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https://forums.elderscrollsonline.com/en/discussion/668861

Rise of the Wreaking BLOW spammers

  • Armitas
    Armitas
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    Ezareth wrote: »
    Ashanne wrote: »
    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    LOL...do these people even pvp in ESO??

    What ever happened to the wholesome and heart-warming spiderman threads?

    spider1_zpshnrq6qz1.jpg
    Retired.
    Nord mDK
  • Xeniph
    Xeniph
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    Some of the range issue with WB have to do with the servers ability queue system. It happens with all cast time/channeled abilities at certain points.

    Basically after the casted/channeled ability has met the criteria animation wise it will go off, regardless of los/distance.
    I actually see this a lot with bow shots on BE sorcs, way outa range, or targets that die too quickly.

    I believe it's done to minimize unresponsiveness in high latency/server load times. It's pretty obvious the system is there if you animation cancel block/dodge/light/heavy attacks.


    As too it's OPness, meh. I think it's fine for what it is, and it is quite easily dealt with. It is also can be a bear to get off if your opponent knows what they are doing, which is why I don't use it.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • technohic
    technohic
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    Xeniph wrote: »
    Some of the range issue with WB have to do with the servers ability queue system. It happens with all cast time/channeled abilities at certain points.

    Basically after the casted/channeled ability has met the criteria animation wise it will go off, regardless of los/distance.
    I actually see this a lot with bow shots on BE sorcs, way outa range, or targets that die too quickly.

    I believe it's done to minimize unresponsiveness in high latency/server load times. It's pretty obvious the system is there if you animation cancel block/dodge/light/heavy attacks.


    As too it's OPness, meh. I think it's fine for what it is, and it is quite easily dealt with. It is also can be a bear to get off if your opponent knows what they are doing, which is why I don't use it.

    ^ Radiant destruction is the most obvious example of LOS being calculated at the time of activation.


    And for WB being OP; I would have no problem with it by itself, but I will say it does seem that I can get ping ponged around often where I don't get CC immunity after the first hit, and the petrify/fear spam ahead of time to line it up either forces you to leave your character uncontrolled and therefore easier to hit and not block, or break it just to be walluped and running out of stamina. I was running heavy armor and immovable to where I could have that up, but its only 4 seconds, and then even with the break free cost reduction, I would use it and like I said; CC immunity would not work as I can be bounced several times in a row.
  • Etaniel
    Etaniel
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    Wrecking blow isn't the only skill being spammed, check out this proper display of originality and skill : postimg.org/image/i79qtod8h/
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Xsorus
    Xsorus
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    Tankqull wrote: »
    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    and? if you are a stam user you have plenty of spammable styles provided by the weaponline you prefer.

    So...did you even read what I was replying to?

  • Domander
    Domander
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    The "new" problem is not about Wrecking Blow or the skills mentioned before.
    What is more "illogical" is that the Dual Wield AE actually does more damage than any "magic AE" (if we do not count DoT). Given that the DoT-component is a major problem when spamming any magic AE skill, Dual Wield is pure spammability for high unblockable AE damage.
    Put that together with the PvP-heavy armor-set, which gives u 600 (!!) more weapon dmg, you reach new damage levels, never seen for any magicka-build.
    They completely messed up the "stamina DD/sorcerer" aspect. They could have "reacted" when people where complaining about snipe damage back to August 2014. What came: was just a 5% dmg nurf... loooool

    Generally, stamina/melee-builds in this game have been favored since August 2014. The Devs simply do not understand that stamina also has (partly had) the best DDs, no matter if on distance or not. So, you literally can play best-ranged (++ mobility and many other goodies dependend on armor) and -melee in one class. Skillfull players profit by a large margin of the state of the game..
    So, all the whining that Light Armor being OP actually came from people who seem not to have played Bow/2h/etc. eccesively..

    "unblockable", your entire argument is nullified by this. If you can't get a simple game mechanic right, then I don't hold much value to the rest of what you have to say.
  • Gorthax
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    If the skillcap of most TESO players is like those of @xsorusb14_ESO frapsed enemies then ... ROFL. This is definetely a l2p issue. Honestly? I never got killed by wrecking blow as a 5light/2heavy user. I don't want to discredit xsorus video but frankly? Getting wrecking blowed out of stealth? The one getting petrified without even wasted stamina - obviously not even caring about breaking out of CC? Xsorus shows how to bust noobs. If people are really dying like this in pvp (putting the stealthy sniper action aside) then I clearly dunno what the hell those players are doing in PvP. Maybe PvEing or being on desktop, the hell I know.

    In fact ... nerfing things like wrecking blow would just lower the skill cap.

