CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.Whether this gets fixed pretty much determines if I'll keep playing this game in the coming months.
The expectations aren't high
sad part is... the DPS is not enough magicka feels weak...
shields are soo strong also.
also they could knock me down but I have 40% stam recovery soo if I just CC break and never block I cant die...
I don't know why ZOS keeps doing the exact opposite most players want:
TTK is too low, people die in <0,1 seconds. What does ZOS do?
Reduces health.
Shield/Heal spam is everywhere in PvP. What does ZOS do?
Makes it even stronger (and more shields).
Atleast the permablocking is somewhat limited now that it costs a lot more (without Champion Points), but I can't really find much else that would positively affect PvP
I don´t know what you want ppl to do.
"plz, plz, no shields so i can gank moar!!!"
Your always saying ppl don´t want shields and heal spamming but i´ve yet to see evidence of that claim. You don´t want shield and heal spam.Well here you go, just skip the Record problem.
https://www.youtube.com/watch?v=Rjv8L40w7a8
Bare in mind im a NB This is 1 shield.
I have healing ward if I get low.
DK/sorc/templar can do this but even stronger because they have a shield.
Shield stacking is powerful... and magicka DPS is just weak
This has always been possible on live. If a player focuses only on casting shields you wont kill him without cc. I don´t see the problem really.
Personally, I just want shields to be a situational ability, stack them to survive at the cost of resources.
Clearly, the resource cost for the survival the shields provide simply isn't high enough, because it isn't situational. People shield stack 24/7, and I believe it's a design flaw to be able to count on them that much w/ such little penalty in both dps (granted, magicka itself seems a bit low damage-wise atm, but you don't lose any damage for shield stacking) and resource management.
One might be tempted to say "But if you're spending all your time casting shields, you aren't doing any damage", which is partially true. But on the flipside, if you can endlessly cast those shields while keeping up Immovable, then there is no downside to shield-stacking. You will simply outlast your opponent's resources and win, or they will give up and you continue doing your thing, which is still a win.
Well the video here is utterly stupid. It shows low-dmg vr14 template chars hitting magica attacks on a character with live equipment.
Why do i not think shields are broken? Shields are somewhat broken in a 1vs1 scenario, I have to admit that. But i do not think they should be balanced in that regard. Shields and Heals need their current strengh to be worth casting in grp encounters. Even with shields you´re melting in seconds when focused.
They also don´t come "free". Shield casting comes at the cost of opportunity and momentum in a fight. You don´t put pressure on your opponent when you´re casting shields. Most People dont realize that in open world encounters this can cost you the kill or even your life because every second longer is a second of potential adds.
Ppl saying shields are to strong for their magica cost and output in comparison to dmg abilities: Go take a look at the numbers on PTS. Shields are more expensive than most offensive maneuvers now. They are minimally stronger (you can´t compare DK and NB melee abilities atm bc zenimax decided for whatever reason to nerf the living hell out of magica versions of Lava Whip and Veiled Strike).
My last Point is personal: I don´t like stealth gameplay. I refuse to stealth for longer periods (i do so to chat in cyrodiil). Without shields and strong heals this gameplay would no longer be vaible because initiative is to important to give up. Nobody would be able to recover from Stealth hits without shields/heals.
The only two shields that are majorly broken atm (and will be in 1.6) are blazing shield and harness Magica (my personal opinion ofc):
1. Harness Magica does not have a cost. It is stupid by design to stay at 100% resources casting 1 shield against 1 or multiple magica using enemies. This is the case in the video (it is also the same issue on live).
2. Blazing Shield: This one is a little bit tricky. Blazing shield is an ability that does not have a downside to use. It has a moderate magica cost and is strong in both aspects - offense and defense. This means you don´t have to split your resources and time deciding what you do. You have great dmg and great defense with 1 button press and 1 gcd. Its broken in a resource based game system to have abilities offer strong offense and defense in the same cast. Their use is a nobrainer.
