Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Animation cancelling is killing PVP, especially for Oceanics

  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Without animation cancel I would probably start to eat something while fighting.
    I animation "cancel" as much as possible since a year and use it as my main damage source.

    Eso combat is simply boring if it weren't for this mechanic. I mean what skill are you talking about? You don't have enough counters or skill slots to actually do something. 1 second, 1 skill. Thanks to infinity ressources you can imagine how it looks like.

    I don't think I would play eso without animation cancel anymore.. It's the only mechanic left granting me an advantage over players if I do it better.

    Without animation cancel Shield breaker would mostly be useless and Stamina builds would probably switch to magicka builds since you can't use anything between your dodge and additional bash and light attack dmg is not needed anymore.
    Sounds like a lot of fun!
    Edited by Soulac on 8 October 2015 03:49
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Meh I don't use animation cancelling. I used to do it on my stamblade and 1.6 I could one shot people with it. But to be honest that got boring quick too. On my magblade I don't animation cancel (except unintentional when I need to swap bars). If I need to animation cancel it takes to much concentration for me. It's a game after all and not work and I just want to have fun.

    If I die because someone is better fine. If I die of someone animation cancelling .. also fine. But the first one was more skilled (I must admit, good animation cancelling also takes skill. But bursting one to death so quick he can't react is no fun).

    Still, I understand why people use it for both PvE and PvP. It's more dps. Is it intended? I don't think so. But they just don't know how to fix it. Would fight be boring if they would fix it? I don't think so. And even so all they have to do is revert the time to kill or balance things, like less healing and more damage or whatever.

    Edited by Knootewoot on 8 October 2015 06:20
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Alexandrious
    Alexandrious
    ✭✭✭
    FENGRUSH wrote: »
    Ezareth wrote: »
    FENGRUSH wrote: »
    Ezareth wrote: »
    You really gotta stop defending an exploit here.

    Animation cancelling can take rapid movement, and depending on how you got your keys setup, over a period of time can cause strain and eventually damage to your hands, that is why alot of the top PVPers on PC, uses macros.

    That is why Zenimax will not ban macro users, they know animation cancelling is an unforeseen mechanic thus exploit, they cannot fix it without upsetting another side of players or a different kind of group of players entirely, they dug this hole by not doing the proper alpha/beta testing of the combat system.

    Plenty of players refuse to do animation cancelling because it looks stupid and feels cheap.

    You say games are for every age, what about the working guys who were 25-40 at the time when they first played ES Arena, ES Daggerfall, and loved it, only to age 21 years to find out they cant enjoy the game, or even compete due to the 46-61 or older fans of the elder scrolls games being unable to have the hand eye coordination, or make the quick movements needed to Light Slash Cancel to Skill Cancel to Weapon Swap Light swap Cancel to Skill like alot of the so called "Younger Crowd" you mention can do? What if advanced age prevents their hands from doing so? So those long time fans need to be punished? I bet those long time fans, alot of em, will use Macros so they can compete too.

    If macro using to be able to use a unintended exploit that is Animation canceling to be akin to cheating, than animation cancelling as a whole is cheating too. In no way should you be able to get off what I mentioned above in less than 3 seconds basically doing 4 attacks in 2-3 seconds should be seen as "Skillful" play and "Intended"

    Also, you kids gotta stop being naive, you think any of your "top pvp" buddies will flat out admit they use macros to animation cancel? They wanna keep their ego and look like a God among-st their peers. Of course they wont come out and say they use Macros for their cancelling if its gonna make them look bad.

    I LOL'ed.

    Last time I played SCII I was averaging between 120-180 APM with the top players in the game averaging 300+ APM. I know many of the top guys are my age in their 30s and are not worried about doing damage to their hands. If you're getting cramps in your hands its because you haven't optimized your setup for your playstyle. In no way is animation cancelling an exploit and you don't have to have amazing reflexes to do it successfully. In most situations you're only animation cancelling once.

    @sypherpk2ub17_ESO
    @FENGRUSH
    @BOLTERITY


    Any of you guys want to admit that macros are clearly the source of your skill? Sypher is Macroing a big thing in Legends?

    The guys post you responded to is absolutely ridiculous. Its laughable.


    No, Lord FENGRUSH does not use macros. The reality is, every skill has an animation. I call this weaving instead of animation canceling - because in reality, I dont animation cancel much anymore. You do realize animation canceling requires a block which now eats into your stam regen @Alexandrious . At this point, if people are macroing, I dont think it really matters, because the game is only going to accept inputs at a certain speed. You dont need macros if you understand when and what you can weave between your skills or in what order. This is called learning to play. What are the 46-61 age group supposed to do? They can use their wisdom and knowledge of the lore to advise the young pubs how to best defeat the enemies with their countless years in battle.

    Unfortunately they all fall short of the legend of Lord FENGRUSH because they lack the testicular fortitude to challenge His might.

    This thread is a farce, theres so many more relevant issues to be concerned about in ESO that affect players in a large way.

    Yes im very aware of it, what im also very aware of is me a heavily nerfed DK with only two class skills on my bars and only 40 CP, VR9, and no passive points yet into my 2H skill tree, dueling and destroying a VR16 300+ CP Templar and I had no stamina problems, didnt even had a stam drink up, yet thanks to the macros I was trying out to record to my gaming community what to expect to happen if they all decide to give ESO a second shot. But because of those macros, shield blocking stamina loss did not matter, period.

    I used a combination of Burning Breath, Unstable Flame, Weapon swap to cancel Flame, Heavy Hold Down Weave into Wrecking Blow which I learned from someone on this forum, and kept her on the defensive making her waste magicka by keeping Igneous up and using Rally/Vigor to keep my health topped, would Petrify, yes, petrify, I havent even MORPHED that yet to Fossilize, keeping her locked down whenever I needed to get back resources since she kept roll dodging around like an idiot to avoid my WB Feints. Its pretty funny how much people will dodge or even block when they see WB coming, only for me to cancel it and they waste Stamina. Decided after a petrify she was low and used Spammed Heavy to WB then 0.100 second light to Executioner, finishing with a Dawnbreaker.

