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How many stamina nightblades....

  • Pobeda
    Pobeda
    ToRelax wrote: »

    Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
    Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
    L2P. It counter instadodger skill, as DK have one. Templar don`t have anythig to damage ranged (long cast time, long travel time, very low damage) - so you want take last thing, then give back something. It already be nerfed seriosly in 1.7. Why you think templar all run whith this skill? Only couse we don`t have anything for magica build. Only 1 melee jab.

  • Zsymon
    Zsymon
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    Ezareth wrote: »
    Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.

    Shields are not getting nerfed in any way. If shields are 30% weaker, but damage is 30% weaker as well, then you can hardly call it a nerf, it's just an adjustment. All shields and healing spells will offer the exact same survivability as before. Except Strife will get weaker, because of how it's calculated.
    Edited by Zsymon on 14 July 2015 08:52
  • Zsymon
    Zsymon
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    Bromburak wrote: »
    will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?

    As long 2H is strong there is no reason to switch, only change you will see, that Rally is spammed more often and that some NBs will switch to Siphoning Shield on second bar.

    What is "Siphoning Shield"?
  • Zsymon
    Zsymon
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    Pobeda wrote: »
    ToRelax wrote: »

    Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
    Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
    L2P. It counter instadodger skill, as DK have one. Templar don`t have anythig to damage ranged (long cast time, long travel time, very low damage) - so you want take last thing, then give back something. It already be nerfed seriosly in 1.7. Why you think templar all run whith this skill? Only couse we don`t have anything for magica build. Only 1 melee jab.

    It's not viable targeting and interrupting one beaming Templar out of 20 people running criss cross. That said, I see nothing overpowered with Radiant Destruction, it's just an execute, no different than Mages' Wrath. It will be much easier to avoid getting blown up by it once PvP damage is lowered.
    Edited by Zsymon on 14 July 2015 08:56
  • Leandor
    Leandor
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    RD execute health threshold is 50%. All other executes in this game are between 20% and 30%. The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.

    Also, "Siphoning Shield" probably is an amalgamation of "Siphoning Tank with 1H&S", implying the then only with siphoning strikes possible permanent blocking nightblade using sap essence for insane regeneration rates, that will be the new unkillable thing.
  • ACHILLES 343i
    ACHILLES 343i
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    One time this guy jesus beamed me from full health to dead, 30k damage - I'm not lying lol.

    This was basically the battle:

    Found each other in an open field
    I swiftly dodge-rolled into battle as usual
    I was hit by a single jesus beam
    Read the combat log - 30k Radiant Destruction

    Biggest wtf moment at the time, now I look back and realize how silly it must have looked.

    btw had average spell resistance 10-15k
  • Jeckll
    Jeckll
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    One time this guy jesus beamed me from full health to dead, 30k damage - I'm not lying lol.

    This was basically the battle:

    Found each other in an open field
    I swiftly dodge-rolled into battle as usual
    I was hit by a single jesus beam
    Read the combat log - 30k Radiant Destruction

    Biggest wtf moment at the time, now I look back and realize how silly it must have looked.

    btw had average spell resistance 10-15k

    10k Spell Penetration is pretty standard, so you're basicly naked.
    Jeckll has quit the game. Thanks for the great time.
  • Farorin
    Farorin
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    Zsymon wrote: »
    Ezareth wrote: »
    Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.

    Shields are not getting nerfed in any way. If shields are 30% weaker, but damage is 30% weaker as well, then you can hardly call it a nerf, it's just an adjustment. All shields and healing spells will offer the exact same survivability as before. Except Strife will get weaker, because of how it's calculated.

    R.I.P. Strife.

    I am hoping they thought about strife and are doing something to make up for how useless it would become after this change....

    I'd be surprised if they did though.
  • Kas
    Kas
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    Leandor wrote: »
    ...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...

    *continues to level up templar*

    have fun. another templar to be left after ~AR15. 90% of non-tempalr mains have one.
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • kojou
    kojou
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    Zsymon wrote: »
    Bromburak wrote: »
    will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?

    As long 2H is strong there is no reason to switch, only change you will see, that Rally is spammed more often and that some NBs will switch to Siphoning Shield on second bar.

    What is "Siphoning Shield"?

    I would like to know too... I've been missing out on the night blade shield ability this whole time? ;)
    Playing since beta...
  • Pobeda
    Pobeda
    Leandor wrote: »
    RD execute health threshold is 50%. All other executes in this game are between 20% and 30%. .