    Seriously, you were oneshotted out of stealth in DAoC.

    Pro-tip: You can quickbind interrupt!!!!!!!!111111

    pro tip @amonengelb16_ESO you cant interrupt wrecking blow *drops the mic and walks away from this noob*
  • technohic
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    Etaniel wrote: »
    Wrecking blow isn't the only skill being spammed, check out this proper display of originality and skill : postimg.org/image/i79qtod8h/

    ~26k damage in around 15 seconds if one at a time and judging by one guy getting 3 in a row... woohoo!
    Edited by technohic on 6 April 2015 12:51
  • Ashanne
    Ashanne
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    technohic wrote: »
    Etaniel wrote: »
    Wrecking blow isn't the only skill being spammed, check out this proper display of originality and skill : postimg.org/image/i79qtod8h/

    ~26k damage in around 15 seconds if one at a time and judging by one guy getting 3 in a row... woohoo!

    allow me to add something to that..its interuptable :D and an execute...so yea at 25% expect big values...
  • Varicite
    Varicite
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    Domander wrote: »
    The "new" problem is not about Wrecking Blow or the skills mentioned before.
    What is more "illogical" is that the Dual Wield AE actually does more damage than any "magic AE" (if we do not count DoT). Given that the DoT-component is a major problem when spamming any magic AE skill, Dual Wield is pure spammability for high unblockable AE damage.
    Put that together with the PvP-heavy armor-set, which gives u 600 (!!) more weapon dmg, you reach new damage levels, never seen for any magicka-build.
    They completely messed up the "stamina DD/sorcerer" aspect. They could have "reacted" when people where complaining about snipe damage back to August 2014. What came: was just a 5% dmg nurf... loooool

    Generally, stamina/melee-builds in this game have been favored since August 2014. The Devs simply do not understand that stamina also has (partly had) the best DDs, no matter if on distance or not. So, you literally can play best-ranged (++ mobility and many other goodies dependend on armor) and -melee in one class. Skillfull players profit by a large margin of the state of the game..
    So, all the whining that Light Armor being OP actually came from people who seem not to have played Bow/2h/etc. eccesively..

    "unblockable", your entire argument is nullified by this. If you can't get a simple game mechanic right, then I don't hold much value to the rest of what you have to say.

    I stopped reading at "if we do not count DoT".

    Cherry pick all you want, but the DoT still exists as a damage component to the ability, just like Cleave and many other AoE abilities that have a DoT component.

    As I peeked through the rest of it, I couldn't help but note that most of it was also the same misinformed gibberish (unblockable? lol, that's MAGIC AoEs for the past year up until now. Best ranged DDs are stam? Not prior to 1.5 they weren't, etc).

    Pretty sure we can just write off the entire post.

    /shrug
  • maryriv
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    Typical Sorc, complaining about a normal ability when they are still way overpowered. They learned from Bash that they can whine all day to the devs and eventually wear them down and get any semblance of competition nerfed to dirt.
  • Cinbri
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    Witnessing more and more 1 button(WB) spammers forced me to change my mind about it. It should be interruptapble so those who placed 1 attack skill on skillbar and spam it shouldn't be able to kill anyone.
    Edited by Cinbri on 7 April 2015 09:23
  • WillhelmBlack
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    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
    PC EU
  • Observant
    Observant
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    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Ignorance at it's finest.
    Vehemence
  • technohic
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    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.
  • tist
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    WB is not an issue, it's actually really obvious and easy to avoid.. When the latency is not 500 ms.
  • Kypho
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    technohic wrote: »
    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.

    Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.

    Fragment is MUCH better than WB.

    [Moderator Note: Edited per our rules on Inappropriate Content]
    Edited by ZOS_ArtG on 16 April 2015 20:42
  • technohic
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    Kypho wrote: »
    technohic wrote: »
    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.

    Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.

    Fragment is MUCH better than WB.

    I could agree, but one thing being out of whack should not excuse another.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_ArtG on 16 April 2015 20:44
  • Varicite
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    technohic wrote: »
    Kypho wrote: »
    technohic wrote: »
    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.

    Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.

    Fragment is MUCH better than WB.

    I could agree, but one thing being out of whack should not excuse another.

    What is an "acceptable" amount of damage?

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_ArtG on 16 April 2015 20:44
  • technohic
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    Varicite wrote: »
    technohic wrote: »
    Kypho wrote: »
    technohic wrote: »
    This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.

    Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.

    Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.

    Fragment is MUCH better than WB.

    I could agree, but one thing being out of whack should not excuse another.

    What is an "acceptable" amount of damage?