    Stop defending a exploit. If anyone is a farce its you. Enjoy the new 501CP cap btw. Next best thing to happen to ESO will be the removal of Animation Cancelling, I bet thats gonna come next.

    If players like you didn't exist we wouldn't have 1vX videos.

    Thank you.

    If youre looking for more entertainment, should check this guys post history. I checked one and they just get better and better:

    THis is long, but really good, especially the part about sypher.
    zornyan wrote: »
    gibous wrote: »

    Why? Cuz its kinda B.S when someone with 1000+ CP waltzes around and with a skip and a hop, tanks 5-10 players all wailing on him and his health never goes down, then when he gets tired, he just runs away and cannot be stopped at all.

    There's only a few guys out there with 1k+ CP. Institute a cap on an entire progression system because of like 3-4 people? LOL. Get some PVP friends and focus them down. Or don't engage if you feel you'll get rekt by them.

    Also you sure you're not talking about an emperor?

    Only a few? Hehehe...hahahaha...HAHAHAHAHAHAHA

    Er he's right, only 2 people have hit 1500cp in the gsme, and less than 6 had over 1k. That's from ZOS themselves

    Also how do you think they earn this many cp's ? By grinding and working on their character right? Well guess what, that means they haven't actually been in pvp as they've been grinding in pve!

    Also look at players like sypher, he has 300 odd cp and there's videos of him taking down 6+ people with ease . Don't blame cp's for your lack of skill

    I didnt say 1500 did I? I said 1000+, and seen plenty of them, its honestly not that hard to get for the really hardcore who stuck with the game and utilized the early exploits and mistakes ZoS made to amass alot of CP before things got fixed and changed.

    And I got more skill than you kiddo. If Sypher is taking on 6+ people "with ease" with just 300 odd CP, than hes obviously exploiting something thats horribly OP and unbalanced right now to go along with the animation macro cancelling problem.

    Please dont B.S a 16+ year mmo veteran >.> No amount of skill can allow 1 player to take on 6 different players and beat them all at once when they could be of varying Lvs, CP, and skill themselves unless exploitation of badly designed skills, and mechanical issues *Animation Cancelling with macros* is used. I hope he at least showed in his videos how much CP he has, if he didnt, he may be B.Sing about the CP amount he has. That just pretty much flat out says their is something very wrong with the game, giving people more reason to quit or stay away from ESO.

    Deal with the CP nerf, it was needed. Now they gotta fix animation cancelling and the Nightblade, then the game will be going in the right direction, instead of losing more and more players due to bad game design.

    But please child, dont ever wave the "Skill" flag in a game like this, its not skill, its just knowledge of what to exploit and abuse to succeed. The game is far too unbalanced and broken at this time to be able to measure much in "skill".

    Man, heh, was funny your post though, very funny, and very ignorant, gonna go out and grab some water and other drinks whew, throats dry from the laughing. Kids these days...hehe. Oh and

    /golfclap

    Nuff said.

    There is literally mention of animation canceling in every one of this guys posts. This is the holy animation cancelling crusader.

    Please stop by my stream sometime alexandrios and you can physically see my FTC numbers and let me know when I am animation canceling as I takedown 1v5, 1v10 etc.


    Id love to see this bigtime 16 y/o MMO vet point out where the cheating is occurring when FENGRUSH pulls off the impossible before his eyes. Im also like a 16 y/o MMO vet (?) and I dont actually make excuses when Im PvPing in games, its a great feeling.


    The impossible? Naw, I know what your magic trick is, its one http://www.razerzone.com/gaming-keyboards-keypads/razer-anansi and one http://www.razerzone.com/store/razer-naga-epic-chroma

    And please stop referring yourself in the third person, it makes people wonder if you got a screw loose.
  • Alexandrious
    Alexandrious
    ✭✭✭
    Ezareth wrote: »
    You really gotta stop defending an exploit here.

    Animation cancelling can take rapid movement, and depending on how you got your keys setup, over a period of time can cause strain and eventually damage to your hands, that is why alot of the top PVPers on PC, uses macros.

    That is why Zenimax will not ban macro users, they know animation cancelling is an unforeseen mechanic thus exploit, they cannot fix it without upsetting another side of players or a different kind of group of players entirely, they dug this hole by not doing the proper alpha/beta testing of the combat system.

    Plenty of players refuse to do animation cancelling because it looks stupid and feels cheap.

    You say games are for every age, what about the working guys who were 25-40 at the time when they first played ES Arena, ES Daggerfall, and loved it, only to age 21 years to find out they cant enjoy the game, or even compete due to the 46-61 or older fans of the elder scrolls games being unable to have the hand eye coordination, or make the quick movements needed to Light Slash Cancel to Skill Cancel to Weapon Swap Light swap Cancel to Skill like alot of the so called "Younger Crowd" you mention can do? What if advanced age prevents their hands from doing so? So those long time fans need to be punished? I bet those long time fans, alot of em, will use Macros so they can compete too.

    If macro using to be able to use a unintended exploit that is Animation canceling to be akin to cheating, than animation cancelling as a whole is cheating too. In no way should you be able to get off what I mentioned above in less than 3 seconds basically doing 4 attacks in 2-3 seconds should be seen as "Skillful" play and "Intended"

    Also, you kids gotta stop being naive, you think any of your "top pvp" buddies will flat out admit they use macros to animation cancel? They wanna keep their ego and look like a God among-st their peers. Of course they wont come out and say they use Macros for their cancelling if its gonna make them look bad.

    I LOL'ed.

