If you think so highly of the Argonians, as I said. It's a politics and business game. Show reason, lore to get support from Bethesda and get backers at a minimum of hundred if not a thousand.
Pointing fingers and complaining about who does this who doesn't do that isn't going to get this anywhere.
Big sweeping change suggestions that dwarf other race's passives won't get seriously considered either. Especially if it's in the first page of posts.
Also it's a bit difficult to surmise exactly how many players play whatever race. Even surveys conducted by community hubs like foundry barely scratch the surface. It's honestly better to work with numbers you know and go from there. I care about what happens to the race, several other people in this thread care, so instead of fighting just flush out a list of changes, work on it, and when enough people agree make a new thread and try to get people to support it with positive comments.
It honestly isn't that hard to get things noticed or devs talking especially considering ESO LIVE. The reality is that racials might not be high on the development list because of lag, new players, crown store, etc.
I still play my Argonian Tank Sorcerer (any 2 combination of those things many would consider having dubious synergy) and find plenty of use in PVP and lately endgame PVE. They aren't broken, and this being an MMO most of your performance is based on gear and skill (but mostly gear).
Right now there are 2 topics in this section of the forums alone with not all the same contributors. If the topic looks inviting and people can get the gist of where the conversation has gone in the first post, there might be more contributors. More unique posts are far more important than the same couple dozen or so people refreshing the same topic over and over again to inflate views (not that anyone is doing this, but for a topic with over 1k views there should be more than like 12 people posting)...
You tell me if it sounds finished. What race or gear even gives such resistances in a single piece or two? You didn't even bother to write out a stealth detection range. The stats are unreasonable if you ask me. Look if you don't want me to say anything then make it convince Zenimax.kendellking_chaosb14_ESO wrote: »Amphibious - Increase swimming speed by 100% while in water increase health, magic and stamina regeneration by 50%.
Honestly how often is the passive going to see action but it lines up with the lore
Argonian resistance - increase max health by 12% increase resistance to disease and poison damage by 1500 points and reduce the effects of poison them disease effect by 25%
So like healing debuffs and so on
Blessings of the Hist - increase healing done by 6% and decrease stealth detection range by what ever the other two bonuses are.
Views aren't backers, I'm sorry man. The guy you quoted is saying the same thing I am just a bit nicer. I don't much care for the argonians because no matter what class I play, I pre-ordered the Imperial Edition. I've never had the problem of choosing a faction especially after Aldermen Dominion's Eternal released. "Hear the singing of our blades death has come foes be afraid!" I do though understand the issue if you love that faction and/or the argonians in general, and if not the sense of PvE/P ability is excessively lacking compared to others. There's not a single doubt there to be made.
Get the backers grouped up, make the echo a roar. We were heard about the Justice system and guilds finally. We've all moved passed the infuriating duping glitch back during launch that killed all guild and material markets. Not to mention the 7 hour rollback. Motifs for imperials went from 2-5k to now 40k+...I should have saved...I should have saved.
I remember seeing a meme... Some nerdy looking guy with the captions reading "Makes quality thread... Incomes the bullsh*t." I know how you feel and on a worse level. I used to be a major part of TTG and making JTAG infection lobbies and teaching people how to mod game saves from Red Dead Redemption to Borderlands. It doesn't matter if you have a golden damn ticket for someone, if they don't find a title catchy, they will NEVER look. It blew my mind so much, but when I went about simplifying everything and making it easy and fun looking, suddenly everyone lined up at the door. Trying to make sense in a storm of idiots is surprisingly strange. It can be difficult or incredibly easy, no matter what though if you go to whatever corner in a logical means someone will have something to say and then they'll jump to the other boat even if yours is the golden ticket. It's politics with players, business with Zenimax and it's ugly especially for the Argonians. I may not have a full understanding of the faction divide and racial separations, but in the aspect of PvE/P I more than understand because to this day I hate Argonians. There's no appeal to them at all other than race and lore. I actually feel bad for saying that because my favorite thing in Skyrim was to play as the Listener with an Argonian. I don't understand exactly why they nerfed the racials and that's what I'm still trying to figure out. They weren't overpowered to begin with and I wanted to see some amount of change that could benefit it. I had a personal hope they could stay hidden in the water, but that was left in dismay. You're the one more interested in the topic, try taking a course in communications and who knows you might end up convincing enough people.cwp303b14_ESO wrote: »@Molagent I originated the thread with the only the problems listed to because, and it pains me that this is true, open ended whining goes a long way towards getting the ball rolling. I hate it but sensational titles and content attracts attention. I have posted many times with rational, well thought out posts with evidence, math, and testing only to have it fall flat because it didn't stir the pot. The forums follow the same rules as tabloids at a checkout line. Those posts that enrage, make sweeping generalizations, and are rife with controversy pick up momentum. I really do hate it but, it's what it takes.
