Princess_Asgari wrote: »Germtrocity wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
There is more involved in large group warfare, though I generally choose to either run solo, duo, or small group with other close friends.
The difference between the two builds is their effectiveness. You could easily spec out to be a large group player just as you can easily spec into being a one shot build. You can't complain about the flimsiness of your build when singled out because the group play build is equally weak when singled out.
When it comes down to it, both kinds of build are very cheesy, it is just the playstyle that comes with each build.
Only, I don't complain about the flimsy-ness of my build, though... It's a trade off I'm willing to make.
..And if you understood just how much thought was required to be a good bow ganker... then you'd realise that it's not even remotely cheesy.
The cheese here is the side dish to your whine.
I built a NB that I only got to v12 with v14 out and I had no issues ganking. EVER. It was so easy I stopped using the character. 9/10 everyone was dead before they hit the ground. Before and after stealth nerf. How ganking takes ZERO skill.
Easy mode says what?Princess_Asgari wrote: »
Princess_Asgari wrote: »Princess_Asgari wrote: »Germtrocity wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
There is more involved in large group warfare, though I generally choose to either run solo, duo, or small group with other close friends.
The difference between the two builds is their effectiveness. You could easily spec out to be a large group player just as you can easily spec into being a one shot build. You can't complain about the flimsiness of your build when singled out because the group play build is equally weak when singled out.
When it comes down to it, both kinds of build are very cheesy, it is just the playstyle that comes with each build.
Only, I don't complain about the flimsy-ness of my build, though... It's a trade off I'm willing to make.
..And if you understood just how much thought was required to be a good bow ganker... then you'd realise that it's not even remotely cheesy.
The cheese here is the side dish to your whine.
I built a NB that I only got to v12 with v14 out and I had no issues ganking. EVER. It was so easy I stopped using the character. 9/10 everyone was dead before they hit the ground. Before and after stealth nerf. How ganking takes ZERO skill.
Easy mode says what?Princess_Asgari wrote: »
In the video I posted I don't see any names people don't know.. Your point is?
Princess_Asgari wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
All im asking for is it to be evened out with other skills and abilities. Especially with changes coming in 1.6.3.
Princess_Asgari wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
All im asking for is it to be evened out with other skills and abilities. Especially with changes coming in 1.6.3.
It is. On PTS all melee moves hit harder than bow.
Let me give you an idea.
Ambush for me hits for 35k
Uppercut 59k
conceal 43k
Snipe 32k
That is pretty balanced.
Princess_Asgari wrote: »Princess_Asgari wrote: »Germtrocity wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
There is more involved in large group warfare, though I generally choose to either run solo, duo, or small group with other close friends.
The difference between the two builds is their effectiveness. You could easily spec out to be a large group player just as you can easily spec into being a one shot build. You can't complain about the flimsiness of your build when singled out because the group play build is equally weak when singled out.
When it comes down to it, both kinds of build are very cheesy, it is just the playstyle that comes with each build.
Only, I don't complain about the flimsy-ness of my build, though... It's a trade off I'm willing to make.
..And if you understood just how much thought was required to be a good bow ganker... then you'd realise that it's not even remotely cheesy.
The cheese here is the side dish to your whine.
I built a NB that I only got to v12 with v14 out and I had no issues ganking. EVER. It was so easy I stopped using the character. 9/10 everyone was dead before they hit the ground. Before and after stealth nerf. How ganking takes ZERO skill.
Easy mode says what?Princess_Asgari wrote: »
In the video I posted I don't see any names people don't know.. Your point is?
I think the point is that Dk vamp 1vX builds aren't any harder to play than bow builds.
Spamming snipe doesn't take a lot of mental effort, but not every bow user smashes their face on their snipe keybind. Bow users are playing with mediocre heals, sheilds, and ult gen in a world dominated by shield stacking, heal spamming, and rapid ult drops.
"Skill" is really in the eye of the beholder I guess, but don't be quick to assume that your play style is harder or more skillful than anyone else's.
xsorusb14_ESO wrote: »Princess_Asgari wrote: »lol, No, Marked target, venom, bombard, light attacks, and some other things are mixed in, including volcanic runes. oh and stealth, maneuver and running!
Right. There's a lot more involved in being a stealth ganker than hitting a single key... not that these talon/streak spamming, batswarm dropping, impulse monkeys can see past the end of their own staff.
"Bwahhhhh, bwahhh, my group just finished running over15 people... and I do this over and over, all night with my pure cheese build and my pure cheese tactics...
