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https://forums.elderscrollsonline.com/en/discussion/668861

Rise of the Wreaking BLOW spammers

  • Erock25
    Erock25
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    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    Yeah because we didn't get any stam morphs.
    You earned the 500 LOLs badge.
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  • Varicite
    Varicite
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    Erock25 wrote: »
    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    Yeah because we didn't get any stam morphs.

    I'd say it's more because Sorcs don't actually have any melee moves. It's hard to be a melee user w/out any melee moves.

    DKs have plenty.

    /shrug
  • Erock25
    Erock25
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    Varicite wrote: »
    Erock25 wrote: »
    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    Yeah because we didn't get any stam morphs.

    I'd say it's more because Sorcs don't actually have any melee moves. It's hard to be a melee user w/out any melee moves.

    DKs have plenty.

    /shrug

    Just let me be bitter that my class got jack and squat for stamina morphs. They could easily do things with certain morphs to make them a melee range variant.

    I basically commented on the fact that DKs were saying that Wrecking Blow should be toned down if they got a spammable stamina attack (stam version of Fire Whip), which I thought was funny considering Sorc doesn't even have a spammable magicka attack (gotta use Crushing Shock / Force Pulse) let alone a stamina one.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Varicite
    Varicite
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    Erock25 wrote: »
    Varicite wrote: »
    Erock25 wrote: »
    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    Yeah because we didn't get any stam morphs.

    I'd say it's more because Sorcs don't actually have any melee moves. It's hard to be a melee user w/out any melee moves.

    DKs have plenty.

    /shrug

    Just let me be bitter that my class got jack and squat for stamina morphs. They could easily do things with certain morphs to make them a melee range variant.

    I basically commented on the fact that DKs were saying that Wrecking Blow should be toned down if they got a spammable stamina attack (stam version of Fire Whip), which I thought was funny considering Sorc doesn't even have a spammable magicka attack (gotta use Crushing Shock / Force Pulse) let alone a stamina one.

    Oh, I understand where you're coming from. It's the exact same way that I have to mention NBs when people insist that light armor users can't possibly get by if their class shields are toned down at all. : P

    I actually sympathize w/ your woes, as I went ahead and deleted my VR6 melee Sorc almost a year ago now because I just didn't feel his class was bringing enough to the table.
  • Pirhana7_ESO
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    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand
    Edited by Pirhana7_ESO on 31 March 2015 21:29
  • Huntler
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    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    I just had to jump in and say, far more of the population than 10% is using 2 hander... you are absolutely insane if you think only 10% of the pop is 2handed right now... like.... I'm not going to comment on anything else, but that is absolutely false.
    Edited by Huntler on 31 March 2015 21:38
  • Ashanne
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    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    LOL...do these people even pvp in ESO??
    Edited by Ashanne on 31 March 2015 21:59
  • Varicite
    Varicite
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    Huntler wrote: »
    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    I just had to jump in and say, far more of the population than 10% is using 2 hander... you are absolutely insane if you think only 10% of the pop is 2handed right now... like.... I'm not going to comment on anything else, but that is absolutely false.

    I'd say a lot of the FotM bow users swapped over to 2handers in 1.6.

    So there are definitely plenty of 2handers running around Cyrodiil.
  • Ezareth
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    Ashanne wrote: »
    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    LOL...do these people even pvp in ESO??

    That's Tamriel "Unlimited" for you.

    There is all sorts of bad coming out on these forums and in game lately. I hate to say it but the quality of the community in this game has really taken a nosedive.

    What ever happened to the wholesome and heart-warming spiderman threads?
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Varicite
    Varicite
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    Ezareth wrote: »
    Ashanne wrote: »
    In a game that is caster / range heavy..... and dominated by 1hand /shield you are complaining about a skill line used by less than 10% of the players in Cyrodiil.... which is a close range melee skill?

    You do realize you can block and dodge this ability right? There is even a second charge up time to see it coming.

    There are about 20 other skills that should be complained about / fixed /nerfd before Wrecking blow

    And btw i do not use 2hand

    LOL...do these people even pvp in ESO??

    That's Tamriel "Unlimited" for you.

    There is all sorts of bad coming out on these forums and in game lately. I hate to say it but the quality of the community in this game has really taken a nosedive.

    What ever happened to the wholesome and heart-warming spiderman threads?

