Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
ACHILLES 343i wrote: »will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?
As long 2H is strong there is no reason to switch, only change you will see, that Rally is spammed more often and that some NBs will switch to Siphoning Shield on second bar.
Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
L2P. It counter instadodger skill, as DK have one. Templar don`t have anythig to damage ranged (long cast time, long travel time, very low damage) - so you want take last thing, then give back something. It already be nerfed seriosly in 1.7. Why you think templar all run whith this skill? Only couse we don`t have anything for magica build. Only 1 melee jab.
ACHILLES 343i wrote: »One time this guy jesus beamed me from full health to dead, 30k damage - I'm not lying lol.
This was basically the battle:
Found each other in an open field
I swiftly dodge-rolled into battle as usual
I was hit by a single jesus beam
Read the combat log - 30k Radiant Destruction
Biggest wtf moment at the time, now I look back and realize how silly it must have looked.
btw had average spell resistance 10-15k
Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
Shields are not getting nerfed in any way. If shields are 30% weaker, but damage is 30% weaker as well, then you can hardly call it a nerf, it's just an adjustment. All shields and healing spells will offer the exact same survivability as before. Except Strife will get weaker, because of how it's calculated.
...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
ACHILLES 343i wrote: »will be switching to bow-sniping, or a magicka nightblade when UPDATE 7 rolls out?
As long 2H is strong there is no reason to switch, only change you will see, that Rally is spammed more often and that some NBs will switch to Siphoning Shield on second bar.
What is "Siphoning Shield"?
RD execute health threshold is 50%. All other executes in this game are between 20% and 30%. .
Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
Ok. I try to explain a little. Some templar. Whith 15k damage from this skill kill you. It mean - you be killed someone whith 17k hp, that use 2.5 second channelling skill on you. In range radius (no slowing you). 2 times. Let say last finisher take 0.5 second from channeling time. So you be killed someone whith 17k hp, whithout any shields, slowmoving couse channeling, easy interuptable (skill, pkm+lkm) for 4.5 second??? And you blame whole class?30k damage for 4.5 (ok 4) second. It 8k dps. 8 VERY LOW THOUSANDS DAMAGE IN A SECOND. When nb and sorc deal 30-50k dps? Only using Dawnbreaker allow you deal 10k+ damage in a second. So you very bad player. Slow reaction and slow thinking made you bad skill, not templar RD.ACHILLES 343i wrote: »One time this guy jesus beamed me from full health to dead, 30k damage - I'm not lying lol.
This was basically the battle:
Found each other in an open field
I swiftly dodge-rolled into battle as usual
I was hit by a single jesus beam
Read the combat log - 30k Radiant Destruction
Biggest wtf moment at the time, now I look back and realize how silly it must have looked.
btw had average spell resistance 10-15k
Apparently, it is not me who needs to "L2P" since you state to only have 2-3 seconds in a given fight to help your group...Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?
...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?
Did you ever play Templar on pvp??? If templar have huge magica or magica regeneration - it sooooooo squizy and fragle - it not nb whith shadow, it not sorc whith 42k shield stacking. He run whith 19-21k hp in light, whithout shield (or veeeeery expensive weak shield for 6-7k couse it depends only from max hp). So just stop talking and blame about you don`t even know. L2P. Magica templar is weakest target in pvp. It always main priority in pvp. It mean it have only 2-3 second to help party. Any NB and Sorc take him from 1 combo less then a second. And 40% from max magica - most time it have half magica. Couse it templar have most expensive skills in mana cost. Just check - when most insta high dps skills for other classes cost between 700-1500 magica, templar skills cost 1900-2600 magica, even in maximum spell cost reduction.The execute increase from RD is the only non fixed increase in game, but depending on templar current magicka since the base damage scales with it. Considering the insane regeneration that is available, the skill can go to completely ridiculous levels.
have fun. another templar to be left after ~AR15. 90% of non-tempalr mains have one....or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
Guys, I play the templar AND the nightblade AND the sorc AND the dragonknight, simply because I enjoy all classes. Hence my signature. Do not always take quips like the one you cited too serious. The issue I have with Cheesybeam is another one and one that will remain. Btw, my templar is a stamina build, which I enjoy much more than a magicka build, thus I'll probably never use the beam anyways.Joy_Division wrote: »You do that...just like all those NBs and Sorcs who said they were going to do that before 1.6...or to templar? Jesus beam without nirnhoned will be completely ridiculous. I have had magicka templars kill me in one go from 100% to death with a single radiant while wearing two nirnhoned pieces. Granted, with 20k health and full medium, I am not very durable, but anyways...
*continues to level up templar*
Oh yeah, subject of the discussion was the future of the stamina nightblade. Good call. Let me continue on that issue, then.I can't help but smile. So what you are saying is that you play a magicka templar that disregards all survivability aspects in a small group environment?