TL;DR shields are fine in grp encounters. blazing shield and harness magica got design issues. Soulacs vid is stupid
On live if you deal massive damage harness procs one maybe twice and you will run out of magicka + some attack dealt physical damage making harness not that powerful. in this vid I had insane magicka regen higher than the cost of the shield itself and shield can be abused like this. (Harness half the time wasnt even providing magicka return because regen was higher than cost making it free.
tommorw if he is on I will make a DK/templar/sorc and provide a video of doing the samething verse snipe + magicka attacks.
and then people can come up with more excuses lol
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.Whether this gets fixed pretty much determines if I'll keep playing this game in the coming months.
The expectations aren't high
sad part is... the DPS is not enough magicka feels weak...
shields are soo strong also.
also they could knock me down but I have 40% stam recovery soo if I just CC break and never block I cant die...
I don't know why ZOS keeps doing the exact opposite most players want:
TTK is too low, people die in <0,1 seconds. What does ZOS do?
Reduces health.
Shield/Heal spam is everywhere in PvP. What does ZOS do?
Makes it even stronger (and more shields).
Atleast the permablocking is somewhat limited now that it costs a lot more (without Champion Points), but I can't really find much else that would positively affect PvP
I don´t know what you want ppl to do.
"plz, plz, no shields so i can gank moar!!!"
Your always saying ppl don´t want shields and heal spamming but i´ve yet to see evidence of that claim. You don´t want shield and heal spam.Well here you go, just skip the Record problem.
https://www.youtube.com/watch?v=Rjv8L40w7a8
Bare in mind im a NB This is 1 shield.
I have healing ward if I get low.
DK/sorc/templar can do this but even stronger because they have a shield.
Shield stacking is powerful... and magicka DPS is just weak
This has always been possible on live. If a player focuses only on casting shields you wont kill him without cc. I don´t see the problem really.
Personally, I just want shields to be a situational ability, stack them to survive at the cost of resources.
Clearly, the resource cost for the survival the shields provide simply isn't high enough, because it isn't situational. People shield stack 24/7, and I believe it's a design flaw to be able to count on them that much w/ such little penalty in both dps (granted, magicka itself seems a bit low damage-wise atm, but you don't lose any damage for shield stacking) and resource management.
One might be tempted to say "But if you're spending all your time casting shields, you aren't doing any damage", which is partially true. But on the flipside, if you can endlessly cast those shields while keeping up Immovable, then there is no downside to shield-stacking. You will simply outlast your opponent's resources and win, or they will give up and you continue doing your thing, which is still a win.
Well the video here is utterly stupid. It shows low-dmg vr14 template chars hitting magica attacks on a character with live equipment.
Why do i not think shields are broken? Shields are somewhat broken in a 1vs1 scenario, I have to admit that. But i do not think they should be balanced in that regard. Shields and Heals need their current strengh to be worth casting in grp encounters. Even with shields you´re melting in seconds when focused.
They also don´t come "free". Shield casting comes at the cost of opportunity and momentum in a fight. You don´t put pressure on your opponent when you´re casting shields. Most People dont realize that in open world encounters this can cost you the kill or even your life because every second longer is a second of potential adds.
Ppl saying shields are to strong for their magica cost and output in comparison to dmg abilities: Go take a look at the numbers on PTS. Shields are more expensive than most offensive maneuvers now. They are minimally stronger (you can´t compare DK and NB melee abilities atm bc zenimax decided for whatever reason to nerf the living hell out of magica versions of Lava Whip and Veiled Strike).
My last Point is personal: I don´t like stealth gameplay. I refuse to stealth for longer periods (i do so to chat in cyrodiil). Without shields and strong heals this gameplay would no longer be vaible because initiative is to important to give up. Nobody would be able to recover from Stealth hits without shields/heals.
The only two shields that are majorly broken atm (and will be in 1.6) are blazing shield and harness Magica (my personal opinion ofc):
1. Harness Magica does not have a cost. It is stupid by design to stay at 100% resources casting 1 shield against 1 or multiple magica using enemies. This is the case in the video (it is also the same issue on live).