    I wasn't even talking purely on damage. And that would have to relate to risk. its where I might be ok with WB damage as is since it is melee if it weren't for things that easily lock down your opponent without being able to defend or fight back.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_ArtG on 16 April 2015 20:45
  • Grimgore
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    I agree withe Houimetub, while they are chaneling their WB, you just have to dodge behind him, and the cast will be over, to lauch an instant skill, like magnum shot (bow), to make him go away.
    Edited by Grimgore on 15 April 2015 13:57
    Grim - Dragon Knight V14
    Eboneheart Pact - Orc
  • Zsymon
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    Wrecking Blow only seems strong because its power is new, and people haven't gotten used to avoiding it yet, give it a little time and no one will be complaining about this anymore, it's incredibly easy to avoid. Even with fear or petrify, it just takes a bit of practice to break out fast enough, you get a little over 2 seconds to break free from petrify/fear and hit block, even with latency that is more than enough.

    Things like Crystal Frags, 33m range, instant cast and 15K tooltips, they are far harder to avoid. I have no idea why a ranged, instant cast ability with a 2s knockdown does so much damage, it's completely out of whack compared with other ranged skills. A cast-time melee ability like Wrecking Blow should always hit far harder than Crystal Frags, yet it doesn't.

    Empower doesn't add much, maybe 6% actual damage increase to your second WB.
    Edited by Zsymon on 15 April 2015 14:15
  • OdinForge
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    The worst part about wrecking blow is when the game lags, or when weapon swap lags and you can't get to your heal or defensive abilities. All it really takes is one wrecking blow to put you in danger, and in that crucial moment when you need the game to respond to your action reliably..

    Can't count how many times, i've had good fights with people who use wrecking blow without spamming it but die when weapon swap fails for no reason at a crucial moment.
    Edited by OdinForge on 15 April 2015 15:27
    The Age of Wrobel.
  • JDar
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    I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.

    Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know

    Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club
    Edited by JDar on 16 April 2015 06:20
  • Eivar
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    JDar wrote: »
    I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.

    Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know

    Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club

    You are either trolling, which is pretty likely, or extremely narrow minded. I play in groups and I do solo/small group ganking. It just depends on the day and what I feel like doing, arguably the "coordinated group pvp" aka zerging, takes less skill because you just have to pile on the same target as everyone else, unless you are involved in just keep combat it usually degenerates into oh look a solo enemy! *half the "raid" runs off to kill him*

    two handed may be fotm, i won't say it's not, but things get that way because their effective, anf if you blame people for choosing effective builds rather than gimping themselves out of misguided pride.....well all I can do Is laugh really.
  • PeggymoeXD
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    @ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why

    What are you talking about. 90% of PvPers are sorcs now.
    Kitty DK

    Vanguärd
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    Sun's Death
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    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • mortuusbae
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    JDar wrote: »
    I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.

    Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know

    Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club

    sounds like you're bad enuf to get wrecked by these 2h players
  • noobfury
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    JDar wrote: »
    I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.

    Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know

    Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club

    This is absurd .

    I originally went with 2H when I began playing simply because I like big 2 handed weapons. Of course now I use many skills from different trees , I actually find 1H with shield to be more beneficial.

    Wrecking Blow is a slow casting skill and most players easily move out of the way before it hits. It's good in 1v1 but very dangerous to cast in group fights which make up the majority of encounters.

    Most people reading this are probably envisioning some sort of duel or something but in AVA usually you have 10 people spamming ranged magic attacks on you while your jumping through siege weapon aoe's . How easy do you think it is to stand there and cast that skill without dying in 2 seconds ?

    Go ahead and nerf it , It wouldn't make much difference to me as there are many other skills I use in pvp.
    Edited by noobfury on 17 April 2015 04:18
    noobfury earned the Eighth Anniversary badge.Thanks for sticking with us for 8 years. PC NA
  • Angarato
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    I thought i was just butthurt cause of the stupid wrecking blows that seem to hit me through cloaks and dodge rolls and sprints. turns out theres a whole thread about it. hope they fix it. i stopped pvping for since ive logged on ive been killed by wrecking blow spammers. the pvp is great against any other class/combo. but as soon as a wb noob shows up its just derp derp dead.
  • Ezareth
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    Angarato wrote: »
    I thought i was just butthurt cause of the stupid wrecking blows that seem to hit me through cloaks and dodge rolls and sprints. turns out theres a whole thread about it. hope they fix it. i stopped pvping for since ive logged on ive been killed by wrecking blow spammers. the pvp is great against any other class/combo. but as soon as a wb noob shows up its just derp derp dead.

    Thread Necro!

    This thread is prophetic because we're going to see a *lot* more of this in 2.1. It is easy to avoid for most classes on live but harder in 2.1, especially since blocking it penalizes you so much now.


    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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