Did you can`t remember subject of disscussion? We talking about high magicka+high magica regenaration templar. It don`t have any survivability ever. Even in mist form it die quick, couse tabtargeting damage deal whith him very quick. And templars don`t have any savings.
l2read? o_0 HUGE magica and magica regenarion templar. It mean 31-33k magica. It never be tanky whith this sum. Never.
And that's how you NOT build a templar to support your group in the current meta ;-) Magicka templar is super tanky. Learn to build.
Blink sorc break it, shadow nb break it, move out 30+ meters (correct pvp radius of ranged skills) - broke it, or just interupt it. It long long long channeling skill. Soul assault same - easy interuptable and avoidable. Only DK and Templars have problem, and most of them have gapclosers. If you not have such skill and can`t interupt caster - it problem of you build, not skill!
Because it's undodgeable and unlike Soul Assault, Purge doesn't really help.
L2P. It counter instadodger skill, as DK have one. Templar don`t have anythig to damage ranged (long cast time, long travel time, very low damage) - so you want take last thing, then give back something. It already be nerfed seriosly in 1.7. Why you think templar all run whith this skill? Only couse we don`t have anything for magica build. Only 1 melee jab.
That's cute.
So if it's a L2P issue I have when I die to Radiant Destruction in some outnumbered fight, I suppose you're the better player with more knowledge of game mechanics and could easily beat me in a duel, yes?
Not that I expect you to actually try that, but at least your L2P comments are very amusing.
That's cute.
So if it's a L2P issue I have when I die to Radiant Destruction in some outnumbered fight, I suppose you're the better player with more knowledge of game mechanics and could easily beat me in a duel, yes?
Not that I expect you to actually try that, but at least your L2P comments are very amusing.
You talking about pvp or duel? And what condition? I use RD and you NB stamina ? And what point? Just proof that you can win by OP class to whining about RD op? I not even close understand you childish bravada. Only couse you 1 hit kills by OP nb class on duel or ganks not make you expert in other classes. Especial templars - especial magica - weakest now on pvp.
Magica templar can win in most condition, can be very succesfull in big zerg, small scall pvp, gank, solo or arena, but not becouse it use RD. So again l2p. I bet most templars win you on duels are stamina builds. It soooooo rarely seen in real pvp magicka build templars. Couse it worst. Just worst in most aspects.
looool
And besides I read pretty good ;-) You throw out numbers you just made up without putting much thought or say vague words like huge, big, whatever. If you think PvP is only about dps, then you should remain in PvE land. There's plenty of information about templars in these forums, look into this thread for some magicka dps templar examples to get inspired by:
http://forums.elderscrollsonline.com/en/discussion/166406/hellseesyou-pvp-magicka-templar-gameplay
Have fun! And please, stop whining in the forums, rather start improving and experimenting with your build/play-style. Templars are not the strongest class, yes, but are most valuable group members and definitely able to solo as well. So, it's not as much the game's fault, but player's inexperience in your case. Start by trying out heavy armor.
looool
And besides I read pretty good ;-) You throw out numbers you just made up without putting much thought or say vague words like huge, big, whatever. If you think PvP is only about dps, then you should remain in PvE land. There's plenty of information about templars in these forums, look into this thread for some magicka dps templar examples to get inspired by:
http://forums.elderscrollsonline.com/en/discussion/166406/hellseesyou-pvp-magicka-templar-gameplay
Have fun! And please, stop whining in the forums, rather start improving and experimenting with your build/play-style. Templars are not the strongest class, yes, but are most valuable group members and definitely able to solo as well. So, it's not as much the game's fault, but player's inexperience in your case. Start by trying out heavy armor.
And? I can link Sypher or Legendary Mage videos or build of sorc and nb (btw did you see last video where Sypher made 6 one hit kills combo? find any video whith templar 1 hit kill 3 enemys in one time(in 2 times lowere)). And they not play templars. Very rarely you can find templars videos after 1.6 and nb or sorc every second video. Hellseesyou good player, but he mostly one who try get maximum resultat from magicka templar (even he many times play and in stamina builds).
And don`t forget he play Altmer most magica build race (10 regeneration and 10 max magica it soooooooo influence). If he try get nord or argonian he lost third of success he have on video. So don`t try equall all for 1 top player whith ideal preparation for role and million of free time for twinking. Some don`t have time for new character to ideal build, or 600-800k gold for best suits (especial 2-4 full gear combination for different needs) or some just like roleplay of their race.
Plus Shields are getting nerfed relative to damage and healing ward in particular is getting double-nerfed.
Shields are not getting nerfed in any way. If shields are 30% weaker, but damage is 30% weaker as well, then you can hardly call it a nerf, it's just an adjustment. All shields and healing spells will offer the exact same survivability as before. Except Strife will get weaker, because of how it's calculated.