2. Blazing Shield: This one is a little bit tricky. Blazing shield is an ability that does not have a downside to use. It has a moderate magica cost and is strong in both aspects - offense and defense. This means you don´t have to split your resources and time deciding what you do. You have great dmg and great defense with 1 button press and 1 gcd. Its broken in a resource based game system to have abilities offer strong offense and defense in the same cast. Their use is a nobrainer.
TL;DR shields are fine in grp encounters. blazing shield and harness magica got design issues. Soulacs vid is stupid
On live if you deal massive damage harness procs one maybe twice and you will run out of magicka + some attack dealt physical damage making harness not that powerful. in this vid I had insane magicka regen higher than the cost of the shield itself and shield can be abused like this. (Harness half the time wasnt even providing magicka return because regen was higher than cost making it free.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
It is only on HP.
Example:
You spam your Shield every second (not Harness), only hardened ward.. Nothing else.
Maybe you will run oom soon or later, so you will take some dmg. With 18k health your enemy need to deal around 4k to proc the passive, that's basically a random dmg skill.
With the gained Magicka you can use your Shield and a heal.
Continue it until your enemy is bored.
Even without this passive, you're able to drop the cost of hardened ward to 1.8k or lower.
With max. Magicka Reg and Pots you can cast it at least every two seconds without running oom.
Now tell me how I break a 10-15k hardened ward in one second without bringing myself oom or oos.
Totally balanced PvP, huh?
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
It is only on HP.
Example:
You spam your Shield every second (not Harness), only hardened ward.. Nothing else.
Maybe you will run oom soon or later, so you will take some dmg. With 18k health your enemy need to deal around 4k to proc the passive, that's basically a random dmg skill.
With the gained Magicka you can use your Shield and a heal.
Continue it until your enemy is bored.
Even without this passive, you're able to drop the cost of hardened ward to 1.8k or lower.
With max. Magicka Reg and Pots you can cast it at least every two seconds without running oom.
Now tell me how I break a 10-15k hardened ward in one second without bringing myself oom or oos.
Totally balanced PvP, huh?
la + wrecking blow. 9k dmg. If you´ve got 1 dot running you´re going to break every shield in 1 gcd.
Passive sounds broken yeah. I can agree on that.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
It is only on HP.
Example:
You spam your Shield every second (not Harness), only hardened ward.. Nothing else.
Maybe you will run oom soon or later, so you will take some dmg. With 18k health your enemy need to deal around 4k to proc the passive, that's basically a random dmg skill.
With the gained Magicka you can use your Shield and a heal.
Continue it until your enemy is bored.
Even without this passive, you're able to drop the cost of hardened ward to 1.8k or lower.
With max. Magicka Reg and Pots you can cast it at least every two seconds without running oom.
Now tell me how I break a 10-15k hardened ward in one second without bringing myself oom or oos.
Totally balanced PvP, huh?
la + wrecking blow. 9k dmg. If you´ve got 1 dot running you´re going to break every shield in 1 gcd.
Passive sounds broken yeah. I can agree on that.
And we're back at Stamina build, better tell me how you do it as a Magicka build.
Don't tell me go range, you know that one skill is enough to make range Magicka builds useless.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
It is only on HP.
Example:
You spam your Shield every second (not Harness), only hardened ward.. Nothing else.
Maybe you will run oom soon or later, so you will take some dmg. With 18k health your enemy need to deal around 4k to proc the passive, that's basically a random dmg skill.
With the gained Magicka you can use your Shield and a heal.
Continue it until your enemy is bored.
Even without this passive, you're able to drop the cost of hardened ward to 1.8k or lower.
With max. Magicka Reg and Pots you can cast it at least every two seconds without running oom.
Now tell me how I break a 10-15k hardened ward in one second without bringing myself oom or oos.
Totally balanced PvP, huh?
la + wrecking blow. 9k dmg. If you´ve got 1 dot running you´re going to break every shield in 1 gcd.
