Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
with the meta switching over to stamina builds and the addition of a class "charge" to dks giving every class an as rapidly usable gap closer as the sorc has as an gap creator on amuch much cheaper ability cost [1/2 to 1/5 of BE cost]
1) bolt escape and its morphs need the cost nerf undone(50% cost increasement) and the porting range increased from 15m to 22m to match charge range
2) the expert mage nerf needs to be undone aswell
3) due to the change of the cc component from a soft cc to a hard cc the morph streak lost the most of its utility, i would recommend to change the cc part back again to a soft cc this time to a 3 sec root instead of the former disable as the 1 sec stun is an awefull gimmick
how about some elaboration for keeping up the option to discuss?with the meta switching over to stamina builds and the addition of a class "charge" to dks giving every class an as rapidly usable gap closer as the sorc has as an gap creator on amuch much cheaper ability cost [1/2 to 1/5 of BE cost]
1) bolt escape and its morphs need the cost nerf undone(50% cost increasement) and the porting range increased from 15m to 22m to match charge range
2) the expert mage nerf needs to be undone aswell
3) due to the change of the cc component from a soft cc to a hard cc the morph streak lost the most of its utility, i would recommend to change the cc part back again to a soft cc this time to a 3 sec root instead of the former disable as the 1 sec stun is an awefull gimmick
How about no?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
how about some elaboration for keeping up the option to discuss?with the meta switching over to stamina builds and the addition of a class "charge" to dks giving every class an as rapidly usable gap closer as the sorc has as an gap creator on amuch much cheaper ability cost [1/2 to 1/5 of BE cost]
1) bolt escape and its morphs need the cost nerf undone(50% cost increasement) and the porting range increased from 15m to 22m to match charge range
2) the expert mage nerf needs to be undone aswell
3) due to the change of the cc component from a soft cc to a hard cc the morph streak lost the most of its utility, i would recommend to change the cc part back again to a soft cc this time to a 3 sec root instead of the former disable as the 1 sec stun is an awefull gimmick
How about no?
well, everything you could reach then with an upgraded BE can now be reached by fiery grip and ambush.how about some elaboration for keeping up the option to discuss?with the meta switching over to stamina builds and the addition of a class "charge" to dks giving every class an as rapidly usable gap closer as the sorc has as an gap creator on amuch much cheaper ability cost [1/2 to 1/5 of BE cost]
1) bolt escape and its morphs need the cost nerf undone(50% cost increasement) and the porting range increased from 15m to 22m to match charge range
2) the expert mage nerf needs to be undone aswell
3) due to the change of the cc component from a soft cc to a hard cc the morph streak lost the most of its utility, i would recommend to change the cc part back again to a soft cc this time to a 3 sec root instead of the former disable as the 1 sec stun is an awefull gimmick
How about no?
1) increasing range would Sorcs making able to reach many other places while other ppl still can't. Chalman gate just as example.
Removing the cost increase would end up in a 100% safe escape (infinity amount of usable Bolt escapes..)
Fight example:
Oh my health drops down a bit..
Streak, streak, streak, streak, streak, streak, streak, streak, streak, streak
There was a reason for the nerf.
2) maybe, maybe not. Wait for balancing changes in the future first.
3) some ppl may like the stun and what about testing the skill a bit more first?
It's still one of the best skills ingame..
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
Why should a player going a full stamina build receiving all the benefits of a stamina build ALSO be able to use all the benefits of a magicka sorc based ability? You can't have it all.... stop maxing all stam/damage and you can probably afford BE, several sorcs I know are laughing all the way to the bank with how smooth the BE animation is now. You don't HAVE to go stamina. You can be a magicka sorc and do fine, hell maybe a hybrid is even viable.
Pancake-Tragedy wrote: »cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
Why should a player going a full stamina build receiving all the benefits of a stamina build ALSO be able to use all the benefits of a magicka sorc based ability? You can't have it all.... stop maxing all stam/damage and you can probably afford BE, several sorcs I know are laughing all the way to the bank with how smooth the BE animation is now. You don't HAVE to go stamina. You can be a magicka sorc and do fine, hell maybe a hybrid is even viable.
How is this a valid argument?
Stamina builds that can use magicka-based class skills as utility isn't a bad thing. NBs can use cloak and DKs can use scales/GDB in their stamina builds.
Streak is a utility spell and should be accessible to stamina sorcs with a fair magicka cost.
Pancake-Tragedy wrote: »cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
Why should a player going a full stamina build receiving all the benefits of a stamina build ALSO be able to use all the benefits of a magicka sorc based ability? You can't have it all.... stop maxing all stam/damage and you can probably afford BE, several sorcs I know are laughing all the way to the bank with how smooth the BE animation is now. You don't HAVE to go stamina. You can be a magicka sorc and do fine, hell maybe a hybrid is even viable.
How is this a valid argument?