    Last time I played SCII I was averaging between 120-180 APM with the top players in the game averaging 300+ APM. I know many of the top guys are my age in their 30s and are not worried about doing damage to their hands. If you're getting cramps in your hands its because you haven't optimized your setup for your playstyle. In no way is animation cancelling an exploit and you don't have to have amazing reflexes to do it successfully. In most situations you're only animation cancelling once.

    @sypherpk2ub17_ESO
    @FENGRUSH
    @BOLTERITY


    Any of you guys want to admit that macros are clearly the source of your skill? Sypher is Macroing a big thing in Legends?

    Thats cute. Please, keep defending an exploit and using a RTS game as a bad example.
  • Alexandrious
    Alexandrious
    ✭✭✭
    BOLTERITY wrote: »
    FENGRUSH wrote: »
    Ezareth wrote: »
    You really gotta stop defending an exploit here.

    Animation cancelling can take rapid movement, and depending on how you got your keys setup, over a period of time can cause strain and eventually damage to your hands, that is why alot of the top PVPers on PC, uses macros.

    That is why Zenimax will not ban macro users, they know animation cancelling is an unforeseen mechanic thus exploit, they cannot fix it without upsetting another side of players or a different kind of group of players entirely, they dug this hole by not doing the proper alpha/beta testing of the combat system.

    Plenty of players refuse to do animation cancelling because it looks stupid and feels cheap.

    You say games are for every age, what about the working guys who were 25-40 at the time when they first played ES Arena, ES Daggerfall, and loved it, only to age 21 years to find out they cant enjoy the game, or even compete due to the 46-61 or older fans of the elder scrolls games being unable to have the hand eye coordination, or make the quick movements needed to Light Slash Cancel to Skill Cancel to Weapon Swap Light swap Cancel to Skill like alot of the so called "Younger Crowd" you mention can do? What if advanced age prevents their hands from doing so? So those long time fans need to be punished? I bet those long time fans, alot of em, will use Macros so they can compete too.

    If macro using to be able to use a unintended exploit that is Animation canceling to be akin to cheating, than animation cancelling as a whole is cheating too. In no way should you be able to get off what I mentioned above in less than 3 seconds basically doing 4 attacks in 2-3 seconds should be seen as "Skillful" play and "Intended"

    Also, you kids gotta stop being naive, you think any of your "top pvp" buddies will flat out admit they use macros to animation cancel? They wanna keep their ego and look like a God among-st their peers. Of course they wont come out and say they use Macros for their cancelling if its gonna make them look bad.

    I LOL'ed.

    Last time I played SCII I was averaging between 120-180 APM with the top players in the game averaging 300+ APM. I know many of the top guys are my age in their 30s and are not worried about doing damage to their hands. If you're getting cramps in your hands its because you haven't optimized your setup for your playstyle. In no way is animation cancelling an exploit and you don't have to have amazing reflexes to do it successfully. In most situations you're only animation cancelling once.

    @sypherpk2ub17_ESO
    @FENGRUSH
    @BOLTERITY


    Any of you guys want to admit that macros are clearly the source of your skill? Sypher is Macroing a big thing in Legends?

    The guys post you responded to is absolutely ridiculous. Its laughable.


    No, Lord FENGRUSH does not use macros. The reality is, every skill has an animation. I call this weaving instead of animation canceling - because in reality, I dont animation cancel much anymore. You do realize animation canceling requires a block which now eats into your stam regen @Alexandrious . At this point, if people are macroing, I dont think it really matters, because the game is only going to accept inputs at a certain speed. You dont need macros if you understand when and what you can weave between your skills or in what order. This is called learning to play. What are the 46-61 age group supposed to do? They can use their wisdom and knowledge of the lore to advise the young pubs how to best defeat the enemies with their countless years in battle.

    Unfortunately they all fall short of the legend of Lord FENGRUSH because they lack the testicular fortitude to challenge His might.

    This thread is a farce, theres so many more relevant issues to be concerned about in ESO that affect players in a large way.

    Yes im very aware of it, what im also very aware of is me a heavily nerfed DK with only two class skills on my bars and only 40 CP, VR9, and no passive points yet into my 2H skill tree, dueling and destroying a VR16 300+ CP Templar and I had no stamina problems, didnt even had a stam drink up, yet thanks to the macros I was trying out to record to my gaming community what to expect to happen if they all decide to give ESO a second shot. But because of those macros, shield blocking stamina loss did not matter, period.

    I used a combination of Burning Breath, Unstable Flame, Weapon swap to cancel Flame, Heavy Hold Down Weave into Wrecking Blow which I learned from someone on this forum, and kept her on the defensive making her waste magicka by keeping Igneous up and using Rally/Vigor to keep my health topped, would Petrify, yes, petrify, I havent even MORPHED that yet to Fossilize, keeping her locked down whenever I needed to get back resources since she kept roll dodging around like an idiot to avoid my WB Feints. Its pretty funny how much people will dodge or even block when they see WB coming, only for me to cancel it and they waste Stamina. Decided after a petrify she was low and used Spammed Heavy to WB then 0.100 second light to Executioner, finishing with a Dawnbreaker.

    Stop defending a exploit. If anyone is a farce its you. Enjoy the new 501CP cap btw. Next best thing to happen to ESO will be the removal of Animation Cancelling, I bet thats gonna come next.

    bro, plz dont waste your time typing and replying or whining or doing all that.... the best u could do for now, is go and level to vr16, make a good decent build, learn it, master it, and rek ***... i do not mean to make fun of ya or anything, but i must tell u a good example of some1 who was kinda similar to u and said stuff like u. Back in 1.6 a DK called "Krotha" used to cry and whine a lot about sorcerers being overpowered, instead of finding a way to counter them. He said that, in 1.7, with the damage nerf and the fixes and so on.... "these damn sorcerers will be forced to play fair, and they wont stand a chance...", or something like that. 1.7 arrived, and he still got reked by the same sorcerers again and again.... and honestly, i dont understand uptill now, why he doese not realize that the problem is in him, in his build or in his preffered style of playing...