    Well, to be fair, for the vast majority of the past year most of the more casual players who don't care enough to look for information about the game have been gone, leaving the players who are more likely to know what's really going on in the game environment.

    Now they're back, because it's free. It's pretty much exactly how these forums were near launch, iirc.

    It's not like we didn't see this coming as soon as they announced plans for Unlimited.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    WB bothers me because it's breaking through cloak. The person can cast it a fraction of a second d after you cloak and it isn't LoS'd. It goes right through cloak and hits you. The other day it happened and the person spammed it until I died, even with full stamina I wasn't even able to break free, the skill is extremely broken.
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  • Nellzer
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    If you're getting beaten repeatedly by wrecking blow...you're just bad. Wrecking blow is so easy to counter it's hilarious. You know it has a 1 second cast time, an insanely obvious animation and can easily be cancelled right? If you aren't speccing/gearing correctly to provide yourself with enough resources to play defensively, that's your own damn fault.

  • TheBucket
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    Aetcharian wrote: »
    As a 2h DK, I do agree that wrecking blow is a little too strong for its own good, and I've noticed it's made players that were previously not very good in to monsters in PvP simply because they are carried by the single skill. I'd be fine with wrecking blow getting nerfed if we got a stamina whip or something like that. DK needs an instant, good damage skill (like surrprise attack).

    Not only are 2h dks using WB because it's insanely good, it's also the ONLY good melee dps spammable for 2h DK. Whip should have gotten the stamina morph, not fire breath (in my opinion).

    Aetcharian

    Nah. I agree with whip not having a stamina morph..Then you wiuld still have the tanky blocking DK who can still burst you down.
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • xylena
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    wrecking blow needs to not buff itself, and there's something screwy in the WB animation that makes it cast quicker when spammed as opposed to weaved in with other abilities

    i use WB because it's my best burst melee and only CC (except ults), i don't pull silly petrify stunlock nonsense, and i try not to spam my WB... i'm sticking with it until we either get (1) a gap closer on the DW line or (2) stam morph for lava whip
    Retired until we break the Tank Meta
  • Ashanne
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    I noticed that since they buffed snipe by giving it shorter casting time (or around that patch), more abilities like WB, Snipe/dark flare/even crystal frag have a shorter casting time after the first cast.
  • amonengelb16_ESO
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    technohic wrote: »
    If the skillcap of most TESO players is like those of @xsorusb14_ESO frapsed enemies then ... ROFL. This is definetely a l2p issue. Honestly? I never got killed by wrecking blow as a 5light/2heavy user. I don't want to discredit xsorus video but frankly? Getting wrecking blowed out of stealth? The one getting petrified without even wasted stamina - obviously not even caring about breaking out of CC? Xsorus shows how to bust noobs. If people are really dying like this in pvp (putting the stealthy sniper action aside) then I clearly dunno what the hell those players are doing in PvP. Maybe PvEing or being on desktop, the hell I know.

    In fact ... nerfing things like wrecking blow would just lower the skill cap.

    Seriously, you were oneshotted out of stealth in DAoC.

    Pro-tip: You can quickbind interrupt!!!!!!!!111111

    *Talks about L2P issue*
    *Tells people to interrupt WB*


    Yeah! WB users have skill and know how to play more than you is all!

    You sir! You're good in repeating what I wrote! But did you hear something about the term ... irony? Most qq-threads are just jokes right now.
    A chalice. Bound to be filled with your tears of salt.
  • technohic
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    technohic wrote: »
    If the skillcap of most TESO players is like those of @xsorusb14_ESO frapsed enemies then ... ROFL. This is definetely a l2p issue. Honestly? I never got killed by wrecking blow as a 5light/2heavy user. I don't want to discredit xsorus video but frankly? Getting wrecking blowed out of stealth? The one getting petrified without even wasted stamina - obviously not even caring about breaking out of CC? Xsorus shows how to bust noobs. If people are really dying like this in pvp (putting the stealthy sniper action aside) then I clearly dunno what the hell those players are doing in PvP. Maybe PvEing or being on desktop, the hell I know.

    In fact ... nerfing things like wrecking blow would just lower the skill cap.

    Seriously, you were oneshotted out of stealth in DAoC.

    Pro-tip: You can quickbind interrupt!!!!!!!!111111

    *Talks about L2P issue*
    *Tells people to interrupt WB*


    Yeah! WB users have skill and know how to play more than you is all!

    You sir! You're good in repeating what I wrote! But did you hear something about the term ... irony? Most qq-threads are just jokes right now.

