Mount Training

Yinmaigao
Yinmaigao
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It's here :open_mouth:
  • Yinmaigao
    Yinmaigao
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    Yinmaigao wrote: »
    It's here :open_mouth:

    1,000 Crowns Per 10 points
  • TheBull
    TheBull
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    Yeah, expensive.
  • crowfl56
    crowfl56
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    total BS it sucks
  • Gidorick
    Gidorick
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    I don't think that's expensive....
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Uberkull
    Uberkull
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    Gidorick wrote: »
    I don't think that's expensive....

    $134.96 to max out all 3 skill lines :)
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • Moonshadow66
    Moonshadow66
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    Yinmaigao wrote: »
    It's here :open_mouth:

    "It's here!"... you mean, like in Riften?^^
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • Moonshadow66
    Moonshadow66
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    Oh, the Crown Store..
    uberkull wrote: »
    Gidorick wrote: »
    I don't think that's expensive....

    $134.96 to max out all 3 skill lines :)

    I rather spend my money for important real-life things..
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • ItsMeToo
    ItsMeToo
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    P2W
    FYI - There is no such thing as 'night capping' in a world wide MMO.
    FYI - There was no paid Beta. When they launched the game the Beta was over, even if you don't think it was.
    FYI - It's B2P not F2P. There is a difference.
    FYI - It doesn't take any player skill to mash keys or buttons in this game. The ones that stay alive longer have the better internet connection and speed.
    FYI - The game is not broken, it still works. It just has 'bugs' that need to be fixed.
    Balance is a "Bad" thing.

    Example: There were hundreds of Jedi and only two Sith in Star Wars. The Jedi wanted, "Balance in the Force" and they got it. Now there are only two Jedi and two Sith.

    Balance is a "Bad" thing.
    Is the glass half full or half empty?
    I say, "Get a smaller glass."
  • Gidorick
    Gidorick
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    uberkull wrote: »
    Gidorick wrote: »
    I don't think that's expensive....

    $134.96 to max out all 3 skill lines :)

    Or $0 and just level up in game. It's actually cheaper than I suggested here: http://forums.elderscrollsonline.com/en/discussion/155836/the-need-for-functional-torches/p1

    I was suggesting a pack of 4 for 500 crowns.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • BrianESO
    BrianESO
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    Honestly its not that big of a deal. It's a convenience thing not really effecting the game play that much.
  • thesilverball_ESO
    thesilverball_ESO
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    People complain because they can't train their mounts fast enough so the company gives you the option. Now people complain it's too expensive or call it pay to win. You know, you just can't win with people.

    My advice - Pay if you want it. Level it up the standard game way if you don't. Problem solved.
  • Lazrael
    Lazrael
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    You know, for a second, I though I'd go ahead and log in to just pay a bit and finish rounding out my riding skill on my characters. Seemed like an alright convenience for the impatient sort like me.

    Saw price.

    BAHAHAHAHA NOOP.

    Get a grip ZOS.
    Artists and Theives...
  • Cernow
    Cernow
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    Regardess of whether you think the price is fair or not, this sets a precedent.

    Mount training is a grindy mechanic that isn't particularly popular. Rather than fix this in-game by making the process less grindy, instead they introduce a cash shop shortcut. Whilst this might not be P2W, it's certainly paying to bypass a game mechanic.

    So, next time the devs are considering whether to lessen the grind on certain existing game mechanics, or thinking of ideas for new game features and mechanics, what do you reckon will be the most likely thought process? How about "let's make this as grindy as we can possibly get away with. Players will moan of course, so then we offer a shortcut in the Crown Store".

    So rather than the game being designed with fun and playability as the main priorities, the priority becomes seeing how much they can inconvenience or frustrate the players into paying for shortcuts.

    Might as well just be done with it and put paid max VR14 in the Crown Store.
  • Divinius
    Divinius
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    Cernow wrote: »
    So, next time the devs are considering whether to lessen the grind on certain existing game mechanics, or thinking of ideas for new game features and mechanics, what do you reckon will be the most likely thought process? How about "let's make this as grindy as we can possibly get away with. Players will moan of course, so then we offer a shortcut in the Crown Store".