    Think of it this way, there are people/players in this game, that could have the same stats as u, and be vr9's with 40cp or less, and ik for a certain fact, that they can with all these disadvantages, beat the best players (without macros ofc)... and the reason to that bro, is simply, the person behind the keyboard. I hope u understood what i said...

    Rekt it with a Macro mouse and keyboard placing the weaves between 0.100 and 0.300 seconds? Like all the cool kids? Sure, since I guess you all are pretty much saying its not cheating.

  • Alexandrious
    Alexandrious
    ✭✭✭
    blur wrote: »
    Whining thread posted during 1.6 (June). Newbie decides to necro thread and give his 2 cents. 2 pages now with people arguing with posts that are months old outdated (pre patch) and irrelevant. Good job.

    Thing is since your a newbie at reading, I wasnt the one who necroed the thread if you were trying to pertain to me.

    Sighs the blindness of kids.
  • BOLTERITY
    BOLTERITY
    ✭✭✭
    BOLTERITY wrote: »
    FENGRUSH wrote: »
    Ezareth wrote: »
    You really gotta stop defending an exploit here.

    Animation cancelling can take rapid movement, and depending on how you got your keys setup, over a period of time can cause strain and eventually damage to your hands, that is why alot of the top PVPers on PC, uses macros.

    That is why Zenimax will not ban macro users, they know animation cancelling is an unforeseen mechanic thus exploit, they cannot fix it without upsetting another side of players or a different kind of group of players entirely, they dug this hole by not doing the proper alpha/beta testing of the combat system.

    Plenty of players refuse to do animation cancelling because it looks stupid and feels cheap.

    You say games are for every age, what about the working guys who were 25-40 at the time when they first played ES Arena, ES Daggerfall, and loved it, only to age 21 years to find out they cant enjoy the game, or even compete due to the 46-61 or older fans of the elder scrolls games being unable to have the hand eye coordination, or make the quick movements needed to Light Slash Cancel to Skill Cancel to Weapon Swap Light swap Cancel to Skill like alot of the so called "Younger Crowd" you mention can do? What if advanced age prevents their hands from doing so? So those long time fans need to be punished? I bet those long time fans, alot of em, will use Macros so they can compete too.

    If macro using to be able to use a unintended exploit that is Animation canceling to be akin to cheating, than animation cancelling as a whole is cheating too. In no way should you be able to get off what I mentioned above in less than 3 seconds basically doing 4 attacks in 2-3 seconds should be seen as "Skillful" play and "Intended"

    Also, you kids gotta stop being naive, you think any of your "top pvp" buddies will flat out admit they use macros to animation cancel? They wanna keep their ego and look like a God among-st their peers. Of course they wont come out and say they use Macros for their cancelling if its gonna make them look bad.

    I LOL'ed.

    Last time I played SCII I was averaging between 120-180 APM with the top players in the game averaging 300+ APM. I know many of the top guys are my age in their 30s and are not worried about doing damage to their hands. If you're getting cramps in your hands its because you haven't optimized your setup for your playstyle. In no way is animation cancelling an exploit and you don't have to have amazing reflexes to do it successfully. In most situations you're only animation cancelling once.

    @sypherpk2ub17_ESO
    @FENGRUSH
    @BOLTERITY


    Any of you guys want to admit that macros are clearly the source of your skill? Sypher is Macroing a big thing in Legends?

    The guys post you responded to is absolutely ridiculous. Its laughable.


    No, Lord FENGRUSH does not use macros. The reality is, every skill has an animation. I call this weaving instead of animation canceling - because in reality, I dont animation cancel much anymore. You do realize animation canceling requires a block which now eats into your stam regen @Alexandrious . At this point, if people are macroing, I dont think it really matters, because the game is only going to accept inputs at a certain speed. You dont need macros if you understand when and what you can weave between your skills or in what order. This is called learning to play. What are the 46-61 age group supposed to do? They can use their wisdom and knowledge of the lore to advise the young pubs how to best defeat the enemies with their countless years in battle.

    Unfortunately they all fall short of the legend of Lord FENGRUSH because they lack the testicular fortitude to challenge His might.

    This thread is a farce, theres so many more relevant issues to be concerned about in ESO that affect players in a large way.

    Yes im very aware of it, what im also very aware of is me a heavily nerfed DK with only two class skills on my bars and only 40 CP, VR9, and no passive points yet into my 2H skill tree, dueling and destroying a VR16 300+ CP Templar and I had no stamina problems, didnt even had a stam drink up, yet thanks to the macros I was trying out to record to my gaming community what to expect to happen if they all decide to give ESO a second shot. But because of those macros, shield blocking stamina loss did not matter, period.

    I used a combination of Burning Breath, Unstable Flame, Weapon swap to cancel Flame, Heavy Hold Down Weave into Wrecking Blow which I learned from someone on this forum, and kept her on the defensive making her waste magicka by keeping Igneous up and using Rally/Vigor to keep my health topped, would Petrify, yes, petrify, I havent even MORPHED that yet to Fossilize, keeping her locked down whenever I needed to get back resources since she kept roll dodging around like an idiot to avoid my WB Feints. Its pretty funny how much people will dodge or even block when they see WB coming, only for me to cancel it and they waste Stamina. Decided after a petrify she was low and used Spammed Heavy to WB then 0.100 second light to Executioner, finishing with a Dawnbreaker.