    Sorry if you were being sarcastic. Can't tell these days.
  • Davadin
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    Davadin wrote: »
    I'd be happy if they nerfed the damage and made it insta-cast. Or otherwise gave us some form of 2hand attack that doesn't do terrible damage (Executioner, Cleave) and doesn't take a year to cast only for it to auto-cancel because the enemy got out of range ("wrecking" blow).

    respectfully disagree.

    a year to cast?

    no. 0.8sec is definitely manageable. dont make it insta-cast, don't nerf the damage.

    it's easily avoidable and anyone who DOESN'T PANIC can simply block or roll and destroy a WB spammer.

    Pro-tip: when you see a WB spammer, don't simply turn around and run. chances are, when you see one pulling back to whack you with one, you won't have time to escape (except bolt sorcs, i suppose).

    Most of my kills last night was people freaking out because they're all "WTH WHERED HE COME FROM" and start DPS-ing me, or try to run away.

    Understand that WB comes with a knock/stun. Avoid it, and you'll avoid being stuck AND the full damage.

    It's fine, people.

    I don't understand how one can be more frustrated with this, compared to, say, super shield stacking users who can take 4-5 people 5-10 sec to kill... or blockers who hold their shield 99% of the time while executing skills... or people who spam... what is it again? Overload Light Attack? Hit my head twice within a second, each hits 13k~14k. Da ***. I've NEVER been hit by other WB that high, that fast, that consistent.

    yup ultimates will hit hard, but it hits as hard as wrecking blow and lethal arrow right now lols.
    no it doesn't.

    WB hits hard only when people focus enough stam and wep damage in it. Guess what? Snipe does it too. And other non-ultimates have it too.

    Go ahead, buff the ultimate, but don't take away 2H's only viable skill to compete with the rest of the weapons.
    Davadin wrote: »
    [
    no. 0.8sec is definitely manageable.

    it's easily avoidable

    Conflicting points, and the main issue. If anything it's underpowered, not overpowered.

    The only damage dealing ability that 2handers have is "easily avoidable".
    yup ultimates will hit hard, but it hits as hard as wrecking blow and lethal arrow right now lols.

    Or crystal frags, or radiant destruction, or probably a large list of other skills from other classes.

    QFT, brother.
    Ezareth wrote: »
    Aetcharian wrote: »
    As a 2h DK, I do agree that wrecking blow is a little too strong for its own good, and I've noticed it's made players that were previously not very good in to monsters in PvP simply because they are carried by the single skill. I'd be fine with wrecking blow getting nerfed if we got a stamina whip or something like that. DK needs an instant, good damage skill (like surrprise attack).

    Not only are 2h dks using WB because it's insanely good, it's also the ONLY good melee dps spammable for 2h DK. Whip should have gotten the stamina morph, not fire breath (in my opinion).

    Aetcharian

    I'm fine with the power of wrecking blow tbh, the real issue is the other abilities that synergize with it like crit charge which give your opponent an unmitigatable stun that holds them in place regardless of break free. I also don't think wrecking blow should be able to hit people through dodge. I was playing with it for the first time last night against Cinn on PTS and I could consistently land hits on her through dodge roll and it wasn't a latency issue as the PTS had zero lag whatsoever.

    wat?

    OK this is new to me. How is synergizing with crit charge gives your opponent unmitigatable stun regardless of break free?

    Crit charge doesn't stun. It gives bonus on distance. The other morph just slows people down, not root.

    But yes on the roll dodge. It should NOT hit.

    But then again, I never got hit when I rolled out of WB.... why? Because I was rolling when the skill executes. NOT when it's starting to "cast".

    My point is, the cast time is 0.8 sec. Rolling is, what, 0.5 or something shorter? If you roll when you see somebody stretching back, you WILL STOP ROLLING by the time it executes. You deserve to get destroyed.

    Just like when I see a snipe incoming, I would roll when I hear the sound, so I actually dodge the damn thing. Or Sorc's flying balls of fire or lightning.

    Is THAT what people's been saying about rolling is glitch? Do people expect double-tapping a direction is free-out-of-jail card at any given moment?
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Ashanne
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    Davadin wrote: »

    Is THAT what people's been saying about rolling is glitch? Do people expect double-tapping a direction is free-out-of-jail card at any given moment?