    So rather than the game being designed with fun and playability as the main priorities, the priority becomes seeing how much they can inconvenience or frustrate the players into paying for shortcuts.
    Which is EXACTLY how virtually all F2P games work. Because that's how they make money.

    Which is why I categorically hate F2P games, and almost never play them. The only reason I'm still playing this game is that they Bait-and-Switch'd me with the original subscription model, and now I'm hooked. If this game had started out F2P, I would never have tried it.
    Edited by Divinius on 4 June 2015 18:35
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • PBpsy
    PBpsy
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    ZOS always had some problem handling reality when it comes to pricing even when dealing with in game currency and their gold skins. Remember those 3k AP soul gems that was supposed to increase the frequency of on field rezing in pvp? They are still there.The are as popular as $130 horse trainings are going to be.
    Edited by PBpsy on 4 June 2015 18:46
    ESO forums achievements
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  • Natjur
    Natjur
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    If you don't like the price.... Don't buy it. its not like its needed or that you can't just do it in game anyway
  • rb2001
    rb2001
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    Cernow wrote: »
    Regardess of whether you think the price is fair or not, this sets a precedent.

    Mount training is a grindy mechanic that isn't particularly popular. Rather than fix this in-game by making the process less grindy, instead they introduce a cash shop shortcut. Whilst this might not be P2W, it's certainly paying to bypass a game mechanic.

    So, next time the devs are considering whether to lessen the grind on certain existing game mechanics, or thinking of ideas for new game features and mechanics, what do you reckon will be the most likely thought process? How about "let's make this as grindy as we can possibly get away with. Players will moan of course, so then we offer a shortcut in the Crown Store".

    So rather than the game being designed with fun and playability as the main priorities, the priority becomes seeing how much they can inconvenience or frustrate the players into paying for shortcuts.

    Might as well just be done with it and put paid max VR14 in the Crown Store.

    You, good sir, have hit the nail on the head.

    I weep for the future.
  • Bouvin
    Bouvin
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    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.
  • Bouvin
    Bouvin
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    Cernow wrote: »
    Might as well just be done with it and put paid max VR14 in the Crown Store.

    Don't think they won't eventually...

    My guess is about 6-8 months from now once all the consolers have at least 1 VR14 and can't stand the though of doing the Caldwell's grind that VR14 will be released for 7,000 crowns. Pure speculation though :)
  • rb2001
    rb2001
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    Bouvin wrote: »
    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.

    I hear what you're saying.

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Tangent: The whole world has gone this way, today. Where is the passion to design great things or just simply make people happy by offering the best that can be done? You can see it everywhere, now. Music, cars, etc. We cut corners and build things halfassed, and then we charge extra for what should be the bottomline.
  • rb2001
    rb2001
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    rb2001 wrote: »
    Bouvin wrote: »
    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.

    I hear what you're saying.

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Tangent: The whole world has gone this way, today. Where is the passion to design great things or just simply make people happy by offering the best that can be done? You can see it everywhere, now. Music, cars, etc. We cut corners and build things halfassed, and then we charge extra for what should be the bottomline.

    Some people will say "oh but look a new Honda has everything a Cadillac from 50s had--we're improving!". Yeah, yeah. That's technically true to some extent, but the craftsmanship is gone. The new "luxury mainstream" car has everything in it as cheaply made as possible to make profit. Full of plastic and cheap carpet. Cheap painted plastic "chrome". "Leather" seating which isn't actually leather. Cheap electronics that are made in Taiwan by children. It's all made to look good, but in reality, it's all rubbish.

    Marketers are having a blast claiming all this stuff is "luxury" and look how many features it has for the price! But it's all ***. There's no attempt to really amaze and please the customer. Just to get them to sign the papers.
  • rb2001
    rb2001
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    rb2001 wrote: »
    rb2001 wrote: »
    Bouvin wrote: »
    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.

    I hear what you're saying.

