Pirhana7_ESO wrote: »In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?
You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.
There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow
And btw i do not use 2hand
LOL...do these people even pvp in ESO??
What ever happened to the wholesome and heart-warming spiderman threads?
Some of the range issue with WB have to do with the servers ability queue system. It happens with all cast time/channeled abilities at certain points.
Basically after the casted/channeled ability has met the criteria animation wise it will go off, regardless of los/distance.
I actually see this a lot with bow shots on BE sorcs, way outa range, or targets that die too quickly.
I believe it's done to minimize unresponsiveness in high latency/server load times. It's pretty obvious the system is there if you animation cancel block/dodge/light/heavy attacks.
As too it's OPness, meh. I think it's fine for what it is, and it is quite easily dealt with. It is also can be a bear to get off if your opponent knows what they are doing, which is why I don't use it.
xsorusb14_ESO wrote: »
and? if you are a stam user you have plenty of spammable styles provided by the weaponline you prefer.
Francescolg wrote: »The "new" problem is not about Wrecking Blow or the skills mentioned before.
What is more "illogical" is that the Dual Wield AE actually does more damage than any "magic AE" (if we do not count DoT). Given that the DoT-component is a major problem when spamming any magic AE skill, Dual Wield is pure spammability for high unblockable AE damage.
Put that together with the PvP-heavy armor-set, which gives u 600 (!!) more weapon dmg, you reach new damage levels, never seen for any magicka-build.
They completely messed up the "stamina DD/sorcerer" aspect. They could have "reacted" when people where complaining about snipe damage back to August 2014. What came: was just a 5% dmg nurf... loooool
Generally, stamina/melee-builds in this game have been favored since August 2014. The Devs simply do not understand that stamina also has (partly had) the best DDs, no matter if on distance or not. So, you literally can play best-ranged (++ mobility and many other goodies dependend on armor) and -melee in one class. Skillfull players profit by a large margin of the state of the game..
So, all the whining that Light Armor being OP actually came from people who seem not to have played Bow/2h/etc. eccesively..
amonengelb16_ESO wrote: »If the skillcap of most TESO players is like those of @xsorusb14_ESO frapsed enemies then ... ROFL. This is definetely a l2p issue. Honestly? I never got killed by wrecking blow as a 5light/2heavy user. I don't want to discredit xsorus video but frankly? Getting wrecking blowed out of stealth? The one getting petrified without even wasted stamina - obviously not even caring about breaking out of CC? Xsorus shows how to bust noobs. If people are really dying like this in pvp (putting the stealthy sniper action aside) then I clearly dunno what the hell those players are doing in PvP. Maybe PvEing or being on desktop, the hell I know.
In fact ... nerfing things like wrecking blow would just lower the skill cap.
Seriously, you were oneshotted out of stealth in DAoC.
Pro-tip: You can quickbind interrupt!!!!!!!!111111
Wrecking blow isn't the only skill being spammed, check out this proper display of originality and skill : postimg.org/image/i79qtod8h/
Wrecking blow isn't the only skill being spammed, check out this proper display of originality and skill : postimg.org/image/i79qtod8h/
~26k damage in around 15 seconds if one at a time and judging by one guy getting 3 in a row... woohoo!
Francescolg wrote: »The "new" problem is not about Wrecking Blow or the skills mentioned before.
What is more "illogical" is that the Dual Wield AE actually does more damage than any "magic AE" (if we do not count DoT). Given that the DoT-component is a major problem when spamming any magic AE skill, Dual Wield is pure spammability for high unblockable AE damage.
Put that together with the PvP-heavy armor-set, which gives u 600 (!!) more weapon dmg, you reach new damage levels, never seen for any magicka-build.
They completely messed up the "stamina DD/sorcerer" aspect. They could have "reacted" when people where complaining about snipe damage back to August 2014. What came: was just a 5% dmg nurf... loooool
Generally, stamina/melee-builds in this game have been favored since August 2014. The Devs simply do not understand that stamina also has (partly had) the best DDs, no matter if on distance or not. So, you literally can play best-ranged (++ mobility and many other goodies dependend on armor) and -melee in one class. Skillfull players profit by a large margin of the state of the game..
So, all the whining that Light Armor being OP actually came from people who seem not to have played Bow/2h/etc. eccesively..
"unblockable", your entire argument is nullified by this. If you can't get a simple game mechanic right, then I don't hold much value to the rest of what you have to say.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.
Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.
Fragment is MUCH better than WB.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.
Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.
Fragment is MUCH better than WB.
I could agree, but one thing being out of whack should not excuse another.
WillhelmBlack wrote: »This thread should be re-titled The Rise of the EP DK Wrecking Blow Spammers.
Everyone has them, but yes; petrify or fear with WB leaves you little defense unless you break free super quick.
Got hit with 14k damage from sorcerer's crystal fragment, what stun, and ranged, has high proc chance to be instant and half cost. WB is stun, that damage is rare, melee.
Fragment is MUCH better than WB.
I could agree, but one thing being out of whack should not excuse another.
What is an "acceptable" amount of damage?
I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.
Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know
Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club
@ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why
I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.
Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know
Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club
I didn't read any of this thread because OP said it all. 2h is FOTM, mostly for bads who gank, get cheap kills and don't know how to play in a coordinated group like an intelligent person.
Some players will take any shortcut to being a better player, and there you have it, most every 2hander I know
Exceptions are smart damage builds like Mojar's, but come on most of you are just brain dead lumbering around with your neanderthal club
I thought i was just butthurt cause of the stupid wrecking blows that seem to hit me through cloaks and dodge rolls and sprints. turns out theres a whole thread about it. hope they fix it. i stopped pvping for since ive logged on ive been killed by wrecking blow spammers. the pvp is great against any other class/combo. but as soon as a wb noob shows up its just derp derp dead.