get this advantage from a set.

    You cannot CC break, dodge roll or burst down a sorc without his shields?

    Maybe if I was wearing my full weap power set I could, but then he could just use hardened ward to win. Using shield breaker set I end up losing a lot of weapon power and damage. I am relying on shieldbrealer proc to deal my damage. So if your not using shields my damage drops significantly.
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
  • Waffennacht
    Waffennacht
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    Your light attack does damage to a shielded sorc... your abilities do damage to a non shielded sorc.

    I do not understand how dealing more damage to a non shielded sorc doesn't help.

    I really doubt snipe does less dmg than a light attack with SB.

    Spam light attack with ward up, spam abilities when down. I don't understand how you would deal less damage with a shield being down.

    I also love how the argument is, "this single set destroys all but the BEST sorcerers " so just having this armor set instantly puts you in the BEST category and you don't think that's OP?

    Not like I can equip anything that suddenly destroys all but the BEST Nbs, or templars, or DKs.

    Just by reading the pro SB posts I can tell its OP. Your build does not matter, any build with any setup can deal this damage. This alone is crazy. Oh your a tank DK, well don't worry about sorcs, just put this on! Oh you are a healer? Well just put this on and I guarantee only the BEST sorcs will give you troubles.

    Completely illogical
    Edited by Waffennacht on 11 September 2015 18:28
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Cathexis
    Cathexis
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    My experience has been that I can wrecking blow a sorc as easily as use shieldbreaker light attacks. That is to say, the cost to damage output ratio is basically the same.
    Edited by Cathexis on 11 September 2015 21:00
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  • apostate9
    apostate9
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    apostate9 wrote: »
    If only you could use the same defensive tactics as other classes, you wouldn't be in such bad shape
    You still did not get it? The Shield Breaker set does not only break Sorcs,
    it breaks all classes with shields and as such it breaks PVP.
    Perhaps we all should reroll as NB now? Perhaps then ZOS finally could balance this game?

    Odd, I was doin' PVP all week. It worked for me. Maybe your issue is between the chair and keyboard? Possible fixes:

    ...wear armor, slot vigor, get stamina, use a healing staff, learn to dodge, sorc streak, use retreating maneuvers, or use a sword and shield. OR use DAMAGE SHIELDS with care, taking note that 2k damage is about what a big dude does with a light attack, and it beats the 8k from his Wrecking Blow? Some people's lack of near-invincibility doesn't mean ermagerd, PVP IS BROKEN!

    Go eat a Snickers. You aren't yourself when you don't eat.
  • apostate9
    apostate9
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    Xeven wrote: »
    I think it's time I had my apostate removed.

    Have a hanky. I see you're drowning in a sea of your own tears on the forums. Again.
  • Waffennacht
    Waffennacht
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    apostate9 wrote: »
    apostate9 wrote: »
    If only you could use the same defensive tactics as other classes, you wouldn't be in such bad shape
    You still did not get it? The Shield Breaker set does not only break Sorcs,
    it breaks all classes with shields and as such it breaks PVP.
    Perhaps we all should reroll as NB now? Perhaps then ZOS finally could balance this game?

    Odd, I was doin' PVP all week. It worked for me. Maybe your issue is between the chair and keyboard? Possible fixes:

    ...wear armor, slot vigor, get stamina, use a healing staff, learn to dodge, sorc streak, use retreating maneuvers, or use a sword and shield. OR use DAMAGE SHIELDS with care, taking note that 2k damage is about what a big dude does with a light attack, and it beats the 8k from his Wrecking Blow? Some people's lack of near-invincibility doesn't mean ermagerd, PVP IS BROKEN!

    Go eat a Snickers. You aren't yourself when you don't eat.

    How do you know if they have SB until you put up shield? At which point... yeah you have the shield... and its too late to use it carefully.