Stamina builds that can use magicka-based class skills as utility isn't a bad thing. NBs can use cloak and DKs can use scales/GDB in their stamina builds.
Streak is a utility spell and should be accessible to stamina sorcs with a fair magicka cost.
It is accessible... at a fair cost.... Thats exactly my point. You can use it, even a stamina sorc should have somewhere in the 12k magicka range or even more unless that sorc is literally focusing on entirely pushing out every bit of stamina possible. Thats several bolt escapes. Just like stamina NB's can use dark cloak a couple of times before being out of magicka. If you want to streak like you did as a magicka sorc, you need to play as a magicka sorc, don't expect as a stamina sorc to be able to string 5+ BE's together with no problem. The ability is far from being out of reach of stamina classes.
Of course this is a valid argument, but you'll see it for what you want I'm sure. You can't undo the nerf to BE to help stamina sorcs because literally every magicka sorc will be ridiculously broken. With the champion system things are even cheaper than they were in 1.5, in a month or two BE magicka sorcs are already going to be laughing at the increased cost.
cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
Why should a player going a full stamina build receiving all the benefits of a stamina build ALSO be able to use all the benefits of a magicka sorc based ability? You can't have it all.... stop maxing all stam/damage and you can probably afford BE, several sorcs I know are laughing all the way to the bank with how smooth the BE animation is now. You don't HAVE to go stamina. You can be a magicka sorc and do fine, hell maybe a hybrid is even viable.
How is this a valid argument?
Stamina builds that can use magicka-based class skills as utility isn't a bad thing. NBs can use cloak and DKs can use scales/GDB in their stamina builds.
Streak is a utility spell and should be accessible to stamina sorcs with a fair magicka cost.
It is accessible... at a fair cost.... Thats exactly my point. You can use it, even a stamina sorc should have somewhere in the 12k magicka range or even more unless that sorc is literally focusing on entirely pushing out every bit of stamina possible. Thats several bolt escapes. Just like stamina NB's can use dark cloak a couple of times before being out of magicka. If you want to streak like you did as a magicka sorc, you need to play as a magicka sorc, don't expect as a stamina sorc to be able to string 5+ BE's together with no problem. The ability is far from being out of reach of stamina classes.
Of course this is a valid argument, but you'll see it for what you want I'm sure. You can't undo the nerf to BE to help stamina sorcs because literally every magicka sorc will be ridiculously broken. With the champion system things are even cheaper than they were in 1.5, in a month or two BE magicka sorcs are already going to be laughing at the increased cost.
you could probably only bolt twice and be out of magicka as a full stam because of that 50% increase. i havent tested it but im sure people like sabre ali have more input on it (thats if he tried full stam build and not hybrid). that debuff hinders class diversity, through all spectrums. because its there i have to use all magicka cost reduction just to use it the way that you hate. i have no gear diversity at all, thanks to people like you. k thanks for your input. templar input at that, most diverse class builds in the game at the moment, lol.
cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »cozmon3c_ESO wrote: »Pancake-Tragedy wrote: »I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I'm loving my sorc in 1.6, but I agree that bolt escape should have it's 50% magicka increase removed. It is the only skill in the game with such a harsh restriction, not to mention it costs even more with the recent storm calling passive "expert mage" change.
also by removing the 50% increase it will open up bolt escape for use by stamina sorc builds.
Why should a player going a full stamina build receiving all the benefits of a stamina build ALSO be able to use all the benefits of a magicka sorc based ability? You can't have it all.... stop maxing all stam/damage and you can probably afford BE, several sorcs I know are laughing all the way to the bank with how smooth the BE animation is now. You don't HAVE to go stamina. You can be a magicka sorc and do fine, hell maybe a hybrid is even viable.
How is this a valid argument?
Stamina builds that can use magicka-based class skills as utility isn't a bad thing. NBs can use cloak and DKs can use scales/GDB in their stamina builds.
Streak is a utility spell and should be accessible to stamina sorcs with a fair magicka cost.
It is accessible... at a fair cost.... Thats exactly my point. You can use it, even a stamina sorc should have somewhere in the 12k magicka range or even more unless that sorc is literally focusing on entirely pushing out every bit of stamina possible. Thats several bolt escapes. Just like stamina NB's can use dark cloak a couple of times before being out of magicka. If you want to streak like you did as a magicka sorc, you need to play as a magicka sorc, don't expect as a stamina sorc to be able to string 5+ BE's together with no problem. The ability is far from being out of reach of stamina classes.
Of course this is a valid argument, but you'll see it for what you want I'm sure. You can't undo the nerf to BE to help stamina sorcs because literally every magicka sorc will be ridiculously broken. With the champion system things are even cheaper than they were in 1.5, in a month or two BE magicka sorcs are already going to be laughing at the increased cost.
you could probably only bolt twice and be out of magicka as a full stam because of that 50% increase. i havent tested it but im sure people like sabre ali have more input on it (thats if he tried full stam build and not hybrid). that debuff hinders class diversity, through all spectrums. because its there i have to use all magicka cost reduction just to use it the way that you hate. i have no gear diversity at all, thanks to people like you. k thanks for your input. templar input at that, most diverse class builds in the game at the moment, lol.