    Let me correct you...its not free out of jail card cuz it f*** cost double than your spammed ability...so its actualy an expensive get out of jail card...and yea...we expect it to work for the paid stamina...


    just like this game...we expect it to work cuz we paid for it
  • deepseamk20b14_ESO
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    Sypher wrote: »
    When I complain about abilities I usually like to point out the bugs that might be causing the ability to be over powered.

    1. Wrecking blow range: I've been hit from 10 meters out by wrecking blow. If they begin winding and I create a large gap, I usually still get hit by it.

    2. CC issues sometimes caused by wrecking blow leave you laying on the ground even after a cc break.

    3. Wrecking blow breaks nightblades out of cloak.


    The skill is definitely over powered in certain aspects and needs SOME tuning.

    This exactly. Experienced all of this.
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  • Pirhana7_ESO
    Pirhana7_ESO
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    Ashanne wrote: »
    Rage all you want and defend all you want but WB its breaking any logic in this game

    TES has channeling skills and instant cast skills.

    All channeled skills are the ones that do the biggest damage(/heals)( and also some buffs/debuffs/stuns/knock backs) because they imply a risk. eg: snipe/dark flare/crystal shards/RD/healing ritual (does more healing than BOL) .I say risk because you are vulnerable (and I really mean close to death vulnerable as anything can kill u in pvp in less than 2 sec these days). Every skill enumerated above do more than 8k (non critical ) damage.

    And there is Wreaking BLOW (WB) a channeled skill with at least 8k damage which has no risk in using it. And 90% of the players are using it because high dps with no risk. Look around you to all the players you've seen in PVP and how many "inexplicably" switched to 2h and WB ( and med armor)..all those impulse spammers/batswarmers and so on.. who hasn't switched yet will do so soon.. because trying to avoid an uninterruptable spammable skill in this stamina crisis its only available to one class (sorcs and... nbs?? maybe)

    Why was such a skill pushed live? why this high dps/knock back skill cannot be interrupted while others can ?
    Why can't I have my dark flare uninterruptable?

    Buffing this way a skill does not bring diversity to builds it creates a FOTM

    Spare me the L2p and roll dodge comments (not every one can roll dodge as many time as you can spam WB- same applies to block) and even with roll dodging from a higher ground and landing you still take a nice 12k damage WB


    @ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why


    One big thing i would like to point out is that almost all 2 hand users are also using the 2 hand skill Momentum which increases weapon damage by 20%. So now that 9k hit is now a 12k hit and so on (which is a crit just so you know with bonus crit damage) A basic non buffed non crit DB is like 4-5K damage. I would say DB is a very strong ability but its Momentum that puts the dame over the top. The thing about Momentum is that it can be used for any ability even other weapon lines if you swap. This is also why you see huge Lethal / Focus Aim arrow hits because they have the 20% momentum buff on them. If they are a NB they may even have the 8% grim focus damage buff on top of that as well as Mark the target which Debuffs your armor alot. People also put Expert Hunter on thier bars which is about a 10% crit chance bonus.

    I have even used 2hand as a buff bar so i could put Mometum up (which also has a nice tick heal also) and used it to buff my DW abiliies. When i did that Flurry put out more than 15k damage sometimes.

    So DB is not the problem, its all the damage buffs the player can have going while using DB that make it do very high damage.
    Edited by Pirhana7_ESO on 1 April 2015 19:22
  • Tankqull
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    Erock25 wrote: »
    Boohoo DK people who didn't get a whip stamina morph .... WHERE MY SORC STAM MORPH AT???? *activates his toggle and walks away*

    To be fair....DK is more a melee user then a Sorc.

    and? if you are a stam user you have plenty of spammable styles provided by the weaponline you prefer.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Joy_Division
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    Ashanne wrote: »
    Rage all you want and defend all you want but WB its breaking any logic in this game

    TES has channeling skills and instant cast skills.

    All channeled skills are the ones that do the biggest damage(/heals)( and also some buffs/debuffs/stuns/knock backs) because they imply a risk. eg: snipe/dark flare/crystal shards/RD/healing ritual (does more healing than BOL) .I say risk because you are vulnerable (and I really mean close to death vulnerable as anything can kill u in pvp in less than 2 sec these days). Every skill enumerated above do more than 8k (non critical ) damage.