    Also all armor, buffs, block, etc has no effect on SB, the roll dodge is the only thing on your list that actually effects SB. (Though the idea of putting up shield and Then rolling around with a shield is humorous)

    Edit: unless your point was to Not use a ward, at all. And that's a huge majority of spells abilities etc of a mage. Woot like 4 abilities in our tree we're not suppose to use!
    Edited by Waffennacht on 11 September 2015 22:02
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Omgwtfbbq321
    Omgwtfbbq321
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    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?
    My ping is higher than your resource recovery...
  • CP5
    CP5
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    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Or DK's who use ferocious leap, or igneous shield, or are near a dk for igneous shield or the magma armor synergy, or templars blazing shield, or so many others. But lets just imagine that all the shields are belong to sorcs, and are therefore op in every way, then we can justify the use of this niche armor set. No way it'll become popular.
  • Digiman
    Digiman
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    Digiman wrote: »
    CP5 wrote: »
    Yah, lets just ruin the ability for anyone to use shields for both themselves and to support others just so the sorc revenge train can run. Who needs a carefully thought out system of play and counter play when you can just blanket nuke one system in the game and call it good.

    Will love it when people get this frustration out of their system and realize this set does more than punish the 'oh so evil' shield stacking sorcs, and I will love when people post photos of themselves being killed when they got hit with healing ward or barrier. But who cares, nerf dem sorcs.

    Quoted for the truth.

    Even though this really puts Sorcerers out of business for using Magicka other classes who use group shield are punished just as bad for it.

    The set needs to go.

    It was a terrible design choice for me as a Sorcerer to be forced to refresh shield to survive because my cloth couldn't help against physical attacks as 1/4 of heavy armor.

    This set officially ruins other classes like Templars and DK's who use shields to help their group survival in PvP as well.

    While I feel the target is for punishing magicka sorcerers forced to survive, the collateral is just worse for others.

    THE SET NEEDS TO DISAPPEAR!

    Sure but add another counter to shieldstacking.

    this set is bad design and need to go,i get it,shieldstacking is the same.

    To do anything to shields wearing cloth has to give more survival or better magical damage.

    I wouldn't mind if the set was changed from IRRESISTIBLE DAMAGE to NORMAL DAMAGE.

    But then what would be the appeal of getting it then?
  • Digiman
    Digiman
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    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Since most sorcerers require Conjured Ward to survive, even the measily 50% reduction after being forced when they gimped the light armor protection against physical damage. Sort of.

    Healing ward is a heal after 6 seconds of any amount of the shield remaining. It's not a protection spell but a buffer for other heals to be use on players almost dying and isn't guaranteed to even be used on the caster.

    I don't know any other class who would use annulment unless it's a very specific unique build against magic casters.

    Other classes do have group applied shields beside barrier, but again it would require coordination of a group to use and I see a lot of potential for trolling.
  • ToRelax
    ToRelax
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    Digiman wrote: »
    Digiman wrote: »
    CP5 wrote: »
    Yah, lets just ruin the ability for anyone to use shields for both themselves and to support others just so the sorc revenge train can run. Who needs a carefully thought out system of play and counter play when you can just blanket nuke one system in the game and call it good.

    Will love it when people get this frustration out of their system and realize this set does more than punish the 'oh so evil' shield stacking sorcs, and I will love when people post photos of themselves being killed when they got hit with healing ward or barrier. But who cares, nerf dem sorcs.

    Quoted for the truth.

    Even though this really puts Sorcerers out of business for using Magicka other classes who use group shield are punished just as bad for it.

    The set needs to go.

    It was a terrible design choice for me as a Sorcerer to be forced to refresh shield to survive because my cloth couldn't help against physical attacks as 1/4 of heavy armor.

    This set officially ruins other classes like Templars and DK's who use shields to help their group survival in PvP as well.

    While I feel the target is for punishing magicka sorcerers forced to survive, the collateral is just worse for others.

    THE SET NEEDS TO DISAPPEAR!

    Sure but add another counter to shieldstacking.

    this set is bad design and need to go,i get it,shieldstacking is the same.

    To do anything to shields wearing cloth has to give more survival or better magical damage.