..but, O M G, one bow ganker killed me because I was careless and so now I'll act like it's the bows that are the problem in pvp!"
lolllllllllllllllllll
Get over yourselves.
All im asking for is it to be evened out with other skills and abilities. Especially with changes coming in 1.6.3.
It is. On PTS all melee moves hit harder than bow.
Let me give you an idea.
Ambush for me hits for 35k
Uppercut 59k
conceal 43k
Snipe 32k
That is pretty balanced.
Its not melee moves, its the fact that buffs and scaling is broken right now...For example..I was running around shooting people with 50k Silver bolts because my character buffs got scaled up.
I could also hold block and take zero damage because it was Broken as well.
Until they fix it next patch in 1.6.3 its pointless to compare damage on PTS.
Holycannoli wrote: »Is this 1.6?
Germtrocity wrote: »So you complain about bow being too strong, hmm?
Bologna, bow is perfectly fine as is, not OP or unbalanced at all! It is exactly where it should be and working as intended!
If this doesn't show how broken bow is then there is no hope.
The most frustrating part is that I was hearing the snipes all along but since arrows make hardly any noticeable trace by the person firing them, it is almost impossible to locate exactly where they are coming from at times, especially when you are being max ranged.
And also why is the most powerful weapon in the game also allowed max range and a healing debuff? I know this subject has been visited countless times, but I just had to add this as i find it ridiculous that this happened
And as a side note, I am not a vampire and I am running full impen so all damage was more or less calculated normally.
Why doesn't my crystal frag hit 2.6k damage zeni!? Y u no luv sorc!?
-And to clarify, I really am not even mad at this, it is just quite silly and laughable at this point
To hit really hard with snipes you need the perfect setup and to use pots for extra damage. If every try costs you money I don't think it is unfair that it hits really *** hard.
Germtrocity wrote: »To hit really hard with snipes you need the perfect setup and to use pots for extra damage. If every try costs you money I don't think it is unfair that it hits really *** hard.
That much damage will 1 shot a majority of players in cyrodiil (the noobs, group play specs, PvE'ers, and new players).
This sort of damage is the kind of thing that drives players from the game because it shows how broken something can be.
You say he has to pay money each try, but if I could pay money and get kills for it consistently like this, hell I would spend all my money on that.
And just as a side note, weapon crit potions are around 40 gold each. If he uses a potion each try and gets a kill like this, I would totally spend every last gold piece I had on this and just be the potion king - actually hold that thought, I already dump my gold into tri stats. If it is potion warfare we are talking about, why are my expensive tri stats being outclassed by potions that only cost 40 gold each?
Germtrocity wrote: »To hit really hard with snipes you need the perfect setup and to use pots for extra damage. If every try costs you money I don't think it is unfair that it hits really *** hard.
That much damage will 1 shot a majority of players in cyrodiil (the noobs, group play specs, PvE'ers, and new players).
This sort of damage is the kind of thing that drives players from the game because it shows how broken something can be.
You say he has to pay money each try, but if I could pay money and get kills for it consistently like this, hell I would spend all my money on that.
And just as a side note, weapon crit potions are around 40 gold each. If he uses a potion each try and gets a kill like this, I would totally spend every last gold piece I had on this and just be the potion king - actually hold that thought, I already dump my gold into tri stats. If it is potion warfare we are talking about, why are my expensive tri stats being outclassed by potions that only cost 40 gold each?
kendellking_chaosb14_ESO wrote: »So what all that sound two shotting would make play not want to play that game that's very true just like one Dragon Knight tanking ten people, or a Templer can out heal just about everythink unless you drop a healing debuff, and of course sorcerers blinking around before you can get the kill out every class has rage inducing powers.