Passive sounds broken yeah. I can agree on that.
And we're back at Stamina build, better tell me how you do it as a Magicka build.
Don't tell me go range, you know that one skill is enough to make range Magicka builds useless.
You can´t atm. ZOS broke DK und NB magica melee builds. That is not the fault of shields though. It is a design decision by the developer about YOUR class...
What is that complicated to understand about that. They broke your build. Its not the fault of shields being stronger but of veiled strike and lava whip being toned down in dmg.
CPT_CAPSLOCK wrote: »Whats happening in ur video is happening on live in any vs sorc duel, welcome to the world of harness vs only spell dmg @Soulac
http://youtu.be/w_we9vHdemw
Nothing new in 1.6, dmg shields and dmg values are both raised up the same amount.
Well now Harness absorbs melee spells too, it's stronger and Magicka skills are dealing less dmg (at least Veiled Strike and Funnel Health)
It's not the same, it's worse..
I'm feeling like they force me to go Stamina as a Nightblade.
You´re a little crybaby. You yourself have been abusing the living hell out of harness magica on live. Now that it affects your build you come to the forum with "video evidence" claiming its stupid and broken.
Someone took your candy? You mad?
Welcome to the real world of magica builds soulac. The way its on live for a sorc and caster nightblades.
They also broke the dmg on veiled strike and whip for that matter. Nobody knows why.
I ran a very long time without Harness Magicka and I took it in as exchange for Reflect.
As you know reflect is quit buggy against shards, if you remember dying at 60% health in an instant.
Harness is my only real defense without a working cloak, should I just ran into my enemys skill spam?
I'm not crying about Harness absorbing my skills, I'm crying about one skill completely negating a whole Magicka based build.
On live you're able to destroy Harness easy, but on pts the dmg is lower and shields are a bit stronger and that's totally not 'okay'.
Anyway if 1.6 goes on live like this, you will have a great time in 1v1
Edit:
What would you like to see as proving for overpowered shieldstacking?
Me full animation cancel on Arax with Shield spam?
Me with Stamina build attacking his ward?
Tell me.
What do you expect a sorc to do? The problem is not shields in general its harness magica havin no cost attached to it.
Harness Magica negates every magica based build in 1.6 it did the same to every magica based non melee build in 1.5. Its a bitter pill to swallow but thats the way it is.
I don´t cry about it because what you are expieriencing now is what i encounter on live every day. It is that simple.
Also i don´t think you´re destroying harness easy on live. 500 dmg funnel + 300 light attack just don´t cut it against a 940 points dmg shield.
Well now the damage is even lower and the shield a bit stronger, nice huh?
My melee NB skill deals slightly more dmg than my 36m healing + ultimate buffing dmg skill, even better right?
It's right that you can cast Harness without any cost on live, but on pts this works with every Shield. Every damn Shield.
My point is that Shield stacking got a huge buff, only Stamina is a viable counter.
I don't mind to equip a 2handed and wreck he living hell out of everyone, but that's totally not my playstyle.
If I still go for melee Magicka I'll deal the same Dps like any range Dps, but you know how dangerous melee is.
This patch is nerfing Magicka build way too much..
It does in fact not work with every damn shield on pts shields did not get stronger either. The only shield that is arguably stronger than on live is hardened ward in a very specific skill and gear setup for sorcerers.
Blocking got worse and magica melee builds got shafted. I don´t know why zos decided to do so. Maybe because to counter the current 1h shield meta on live. They want melees to use weapon skills in 1.6.
There is a passive that generates 2.2k Magicka everytime you get dmg higher than 20% of your health.
If you go for max Magicka, your health is very low and even a normal dmg skill will proc this passive everytime.
In addition to that you can get huge Magicka Reg and you're able to use potions.
I thin that's more than enough Magicka to spam your Shield every second.
In case you run oom you will take dmg, get Magicka back and everything starts again.