    You are tottally incorrect. It same 30%. Not 50, not 60. And when channeling, if you rise you hp a little higher - it deal low damage. So you can just healing more then 1/4 of your hp and not be finished by this skill. Again if you can`t avoid it and no can`t healing - it`s problem your build/team, not skill.
  • Pobeda
    Pobeda
    Leandor wrote: »
    The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
    Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.


  • Pobeda
    Pobeda
    One time this guy jesus beamed me from full health to dead, 30k damage - I'm not lying lol.

    This was basically the battle:

    Found each other in an open field
    I swiftly dodge-rolled into battle as usual
    I was hit by a single jesus beam
    Read the combat log - 30k Radiant Destruction

    Biggest wtf moment at the time, now I look back and realize how silly it must have looked.

    btw had average spell resistance 10-15k
    Ok. I try to explain a little. Some templar. Whith 15k damage from this skill kill you. It mean - you be killed someone whith 17k hp, that use 2.5 second channelling skill on you. In range radius (no slowing you). 2 times. Let say last finisher take 0.5 second from channeling time. So you be killed someone whith 17k hp, whithout any shields, slowmoving couse channeling, easy interuptable (skill, pkm+lkm) for 4.5 second??? And you blame whole class?30k damage for 4.5 (ok 4) second. It 8k dps. 8 VERY LOW THOUSANDS DAMAGE IN A SECOND. When nb and sorc deal 30-50k dps? Only using Dawnbreaker allow you deal 10k+ damage in a second. So you very bad player. Slow reaction and slow thinking made you bad skill, not templar RD.
  • Leandor
    Leandor
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    Pobeda wrote: »
    Leandor wrote: »
    The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
    Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.
    Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...
    Edited by Leandor on 14 July 2015 13:47
  • Pobeda
    Pobeda
    Leandor wrote: »
    Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...
    Just enter to pvp and play magica templar not in zerg. Just try not be in train and you start understand difference and class inbalance on pvp now.

  • Leandor
    Leandor
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    Pobeda wrote: »
    Leandor wrote: »
    Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...
    Just enter to pvp and play magica templar not in zerg. Just try not be in train and you start understand difference and class inbalance on pvp now.
    I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?
    Edited by Leandor on 14 July 2015 13:59
  • Joy_Division
    Joy_Division
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    Leandor wrote: »
    ...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...

    *continues to level up templar*

    You do that...just like all those NBs and Sorcs who said they were going to do that before 1.6
  • Pobeda
    Pobeda
    Leandor wrote: »
    Pobeda wrote: »
    Leandor wrote: »
    Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...
    Just enter to pvp and play magica templar not in zerg. Just try not be in train and you start understand difference and class inbalance on pvp now.
    I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?

    Did you can`t remember subject of disscussion? We talking about high magicka+high magica regenaration templar. It don`t have any survivability ever. Even in mist form it die quick, couse tabtargeting damage deal whith him very quick. And templars don`t have any savings.
  • Quantine
    Quantine
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    Pobeda wrote: »
    Leandor wrote: »
    The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
    Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.


    And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.

    Edited by Quantine on 14 July 2015 14:17
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • Leandor
    Leandor
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    Kas wrote: »
    Leandor wrote: »
    ...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...

    *continues to level up templar*
    have fun. another templar to be left after ~AR15. 90% of non-tempalr mains have one.
    Leandor wrote: »
    ...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...

    *continues to level up templar*
    You do that...just like all those NBs and Sorcs who said they were going to do that before 1.6
    Guys, I play the templar AND the nightblade AND the sorc AND the dragonknight, simply because I enjoy all classes. Hence my signature. Do not always take quips like the one you cited too serious. The issue I have with Cheesybeam is another one and one that will remain. Btw, my templar is a stamina build, which I enjoy much more than a magicka build, thus I'll probably never use the beam anyways.

    As to the AR15 comment: I have managed to get AR25, AR15, AR10 and AR8 so far on the 4 chars I play. Unless Update 7 will have a noticeable effect on PvP, I do not think I can progress any of these any further, irrespective of class, but that is another topic.
    Pobeda wrote: »
    Leandor wrote: »
    Pobeda wrote: »
    Leandor wrote: »
    Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...
    Just enter to pvp and play magica templar not in zerg. Just try not be in train and you start understand difference and class inbalance on pvp now.
    I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?