    I wouldn't mind if the set was changed from IRRESISTIBLE DAMAGE to NORMAL DAMAGE.

    But then what would be the appeal of getting it then?

    Appeal would be it's still a medium set with perfect traits and set bonuses and a 5 pc bonus that is still great against shields, without losing any set bonuses if you also use Agility jewelry.
    Besides, wasn't it supposed to be "niche" anyway? :trollface:
    Digiman wrote: »
    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Since most sorcerers require Conjured Ward to survive, even the measily 50% reduction after being forced when they gimped the light armor protection against physical damage. Sort of.

    Healing ward is a heal after 6 seconds of any amount of the shield remaining. It's not a protection spell but a buffer for other heals to be use on players almost dying and isn't guaranteed to even be used on the caster.

    I don't know any other class who would use annulment unless it's a very specific unique build against magic casters.

    Other classes do have group applied shields beside barrier, but again it would require coordination of a group to use and I see a lot of potential for trolling.

    Actually, using Annulment doesn't require any special purpose at all, there's always some magic damage flying around.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Digiman
    Digiman
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    I used harness magicka for a buffer with my Conjured ward, but have since gone with Dark exchange instead.

    I find that it's more useful to get health and magicka when I get away and with streak it's rather easy. I might change to ball of light, but I am testing streak for something else.

  • CP5
    CP5
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    ToRelax wrote: »
    Digiman wrote: »
    Digiman wrote: »
    CP5 wrote: »
    Yah, lets just ruin the ability for anyone to use shields for both themselves and to support others just so the sorc revenge train can run. Who needs a carefully thought out system of play and counter play when you can just blanket nuke one system in the game and call it good.

    Will love it when people get this frustration out of their system and realize this set does more than punish the 'oh so evil' shield stacking sorcs, and I will love when people post photos of themselves being killed when they got hit with healing ward or barrier. But who cares, nerf dem sorcs.

    Quoted for the truth.

    Even though this really puts Sorcerers out of business for using Magicka other classes who use group shield are punished just as bad for it.

    The set needs to go.

    It was a terrible design choice for me as a Sorcerer to be forced to refresh shield to survive because my cloth couldn't help against physical attacks as 1/4 of heavy armor.

    This set officially ruins other classes like Templars and DK's who use shields to help their group survival in PvP as well.

    While I feel the target is for punishing magicka sorcerers forced to survive, the collateral is just worse for others.

    THE SET NEEDS TO DISAPPEAR!

    Sure but add another counter to shieldstacking.

    this set is bad design and need to go,i get it,shieldstacking is the same.

    To do anything to shields wearing cloth has to give more survival or better magical damage.

    I wouldn't mind if the set was changed from IRRESISTIBLE DAMAGE to NORMAL DAMAGE.

    But then what would be the appeal of getting it then?

    Appeal would be it's still a medium set with perfect traits and set bonuses and a 5 pc bonus that is still great against shields, without losing any set bonuses if you also use Agility jewelry.
    Besides, wasn't it supposed to be "niche" anyway? :trollface:
    Digiman wrote: »
    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Since most sorcerers require Conjured Ward to survive, even the measily 50% reduction after being forced when they gimped the light armor protection against physical damage. Sort of.

    Healing ward is a heal after 6 seconds of any amount of the shield remaining. It's not a protection spell but a buffer for other heals to be use on players almost dying and isn't guaranteed to even be used on the caster.

    I don't know any other class who would use annulment unless it's a very specific unique build against magic casters.

    Other classes do have group applied shields beside barrier, but again it would require coordination of a group to use and I see a lot of potential for trolling.

    Actually, using Annulment doesn't require any special purpose at all, there's always some magic damage flying around.

    Give it a few weeks, I hope ZOS will look at the numbers and not blissfully ignore what happens.

