sput4ueb17_ESO wrote: »[quote="Gil.Galad;
Replace deadric mines
Insert an ability like a dark magic ball, maybe a fire ball (dark fire ball) that
- has 28m range
- is instant castable
- deals a bit more dmg than force shock
- maybe a little aoe dmg like the curse when its a fire ball
Morphs:
- 1 morph that reduces the targets spellresistance (minor debuff)
- 1 morph that restores magicka over time to the group like the NB are able to heal the group a bit
An ability like this would solve several sorc problems: They could have an own "filler" for some rotations and dont rely on the destro staff/force shock anymore. We could provide some unique support to the group (magicka recovery, a debuff no one else provides).
You are the developers. Be creative and give us something we can play with and support the group. Give raidgroups a reason to take some sorcs with them.
In my opinion I would actually rather see a buff to Deadric Mines for some melee type damage, imo one of the things Sorcs lack is a Magicka Melee type build such as the ones DKs have. .
In my opinion I would actually rather see a buff to Deadric Mines for some melee type damage, imo one of the things Sorcs lack is a Magicka Melee type build such as the ones DKs have. .
One of the few things you've said I could get behind.
The issue for me is when, as a magicka sorc, I see the reflect spam begin. Once I see reflects are up, I am left feeling very weak.
I wish some of the useless skills were changed so that when we see the flappy flappy wings we can get into melee range and use a different source of dps.
Anyway, I would like to see them do something about Negate, I don't want it back the way it was (it makes pvp a negate war) but it's a little too weak for an ultimate at the moment. Maybe add some other more sought after buffs to it and give some resources back to allies in it etc.
ezareth_ESO wrote: »I just don't understand how so many people think Dark Exchange is bad in PvP. I've used it as part of my main build in PvP for ages. It basically allows you to convert excess stamina into magicka at an extremely favorable rate. In 1.6 stamina is at a premium and it is less often that you'll be able to afford converting it into magicka, but with the nerfs to cost reduction I wouldn't write it off just yet.
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
ezareth_ESO wrote: »I just don't understand how so many people think Dark Exchange is bad in PvP. I've used it as part of my main build in PvP for ages. It basically allows you to convert excess stamina into magicka at an extremely favorable rate. In 1.6 stamina is at a premium and it is less often that you'll be able to afford converting it into magicka, but with the nerfs to cost reduction I wouldn't write it off just yet.
Another Streak Bug/Ninja Nerf (New):
On the live server you can streak in any direction your reticle (camera) is facing. On PTS you can ONLY streak in the direction your character is facing. It is very frustrating that this ability is getting nerfed into oblivion. It is very important for the usefulness of the skill to be able to streak in the direction your camera is facing! Please fix that!
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
Could you make it so the Synergy from the Sorcerer Ultimate that summons the big pet is either better or breakable with escape. You have to move to break it.
The Synergy per say isn't bad, but something I do not need to channel a single target.
It stops me from doing anything. If I do not press the synergy, I can not activate other synergies that comes after it.
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
stephkisten_ESO wrote: »Expert Mage change in 1.6.3 screws stamina sorcs. As a stamina user i dont need spell damage but need lightning spell cost reduction. I run out of mana after using crit surge and lightning form on the PTS.
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
stephkisten_ESO wrote: »Expert Mage change in 1.6.3 screws stamina sorcs. As a stamina user i dont need spell damage but need lightning spell cost reduction. I run out of mana after using crit surge and lightning form on the PTS.
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
ezareth_ESO wrote: »I just don't understand how so many people think Dark Exchange is bad in PvP. I've used it as part of my main build in PvP for ages. It basically allows you to convert excess stamina into magicka at an extremely favorable rate. In 1.6 stamina is at a premium and it is less often that you'll be able to afford converting it into magicka, but with the nerfs to cost reduction I wouldn't write it off just yet.
