Rage all you want and defend all you want but WB its breaking any logic in this game
TES has channeling skills and instant cast skills.
All channeled skills are the ones that do the biggest damage(/heals)( and also some buffs/debuffs/stuns/knock backs) because they imply a risk. eg: snipe/dark flare/crystal shards/RD/healing ritual (does more healing than BOL) .I say risk because you are vulnerable (and I really mean close to death vulnerable as anything can kill u in pvp in less than 2 sec these days). Every skill enumerated above do more than 8k (non critical ) damage.
And there is Wreaking BLOW (WB) a channeled skill with at least 8k damage which has no risk in using it. And 90% of the players are using it because high dps with no risk. Look around you to all the players you've seen in PVP and how many "inexplicably" switched to 2h and WB ( and med armor)..all those impulse spammers/batswarmers and so on.. who hasn't switched yet will do so soon.. because trying to avoid an uninterruptable spammable skill in this stamina crisis its only available to one class (sorcs and... nbs?? maybe)
Why was such a skill pushed live? why this high dps/knock back skill cannot be interrupted while others can ?
Why can't I have my dark flare uninterruptable?
Buffing this way a skill does not bring diversity to builds it creates a FOTM
Spare me the L2p and roll dodge comments (not every one can roll dodge as many time as you can spam WB- same applies to block) and even with roll dodging from a higher ground and landing you still take a nice 12k damage WB
@ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why
the difference between dark flare and wrecking blow is that you can use dark flare from 36 meters away....while you charge wrecking blow you can be stunned or killed, and the targhet can simply move out of its range, the skill is really hard to land, i agree that the damage is a bit too high, combined with the stun+knockback its easy to use it 2 times in a raw to 2shot people, the damage should be reduced by a 10% imo
Everybody switched to medium armor and WB because they broke light armor's viability in PvP, you CANNOT. Get up close and personal in PvP, in Light Armor, without getting your face shredded into pieces.
As for Wrecking Blow.... I miss with the damn thing all the time, WALK THROUGH YOUR OPPONENT, and they miss. Keep doing that and they can't spam it on you, I've tried making a caster DK, I've tried fixing my Sword/Board DK... It just ain't viable. LA is a death sentence in PvP.
As for the damage being to high, that's not just Wrecking Blow... The time to kill has been bent over and broken into submission it's so sad.. Even as a heavy armor tank you don't survive very long anymore. Besides, as @NoRefunds pointed out. It's a channeled ability leaving the caster wide open to any and all forms of CC, wrecking blow builds are more of a skirt around the edge of the zerg and pick off people than legitimate fight.
It doesnt matter if it does while u have imunity u can only hold block otherwise u goona get another 12k damage...and then the imunity goes away and u are out of stam and knocked back and dead...
I have 30 cps in thumbling and 2 rings of reduce heavy and medium on me and 15 k of stam..i cannot escape the wb spam
It doesnt matter if it does while u have imunity u can only hold block otherwise u goona get another 12k damage...and then the imunity goes away and u are out of stam and knocked back and dead...
I have 30 cps in thumbling and 2 rings of reduce heavy and medium on me and 15 k of stam..i cannot escape the wb spam
Ahh thats right! Why are more people not talking about that? Able to keep getting spammed out of control of your character, unable to block it while getting pummeled.
It doesnt matter if it does while u have imunity u can only hold block otherwise u goona get another 12k damage...and then the imunity goes away and u are out of stam and knocked back and dead...
I have 30 cps in thumbling and 2 rings of reduce heavy and medium on me and 15 k of stam..i cannot escape the wb spam
Ahh thats right! Why are more people not talking about that? Able to keep getting spammed out of control of your character, unable to block it while getting pummeled.
Why would anyone complain about a skill they are using? 90% of players is using that skill
When I complain about abilities I usually like to point out the bugs that might be causing the ability to be over powered.
1. Wrecking blow range: I've been hit from 10 meters out by wrecking blow. If they begin winding and I create a large gap, I usually still get hit by it.
2. CC issues sometimes caused by wrecking blow leave you laying on the ground even after a cc break.
3. Wrecking blow breaks nightblades out of cloak.
The skill is definitely over powered in certain aspects and needs SOME tuning.
FireCowCommando wrote: »I also have the same bugged death recap as you guys!!!!
Its like, half the time you get different abilities on the death recap, the other half all 5 show nothing but wrecking blow!
I dont understand why my half of my death recaps are nothing but 5 wrecking blows! Please fix this bug!
I mean, theres no way a player could simply press the same button 5 times without having to do anything else and kill people so easily, so ZoS help!