    And there is Wreaking BLOW (WB) a channeled skill with at least 8k damage which has no risk in using it. And 90% of the players are using it because high dps with no risk. Look around you to all the players you've seen in PVP and how many "inexplicably" switched to 2h and WB ( and med armor)..all those impulse spammers/batswarmers and so on.. who hasn't switched yet will do so soon.. because trying to avoid an uninterruptable spammable skill in this stamina crisis its only available to one class (sorcs and... nbs?? maybe)

    Why was such a skill pushed live? why this high dps/knock back skill cannot be interrupted while others can ?
    Why can't I have my dark flare uninterruptable?

    Buffing this way a skill does not bring diversity to builds it creates a FOTM

    Spare me the L2p and roll dodge comments (not every one can roll dodge as many time as you can spam WB- same applies to block) and even with roll dodging from a higher ground and landing you still take a nice 12k damage WB


    @ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why


    One big thing i would like to point out is that almost all 2 hand users are also using the 2 hand skill Momentum which increases weapon damage by 20%. So now that 9k hit is now a 12k hit and so on (which is a crit just so you know with bonus crit damage) A basic non buffed non crit DB is like 4-5K damage. I would say DB is a very strong ability but its Momentum that puts the dame over the top. The thing about Momentum is that it can be used for any ability even other weapon lines if you swap. This is also why you see huge Lethal / Focus Aim arrow hits because they have the 20% momentum buff on them. If they are a NB they may even have the 8% grim focus damage buff on top of that. People also put Expert Hunter on thier bars which is about a 10% crit chance bonus.

    I have even used 2hand as a buff bar so i could put Mometum up (which also has a nice tick heal also) and used it to buff my DW abiliies. When i did that Flurry put out more than 15k damage sometimes.

    So DB is not the problem, its all the damage buffs the player can have going while using DB that make it do very high damage.

    You do realize that the +20% damage boost to every skill in the game is easily obtainable and is not exclusive to wrecking blow, right? You also realize that Momentum does not stack with these buffs and the main reason two-handers use it is for the heal, right?
    Edited by Joy_Division on 1 April 2015 19:04
  • Varicite
    Varicite
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    One big thing i would like to point out is that almost all 2 hand users are also using the 2 hand skill Momentum which increases weapon damage by 20%. So now that 9k hit is now a 12k hit and so on (which is a crit just so you know with bonus crit damage) A basic non buffed non crit DB is like 4-5K damage. I would say DB is a very strong ability but its Momentum that puts the dame over the top. The thing about Momentum is that it can be used for any ability even other weapon lines if you swap. This is also why you see huge Lethal / Focus Aim arrow hits because they have the 20% momentum buff on them. If they are a NB they may even have the 8% grim focus damage buff on top of that. People also put Expert Hunter on thier bars which is about a 10% crit chance bonus.

    I have even used 2hand as a buff bar so i could put Mometum up (which also has a nice tick heal also) and used it to buff my DW abiliies. When i did that Flurry put out more than 15k damage sometimes.

    So DB is not the problem, its all the damage buffs the player can have going while using DB that make it do very high damage.

    First.. what the heck is DB? : o

    Second, assuming you're talking about Wrecking Blow, it actually has a lower crit chance than other abilities in the game, though this is undocumented. There are threads floating around about it, though.

    Also, all of your numbers seem to be very wrong... you may want to double check them, or perhaps post some screenshots, because a 4k Wrecking Blow will not crit for 9k, and 20% more damage (even IF this was how damage is calculated, which it isn't) on 9k is 10.8k, not 12k...

    As for buff stacking, I'm not exactly how the problem is w/ Momentum when every magicka user worth their salt is using Entropy for the equivalent magicka buff. If most abilities are fine, and one seems to be out of whack, I'm going to say that the problem most likely lies w/ the ability itself and not the buffs applied to all of the other abilities that are "fine".

    /shrug
  • Pirhana7_ESO
    Pirhana7_ESO
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    Ashanne wrote: »
    Rage all you want and defend all you want but WB its breaking any logic in this game

    TES has channeling skills and instant cast skills.

    All channeled skills are the ones that do the biggest damage(/heals)( and also some buffs/debuffs/stuns/knock backs) because they imply a risk. eg: snipe/dark flare/crystal shards/RD/healing ritual (does more healing than BOL) .I say risk because you are vulnerable (and I really mean close to death vulnerable as anything can kill u in pvp in less than 2 sec these days). Every skill enumerated above do more than 8k (non critical ) damage.