    Stop defending a exploit. If anyone is a farce its you. Enjoy the new 501CP cap btw. Next best thing to happen to ESO will be the removal of Animation Cancelling, I bet thats gonna come next.

    bro, plz dont waste your time typing and replying or whining or doing all that.... the best u could do for now, is go and level to vr16, make a good decent build, learn it, master it, and rek ***... i do not mean to make fun of ya or anything, but i must tell u a good example of some1 who was kinda similar to u and said stuff like u. Back in 1.6 a DK called "Krotha" used to cry and whine a lot about sorcerers being overpowered, instead of finding a way to counter them. He said that, in 1.7, with the damage nerf and the fixes and so on.... "these damn sorcerers will be forced to play fair, and they wont stand a chance...", or something like that. 1.7 arrived, and he still got reked by the same sorcerers again and again.... and honestly, i dont understand uptill now, why he doese not realize that the problem is in him, in his build or in his preffered style of playing...

    Think of it this way, there are people/players in this game, that could have the same stats as u, and be vr9's with 40cp or less, and ik for a certain fact, that they can with all these disadvantages, beat the best players (without macros ofc)... and the reason to that bro, is simply, the person behind the keyboard. I hope u understood what i said...

    Rekt it with a Macro mouse and keyboard placing the weaves between 0.100 and 0.300 seconds? Like all the cool kids? Sure, since I guess you all are pretty much saying its not cheating.
    i rlly dint understand what u said, but since u mentioned a mouse, then i gotta let u know that im using a 2 dollar mouse with low speed internet and a very average laptop... feel free to look at my ping in all my videos and my *** fps drops, that happen even in a non zergy campaign/fight...
    Bolterity's Youtube!!
    youtube.com/dashboard?o=U
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    FENGRUSH wrote: »
    If youre looking for more entertainment, should check this guys post history. I checked one and they just get better and better:

    THis is long, but really good, especially the part about sypher.

    There is literally mention of animation canceling in every one of this guys posts. This is the holy animation cancelling crusader.

    Please stop by my stream sometime alexandrios and you can physically see my FTC numbers and let me know when I am animation canceling as I takedown 1v5, 1v10 etc.

    Id love to see this bigtime 16 y/o MMO vet point out where the cheating is occurring when FENGRUSH pulls off the impossible before his eyes. Im also like a 16 y/o MMO vet (?) and I dont actually make excuses when Im PvPing in games, its a great feeling.

    @FENGRUSH

    Wow! This guy is the gift that keeps on giving. I think we have a RL badass on our hands.

    $10 says he's a rage tell + /blocker.


    The impossible? Naw, I know what your magic trick is, its one http://www.razerzone.com/gaming-keyboards-keypads/razer-anansi and one http://www.razerzone.com/store/razer-naga-epic-chroma

    And please stop referring yourself in the third person, it makes people wonder if you got a screw loose.

    You should watch FENGRUSH as he facerolls his "Razer" keyboard to victory on his Twitch Stream. He doesn't even look at his screen. He just headbangs those macros out on his keyboard and the AP and CPs just roll in!

    I'm dying here!

    The best part about you is the other account you have agreeing with everything you type.
    Thats cute. Please, keep defending an exploit and using a RTS game as a bad example.

    I bet you have a tube of this sitting next to your desk for all the "Cramping" you experience...
    048093.jpg



    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.
    Edited by Jade1986 on 13 October 2015 15:58
  • Amica
    Amica
    ✭✭✭
    Yep there's some ganker *** with a bow who consistently lands a heavy attack, a venom arrow and a snipe all at the exact same time, no chance to react. It's not fun when you can't even see the attack coming and you just die.

    What animation canceling does someone have to do to land that combo? He claims he isn't using a macro. Can someone explain it to me please?

    "HEY Mr .... Mr ... IM ABOUT TO UNLEASH HELL ON YOU. ARE YOU READY? HOWS YOUR LATENCY ATM AND YOUR FPS? LET ME KNOW WHEN YOUR GOOD"

    Yeah not going to happen.... go buy a bag of concrete and harden the F%^k up.
    NB Shashu of DC
    DK William x Wallace of DC
    In game @Amica.
    "i Thought i was poor having no shoe's, Until i saw a man with no feet"
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • LiquidZ
    LiquidZ
    ✭✭✭
    Yep there's some ganker *** with a bow who consistently lands a heavy attack, a venom arrow and a snipe all at the exact same time, no chance to react. It's not fun when you can't even see the attack coming and you just die.

    What animation canceling does someone have to do to land that combo? He claims he isn't using a macro. Can someone explain it to me please?

    Is he from AD? I have the same problem but I'm getting hit with two back to back heavy bow attacks, then 3 other skills from a different weapon, and then a meteor to top it all off all within under one second. It's pretty aids.
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    bowmanz607 wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.

    They only implied that after they said that it was an unintended mechanic and they would look into it. They then evidently didn't know how to fix it, so they sorta endorsed it to save face.
    Ezareth wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?

    I don't think you know what in game means, you tube is not an in game tutorial. In game tutorial would mean, you are going through the tutorial area, and after they teach you how to bash, they would teach you about chaining your cancels together, which they do not. Or if I scrolled down the combat tutorial menu it would teach you the priority system to ability cancelling, which again, it does not. If they were to create one for -everyone- to see, then it wouldn't be a problem, but if they don't, then it is a problem and it will be mistaken as cheating by many people. The forums are the vocal minority btw, a lot of people will just see it as players cheating and will quit because of it.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.

    They only implied that after they said that it was an unintended mechanic and they would look into it. They then evidently didn't know how to fix it, so they sorta endorsed it to save face.
    Ezareth wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?

    I don't think you know what in game means, you tube is not an in game tutorial. In game tutorial would mean, you are going through the tutorial area, and after they teach you how to bash, they would teach you about chaining your cancels together, which they do not. Or if I scrolled down the combat tutorial menu it would teach you the priority system to ability cancelling, which again, it does not. If they were to create one for -everyone- to see, then it wouldn't be a problem, but if they don't, then it is a problem and it will be mistaken as cheating by many people. The forums are the vocal minority btw, a lot of people will just see it as players cheating and will quit because of it.

    i am not arguing that. I am simply said they did end endorsing it which was claimed they didnt do. The reason they chose to endorse it does not matter. What matters is that they did.
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    bowmanz607 wrote: »
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.