    Did you can`t remember subject of disscussion? We talking about high magicka+high magica regenaration templar. It don`t have any survivability ever. Even in mist form it die quick, couse tabtargeting damage deal whith him very quick. And templars don`t have any savings.
    Oh yeah, subject of the discussion was the future of the stamina nightblade. Good call. Let me continue on that issue, then.
    Edited by Leandor on 14 July 2015 14:25
  • Pobeda
    Pobeda
    Quantine wrote: »

    And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.
    l2read? o_0 HUGE magica and magica regenarion templar. It mean 31-33k magica. It never be tanky whith this sum. Never.
    Edited by Pobeda on 14 July 2015 14:24
  • ToRelax
    ToRelax
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    Pobeda wrote: »
    ToRelax wrote: »

    Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
    Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
    L2P. It counter instadodger skill, as DK have one. Templar don`t have anythig to damage ranged (long cast time, long travel time, very low damage) - so you want take last thing, then give back something. It already be nerfed seriosly in 1.7. Why you think templar all run whith this skill? Only couse we don`t have anything for magica build. Only 1 melee jab.

    That's cute.
    So if it's a L2P issue I have when I die to Radiant Destruction in some outnumbered fight, I suppose you're the better player with more knowledge of game mechanics and could easily beat me in a duel, yes? :naughty:
    Not that I expect you to actually try that, but at least your L2P comments are very amusing.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Quantine
    Quantine
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    Pobeda wrote: »
    Quantine wrote: »

    And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.
    l2read? o_0 HUGE magica and magica regenarion templar. It mean 31-33k magica. It never be tanky whith this sum. Never.

    looool

    And besides I read pretty good ;-) You throw out numbers you just made up without putting much thought or say vague words like huge, big, whatever. If you think PvP is only about dps, then you should remain in PvE land. There's plenty of information about templars in these forums, look into this thread for some magicka dps templar examples to get inspired by:

    http://forums.elderscrollsonline.com/en/discussion/166406/hellseesyou-pvp-magicka-templar-gameplay

    Have fun! And please, stop whining in the forums, rather start improving and experimenting with your build/play-style. Templars are not the strongest class, yes, but are most valuable group members and definitely able to solo as well. So, it's not as much the game's fault, but player's inexperience in your case. Start by trying out heavy armor.
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • Pobeda
    Pobeda
    ToRelax wrote: »
    That's cute.
    So if it's a L2P issue I have when I die to Radiant Destruction in some outnumbered fight, I suppose you're the better player with more knowledge of game mechanics and could easily beat me in a duel, yes? :naughty:
    Not that I expect you to actually try that, but at least your L2P comments are very amusing.

    You talking about pvp or duel? And what condition? I use RD and you NB stamina ? And what point? Just proof that you can win by OP class to whining about RD op? I not even close understand you childish bravada. Only couse you 1 hit kills by OP nb class on duel or ganks not make you expert in other classes. Especial templars - especial magica - weakest now on pvp.
    Magica templar can win in most condition, can be very succesfull in big zerg, small scall pvp, gank, solo or arena, but not becouse it use RD. So again l2p. I bet most templars win you on duels are stamina builds. It soooooo rarely seen in real pvp magicka build templars. Couse it worst. Just worst in most aspects.
  • ToRelax
    ToRelax
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    Pobeda wrote: »
    ToRelax wrote: »
    That's cute.
    So if it's a L2P issue I have when I die to Radiant Destruction in some outnumbered fight, I suppose you're the better player with more knowledge of game mechanics and could easily beat me in a duel, yes? :naughty:
    Not that I expect you to actually try that, but at least your L2P comments are very amusing.

    You talking about pvp or duel? And what condition? I use RD and you NB stamina ? And what point? Just proof that you can win by OP class to whining about RD op? I not even close understand you childish bravada. Only couse you 1 hit kills by OP nb class on duel or ganks not make you expert in other classes. Especial templars - especial magica - weakest now on pvp.
    Magica templar can win in most condition, can be very succesfull in big zerg, small scall pvp, gank, solo or arena, but not becouse it use RD. So again l2p. I bet most templars win you on duels are stamina builds. It soooooo rarely seen in real pvp magicka build templars. Couse it worst. Just worst in most aspects.

    I am talking about a duel on PTS with templates of the same class, gear and amount of champion points.
    :heart: you too ^^
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Xeniph
    Xeniph
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    It's tough to tell where the Meta will shift without seeing the rest of the changes.

    With that said, I believe we will see a lot more "Flying Blades" in pvp as everyone (Nearly) will have access to Vigor and Flying Blade will give the Major Brutality buff on top of it's snare ( I assume the snare will stay). Especially since DW does result in higher weapon/spell damage anyway.