Another Streak Bug/Ninja Nerf (New):
On the live server you can streak in any direction your reticle (camera) is facing. On PTS you can ONLY streak in the direction your character is facing. It is very frustrating that this ability is getting nerfed into oblivion. It is very important for the usefulness of the skill to be able to streak in the direction your camera is facing! Please fix that!
Also just to bring it up again in hopes of finally getting an answer, Streak and Encase are no longer procing Crystal Fragments.
Situation in 1.5 compared to 1.6.3 concerning raid and dungeon groupsSituation in 1.5
Tank: Dragonknight (DK) > Templar (T) > Nightblade (NB) >= Sorcerer (S)
Healer: T >> S > NB >= DK
DPS: DK > NB > S > T
Does this look like "play what you want and play how you want"?
While DKs and Temps have at least one role where they are way better than other classes, NB and specially sorcs had no role where they are the best, but NBs are still able to deal 1.300 DPS while a sorc can hardly get up to 1.000-1.100 DPS. This is reflected in the trial leaderbords: The fastest teams dont even have one single sorc. The sorcs are completely underrepresented as shown in this thread: Magicka Sorcerers and end-game PvE
What will change with 1.6?
Restoration staff abilities scale of spelldmg, the spelldmg buff is available for every class (Mages guild -> Entropy). Since the mage doesnt have healing abilites the expert mage passive wont give him a huge bonus while healing (example: you only do aoe heals with healing springs, you will need magelight, -> 8% more spelldmg -> about 4% more healing done). Compared to DKs or NBs who have some nice synergies while healing (syphoning abilities, DKs dmg shield) sorcs wont be the 2nd best healers anymore.
Compared to templars and nightblades with their defensive ultimates and support abilities there is no space for sorcs. Maybe for one with a twilight and any dark magic ability. But the dmg increase for the group DPS from the 3% crit will be equal to the loss of having one NB or DK dps less in group.
ZOS_GinaBruno wrote: »Just to make sure we're all on the same page, we have all been keeping a close watch on Sorcerer feedback.
We hope to have some answers for you before the weekend - we haven't forgotten!
ezareth_ESO wrote: »I just don't understand how so many people think Dark Exchange is bad in PvP. I've used it as part of my main build in PvP for ages. It basically allows you to convert excess stamina into magicka at an extremely favorable rate. In 1.6 stamina is at a premium and it is less often that you'll be able to afford converting it into magicka, but with the nerfs to cost reduction I wouldn't write it off just yet.
It's just too situational -only really useful when not taking damage.
Once upon a time, before they removed the damage protection while you channeled it and replaced it with the ability to move, it was much more useful in many more cases.
I'd be happy with just a return of the damage protection buff.
indigoblades wrote: »ezareth_ESO wrote: »I just don't understand how so many people think Dark Exchange is bad in PvP. I've used it as part of my main build in PvP for ages. It basically allows you to convert excess stamina into magicka at an extremely favorable rate. In 1.6 stamina is at a premium and it is less often that you'll be able to afford converting it into magicka, but with the nerfs to cost reduction I wouldn't write it off just yet.
Just me but it is just too slow to get back magicka.... id much prefer to hit a equilibrium morp once.... the lost health will be regenerated quickly and equilibrium neither slowed down my movement and it happened quickly. That said i tried equilibrium on PTS 1.6 and it just wasnt working... it was trading 1/3 my health for about 7% magika. So ill try to make Dark deal work, but that sure did seem slow and looked to me like it would only work in few situations in pvp.
But it you have found a way use it effectively in pvp tell me, i like to learn new stuff.
Another Streak Bug/Ninja Nerf (New):
On the live server you can streak in any direction your reticle (camera) is facing. On PTS you can ONLY streak in the direction your character is facing. It is very frustrating that this ability is getting nerfed into oblivion. It is very important for the usefulness of the skill to be able to streak in the direction your camera is facing! Please fix that!
Also just to bring it up again in hopes of finally getting an answer, Streak and Encase are no longer procing Crystal Fragments.
True but I thought it has to do with the new animation system.
It is annoying sometimes though, if it's intentional, please change it back, doesn't seem to make much sense.