After reading all the patch notes, didint find any info on Eidetic Memory.
This matter will be fixed some point in the future?
Cant find any news on this matter (since Beta the Eidetic Memory is broken) and i want to complete my collection (have +2100).
Any news?
@ZOS_GinaBruno
why has the werewolf not gained any significent update?
You have ignored over 400 comments on the Dev developement area for months, evne though we have specifically asked you for feedback and information and now even with the Imperial City on its way the werewolf has been overlooked again
" We value your feedback" - Really?
" we listen to our player base" Really?
nice to see my hopes have been yet again let down.
Thanks.
Uriel_Nocturne wrote: »My only question to what's in the PTS patch notes goes right along with the Vampire changes.To all those who are in an uproar about the nerf to Supernatural Recovery, do you know any vampire who's not going to have Drain Essence on his bar with its restrictions lifted? From the description, you can continually drain an enemy while healing yourself 10% every second. I think that's worth putting it on your bar, which will keep your passive.Vampire
Reduced the fire damage you receive to 25% from 40%.
Drain Essence: This ability now restores 10% of your health every second, and stuns your target on activation. It can be used on CC-immune targets, and can be used all the time (it no longer activates the Feed debuff).
Supernatural Recovery (passive): This passive now only works while any Vampire ability is slotted in your ability bar.
Drain Essence before this change: Does **** Damage/sec over 5sec. Essence Drain heals you 150% of the damage inflicted/sec over the duration.
The change will make Drain Essence heal yourself 10% every second for the duration; but is that 10% of the damage inflicted per second? Or is that 10% of your PC's maximum health per second?
That's my only real question about these changes that are in testing.
@Zephyr01,Talking about Provisioning; will Seasonings - Flour, Saltrice, Millet, Seasoning ever be as frequently found as other items? I find 1 Seasoning to 15 Potatoes, Melons or Corn. It's extremely frustrating.
Also, higher good recipes are much needed. I'm able to craft Purple recipes but I've never seen anything above Green.
ZOS_GinaBruno wrote: »Combat & Gameplay
[*] Arrows are now easier to see while they’re traveling to your knee.
Only PC.Gamertaglemieux wrote: »This Imperial City test server on just PC? Or on Xbox too?
ZOS_GinaBruno wrote: »Just edited the note for Bolt Escape, which previously made no sense. It now reads as follows:
- Bolt Escape: This ability no longer reduces out-of-combat Magicka recovery after casting. We have also increased the cost for Bolt Escape by 50%, which stacks with each cast within four seconds.
But there are a lot of PvE in IC too. The big problem will be for Templars and DKs because when they argo some mobs they cannot disengage easily as NBs and Sors and at the same time they cannot block anymore and the healing is reduced so it will be difficult to outheal the mobs damage.The 0% blocking regen is fine for PVP but it is not fine for PVE.
Please ZoS just seperate the two by having the 0% blocking regen in PVP and not in PVE.
Perhaps a trivial thing, but: can we please allow stacking of items in the guildbank? >_<
Thank you!!!You now have the option to hide the visuals from mount upgrades. This can be found in Gameplay Settings.
Did they fix an issue where casters and archers (NPC) are able to still move while under the effects of talons?
Chain ranged dps in and cast talons and they immediately start backing away with talons applied.
They're like screw talons I'm backing up anyway.
Any information about faction skin ?
So to have v16 equip etc you must buy this DLC, and then play this grind-gunk-fest... GG, bb.
@Rydik
Not true. You can run any dungeon scaled up to v15 or v16 for the respective level of gear. Any gear you dont want/use, just deconstruct for the materials to use at any crafting location to craft whatever set you want.
byrom101b16_ESO wrote: »So to have v16 equip etc you must buy this DLC, and then play this grind-gunk-fest... GG, bb.
@Rydik
Not true. You can run any dungeon scaled up to v15 or v16 for the respective level of gear. Any gear you dont want/use, just deconstruct for the materials to use at any crafting location to craft whatever set you want.
They aren't scaling trails or vDSA and the materials recovery rate is unbelievably low - like 1 in 10. Also Vet 16 gear requires ten times the amount of materials, so doing it this way is a slow boat to nowhere... and designed to make you give up and pay/play the dlc whether you want to or not, until Orsinium...
... when new mega grind and other casual player abuses will no doubt be gleefully introduced.