    But like I said, we won't really know until we get to see all the changes. I know it will be nice to have a choice.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Pobeda
    Pobeda
    Quantine wrote: »
    Pobeda wrote: »
    Quantine wrote: »

    And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.
    l2read? o_0 HUGE magica and magica regenarion templar. It mean 31-33k magica. It never be tanky whith this sum. Never.

    looool

    And besides I read pretty good ;-) You throw out numbers you just made up without putting much thought or say vague words like huge, big, whatever. If you think PvP is only about dps, then you should remain in PvE land. There's plenty of information about templars in these forums, look into this thread for some magicka dps templar examples to get inspired by:

    http://forums.elderscrollsonline.com/en/discussion/166406/hellseesyou-pvp-magicka-templar-gameplay

    Have fun! And please, stop whining in the forums, rather start improving and experimenting with your build/play-style. Templars are not the strongest class, yes, but are most valuable group members and definitely able to solo as well. So, it's not as much the game's fault, but player's inexperience in your case. Start by trying out heavy armor.

    And? I can link Sypher or Legendary Mage videos or build of sorc and nb (btw did you see last video where Sypher made 6 one hit kills combo? find any video whith templar 1 hit kill 3 enemys in one time(in 2 times lowere)). And they not play templars. Very rarely you can find templars videos after 1.6 and nb or sorc every second video. Hellseesyou good player, but he mostly one who try get maximum resultat from magicka templar (even he many times play and in stamina builds).
    And don`t forget he play Altmer most magica build race (10 regeneration and 10 max magica it soooooooo influence). If he try get nord or argonian he lost third of success he have on video. So don`t try equall all for 1 top player whith ideal preparation for role and million of free time for twinking. Some don`t have time for new character to ideal build, or 600-800k gold for best suits (especial 2-4 full gear combination for different needs) or some just like roleplay of their race.
    Edited by Pobeda on 14 July 2015 16:35
  • Quantine
    Quantine
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    Pobeda wrote: »
    Quantine wrote: »
    Pobeda wrote: »
    Quantine wrote: »

    And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.
    l2read? o_0 HUGE magica and magica regenarion templar. It mean 31-33k magica. It never be tanky whith this sum. Never.

    looool

    And besides I read pretty good ;-) You throw out numbers you just made up without putting much thought or say vague words like huge, big, whatever. If you think PvP is only about dps, then you should remain in PvE land. There's plenty of information about templars in these forums, look into this thread for some magicka dps templar examples to get inspired by:

    http://forums.elderscrollsonline.com/en/discussion/166406/hellseesyou-pvp-magicka-templar-gameplay

    Have fun! And please, stop whining in the forums, rather start improving and experimenting with your build/play-style. Templars are not the strongest class, yes, but are most valuable group members and definitely able to solo as well. So, it's not as much the game's fault, but player's inexperience in your case. Start by trying out heavy armor.

    And? I can link Sypher or Legendary Mage videos or build of sorc and nb (btw did you see last video where Sypher made 6 one hit kills combo? find any video whith templar 1 hit kill 3 enemys in one time(in 2 times lowere)). And they not play templars. Very rarely you can find templars videos after 1.6 and nb or sorc every second video. Hellseesyou good player, but he mostly one who try get maximum resultat from magicka templar (even he many times play and in stamina builds).
    And don`t forget he play Altmer most magica build race (10 regeneration and 10 max magica it soooooooo influence). If he try get nord or argonian he lost third of success he have on video. So don`t try equall all for 1 top player whith ideal preparation for role and million of free time for twinking. Some don`t have time for new character to ideal build, or 600-800k gold for best suits (especial 2-4 full gear combination for different needs) or some just like roleplay of their race.

    Then you'll just get lols, gg <3
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • Ezareth
    Ezareth
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    Zsymon wrote: »
    Ezareth wrote: »
    Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.

    Shields are not getting nerfed in any way. If shields are 30% weaker, but damage is 30% weaker as well, then you can hardly call it a nerf, it's just an adjustment. All shields and healing spells will offer the exact same survivability as before. Except Strife will get weaker, because of how it's calculated.

    @Zsymon

    I don't just pull things out of my rear and serve them up for you on the forums. Shields are getting nerfed more than damage.

    Currently shields have a 15% nerf, Damage has a 20% nerf. Both are being nerfed to 50% which means that Damage shields are going to be just under 5% weaker relative to damage than they are today.

    Furthermore relative to how it functions today the healing from Healing ward is getting a 75% nerf. First the Shield value is being reduced by 41% then the healing amount is being reduced by 41% meaning it is going to now heal you for ~25% of what it is healing you today.

    These impacts healing ward and any other healing ability based upon damage far worse than anything else.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Lava_Croft
    Lava_Croft
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    I reckon a good part of the scrubs will switch back to Magicka since real Nightblades are Magicka Nightblades.
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