    And there is Wreaking BLOW (WB) a channeled skill with at least 8k damage which has no risk in using it. And 90% of the players are using it because high dps with no risk. Look around you to all the players you've seen in PVP and how many "inexplicably" switched to 2h and WB ( and med armor)..all those impulse spammers/batswarmers and so on.. who hasn't switched yet will do so soon.. because trying to avoid an uninterruptable spammable skill in this stamina crisis its only available to one class (sorcs and... nbs?? maybe)

    Why was such a skill pushed live? why this high dps/knock back skill cannot be interrupted while others can ?
    Why can't I have my dark flare uninterruptable?

    Buffing this way a skill does not bring diversity to builds it creates a FOTM

    Spare me the L2p and roll dodge comments (not every one can roll dodge as many time as you can spam WB- same applies to block) and even with roll dodging from a higher ground and landing you still take a nice 12k damage WB


    @ZOS_GinaBruno can you guys take a look at this skill and at least tune the damage a little. The fact that 90% of PVPers and PVErs are using it should make you wonder why


    One big thing i would like to point out is that almost all 2 hand users are also using the 2 hand skill Momentum which increases weapon damage by 20%. So now that 9k hit is now a 12k hit and so on (which is a crit just so you know with bonus crit damage) A basic non buffed non crit DB is like 4-5K damage. I would say DB is a very strong ability but its Momentum that puts the dame over the top. The thing about Momentum is that it can be used for any ability even other weapon lines if you swap. This is also why you see huge Lethal / Focus Aim arrow hits because they have the 20% momentum buff on them. If they are a NB they may even have the 8% grim focus damage buff on top of that. People also put Expert Hunter on thier bars which is about a 10% crit chance bonus.

    I have even used 2hand as a buff bar so i could put Mometum up (which also has a nice tick heal also) and used it to buff my DW abiliies. When i did that Flurry put out more than 15k damage sometimes.

    So DB is not the problem, its all the damage buffs the player can have going while using DB that make it do very high damage.

    You do realize that the +20% damage boost to every skill in the game is easily obtainable and is not exclusive to wrecking blow, right? You also realize that Momentum does not stack with these buffs and the main reason two-handers use it is for the heal, right?

    The 20% damage from momentum is the major Brutality Buff which does not stack with OTHER BRUTALITY buffs or the potion buff which is the Brutality buff. Yes you could just use a potion but most people don't and would rather have their timer up for a heal potion.

    Grim Focus gives the Minor Berserk Buff which is 8% damge from all sources AND stacks with the Brutality buff. Wrecking blow gives you the Empower Buff which gives you 20% damage on your next attack which ALSO stacks with all OTHER buffs. Expert Hunter gives you the major Savagery Buff about10% crit which stacks with all OTHER buffs types

    The ONLY thing that doe snot stack is the exact same type of buff. You have to look at the buff name. This was tested and even ZOS said this. Other than a potion momentum is the best way to get the Major Brutality Buff. if you are a NB your other option is Drain Power which gives the major Brutality Buff but it has to hit the target first and your not able to open with the Buff up
    Edited by Pirhana7_ESO on 1 April 2015 19:30
  • Varicite
    Varicite
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    I will say that the change from Wrecking Blow to using the Major Empower buff in 1.6 which can now buff itself is probably a very likely culprit.
  • Pirhana7_ESO
    Pirhana7_ESO
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    my bad DB = wrecking blow, for some reason i was calling it Devastating blow
  • Pirhana7_ESO
    Pirhana7_ESO
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    So in short Momentum = 20% Brutality damage bonus, Empower = 20% damage bonus, Grim Focus gives Berserk buff of 8% damage bonus.

    So a follow up Wrecking Blow can have a 48% damage bonus from buffs compared to its un buffed version
  • Eivar
    Eivar
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    So, I get totally where people are coming from with WB, I use it myself in pvp quite a lot. I think a fair trade off for it's power would be to slow you movement speed while it's charging, and if you miss have it set you off balance. I think those 2 restrictions there would even up the challenge.
  • Itoq
    Itoq
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    Frankly, I don't see what all the fuss is about WB particular. I understand that spamming WB is pretty rad and whatnot. However, in actual game play the big hits on me* come primarily from Crystal Frags followed distantly by Snipe.

    In terms of what beats me down fast day in an d day out, yes, WB is capable but it is a few spots down the list. Maybe it is an alliance thing (DC) or is this just another one of those threads (hello dodge roll thread) made to distract from other threads?

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