After nurturing the thread a bit I then came to the table with my proposal for a weapon/spell power buff when potions are consumed because I think that is reasonable, can be balanced, keeps the flavor of the original passive, closes the gap in damage/healing caused by lack of stat bonus, and remains unique. The proposal was lost in the sea of lore based arguments and since I was on vacation I couldn't redirect the conversation.
I don't understand exactly why they nerfed the racials and that's what I'm still trying to figure out. They weren't overpowered to begin with and I wanted to see some amount of change that could benefit it.
You must not play an Argonian I just add 300 points to our poison and disease resistance it's already above 1000 as far a unreasonable 12% extra Max stats already exist for racial bonus bonus with them getting regen on top so nothiing unreasonable there double the swim speed we have now would allow Argonian to cross the rivers in Cyrodiil add new tactical strategies and planning one running a scroll sets and even a Champion system bonus increase all healings given do nothing new.You tell me if it sounds finished. What race or gear even gives such resistances in a single piece or two? You didn't even bother to write out a stealth detection range. The stats are unreasonable if you ask me. Look if you don't want me to say anything then make it convince Zenimax.kendellking_chaosb14_ESO wrote: »Amphibious - Increase swimming speed by 100% while in water increase health, magic and stamina regeneration by 50%.
Honestly how often is the passive going to see action but it lines up with the lore
Argonian resistance - increase max health by 12% increase resistance to disease and poison damage by 1500 points and reduce the effects of poison them disease effect by 25%
So like healing debuffs and so on
Blessings of the Hist - increase healing done by 6% and decrease stealth detection range by what ever the other two bonuses are.
@Varicite
Views aren't backers, I'm sorry man. The guy you quoted is saying the same thing I am just a bit nicer. I don't much care for the argonians because no matter what class I play, I pre-ordered the Imperial Edition. I've never had the problem of choosing a faction especially after Aldermen Dominion's Eternal released. "Hear the singing of our blades death has come foes be afraid!" I do though understand the issue if you love that faction and/or the argonians in general, and if not the sense of PvE/P ability is excessively lacking compared to others. There's not a single doubt there to be made.
Get the backers grouped up, make the echo a roar. We were heard about the Justice system and guilds finally. We've all moved passed the infuriating duping glitch back during launch that killed all guild and material markets. Not to mention the 7 hour rollback. Motifs for imperials went from 2-5k to now 40k+...I should have saved...I should have saved. But besides the point from what you say and I've read, you've yet to do anything close to what I said. The Justice system came because anyone who played an ES series game wanted to steal and we made that damn well clear. On top of that, guild colors came about because even though we had a choice for 5 guilds, we wanted to show loyalty because let's face it... Who has 5 pvp or pve guilds? Hell even I'm guilty of having alts in nothing BUT trading guilds I wasn't already in and my main had one for PvE and PvP. Rest trading... Nonetheless, all of that came from people demanding it by the thousands and to be perfectly blunt I don't think you'll get your backing with Bethesda unless you have at a bare minimum of A thousand. Yeah it's sad, I'd love to see an improvement, but the question to lie with me is if they don't get improved then who is getting kicked down next?
ThatNeonZebraAgain wrote: »ThatNeonZebraAgain wrote: »Agreed. They replaced a very unique and useful (I would say necessary, for NBs) passive with ones that are much less so. My Argonian NB tank is still very powerful in PvE, but much less so in PvP now. As a stamina build, without Vigor since it is locked away behind months of hardcore PvPing, I now have crap for reliable burst self-heals, whereas previously I could pop big self-heal potions every 15-20 seconds. This has made a huge difference in my survivability in PvP.
That said, I don't think the Argonian nerf was intentional. It was simply a casualty of the buff consolidation ZOS implemented with 1.6. Since potions are now considered buffs just like what abilities confer, and since all buffs now only come in Major/Minor variations whose values don't change (though durations do), Potion Effectiveness was simply rendered obsolete. The issue is that it is very apparent they didn't think through why those passives were important, especially to people that rolled Argonian Nightblades. As a result, the replacement passives don't offer nearly the same utility, and we are left with a downgrade. The passive itself isn't terrible given, but the values are indeed too low, especially since they increased the potion cooldown so much.