    They only implied that after they said that it was an unintended mechanic and they would look into it. They then evidently didn't know how to fix it, so they sorta endorsed it to save face.
    Ezareth wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?

    I don't think you know what in game means, you tube is not an in game tutorial. In game tutorial would mean, you are going through the tutorial area, and after they teach you how to bash, they would teach you about chaining your cancels together, which they do not. Or if I scrolled down the combat tutorial menu it would teach you the priority system to ability cancelling, which again, it does not. If they were to create one for -everyone- to see, then it wouldn't be a problem, but if they don't, then it is a problem and it will be mistaken as cheating by many people. The forums are the vocal minority btw, a lot of people will just see it as players cheating and will quit because of it.

    i am not arguing that. I am simply said they did end endorsing it which was claimed they didnt do. The reason they chose to endorse it does not matter. What matters is that they did.

    True, I just think they need to put an in game tutorial in the game now since they did "endorse" it so people actually know about it, instead of people like me just randomly finding out about it after getting incredibly frustrated and thinking people are cheating. I do it myself now ( still doesn't help against those people that have 500 champion points and you have none tho ) but I shouldn't have to seek out gameplay advice about combat on youtube. That is just ridiculous.
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.

    They only implied that after they said that it was an unintended mechanic and they would look into it. They then evidently didn't know how to fix it, so they sorta endorsed it to save face.
    Ezareth wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?

    I don't think you know what in game means, you tube is not an in game tutorial. In game tutorial would mean, you are going through the tutorial area, and after they teach you how to bash, they would teach you about chaining your cancels together, which they do not. Or if I scrolled down the combat tutorial menu it would teach you the priority system to ability cancelling, which again, it does not. If they were to create one for -everyone- to see, then it wouldn't be a problem, but if they don't, then it is a problem and it will be mistaken as cheating by many people. The forums are the vocal minority btw, a lot of people will just see it as players cheating and will quit because of it.

    i am not arguing that. I am simply said they did end endorsing it which was claimed they didnt do. The reason they chose to endorse it does not matter. What matters is that they did.

    True, I just think they need to put an in game tutorial in the game now since they did "endorse" it so people actually know about it, instead of people like me just randomly finding out about it after getting incredibly frustrated and thinking people are cheating. I do it myself now ( still doesn't help against those people that have 500 champion points and you have none tho ) but I shouldn't have to seek out gameplay advice about combat on youtube. That is just ridiculous.

    Yeah they should definitely do that. Together with the tutorial for powerful builds, powerful rotations, how to pvp multiple enemies, and of course with all the tactics for all dungeons and trials. Because no one can be asked to learn something by themselves or go take a look on youtube. Because ZoS has to provide every single thing.
    Susano'o

    Zerg Squad
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Wollust wrote: »
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    bowmanz607 wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    You are correct. it is not an intended mechanic and was unforseen. However, they did imply that they endorse it. On the eso live in which they talked about it they said although it was not intended, they do not have a problem with it. Even going as far as to imply that it requires a certain amount of skill and understanding of the game mechanics to pull of properly.

    They only implied that after they said that it was an unintended mechanic and they would look into it. They then evidently didn't know how to fix it, so they sorta endorsed it to save face.
    Ezareth wrote: »
    laced wrote: »
    Guys, animation cancelling is not an intended mechanic, they even said that, they never said it was intentionally put in the game, what they did say was that it wasn't considered cheating, but they never endorsed it.

    IF it were an intended mechanic there would be an in game tutorial on how to do it, it wouldn't have been discovered on accident by someone hitting the wrong key at one time during beta.

    If there were an official tutorial put into the game, then I wouldn't have a problem with it, but there isn't one, so that does make it look like an error in programming rather than an intended mechanic.

    That being said, it isn't difficult to be honest, people act like it is the holy grail of skill, when it takes the reflexes of a drunk racoon at best to do.

    There *is* a game tutorial to animation cancelling in the game. It's right next to the tutorials explaining how each of your class abilities work, and the tutorials on how the champion system works, and the tutorials that explain the majority of other advanced features in the game...it's called Youtube.

    ...and if the reflexes of a "drunk racoon" were all that were required to do it then why does this thread even exist?

    I don't think you know what in game means, you tube is not an in game tutorial. In game tutorial would mean, you are going through the tutorial area, and after they teach you how to bash, they would teach you about chaining your cancels together, which they do not. Or if I scrolled down the combat tutorial menu it would teach you the priority system to ability cancelling, which again, it does not. If they were to create one for -everyone- to see, then it wouldn't be a problem, but if they don't, then it is a problem and it will be mistaken as cheating by many people. The forums are the vocal minority btw, a lot of people will just see it as players cheating and will quit because of it.

    i am not arguing that. I am simply said they did end endorsing it which was claimed they didnt do. The reason they chose to endorse it does not matter. What matters is that they did.

    True, I just think they need to put an in game tutorial in the game now since they did "endorse" it so people actually know about it, instead of people like me just randomly finding out about it after getting incredibly frustrated and thinking people are cheating. I do it myself now ( still doesn't help against those people that have 500 champion points and you have none tho ) but I shouldn't have to seek out gameplay advice about combat on youtube. That is just ridiculous.

    Yeah they should definitely do that. Together with the tutorial for powerful builds, powerful rotations, how to pvp multiple enemies, and of course with all the tactics for all dungeons and trials. Because no one can be asked to learn something by themselves or go take a look on youtube. Because ZoS has to provide every single thing.

