QuebraRegra wrote: »QuebraRegra wrote: »QuebraRegra wrote: »Unfortunately since there was no PTS testing for the non-vet campaign, current Blackwater is kind of a disaster. No one can be killed unless they are insanely targeted by 5+ people + siege, and I'm not discussing CP stacked or very skilled players. Fights in keeps just keep going on forever without any faction gaining ground and are feeling pointless. The reduced damage taken was needed for Vet PvP, but with Battle level we are already tanky enough.
TLDR: Combination of Battle Level + Reduced damage taken means everyone is immortal in Non-Vet PvP. This needs to be hotfixed.
@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_RichLambert @ZOS_JessicaFolsom
Non Vet Campaigns didn't need the damage/healing/shield reduction done.....
The ONLY thing Non Vet Campaigns needed was the removal of Champion Points.
This will not be popular, but I salute it...
I fail to see how that reply wouldn't be popular.
It won't take long for the high CP buffed players who claim "skillz" to catch wind of this thread and start the "LEARN TO PLAY" responses while refuting that CP is a factor at all. Certainly there are expliot builds, and some gear imbalance as well, but these are far less a factor in NON VET.
Those players, last time I was on regularly, were a very small minority and most people on non-vet did so because they wanted to avoid lag or enjoyed the campaign itself.
Oh granted that most come to play because frankly NON-VET is more fun (do a search, too many threads confirm this). Then ask yourself why is that?
The trouble is that every night I hear more and more players talking about how they are deciding to apply CPs to non-vet characters.
QuebraRegra wrote: »QuebraRegra wrote: »QuebraRegra wrote: »Unfortunately since there was no PTS testing for the non-vet campaign, current Blackwater is kind of a disaster. No one can be killed unless they are insanely targeted by 5+ people + siege, and I'm not discussing CP stacked or very skilled players. Fights in keeps just keep going on forever without any faction gaining ground and are feeling pointless. The reduced damage taken was needed for Vet PvP, but with Battle level we are already tanky enough.
TLDR: Combination of Battle Level + Reduced damage taken means everyone is immortal in Non-Vet PvP. This needs to be hotfixed.
@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_RichLambert @ZOS_JessicaFolsom
Non Vet Campaigns didn't need the damage/healing/shield reduction done.....
The ONLY thing Non Vet Campaigns needed was the removal of Champion Points.
This will not be popular, but I salute it...
I fail to see how that reply wouldn't be popular.
It won't take long for the high CP buffed players who claim "skillz" to catch wind of this thread and start the "LEARN TO PLAY" responses while refuting that CP is a factor at all. Certainly there are expliot builds, and some gear imbalance as well, but these are far less a factor in NON VET.
Those players, last time I was on regularly, were a very small minority and most people on non-vet did so because they wanted to avoid lag or enjoyed the campaign itself.
Oh granted that most come to play because frankly NON-VET is more fun (do a search, too many threads confirm this). Then ask yourself why is that?
The trouble is that every night I hear more and more players talking about how they are deciding to apply CPs to non-vet characters.
CP is the flavour of the month scape goat, I'm a console player, that has fought and beaten multiple pc transfers that had 200+ CP (I asked them because they actually accused ME or having thousands lol) I have a grand total of....30!
I had hate mail from a sorc that failed to gank me, saying I was a "pc transfer scrub that obviously had to transfer as I must have sucked on pc" when I said "how many do you have then" he replied with something like 239 or whatever.
I sent him a Screenshot of my 30, he didn't reply after that.....
I spent an entire day ganking in bwb on ps4 eu, I had zero issues killing anyone of any level in mostly under 6 seconds, only exception is a couple well played Dk's that took a good 30 seconds to bring down due to gdb and igneous spamming.
Anyway CP isn't the be all and end all, it's an excuse for bad players to blame the game, seriously someone doing 20% more damage than you is what means you suck? Not the fact that they are a better player? Or have more experience, or have spent time making gear..
No no no it.must be the CP!
I have to say I was PISSED at work yesterday reading this thread before being able to play. After spending a couple hours in BwB last night my mind was changed about the damage, not the CPs.
I roll a lvl 29 NB with only 39 CPs and I did absolutely fine last night in 1v1s, 1v2s, and even once in a 1v3. The fights took a bit longer and I felt like I had to concentrate more on perfect execution but they definitely ended.
NBs, I would highly recommend slotting impale/killers blade to finish fights faster.
