Wreuntzylla wrote: »There is only one truly competitive activity in this game.
Harvesting flowers in Hollow City.
I'm not going to comment about the whole balance issue and what should be changed, because at this point I don't know what the best solution is.
All I can say is, when I'm running around doing my thing and I notice someone sniping me, they automatically become priority #1 on the "MUST KILL RIGHT NOW" list, no matter what the situation, if I don't focus them and kill them, then I'll have a hard time.
Oh that also applies to any templars stacking dark flares on me (which is WAY worse than snipe, just not as popular because it's a class based skill).
Oh yea for sure man, the snipers do become top priority no doubt, but sometimes (usually lately) there's more than 1 , and with my temp not really having bursty damage singling out a target for a quick kill isnt so quick lol
Thats called strategy. Always have reserve army waiting until the fight starts. We often hide 2-5 snipers in a battle till about 30% in...so once the enemy is set in their "Spam block, etc" pattern they get thrown off and insta killed.
Snipers in real life do this, didnt you see American Sniper?
I have no problem with what you have described, that's how snipers should be used.
but still , i think ZoS has made it too easy for people to want to be snipers, like yesterday specifically we had a full raid against another full raid, with us pushing on Sej. but at any given time you could look up on the keep and see no less than 15+ snipers ( not included in the 24+ man raid we were fighting on the ground)....so like i said, they obviously make it too easy for people to want to be snipers.
Sounds like medieval warfare...you could say its to easy to be a Sieger....carrying around a Ballista in your pocket and operating it as once person.
I'm not sure why you say its "easy". Its easy to be a DK and spam block/talons/whipe, its easy to be a sorc ans span Bolt/block/shards. Its just a weapon everyone can use...and not everyone is using it.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
i think ZoS has made it too easy for people to want to be snipers
Teargrants wrote: »Heavy armor + Purge.
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Pure DPS magicka builds are used quite heavily in PvP, mostly in bomb groups stacking sorcs/dks full of impulse bats and walls of elements, but they are quite common.
Pure DPS magicka builds are used quite heavily in PvP, mostly in bomb groups stacking sorcs/dks full of impulse bats and walls of elements, but they are quite common.
"bomb groups"... sorry, but I don't consider them to be people (they are robots).
What I'm talking about is a viable playstyle in 1v1, 1vX, 5v5, 3v3 etc, not a playstyle that only works when running in a big ball & lagging the server
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
so you don't think you should die to multiple attackers. i think i see the problem.
thelordoffelines wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
so you don't think you should die to multiple attackers. i think i see the problem.
Should you be guaranteed to die?
only if you don't know how to avoid snipe.thelordoffelines wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
so you don't think you should die to multiple attackers. i think i see the problem.
Should you be guaranteed to die?
JackDaniell wrote: »We all know Greatsword is to OP, 1k crit rush + works as stam resty!
1k crit rush I have never been hit that hard with that ability maybe 800... But its fine with me because they are taking significant risks.. Plus melee DPs requires a ton of rolling to avoid the new 64334555 archers ..
i was once hit with a crit rush for 1056 dmg but im fine with that i´m aswell absolutly fine with beeing hit for 2.1k uppercut from stealth as it actually requires skill to get that attack out. spewing 2.3k snipes from 40+m away is absolutly unbalanced.
and what i do not get to be honest is why does snipe recieve the out of stealth bonus dmg while no other non bow projectile does?
thelordoffelines wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
so you don't think you should die to multiple attackers. i think i see the problem.
Should you be guaranteed to die?
If you are on horseback sprinting thru the wilderness paying absolutely no attention to your environment... yes.
If you are hiding behind your block like a coward the entire fight.. yes:D
if you are hiding behind damage shields like a coward the entire fight.... yes:D
If you are a tank that is actually fighting.... no
If you are paying attention and successfully dodging.... no
If you take it slow and be ready for anything... no
If you have actual armor on..... no
Two of those were troll sentences, however, they also highlight huge problems within ESO PvP right now. I'll let you guess which two those are:)
ThyIronFist wrote: »If you think a spammable, highest damaging, longest range, and cheap skill is perfectly fine. Then I'm sorry but you're an idiot.
There is NOTHING in this game that outranges snipe, no gapcloser can even get close, and from stealth people are able to do 2k+ hits.
Someone I know that was in fulll heavy, got 3-shotted by this crap. Even guildies that play / played a NB with bow consider the curreny state of bows/snipe redicilous.
And dont tell me to L2P or block/rolldodge. If I am sieging a keep, pouring oil, etc, I cant block now can I?
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
ThyIronFist wrote: »If you think a spammable, highest damaging, longest range, and cheap skill is perfectly fine. Then I'm sorry but you're an idiot.
There is NOTHING in this game that outranges snipe, no gapcloser can even get close, and from stealth people are able to do 2k+ hits.
Someone I know that was in fulll heavy, got 3-shotted by this crap. Even guildies that play / played a NB with bow consider the curreny state of bows/snipe redicilous.
And dont tell me to L2P or block/rolldodge. If I am sieging a keep, pouring oil, etc, I cant block now can I?
Teargrants wrote: »Heavy armor + Purge.
lol heavy armor .. ... Armor in this game is crap ATM... Should have said shields...
Bow is doing to much DPs in PvP right now.. I run Two Hander and Bow ... Bow easily out DPSs my Two Hander this is a bad mechanic since Two Hander requires significant risk when using it.....Melee DPS should always hit harder due to the risk factor involved...sitting on a wall and hitting for 1k damage with no risk is the reason for 3542234556 players using bow...
QuadroTony wrote: »do you like my Focused im?
QuadroTony wrote: »do you like my Focused im?
only if you don't know how to avoid snipe.thelordoffelines wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Well, I'm here fighting this DK who keeps dropping talons.. and um oh I'm suddenly dead.
On recap I rotate camera and see that a sniper stealthed up behind me and hit me with TWO snipes and a poison injection in between.
Here's another scenario:
Getting hit with talons and rune cage at the same time so I can't dodge roll or break free. Then getting sniped by that DK and Sorc = dead.
Point: There's ton's of situations where although you are trying to react to snipers you can't. Or, you are too focused elsewhere to notice them.
Not saying snipe needs a nerf because of those....just saying that's how it happens.
Oh ya, and if you're a vamp Snipe + Camoflauged Hunter is almost enough to take you out when you're on a horse. Then you're helpless while you get bucked off the horse and get sniped 1 or 2 more times.
so you don't think you should die to multiple attackers. i think i see the problem.
Should you be guaranteed to die?
QuadroTony wrote: »