    There is a massive difference between learning tactics from dungeons and learning basic combat skills that are "intended". No one is going to think the npc boss in X dungeon is cheating when they die from standing in a giant red glowing circle, but when three attacks go off in the span of one second and you die incredibly quickly without knowing what hit you, then people will scream cheating, even if their opponent wasn't, because there was no indicator of what happened. Companies have gotten lazy now a days, remember those days when each game came with an instruction booklet with in depth descriptions of all the game mechanics? Yeah, god forbid we have -anything- like that.

    As for the powerful build sarcastic comment, they do have tooltips indicating what each ability does and what each passive does, and you can, with the information provided -in game- put 2 and 2 together and figure that out. There is no tooltip telling you how to chain cancel though.

    And why are people getting so aggressive when I suggest a tutorial on an "intended" mechanic? Are you worried other people will learn how to do this and then you won't be able to use this not so well known mechanic anymore to your advantage? Heaven forbid. If you people really want it to be about skill, then you shouldn't be worried if the others know about this "intended" mechanic, then we can really see who is skilled.
    Edited by Jade1986 on 14 October 2015 13:15
  • Alexandrious
    Alexandrious
    ✭✭✭
    Ezareth wrote: »
    FENGRUSH wrote: »
    If youre looking for more entertainment, should check this guys post history. I checked one and they just get better and better:

    THis is long, but really good, especially the part about sypher.

    There is literally mention of animation canceling in every one of this guys posts. This is the holy animation cancelling crusader.

    Please stop by my stream sometime alexandrios and you can physically see my FTC numbers and let me know when I am animation canceling as I takedown 1v5, 1v10 etc.

    Id love to see this bigtime 16 y/o MMO vet point out where the cheating is occurring when FENGRUSH pulls off the impossible before his eyes. Im also like a 16 y/o MMO vet (?) and I dont actually make excuses when Im PvPing in games, its a great feeling.

    @FENGRUSH

    Wow! This guy is the gift that keeps on giving. I think we have a RL badass on our hands.

    $10 says he's a rage tell + /blocker.


    The impossible? Naw, I know what your magic trick is, its one http://www.razerzone.com/gaming-keyboards-keypads/razer-anansi and one http://www.razerzone.com/store/razer-naga-epic-chroma

    And please stop referring yourself in the third person, it makes people wonder if you got a screw loose.

    You should watch FENGRUSH as he facerolls his "Razer" keyboard to victory on his Twitch Stream. He doesn't even look at his screen. He just headbangs those macros out on his keyboard and the AP and CPs just roll in!

    I'm dying here!

    The best part about you is the other account you have agreeing with everything you type.
    Thats cute. Please, keep defending an exploit and using a RTS game as a bad example.

    I bet you have a tube of this sitting next to your desk for all the "Cramping" you experience...
    048093.jpg



    Gonna revive this thread just so I can call you ignorant. Fengrush as well as any of the other ESO "Celebs" who post up videos of them doing whatever, are using Macros. Im sorry but you gotta be rather foolish to think otherwise, no matter how much practice you get in, you will not be able to get constant back to back perfect animation cancels due to ever changing latency in pvp and so forth, thats one of the reasons for macro use.

    Animation cancelling was NOT intended. The Devs just decided to embrace it, rather than fix it, because they cant fix it, not without reworking the entire combat system.

    And thanks to animation cancelling, my partner quit the game calling it rubbish, and thus now I gotta quit too. Sighs. Thats not only it though. But the lack of nerf to nightblades thats sorely needed, the buffs to DK thats sorely needed, and other adjustments, never happened. Hell did they even fix the performance issues in Cyrodiil? Cuz I saw nothing about it on the patch notes. Welp, guess ToS will do for me for now. This game had a bad run, 2 years now? And still full of tremendous problems. Plenty of mmos on the horizon, looking forward to EQ Next to see if its sink or swim if it EVER comes out. Lulz see what I did there?
    Edited by Alexandrious on 4 November 2015 01:11
  • Lylith
    Lylith
    ✭✭✭✭✭
    fascinating insights, seeded thru the preceding dreck and semi-shrouded assertions of e-peens that demand respect.

    filled with sound and fury.
  • Runkorko
    Runkorko
    ✭✭✭✭✭
    Milky wrote: »
    Animation cancelling ups the skill level of the game. I'd rather play with it than without it. I play with 250+ ping in USA California, I animation cancel, and people animation cancel against me. I don't see what the issue is.

    Then you must be blind (no ofence) When someone start spam you with insta "cast" Wrecking Blows then you will see the problem, or maybe you use it too. WB insta spam is the most anoyng exploit in eso. There you can see how it works (without exploit) https://www.youtube.com/watch?v=GU9PH0YLpmU now imagine all this if you fight agains someone who use animation cansel :wink: Hope this will help you see the problem
    I dont mind animation canseling on insta skills. But making 1 sec cast skill (which do large amount of dmg and stun) insta cast ... this must be removed.
    Edited by Runkorko on 4 November 2015 07:44
  • Araxleon
    Araxleon
    ✭✭✭✭✭
    Ezareth wrote: »
    FENGRUSH wrote: »
    If youre looking for more entertainment, should check this guys post history. I checked one and they just get better and better:

    THis is long, but really good, especially the part about sypher.

    There is literally mention of animation canceling in every one of this guys posts. This is the holy animation cancelling crusader.

    Please stop by my stream sometime alexandrios and you can physically see my FTC numbers and let me know when I am animation canceling as I takedown 1v5, 1v10 etc.

    Id love to see this bigtime 16 y/o MMO vet point out where the cheating is occurring when FENGRUSH pulls off the impossible before his eyes. Im also like a 16 y/o MMO vet (?) and I dont actually make excuses when Im PvPing in games, its a great feeling.

    @FENGRUSH

    Wow! This guy is the gift that keeps on giving. I think we have a RL badass on our hands.

    $10 says he's a rage tell + /blocker.