I was having tons of fun and was so happy that the game wasn't broken like I thought it would be... then I found one of the known NA BwB CP trolls and it felt like I was flicking rubber bands at a stone wall. Granted, I was able to survive a lot longer against this person than I ever was before, but I was not able to even dent their health bar and that was depressing. Not that I ever killed them solo before but this time it was even more ridiculously 1-sided.CP is the flavour of the month scape goat, I'm a console player, that has fought and beaten multiple pc transfers that had 200+ CP (I asked them because they actually accused ME or having thousands lol) I have a grand total of....30!
I had hate mail from a sorc that failed to gank me, saying I was a "pc transfer scrub that obviously had to transfer as I must have sucked on pc" when I said "how many do you have then" he replied with something like 239 or whatever.
I sent him a Screenshot of my 30, he didn't reply after that.....
I spent an entire day ganking in bwb on ps4 eu, I had zero issues killing anyone of any level in mostly under 6 seconds, only exception is a couple well played Dk's that took a good 30 seconds to bring down due to gdb and igneous spamming.
Anyway CP isn't the be all and end all, it's an excuse for bad players to blame the game, seriously someone doing 20% more damage than you is what means you suck? Not the fact that they are a better player? Or have more experience, or have spent time making gear..
No no no it.must be the CP!
I congratulate you on being able to do well but you can't compare console BwB to PC BwB. The difference in average skill level is off the charts (I've never played console but I've seen videos and it's hilarious how bad most players are there).
A 6 second gank from a NB sounds about right as of last night as long as the person only casts one defensive spell/ability and doesn't try to block anything at all... but that almost never happens on PC.
Maybe console CPs haven't gotten high enough yet but on PC they are very obviously the issue now just as they were before the update. Also, wtf are you talking about... 20% more damage and less damage taken is hugely overpowered and should make any competent player stomp you into oblivion unless they mess up big time or their game crashes.... and any player with lolCPs is definitely a competent player. That's like saying someone with a 20% higher salary than you is only slightly better off (assuming you live in the same place and aren't making minimum wage).
CP is the flavour of the month scape goat, I'm a console player, that has fought and beaten multiple pc transfers that had 200+ CP (I asked them because they actually accused ME or having thousands lol) I have a grand total of....30!
I had hate mail from a sorc that failed to gank me, saying I was a "pc transfer scrub that obviously had to transfer as I must have sucked on pc" when I said "how many do you have then" he replied with something like 239 or whatever.
I sent him a Screenshot of my 30, he didn't reply after that.....
I spent an entire day ganking in bwb on ps4 eu, I had zero issues killing anyone of any level in mostly under 6 seconds, only exception is a couple well played Dk's that took a good 30 seconds to bring down due to gdb and igneous spamming.
Anyway CP isn't the be all and end all, it's an excuse for bad players to blame the game, seriously someone doing 20% more damage than you is what means you suck? Not the fact that they are a better player? Or have more experience, or have spent time making gear..
No no no it.must be the CP!
So you're telling me, that now I get 20% more damage, I should be able to take on 5 at once instead of 2 yeah? Sweet!
Yes, skill is very important and plays a huge role in the outcome of most fights. It's why I don't automatically run and escape when I'm faced with multiple enemies.
I haven't seen the videos you refer to but I imagine they were not done in BwB and if they were then they were against a bunch of scrubs because only Emps or players with many many hundreds of CPs wiped groups in BwB before the patch... although some low CP players had builds that could survive a heavy onslaught without putting out much damage.
@SturgeHammer I understand we don't have the patch yet, I merely met shouldn't the extra 20% mitigation be brought down a notch due to healing/shield spammers as they got hit too.
Looking at it from a pure statical point of view, it seemed like although my burst would brinf my average ttk down to say 9-10 seconds, sorcerers that shield stack, dk's that spam gdb and templars spamming heals shouldn't be able to recover as quick, kind of cancelling out the nerf?
I appreciate I haven't had a chance to play it, I am merely trying to understand how it went from 6 seconds to several minutes like the op is claiming.
@Paradox I've seen your toons a bunch of times in BwB, you're a great player with good builds. What size groups did you kill all the time?
The only times I've ever been in a group of 4 or more and had any trouble at all bringing down 1 hero was when it was an Emp.
Also, I invite you to re-read the topic of this thread and the posts within it. If you do so you will clearly see that this topic is about the length of fights in BwB and what people believe to be contributing to them being "endless". I was very clear in my first post that without a gigantic difference in CP the fights are in fact not endless.
@QuebraRegra If look at my post history, you'll see I'm 100% for having CP removed from BwB. I made a post a month ago that ZOS achknowledged but have since done nothing about. However I made this post for another reason and I'm really hoping for a quick hotfix to battle level.