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Tangent: The whole world has gone this way, today. Where is the passion to design great things or just simply make people happy by offering the best that can be done? You can see it everywhere, now. Music, cars, etc. We cut corners and build things halfassed, and then we charge extra for what should be the bottomline.

    Some people will say "oh but look a new Honda has everything a Cadillac from 50s had--we're improving!". Yeah, yeah. That's technically true to some extent, but the craftsmanship is gone. The new "luxury mainstream" car has everything in it as cheaply made as possible to make profit. Full of plastic and cheap carpet. Cheap painted plastic "chrome". "Leather" seating which isn't actually leather. Cheap electronics that are made in Taiwan by children. It's all made to look good, but in reality, it's all rubbish.

    Marketers are having a blast claiming all this stuff is "luxury" and look how many features it has for the price! But it's all ***. There's no attempt to really amaze and please the customer. Just to get them to sign the papers.

    This is how games have gone. Everything. So many things designed poorly instead of really finishing something incredible.

  • DaveMoeDee
    DaveMoeDee
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    rb2001 wrote: »
    rb2001 wrote: »
    Bouvin wrote: »
    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.

    I hear what you're saying.

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Tangent: The whole world has gone this way, today. Where is the passion to design great things or just simply make people happy by offering the best that can be done? You can see it everywhere, now. Music, cars, etc. We cut corners and build things halfassed, and then we charge extra for what should be the bottomline.

    Some people will say "oh but look a new Honda has everything a Cadillac from 50s had--we're improving!". Yeah, yeah. That's technically true to some extent, but the craftsmanship is gone. The new "luxury mainstream" car has everything in it as cheaply made as possible to make profit. Full of plastic and cheap carpet. Cheap painted plastic "chrome". "Leather" seating which isn't actually leather. Cheap electronics that are made in Taiwan by children. It's all made to look good, but in reality, it's all rubbish.

    Marketers are having a blast claiming all this stuff is "luxury" and look how many features it has for the price! But it's all ***. There's no attempt to really amaze and please the customer. Just to get them to sign the papers.

    Leather seats are horrible. So uncomfortable on long rides. Ugh.
  • Bouvin
    Bouvin
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    rb2001 wrote: »

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Ya, but this is kind of how cash shop games operate.

    Now that the game is B2P that ship has sailed.. and we can expect to see more of these "convenience" items that bypass grindy stuff.

    Because that's how they are going to make money in the long run.

    Personally, I don't mind that much. What would really bug me is if they start nerfing drop rates in game, or raising prices in game, then offering stuff in cash shop that's equivalent.

    Ex., if they made V14 PvP bags 60k ap not 6k. Then offered them in cash shop.

    Or... nerfed Nirnhood drop to like 0.00000001% then offered it in cash shop.

    Either example illustrates, "You can get it in game.. the likely hood is just abysmal. But here it is in the cash shop for 'convenience'". That's exactly what LoTRO did with some stuff and it really irritated a lot of people. Hopefully ZoS has the willpower not to go that route.
  • Bouvin
    Bouvin
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    rb2001 wrote: »
    rb2001 wrote: »
    Bouvin wrote: »
    Starbucks Venti Carmel Macchiato = $4.65...

    Maxing all 3 Skills lined = $134.96.

    134.96 / 4.65 = ~29.

    Don't go to Starbucks for 29 days and make your own coffee. Problem solved.

    Side note: It cracks me up about people complaining about paying for something totally optional in a game when so many people waste money on such crap lol.

    I hear what you're saying.

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Tangent: The whole world has gone this way, today. Where is the passion to design great things or just simply make people happy by offering the best that can be done? You can see it everywhere, now. Music, cars, etc. We cut corners and build things halfassed, and then we charge extra for what should be the bottomline.

    Some people will say "oh but look a new Honda has everything a Cadillac from 50s had--we're improving!". Yeah, yeah. That's technically true to some extent, but the craftsmanship is gone. The new "luxury mainstream" car has everything in it as cheaply made as possible to make profit. Full of plastic and cheap carpet. Cheap painted plastic "chrome". "Leather" seating which isn't actually leather. Cheap electronics that are made in Taiwan by children. It's all made to look good, but in reality, it's all rubbish.