    P.S. 'niche' doesn't mean 'everyone and their dog.'
  • monkeymystic
    monkeymystic
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    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Sorcerers are used to never dying in PVP.
    Now the bad sorc players who can't adapt are crying, without realising they still have way more offense and can kill any shieldbreaker player in less time than other way around, if they just try to adapt instead of spamming shields against the only counter they have in the game...

    Sorcerers complaining about this needs to realise they were extremely OP in 1.6, and accept the fact it's no longer autowin against everything anymore.
    They need to actually focus a bit against those who specced specifically to counter them...Unlike for example NB who has their cloak rendered 100% useless with detect pots/detect abilities in most of pvp now, sorc can still spam streak (unless they have terrible build) without any pot making streak useless.
    Sorcerers still also deal insane damage, just like 1.6. But you can't expect to have 50k shields, streak spam, and have the highest burst in the game at the same time with zero counters..
    Templar is currently the class that is closest to sorc in terms of burst, but they dont have streak.
    Edited by monkeymystic on 12 September 2015 16:09
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Digiman wrote: »
    Digiman wrote: »
    CP5 wrote: »
    Yah, lets just ruin the ability for anyone to use shields for both themselves and to support others just so the sorc revenge train can run. Who needs a carefully thought out system of play and counter play when you can just blanket nuke one system in the game and call it good.

    Will love it when people get this frustration out of their system and realize this set does more than punish the 'oh so evil' shield stacking sorcs, and I will love when people post photos of themselves being killed when they got hit with healing ward or barrier. But who cares, nerf dem sorcs.

    Quoted for the truth.

    Even though this really puts Sorcerers out of business for using Magicka other classes who use group shield are punished just as bad for it.

    The set needs to go.

    It was a terrible design choice for me as a Sorcerer to be forced to refresh shield to survive because my cloth couldn't help against physical attacks as 1/4 of heavy armor.

    This set officially ruins other classes like Templars and DK's who use shields to help their group survival in PvP as well.

    While I feel the target is for punishing magicka sorcerers forced to survive, the collateral is just worse for others.

    THE SET NEEDS TO DISAPPEAR!

    Sure but add another counter to shieldstacking.

    this set is bad design and need to go,i get it,shieldstacking is the same.

    To do anything to shields wearing cloth has to give more survival or better magical damage.

    I wouldn't mind if the set was changed from IRRESISTIBLE DAMAGE to NORMAL DAMAGE.

    But then what would be the appeal of getting it then?

    Dunno give me a counter to shieldstakcing and im fine,shieldstacking is too strong,was too strong in 1.6 and is too strong in 1.7 the difference is now people can counter that playstyle if they play with shieldbreaker(so give up another 5 set)make this set work with melee attack only and in my opinion will be fine.

    Sorc who keep try to tank you in melee will get rekt,the good one will keep distance from you and both side will have a fair fight


  • ToRelax
    ToRelax
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    How is it that people seem to think sorcs are the only ones who have shields? As far as I understand there are like, what? 4 shields they use?

    Conjured ward - Sorc only (all damage )
    Healing ward – everyone can use with healing staff (all damage)
    Annulment ward – everyone can use with at least one piece of light armour (spell damage)
    barrier (ultimate) – everyone, once they get to support rank 6 in cyrodiil (all damage, huge, goes onto surrounding players)

    Won’t this affect a lot of people who are not sorcs?

    Sorcerers are used to never dying in PVP.
    Now the bad sorc players who can't adapt are crying, without realising they still have way more offense and can kill any shieldbreaker player in less time than other way around, if they just try to adapt instead of spamming shields against the only counter they have in the game...

    Sorcerers complaining about this needs to realise they were extremely OP in 1.6, and accept the fact it's no longer autowin against everything anymore.
    They need to actually focus a bit against those who specced specifically to counter them...Unlike for example NB who has their cloak rendered 100% useless with detect pots/detect abilities in most of pvp now, sorc can still spam streak (unless they have terrible build) without any pot making streak useless.
    Sorcerers still also deal insane damage, just like 1.6. But you can't expect to have 50k shields, streak spam, and have the highest burst in the game at the same time with zero counters..
    Templar is currently the class that is closest to sorc in terms of burst, but they dont have streak.