I see, judging my input by my class and no knowledge whatsoever of how I play, my builds, etc. You have to balance for all cases, you can't just balance something to make it viable for the way you play because if you do that you can very well make it broken for other popular styles. I'm sorry, but thats the way it is. A magicka sorc can't use stam abilities more than 2-3 times. How does that not seem like balance? You're literally asking for something here where dear ZOS, I want to maximize my stamina, but also be able to use magicka abilities while not placing any emphasis on my build around it.... do you realize how ridiculous that sounds? And to your example ask any stamina nightblade, they can't spam their dark cloak at all... it is insanely expensive for them as a stamina build. Furthermore, remember that ZOS just balanced this game around the champion point system. Everyone is basically weak right now as the champion points make a drastic difference and they had to balance around that. In a month a two there will be players with an extra 25% reduction to stam or magicka abilities (hell maybe both if they grind hard) as well as damage bonuses and other effects. They had to balance around that outcome.
On a side note a stamina sorc with wrecking blow being able to port all over the place is freaking terrifying.
On a side note a stamina sorc with wrecking blow being able to port all over the place is freaking terrifying.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
3-5 uses? Wow come try the cloak on NB, fails half of the time due to random reasons and you have ~3 as a stam user.On a side note a stamina sorc with wrecking blow being able to port all over the place is freaking terrifying.
and thats simply not possible even without the 50% cost increasement. as you are out of magica within 3-5 uses as a stamina sorc.
and honestly whats the advantage of zickzacking around 15m each use when you can use stampede/critical rush for 40% of that cost dealing 5-8x as much dmg over a distace of 22m ?
On a side note a stamina sorc with wrecking blow being able to port all over the place is freaking terrifying.
and thats simply not possible even without the 50% cost increasement. as you are out of magica within 3-5 uses as a stamina sorc.
and honestly whats the advantage of zickzacking around 15m each use when you can use stampede/critical rush for 40% of that cost dealing 5-8x as much dmg over a distace of 22m ?
I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I fought a sorc today, stacked shields and bolting around. There was no stopping him let me tell you. People saying sorcs are weak in 1.6 have no idea what they are talking about.
I went from being able to bolt escape 13 times on 1.5 to 8 without making significant changes. Now that I've made those changes I'm able to bolt escape more than I did on 1.5.
I doubt many people will he willing to pay the price for my build though so I think the 50% cost increase should be *lowered* to 40% to compensate for the loss of expert mage.
People should also remember that the cost reduction nerf implemented by ZoS works in reverse as well. The 50% increase is actually already reduced by 12.3% to 43.85%
Not enough, they destroyed my Togglemancer build!DisgracefulMind wrote: »I went from being able to bolt escape 13 times on 1.5 to 8 without making significant changes. Now that I've made those changes I'm able to bolt escape more than I did on 1.5.
I doubt many people will he willing to pay the price for my build though so I think the 50% cost increase should be *lowered* to 40% to compensate for the loss of expert mage.
People should also remember that the cost reduction nerf implemented by ZoS works in reverse as well. The 50% increase is actually already reduced by 12.3% to 43.85%
I agree with the cost being lowered to 40% because of the expert mage removal. I think that's a good means to satisfy Sorcerers for awhile.
Teargrants wrote: »Not enough, they destroyed my Togglemancer build!DisgracefulMind wrote: »I went from being able to bolt escape 13 times on 1.5 to 8 without making significant changes. Now that I've made those changes I'm able to bolt escape more than I did on 1.5.
I doubt many people will he willing to pay the price for my build though so I think the 50% cost increase should be *lowered* to 40% to compensate for the loss of expert mage.
People should also remember that the cost reduction nerf implemented by ZoS works in reverse as well. The 50% increase is actually already reduced by 12.3% to 43.85%
I agree with the cost being lowered to 40% because of the expert mage removal. I think that's a good means to satisfy Sorcerers for awhile.
RIP
with the meta switching over to stamina builds and the addition of a class "charge" to dks giving every class an as rapidly usable gap closer as the sorc has as an gap creator on amuch much cheaper ability cost [1/2 to 1/5 of BE cost]
1) bolt escape and its morphs need the cost nerf undone(50% cost increasement) and the porting range increased from 15m to 22m to match charge range
2) the expert mage nerf needs to be undone aswell
3) due to the change of the cc component from a soft cc to a hard cc the morph streak lost the most of its utility, i would recommend to change the cc part back again to a soft cc this time to a 3 sec root instead of the former disable as the 1 sec stun is an awefull gimmick
How about no?