    Marketers are having a blast claiming all this stuff is "luxury" and look how many features it has for the price! But it's all ***. There's no attempt to really amaze and please the customer. Just to get them to sign the papers.

    This is why I still drive me '73 :)
  • granty2008cyb16_ESO
    love how they can add this to the crown store but cant drop the new content !!!


    Meh!
  • Dru1076
    Dru1076
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    Great idea. Very poor execution. I think Zos would have made a lot more money from this item if it was not so overpriced. So many crowns for such a tiny gain. I believe they could do a lot better than this. If this is any indication of what it will cost for xp potions, then I doubt I shall be buying any of those either.
    Ask not what your sweetroll can do for you....
  • Gidorick
    Gidorick
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    Bouvin wrote: »
    rb2001 wrote: »

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Ya, but this is kind of how cash shop games operate.

    Now that the game is B2P that ship has sailed.. and we can expect to see more of these "convenience" items that bypass grindy stuff.

    Because that's how they are going to make money in the long run.

    Personally, I don't mind that much. What would really bug me is if they start nerfing drop rates in game, or raising prices in game, then offering stuff in cash shop that's equivalent.

    Ex., if they made V14 PvP bags 60k ap not 6k. Then offered them in cash shop.

    Or... nerfed Nirnhood drop to like 0.00000001% then offered it in cash shop.

    Either example illustrates, "You can get it in game.. the likely hood is just abysmal. But here it is in the cash shop for 'convenience'". That's exactly what LoTRO did with some stuff and it really irritated a lot of people. Hopefully ZoS has the willpower not to go that route.

    Well said sir.

    The likeliness of ZOS having the Willpower to not go that route is very slim. With the meager benefits of ESO+ I think it's safe to assume that a HUGE portion of their profits have to come from the Crown Store. The more they rely on the store for revenue, the more they will put in pay to win type items and will shift the game mechanics to "encourage" crown store purchases.

    I get a ton of flack for suggesting items for the crown store but I would MUCH rather see things like
    Of course, I would MUCH prefer ZOS make ESO Plus really attractive and not depend on crown store sales....
    ESO+ Subscription Benefits Suggestions
    Edited by Gidorick on 5 June 2015 13:32
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • nastuug
    nastuug
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    Gidorick wrote: »
    Bouvin wrote: »
    rb2001 wrote: »

    It's not really the cost that gets me though, it's, as @Cernow mentioned above, the validation of designing poor mechanics that can be "extended" or bypassed, instead of designing something to be proud of and to break new ground.

    Ya, but this is kind of how cash shop games operate.

    Now that the game is B2P that ship has sailed.. and we can expect to see more of these "convenience" items that bypass grindy stuff.

    Because that's how they are going to make money in the long run.

    Personally, I don't mind that much. What would really bug me is if they start nerfing drop rates in game, or raising prices in game, then offering stuff in cash shop that's equivalent.

    Ex., if they made V14 PvP bags 60k ap not 6k. Then offered them in cash shop.

    Or... nerfed Nirnhood drop to like 0.00000001% then offered it in cash shop.

    Either example illustrates, "You can get it in game.. the likely hood is just abysmal. But here it is in the cash shop for 'convenience'". That's exactly what LoTRO did with some stuff and it really irritated a lot of people. Hopefully ZoS has the willpower not to go that route.

    Well said sir.

    The likeliness of ZOS having the Willpower to not go that route is very slim. With the meager benefits of ESO+ I think it's safe to assume that a HUGE portion of their profits have to come from the Crown Store. The more they rely on the store for revenue, the more they will put in pay to win type items and will shift the game mechanics to "encourage" crown store purchases.

    I get a ton of flack for suggesting items for the crown store but I would MUCH rather see things like
    Of course, I would MUCH prefer ZOS make ESO Plus really attractive and not depend on crown store sales....
    ESO+ Subscription Benefits Suggestions

    @Gidorick I vote for a bigger push on your Auction Horse recommendation. :)
    Edited by nastuug on 5 June 2015 13:38
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