    Kill a shieldbreaker before he kills me? I guarantee you, I can make a build for any class with that I am able to survive forever in 1v1 if I play careful enough if no one uses shieldbreaker...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Omgwtfbbq321
    Omgwtfbbq321
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    "But you can't expect to have 50k shields, streak spam, and have the highest burst in the game at the same time with zero counters.."

    For the record, I don't have any problem with shieldbreaker. I was simply asking why sorcs seem to be the only ones recognized for having shields. Also, my V14 sorc's specs in cyrodiil, after eating magika food are:

    magika - 35,000
    health - 14,000
    stamina - 8,400
    spell damage 1,800
    magika recovery 980

    (running all light armor)

    My hardened ward is only about 13,000. Although I can cast it about 10 times, I cannot attack/run while doing so, I also have such low health that I normally get 2 hit if I fail to have it up for a second or two. There is a counter, it called knockdowns, I can only afford to get up once with that kind of stamina, and I can't recast ward if I am down/feared.

    I could choose to up my health and stamina, but then my ward will only be about 8,000 and I couldn't cast it as much either. The closest I have seen to a 50k shield is barrier (again available to everyone) which, for me, is about 23,000. Even with hardened ward that doesn't come close to 50. It would also mean no offensive ultimate.
    My ping is higher than your resource recovery...
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?

    The point is that cloak has a counter in detect pots, scales have a counter in the form of AoE and channels. Apart from hard cc and burst damage what counter did a damage shield have? Without this set there is no way to circumvent a damage absorbing shield without destroying it, and how do you destroy it when it can just be recast? I think this set has a place in the game, but zos screwed up by not giving it to magicka users and also by underestimating it's damage potential (imo). Damage shields need a hard counter in the same way detect pots are a hard counter to cloak. They should have introduced shieldbreaker pots though imo, so that everyone could use them and they would actually require a conscious decision everytime you encountered a shield user.

    PC | EU
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?

    The point is that cloak has a counter in detect pots, scales have a counter in the form of AoE and channels. Apart from hard cc and burst damage what counter did a damage shield have? Without this set there is no way to circumvent a damage absorbing shield without destroying it, and how do you destroy it when it can just be recast? I think this set has a place in the game, but zos screwed up by not giving it to magicka users and also by underestimating it's damage potential (imo). Damage shields need a hard counter in the same way detect pots are a hard counter to cloak. They should have introduced shieldbreaker pots though imo, so that everyone could use them and they would actually require a conscious decision everytime you encountered a shield user.

    That's not how they are taking the game it seems. If zos is so happy to make itemization the solution to balance issues I will expect to see sets that do what @leepalmer95 outlined. If they want us to passively wear item sets to counter skills by gar they'll do it.
  • killingspreeb16_ESO
    killingspreeb16_ESO
    ✭✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?

    The point is that cloak has a counter in detect pots, scales have a counter in the form of AoE and channels. Apart from hard cc and burst damage what counter did a damage shield have? Without this set there is no way to circumvent a damage absorbing shield without destroying it, and how do you destroy it when it can just be recast? I think this set has a place in the game, but zos screwed up by not giving it to magicka users and also by underestimating it's damage potential (imo). Damage shields need a hard counter in the same way detect pots are a hard counter to cloak. They should have introduced shieldbreaker pots though imo, so that everyone could use them and they would actually require a conscious decision everytime you encountered a shield user.

    Pots as counter are still stupid,we should have skill for counter other ability,set should be choose for our personal playstyle not forced to you like oh you want to deal with sorc?well get shieldbreaker.
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?

    The point is that cloak has a counter in detect pots, scales have a counter in the form of AoE and channels. Apart from hard cc and burst damage what counter did a damage shield have? Without this set there is no way to circumvent a damage absorbing shield without destroying it, and how do you destroy it when it can just be recast? I think this set has a place in the game, but zos screwed up by not giving it to magicka users and also by underestimating it's damage potential (imo). Damage shields need a hard counter in the same way detect pots are a hard counter to cloak. They should have introduced shieldbreaker pots though imo, so that everyone could use them and they would actually require a conscious decision everytime you encountered a shield user.