I tend to disagree with people who push for Argonians to have stealth-related passives. Yes, it fits with the lore, but there are already two races with stealth-based passives, so why have a third? I would also argue that stealth-based passives have even less utility than potion-based ones, especially for end-game PvE and the majority of PvP where you are engaged in non-stealth combat. I'm a fan of the current increase to healing received, since it is unique amongst racials (and is something I've carefully integrated that into the Argonian NB tank build I've been playing since launch ha); I just think the value needs to be increased and/or also be a bonus to healing dealt.
For those interested, here are a bunch of great threads about the state of Argonian passives (none of which have any replies from ZOS, so it is pretty apparent racial passives aren't a priority):
http://forums.elderscrollsonline.com/en/discussion/151415/1-6-changes-to-potions-and-related-passives-abilities-issues-and-possible-solutions
http://forums.elderscrollsonline.com/en/discussion/154490/change-to-argonians-best-passive-still-not-in-the-notes#latest
http://forums.elderscrollsonline.com/en/discussion/154004/zenimax-please-reconsider-argonian-racial-passives/p1
http://forums.elderscrollsonline.com/en/discussion/154048/how-come-racials-werent-given-a-pass-in-1-6-zos
http://forums.elderscrollsonline.com/en/discussion/153268/my-case-for-race-change-option-in-1-6/p1
http://forums.elderscrollsonline.com/en/discussion/152091/racial-disparity-with-full-list/p1
http://forums.elderscrollsonline.com/en/discussion/150659/lets-talk-about-argonians-race-change-please/p1
https://www.reddit.com/r/elderscrollsonline/comments/30t64a/argonians_huh_good_god_yall_what_are_they_good_for/
you think stealth is useless in PvP?
you should really go back to it and see how wrong you are:/
I did not say useless. I said passives that boost stealth-related things provide overall less utility than potions for most situations. I play solo most of the time in PvP, so I use stealth all the time. After that first shot from stealth though, those passives are no longer useful. During prolonged keep sieges, they are similarly not useful (and for any group or end-game PvE they have zero utility). Since the large majority of the abilities you use in PvP happens outside of stealth, and since stealth passives have virtually zero uses for any group of end-game PvE, I think stealth-related passives are not a good way to improve Argonian racials.
ThatHappyCat wrote: »ThatHappyCat wrote: »A stealth-based passive would be useless to a large proportion of Argonian players, given that many of us chose the race without that in mind. I'd rather see current passives buffed rather than adding a whole new one that could completely ruin the race for many of us.
You want see buffed potion passive? o c'mon don't be ridiculus, potion passive is a stupid skill that require money to be used!
And i'm not worried about why people choose Argonian, but to give people a better race to play... ( i have a DK and i took the race because i love it from morrowind and the other TES game ).
Leave Guerrila Warfare Expertise and reput Quick to Mend in list, it's not the problem, only i don't want a potion passive... and more people think this..
Given that many people rolled Argonian NB just for the potion synergy, your opinion is hardly shared by most Argonian players.
they did before, now im sure many do not.
No dev response on the Argonian racial threads after they changed them in 1.6. Obviously they have no intention of fixing them anytime soon. Thank you so much ZoS for gimping my Argonian nightblade to death and making him utterly useless, and for the hundreds of hours I've now wasted leveling in VR. By far this game has one of the most sh*ttiest unbalanced racial systems I have seen in an mmorpg. Making a few fixes to balance them out would be so simple, yet ZoS has still failed to do anything about it for no other explanation than that they truly don't care or are just incompetent.
ThatNeonZebraAgain wrote: »According to the last ESO Live, they are planning to implement a Race Change option in the Crown Store. So that pretty much solves the problem of trying to balance races for ZOS.
Bloodystab wrote: »ThatNeonZebraAgain wrote: »According to the last ESO Live, they are planning to implement a Race Change option in the Crown Store. So that pretty much solves the problem of trying to balance races for ZOS.
Ability to change Race is not fixing. Its just walk around.
I like visual aspect of Argonian race and i liked passives before change.
Balance races is way easier then Class skills...
Bloodystab wrote: »btw, I just saw new Welcome screen on the ESO website.
Funny thing, i scrolled down too read about Races: Here is a argonian description:
"Argonian
Well-versed in the use of magic, stealth, and subtle blades Useless passives, swimming and potions, the Argonians of Black Marsh are mysterious and hard to read. Experts at guerilla warfare, they often serve as scouts and skirmishers. Only they truly know the reason they’ve joined forces with the Dark Elves, their ex-slavers."
I curse ZOS every day because of the horrible job they've done with the Argonian passives. They were trying to be unique but failed and made them marginal. They had that restore staff and didn't know what to do with it. It would have been better suited with the Bretons, Dunmer could have gotten the light armor and Argonian the dual wield. That would make more sense. They just got sloppy and didn't take time to think I through. Now the Argonians are just out of character.