Works with DK Shield, sorc Shield, Harness, blazing and healing ward.
If you want to go sure that you never get killed use whitestrake.. It will buy you enough time for enough Shield spams.
Easy fix: Make the passive not procc on shield dmg but only HP. Nothing proccs on shields why would that one procc.
This is what the pts is for!
It is only on HP.
Example:
You spam your Shield every second (not Harness), only hardened ward.. Nothing else.
Maybe you will run oom soon or later, so you will take some dmg. With 18k health your enemy need to deal around 4k to proc the passive, that's basically a random dmg skill.
With the gained Magicka you can use your Shield and a heal.
Continue it until your enemy is bored.
Even without this passive, you're able to drop the cost of hardened ward to 1.8k or lower.
With max. Magicka Reg and Pots you can cast it at least every two seconds without running oom.
Now tell me how I break a 10-15k hardened ward in one second without bringing myself oom or oos.
Totally balanced PvP, huh?
la + wrecking blow. 9k dmg. If you´ve got 1 dot running you´re going to break every shield in 1 gcd.
Passive sounds broken yeah. I can agree on that.
And we're back at Stamina build, better tell me how you do it as a Magicka build.
Don't tell me go range, you know that one skill is enough to make range Magicka builds useless.
You can´t atm. ZOS broke DK und NB magica melee builds. That is not the fault of shields though. It is a design decision by the developer about YOUR class...
What is that complicated to understand about that. They broke your build. Its not the fault of shields being stronger but of veiled strike and lava whip being toned down in dmg.
It's not about my damn melee skills, it's about Magicka builds in general.
Everyone can spam shields more often now without running oom, it makes Dps build completely useless.
If you don't get it wait until 1.6 is live, it'll be a funny time in PvP.
Melee for DKs and NBs is maybe broken, but other builds are also weak against Shield spam.
Well we will test everything again if EU chars get copied, but solo PvP won't be funny anymore.
This game is not Elder Scrolls Duels online. PTS server has very little real PvP going on. Everyone is making the best possible 1v1 builds. Once real PvP fights break out these unkillable dueling builds fall over dead like everyone else.
There are a couple other options that could be looked at.
1. Any CC directed toward you while you have a shield active can't be blocked or CC broken until the shield expires. This would mean shielding opens you up to CC and you would need to actively dodge the CC. This would create windows were you could control the shield stacker and remove the shield before he could mount an assault or stack more defensive abilities.
2. Bashing destroys all current shields on the target. If the shielded player can keep the enemy out of bash range the shields will serve there purpose. If they can not the shields are easily removed. 1 ability to apply a shield and 1 ability to remove the shield. the exception should be shields created by ults.
3. New world skill. Implode Shield: any shields on the target Implode doing damaged based on current shield strength to target. Everyone has access to shields so why shouldn't everyone have access to a skill that destroys them. This also means people have to fit it into there builds. If your target never uses a shield its becomes a wasted skill in your build but that's the trade off you have to make.
These are more interesting ways to counter shields then just nerfing them or making them not stack.
I'd just like to point out that on live I've managed to survive no problem in 1vX situations without using a dmg shield (or a heal even).
See my videos for reference.
Shield/Heal spamming is (was, since cloak has been broken for a while now) not a "must do" thing in PvP, but you can't argue that it's too strong when over 90% of people do it.
I'd like to see more diversity added to PvP in form of other defensive skills, and by changing how shields/heals work to make this possible, or by providing effective counters to shields like @Vordae mentioned.There are a couple other options that could be looked at.
1. Any CC directed toward you while you have a shield active can't be blocked or CC broken until the shield expires. This would mean shielding opens you up to CC and you would need to actively dodge the CC. This would create windows were you could control the shield stacker and remove the shield before he could mount an assault or stack more defensive abilities.
2. Bashing destroys all current shields on the target. If the shielded player can keep the enemy out of bash range the shields will serve there purpose. If they can not the shields are easily removed. 1 ability to apply a shield and 1 ability to remove the shield. the exception should be shields created by ults.
