...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
Mate, please.Francescolg wrote: »...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
I will not flame although your post is full of misinformation:
- medium armor is not for magic resistances
- nirn on Medium/light does not make much sense, as the basis resis. level is low, so 25% are not as effective as on heavy (check char stats basic level)
- Jbeam does not work like you describe it
for details see older threads please
How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
Enough to put around 25 points in Magicka Cost Reduction and 15 points in Magicka recovery.
Then you choose Atronach as your Mundus stone and use Tri or Magicka Potions.
I achieve 17 possible cloak casts per minute which is like every 3.5sec and nearly spammable.
I got 9.5k Magicka only but I never have any Magicka problems except cloak decides to break instantly three times.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
Enough to put around 25 points in Magicka Cost Reduction and 15 points in Magicka recovery.
Then you choose Atronach as your Mundus stone and use Tri or Magicka Potions.
I achieve 17 possible cloak casts per minute which is like every 3.5sec and nearly spammable.
I got 9.5k Magicka only but I never have any Magicka problems except cloak decides to break instantly three times.
you do not even need to use the mundus, stam-magicareg buff food is enough with those CPs to spam cloak 8-10times if you havent escaped by then you will not with 20 further ones
if it is within 15sec it is but primarily because of - if you are not safe then you wont get safe anyway as sth bugs out again (where you can´t try to fall back to a slower rotation to maintain cloak aswell)How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
Enough to put around 25 points in Magicka Cost Reduction and 15 points in Magicka recovery.
Then you choose Atronach as your Mundus stone and use Tri or Magicka Potions.
I achieve 17 possible cloak casts per minute which is like every 3.5sec and nearly spammable.
I got 9.5k Magicka only but I never have any Magicka problems except cloak decides to break instantly three times.
you do not even need to use the mundus, stam-magicareg buff food is enough with those CPs to spam cloak 8-10times if you havent escaped by then you will not with 20 further ones
8-10 times is not enough >:D
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
Francescolg wrote: »- nirn on Medium/light does not make much sense, as the basis resis. level is low, so 25% are not as effective as on heavy (check char stats basic level)
ACHILLES 343i wrote: »will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?
if it is within 15sec it is but primarily because of - if you are not safe then you wont get safe anyway as sth bugs out again (where you can´t try to fall back to a slower rotation to maintain cloak aswell)How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
Enough to put around 25 points in Magicka Cost Reduction and 15 points in Magicka recovery.
Then you choose Atronach as your Mundus stone and use Tri or Magicka Potions.
I achieve 17 possible cloak casts per minute which is like every 3.5sec and nearly spammable.
I got 9.5k Magicka only but I never have any Magicka problems except cloak decides to break instantly three times.
you do not even need to use the mundus, stam-magicareg buff food is enough with those CPs to spam cloak 8-10times if you havent escaped by then you will not with 20 further ones
8-10 times is not enough >:D
i do not have seen them often enough - and died when you came back into the fightif it is within 15sec it is but primarily because of - if you are not safe then you wont get safe anyway as sth bugs out again (where you can´t try to fall back to a slower rotation to maintain cloak aswell)How much is "some"? I have 250 now and can't do that, really. Not unless I put magicka reduction glyphs and hell of a lot of points into the magicka cost reduction perk.If you want to run around solo, trolling and bursting people in 1v1 or something go for Stamina.
With some champion points you can get enough Magicka to perm cast cloak etc. even as Stamina Build, the only difference are dmg shields like healing ward or Harness and better AoE burst dmg thanks t detonation.
In 1.7 I think there won't be much difference between Magicka and stamina, it will just depend on the situation.
Enough to put around 25 points in Magicka Cost Reduction and 15 points in Magicka recovery.
Then you choose Atronach as your Mundus stone and use Tri or Magicka Potions.
I achieve 17 possible cloak casts per minute which is like every 3.5sec and nearly spammable.
I got 9.5k Magicka only but I never have any Magicka problems except cloak decides to break instantly three times.
you do not even need to use the mundus, stam-magicareg buff food is enough with those CPs to spam cloak 8-10times if you havent escaped by then you will not with 20 further ones
8-10 times is not enough >:D
Don't underestimate my escape skills!
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
It is 75% of the heavy amor resistances.(...)Hence, medium armor is better than light armor for spell resist, and is only exceeded by heavy armor, which combines high base values with an increasing passive.
11k OR 18k basic magical resistances is still too low, given that the current "medium value" for spell penetration is 10-15k (without bigger efforts). So, every (average / ~200 CP) Sorc is running around with 10k+ penetration.Nirnhoned currently is increasing resists based on total base spell resist a character has. The difference in spell resist for my two-pieces-of-nirn-wearing-medium-armor char between having those two pieces (18k spell resist) and not (11k spell resist) is huge and noticeable, even though the high prevalence of spell penetration may implicate otherwise.
Medium is. Light is 25%. More numbers? None of these changes the fact that medium armor is actually better than light even considering the light armor passive.Francescolg wrote: »It is 75% of the heavy amor resistances.