    The impossible? Naw, I know what your magic trick is, its one http://www.razerzone.com/gaming-keyboards-keypads/razer-anansi and one http://www.razerzone.com/store/razer-naga-epic-chroma

    And please stop referring yourself in the third person, it makes people wonder if you got a screw loose.

    You should watch FENGRUSH as he facerolls his "Razer" keyboard to victory on his Twitch Stream. He doesn't even look at his screen. He just headbangs those macros out on his keyboard and the AP and CPs just roll in!

    I'm dying here!

    The best part about you is the other account you have agreeing with everything you type.
    Thats cute. Please, keep defending an exploit and using a RTS game as a bad example.

    I bet you have a tube of this sitting next to your desk for all the "Cramping" you experience...
    048093.jpg



    Gonna revive this thread just so I can call you ignorant. Fengrush as well as any of the other ESO "Celebs" who post up videos of them doing whatever, are using Macros. Im sorry but you gotta be rather foolish to think otherwise, no matter how much practice you get in, you will not be able to get constant back to back perfect animation cancels due to ever changing latency in pvp and so forth, thats one of the reasons for macro use.

    Animation cancelling was NOT intended. The Devs just decided to embrace it, rather than fix it, because they cant fix it, not without reworking the entire combat system.

    And thanks to animation cancelling, my partner quit the game calling it rubbish, and thus now I gotta quit too. Sighs. Thats not only it though. But the lack of nerf to nightblades thats sorely needed, the buffs to DK thats sorely needed, and other adjustments, never happened. Hell did they even fix the performance issues in Cyrodiil? Cuz I saw nothing about it on the patch notes. Welp, guess ToS will do for me for now. This game had a bad run, 2 years now? And still full of tremendous problems. Plenty of mmos on the horizon, looking forward to EQ Next to see if its sink or swim if it EVER comes out. Lulz see what I did there?

    Umm...what? I quit this game awhile back, but after getting an email and reading ur comment I had to reply, one. Animation canceling isnt 100 percent needed to kill multiple people at once or be good lol, only people I can vouch for are sypher and king richard that I know dont use macros. Bruh most of us -top- players dont even rebind the CC break button to a key and we still break out faster than most,
    Its all reaction time :P

    Fun Fact : most top players in mmos are kickass at shooters or rts games ;)
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    you cant animation cancel WB itself you can only weave a heavy attack(better a partially charged HA) into the WB animation (witch thx to latency is not macroable ;))

    animation canceling will not be out of the game as long as ZOS wants reactionary defense in ESO as this requires the option to cancel an ongoing animation in favor of a defensive option. so aslong as you/ZOS wants fight with atleast a bit of skill involved to execute defensive abilities animation canceling will never be gone.
    Edited by Tankqull on 4 November 2015 10:46
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Runkorko
    Runkorko
    ✭✭✭✭✭
    Tankqull wrote: »
    you cant animation cancel WB

    Cast WB and press light attack.
    Edited by Runkorko on 4 November 2015 10:56
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    yeah and gues what you are canceling the light attack animation(at best the way you imply actually nothing happens) but not that of WB...
    Edited by Tankqull on 4 November 2015 11:00
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Runkorko
    Runkorko
    ✭✭✭✭✭
    Tankqull wrote: »
    yeah and gues what you are canceling the light attack animation(at best the way you imply actually nothing happens) but not that of WB...

    for real ? Dont gues! Go test it.
  • Kova
    Kova
    ✭✭✭✭✭
    I'm honestly just tired of being locked in a heavy attack animation thanks to cooldowns. It's killed me more times than my ping ever will.

    Let me just cast this spell- NOPE, guess I'm gonna do a full heavy attack for the next 3 SODDING seconds.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Animations cancelling is just a stupid mechanic. So combat gets slower, just like as start of TESO when people didn't use it as much. I thought it was better.

    I don't mind the cancelling that much except when you rely on visuals. I now cannot tell if the DK used flappy wings because he cancelled it. So I cannot react. The reason he flaps his wings is so I can adjust to it. Same with shield, healing and other defence skills.

    If people don't want the animation, then Zos better remove it and make everything insta cast with no cooldown/animation.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Knootewoot wrote: »
    Animations cancelling is just a stupid mechanic. So combat gets slower, just like as start of TESO when people didn't use it as much. I thought it was better.

    I don't mind the cancelling that much except when you rely on visuals. I now cannot tell if the DK used flappy wings because he cancelled it. So I cannot react. The reason he flaps his wings is so I can adjust to it. Same with shield, healing and other defence skills.

    If people don't want the animation, then Zos better remove it and make everything insta cast with no cooldown/animation.

    We also had softcaps of like 1.8k magicka and 80 regen or so.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • byrom101b16_ESO
    byrom101b16_ESO
    ✭✭✭✭✭
    Tankqull wrote: »
    you cant animation cancel WB itself you can only weave a heavy attack(better a partially charged HA) into the WB animation (witch thx to latency is not macroable ;))

    animation canceling will not be out of the game as long as ZOS wants reactionary defense in ESO as this requires the option to cancel an ongoing animation in favor of a defensive option. so aslong as you/ZOS wants fight with atleast a bit of skill involved to execute defensive abilities animation canceling will never be gone.

    Its easy to fix whilst keeping reactionary defence as intended.

    You have an offensive ability cool-down equal to the normal cast time for that ability which doesn't affect blocks, dodges or interrupts. You also have the damage occur at the END of the animation, not the start.

    It's so simple its stupid that they haven't done anything about it.

    Besides - the idea that only some non-instant abilities and not others can be cancelled is unbalanced ***, even with their 'acceptance' that animation cancelling is 'ok'.

    Then balancing vMA for animation cancel spammers... so non-cancelling casuals can't get anywhere no matter what their gear.

    Utter lunacy.
    Edited by byrom101b16_ESO on 4 November 2015 14:49
This discussion has been closed.