3. New world skill. Implode Shield: any shields on the target Implode doing damaged based on current shield strength to target. Everyone has access to shields so why shouldn't everyone have access to a skill that destroys them. This also means people have to fit it into there builds. If your target never uses a shield its becomes a wasted skill in your build but that's the trade off you have to make.
These are more interesting ways to counter shields then just nerfing them or making them not stack.
I particularly liked the bash idea, you very, very rarely use this mechanic otherwise in PvP.
As for other types of defensive skills, I like what they did with the new DW Cloak. Here's some more ideas what they could look like:
"Frozen Shelter - Freeze yourself for 5 seconds, becoming immune to all damage. Halts your magicka & stamina regenerations"
"Debilitating Aura - Toggled - Pulses every 1 seconds, inflicting Major Maim Debuff lasting 5 seconds on enemies within 10m."
(if this became something that people comboed with shields, add this: "Reduces your healing & shield effectiveness by 75%")
"Decoy - Creates 2 illusionary copies of your character for 10 seconds and swaps places randomly with one of them"
Just off the top of my head
They could also change how skills like "Agony" & "Rune Prison" work, making them unbreakable (or cost 100% stamina to break), since they break anyway from taking damage.
This would allow you to use CC as a defensive tool, as opposed to how it is currently (just a stamina drain).
I'd just like to point out that on live I've managed to survive no problem in 1vX situations without using a dmg shield (or a heal even).
See my videos for reference.
Shield/Heal spamming is (was, since cloak has been broken for a while now) not a "must do" thing in PvP, but you can't argue that it's too strong when over 90% of people do it.
I'd like to see more diversity added to PvP in form of other defensive skills, and by changing how shields/heals work to make this possible, or by providing effective counters to shields like @Vordae mentioned.There are a couple other options that could be looked at.
1. Any CC directed toward you while you have a shield active can't be blocked or CC broken until the shield expires. This would mean shielding opens you up to CC and you would need to actively dodge the CC. This would create windows were you could control the shield stacker and remove the shield before he could mount an assault or stack more defensive abilities.
2. Bashing destroys all current shields on the target. If the shielded player can keep the enemy out of bash range the shields will serve there purpose. If they can not the shields are easily removed. 1 ability to apply a shield and 1 ability to remove the shield. the exception should be shields created by ults.
3. New world skill. Implode Shield: any shields on the target Implode doing damaged based on current shield strength to target. Everyone has access to shields so why shouldn't everyone have access to a skill that destroys them. This also means people have to fit it into there builds. If your target never uses a shield its becomes a wasted skill in your build but that's the trade off you have to make.
These are more interesting ways to counter shields then just nerfing them or making them not stack.
I particularly liked the bash idea, you very, very rarely use this mechanic otherwise in PvP.
As for other types of defensive skills, I like what they did with the new DW Cloak. Here's some more ideas what they could look like:
"Frozen Shelter - Freeze yourself for 5 seconds, becoming immune to all damage. Halts your magicka & stamina regenerations"
"Debilitating Aura - Toggled - Pulses every 1 seconds, inflicting Major Maim Debuff lasting 5 seconds on enemies within 10m."
(if this became something that people comboed with shields, add this: "Reduces your healing & shield effectiveness by 75%")
"Decoy - Creates 2 illusionary copies of your character for 10 seconds and swaps places randomly with one of them"
Just off the top of my head
They could also change how skills like "Agony" & "Rune Prison" work, making them unbreakable (or cost 100% stamina to break), since they break anyway from taking damage.
This would allow you to use CC as a defensive tool, as opposed to how it is currently (just a stamina drain).
Do us all a favor. Play a magica based full light armor sorc without dmg shields and heals and then come back telling us how there are other vaible alternatives to healing and shielding. Thx.
ESO has always lacked Dispel. I hope it gets added with Spellcrafting.
Other than that, just please make sure shields remain viable in PvE.
Merlin13KAGL wrote: »