    Pots as counter are still stupid,we should have skill for counter other ability,set should be choose for our personal playstyle not forced to you like oh you want to deal with sorc?well get shieldbreaker.

    I agree; in the same way AoE and channels are a direct and skillful counter to scales, there should be some skills that counter wards. Why there hasn't been idk.
    PC | EU
  • Stikato
    Stikato
    ✭✭✭✭✭
    I love the way zos listened to the bad players who cried because their 1 button spam was incapable of killing a sorc, this is whats wrong with thid game, everything getting nerfed and zos catering to the really bad casuals who still don't know how to use more than 1 skill and what cc is yet.

    Sorc have hardened ward
    Nb's have cloak
    Dk's have reflective scales
    Templar's have the heals.


    So now that sorc's are penalised for using there only class defence e.g. hardened ward, are there any new sets coming out? such as a set which detects cloak in a 100m radius and deals 2k dmg to people while in cloak? Or a set which ignores wings and causes 2k dmg to dk's with it up? Or have about a anti templar set which gives 100% healing debuff ?

    They are the same thing? Sets to counter classes, someone prove me wrong?

    The point is that cloak has a counter in detect pots, scales have a counter in the form of AoE and channels. Apart from hard cc and burst damage what counter did a damage shield have? Without this set there is no way to circumvent a damage absorbing shield without destroying it, and how do you destroy it when it can just be recast? I think this set has a place in the game, but zos screwed up by not giving it to magicka users and also by underestimating it's damage potential (imo). Damage shields need a hard counter in the same way detect pots are a hard counter to cloak. They should have introduced shieldbreaker pots though imo, so that everyone could use them and they would actually require a conscious decision everytime you encountered a shield user.

    Pots as counter are still stupid,we should have skill for counter other ability,set should be choose for our personal playstyle not forced to you like oh you want to deal with sorc?well get shieldbreaker.

    I agree; in the same way AoE and channels are a direct and skillful counter to scales, there should be some skills that counter wards. Why there hasn't been idk.

    Well, quite literally everything was supposed to counter a ward. They were supposed to be completely unmitigated health buffers. But then they:

    - Resisted, and cancelled already in progress bleeds
    - Stopped knockbacks from Destructive Reach
    - Prevented critical hits
    - Prevented ultimate generation
    - Stopped many 5-piece bonuses from proc'ing
    - On the flip side, they allowed for unmitigated overflow damage

    Rather than fix this confusing, and undocumented situation piece by piece, we have a blanket adjustment, some fixes, and a shieldbreaker set.

    It is what it is. The old sorc build is still very strong. It is not as strong as before. Some sorcs are having a hard time. Some are doing very well. In both cases, I'm sure it feels more difficult to play. And that situation is not good in a paid service, as expansions and patches should bring more fun and compelling gameplay, rather than leaving the player feeling weaker and hindered.

    At the same time, by allowing the broken shield mechanics to exist for such a long period of time, ZOS' hands were tied to an extent. The god-like shields were going to have to go, as they were causing extreme frustration with the playerbase. Many well-known sorcs admitted that 1.6 max magicka build was over the top before it even left PTS. But it went live, and here we are.

    ZOS should have replaced / scrapped / done something with the damage shields altogether in my view. They have been borked from the beginning, and continue to be a poorly-implemented dumb mechanic. I am no designer, but there have been other clever, counterable, well-designed survival mechanisms for mages in other games that could have been modified or studied.

    Mordimus - Stam Sorc
  • _adhyffbjjjf12
    _adhyffbjjjf12
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    Exactly, the issue is both shield breaker and a class design that forces shielding to compensate for lack of controllable heal or armor. Magically hardened armor is an answer, easy to implement as well.
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