Again, thank you for telling me that what I have experienced in game is wrong because the theory says differently. I know all of that. Still, since the majority of players is not up to their neck in theorycrafting and gearoptimizing, my measly, irrelevant 18k of spell resistance actually increase my average survival in Cyrodiil by a large amount.Francescolg wrote: »11k OR 18k basic magical resistances is still too low, given that the current "medium value" for spell penetration is 10-15k (without bigger efforts). So, every (average / ~200 CP) Sorc is running around with 10k+ penetration.
Your Nirnh. would only be good, IF the base value before you apply Nirnh is 20k or so, otherwise you need many more pieces of Nirnh but even then 11k basic resistances is low. It is basically as good as without any resistances (that will change soon, so we should not waste time discussing this --> 30k+ magic resistances are the way to go in 1.6/PvP=
So, it does not matter whether you take your low resistances now or after the patch, both are "basic/low" values, that are easily (!) bypassed with a little bit of spell penetration. The damage will stay as high as now after the next patch, because you already were at medium (wide spread) spell resistances values, not much will change for you.
The difference between cheesus beam and the example you have pulled would be the removal of softcaps. Nowadays, the Templar who can put down this kind of beam would also be sporting a healing output that can only be overcome by a burst that would kill him before he is able to start spamming his heals. Also, this kind of damage is encountered mostly from very very coordinated two- or three-player teams who are build exactly for this. If you have never encountered one of those teams, then you apparently enjoy running in a train more than I do.Francescolg wrote: »I repeat that what you claim, about Radiant Destruction killing you in just one channeled cast (~4 sec), is false. I'll argue like every single NB in this forum against someone facing a 25k bow hit: "This was just an exception! TO do so, a Templar must give up everything and will be very squishy and die immediately if you manage to attack him!"
jesus beam is channeling. In pvp. Worst kind of skill for pvp. It last 2.5 second and deal 10k total. (maybe about 13k if very very concentrat about damage, but make templar weak as glass). Big ticks only start when hp of target drop to 1/4 total hp. And even then it reduced by block and by nirn more then half. And shield prevent critical. As expensive channeling skill - it greatly reduce walking speed when activating. So you get slowmoving, interuptable, lowdps target. It can`t use cancel animation exploit when casting, it can`t heal or dps you another skill. I don`t get why so many crys about this skill. Yes it finisher, but only when you drop below 1/4 of you hp... NB can 1 hitkill take by combo insta skills using cancel animation macros. Dealing 20-35k in a second! Sorc can 1 shoot using crystal fragment+dawnbreaker macros whith cancel animation dealing from 20 to 50k damage only by this combionation less then a second.
I've been trying to avoid going 2H/Bow, depending on the changes though it might really just become the most efficient way to do damage as a stamina NB.
I'm seeing a lot of people playing with magicka now. Purge + cloak gives magicka NB a slight advantage over stamina NB, i think in the next patch the FoTM is going to shift.
And here is the case in point. A stamina nightblade is considered a stamina nightblade if and only if he/she uses 2H. Only a few NBs use DW/bow combo (considering the more prominent forum lurkers).I don't see this as being the case personally. By the time you purge piercing mark my crit charge is on top of you with radiant magelight.I've been trying to avoid going 2H/Bow, depending on the changes though it might really just become the most efficient way to do damage as a stamina NB.
I'm seeing a lot of people playing with magicka now. Purge + cloak gives magicka NB a slight advantage over stamina NB, i think in the next patch the FoTM is going to shift.
Also Vigor spam will be available to all and concealed weapon wont hit through dodge roll. Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
Don't write stamina blades off just yet.
And here is the case in point. A stamina nightblade is considered a stamina nightblade if and only if he/she uses 2H. Aside from @Jekyl, no one uses DW/bow combo (considering the more prominent forum lurkers).I don't see this as being the case personally. By the time you purge piercing mark my crit charge is on top of you with radiant magelight.I've been trying to avoid going 2H/Bow, depending on the changes though it might really just become the most efficient way to do damage as a stamina NB.
I'm seeing a lot of people playing with magicka now. Purge + cloak gives magicka NB a slight advantage over stamina NB, i think in the next patch the FoTM is going to shift.
Also Vigor spam will be available to all and concealed weapon wont hit through dodge roll. Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
Don't write stamina blades off just yet.
Nerf 2H, already. (and sorcs, of course)
And here is the case in point. A stamina nightblade is considered a stamina nightblade if and only if he/she uses 2H. Aside from @Jekyl, no one uses DW/bow combo (considering the more prominent forum lurkers).I don't see this as being the case personally. By the time you purge piercing mark my crit charge is on top of you with radiant magelight.I've been trying to avoid going 2H/Bow, depending on the changes though it might really just become the most efficient way to do damage as a stamina NB.
I'm seeing a lot of people playing with magicka now. Purge + cloak gives magicka NB a slight advantage over stamina NB, i think in the next patch the FoTM is going to shift.
Also Vigor spam will be available to all and concealed weapon wont hit through dodge roll. Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
Don't write stamina blades off just yet.
Nerf 2H, already. (and sorcs, of course)
ACHILLES 343i wrote: »will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?