kendellking_chaosb14_ESO wrote: »Okay I have read this whole post and I have to say what no one else has the player's build one it told you that you were marked so forget about your softcapped armor it was dropped by 75% two the could have the stone that increase crit damage NBs get an 10% crit damage buff so the two of them would be 20% higher crit damage on a marked target and knowing kitty from stealth
Now as an Shadow Archer from beta I can tell you now is far from OP and let me explain why
1) my Snipe 2200~ stamina (with food) and 246~ weapon damage hits for about 600-800 and can crit 1000-1200 and the rare 1500 but that all single target it hits as hard as most popular single target attack (we all know damn well that 2500 is not the norm)
2) you just can't begin to compare single target damage to the damage "you" can do if you use AoE and that's most casters yes your AoEs don't hit that hard but it hits a few people at once single target should always hit harder you're firing at one person
3) most players that hate Snipe are rocking around in seven light with absorb magica up and that does wonders vs magic but the bow is physical you need to boost your armor it's not fair to want to power of light armor (magic armor) then go to for when you dead to a single target physical attack sacrifice some of that spell damage or regeneration for some protection
4) now as an Acher I feel you on the 5m snipe I think a min of ten meters would be fair as it was before with a 2.8 second cast time and 20m minimum people just had to step for for two seconds and they were to close or you would just fall over dead from ALL the 700-900 Instant cast frags or flying blades and of course crushing shock the power was near unusable the cast time is good where it's at a 5-10m minimum would be ok
5)Bow should do more damage to people in light armor yours fighting a war in robes arrows and blades should be a lot more effective vs light armor try going to a ( medieval battlefield in your normal street clothes)
6)bows were the first Rangers the should always have the longest ranger IMO cause it's a bow range is a archers specialty
7) to the point that we (Archers) stand on the side and take pot shots well idk if you play a Nightblade but we have two class AoEs so single target is fat more natural and effective then up against people spamming shields and casting AoEs why put myself in danger when I can help my group more by nuking the healers (and not taking damage to the one that need heals get them) if arrows are a big problem then that's cause you don't have enough archers you counter Melee with melee, seige with siege and range with range its basic
And last point yes bows are great for handling but you are alone on the path going right to a keep or outpost in next to no armor and you surprise that loan assassins are killing you really buddy system saves lives
You know what I find funny? All of you kids crying over snipe when you have your own OP class abilities. I mean judging from your posts you have never actually tried playing that squishy. Saying you get hit when in reflective scales and ***... yeah well I feel SOOOO bad for you when you reflect snipes and other projectiles from 20 people at once DKs. Templars with their bubbles you can't freaking break and so on. Only sorcs are somewhat vulnerable if they don't pay attention. And Germtrocity you still didn't respond to my question, how much chance do these FEW players with under 2500 HP stand versus the absolute top DKs on the servers?
I can tell you with my build which is pretty squishy ~2800 hp and no impen the highest damage I've taken from snipe was 1850 in one hit. If you are a vampire and play in light armor and don't stack impen then you just have to blame yourself when the arrows starts raining down upon you.
EDIT: By the way if they use the poison types on you then their cloaks and *** will break.
And Germtrocity you still didn't respond to my question, how much chance do these FEW players with under 2500 HP stand versus the absolute top DKs on the servers?
I can tell you with my build which is pretty squishy ~2800 hp and no impen the highest damage I've taken from snipe was 1850 in one hit. If you are a vampire and play in light armor and don't stack impen then you just have to blame yourself when the arrows starts raining down upon you.
kendellking_chaosb14_ESO wrote: »I don't see what all this talk about trash players using bow. I personally have been an Archer in EVERY GAME with the choice (cause Im a Archer in Real Life) for some of use Archer is just out play still but some points
1) if you have low health then stay out of Cyrodiil it's not fair to have a power nerfed cause player run around with low health in PvP that makes no sense
2) Nightblade's Hemorrhage passive + The armor set Archers Mind + The Mundas Stone that ups crit damage (I run a weapon power build not a crit build so I don't know which one it is)
And you have 35% bonus to crit damage and crit damage is up on its own
3)Everyone on this post who thinks that all Archers have it easy had never picked up a bow
•you need range cause that's when your Long Shots bonus kicks in and the bow drops your weapon power because of the range you can hit (snipe is the only one with longer range then 28 meters)
•you pretty much HAVE to go full light to rightly use a bow (poor magic for class powers and only okay armor)
2)I go back to my FULL LIGHT ARMOR not be a good idea on the Battlefield argument
3) Casters have tons of powers the returns magic or ups your max magic stamina has nothing like that even in 1.6 that return stamina or increase max stamina so if you don't get nuked the archer WILL run out of stamina long before you run out of magic
4) because of the cast time most powers hit HARDER then snipe you have to remember you can spam crushing shock or flying blades 3-4 times in a second so it evens out
5) you can't make an argument about the power of attacks when it's from a ganker when I was a magic assassin I used Ambush > Shadowly Disguise > Soul Harvest and Impale of they were some how still alive but 9 out of 10 times the fight was over before they knew it started
6) Assassins and gankers will always find away to kill in a few seconds
7) the power it self is NOT OP and bow is far from OP (it drops your weapon power) the four other powers with no cast time fall in line with all other powers with no cast time, and the base damage of snipe falls in line with ALL other powers with a cast time
8) Nerf the build not the power