I'm not going to comment about the whole balance issue and what should be changed, because at this point I don't know what the best solution is.
All I can say is, when I'm running around doing my thing and I notice someone sniping me, they automatically become priority #1 on the "MUST KILL RIGHT NOW" list, no matter what the situation, if I don't focus them and kill them, then I'll have a hard time.
Oh that also applies to any templars stacking dark flares on me (which is WAY worse than snipe, just not as popular because it's a class based skill).
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Sneak attack damage was not nerfed on bows. I figured you knew that. All of us that used snipe prior to 1.5 saw no change in the damage after.
Things like ambush and surprise attack, yeah, but snipe and bow heavy attacks for some reason didnt drop at all.
Bow is so powerful it is almost required in every build. It should not be this way.
Except against DKs, shields, harness, dodge,block,..........and the 2 dozen other ways that decent players negate arrows. Simply listen for the snipe. Lol I only die once or so a night from snipe or it's variants. Very simple to avoid.
What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
I definitely think stamina builds deserve they're time in the spotlight, that's not what the rant was intended bash on, its more about the very little amount of skill needed to sit back and use snipe to get kills.
And secondly really the only time i'd die just to one sniper is if i'm face to face in a 1 v 2 or 1 v 3 in whats seemly a good fight, then BAM out of nowhere 30 meters away from up on a rock i get hammered lol, and no i dont expect to tank 20 archers lol unless i was a DK >.< lmao
I very rarely get killed by just a bow user.
If I ever do see a snipe in my recap it's usually mixed in with several impulses and invasions... which means I was going to die anyway, lol.
I will say this: the entire idea behind and purpose of a bow was to kill the enemy from as far away, with as little risk, as possible. Seems to be a pretty sound strategy to me.
.. And once a bowman gets closed down they're usually in deep trouble.
It makes one wonder if the frontlines in medieval warfare qq'd as much about it?
Instead of qq'ing... why don't all of you make sure that your groups are composed of the occasional bowman too?
You know? Blend your troops.
I very rarely get killed by just a bow user.
If I ever do see a snipe in my recap it's usually mixed in with several impulses and invasions... which means I was going to die anyway, lol.
I will say this: the entire idea behind and purpose of a bow was to kill the enemy from as far away, with as little risk, as possible. Seems to be a pretty sound strategy to me.
.. And once a bowman gets closed down they're usually in deep trouble.
It makes one wonder if the frontlines in medieval warfare qq'd as much about it?
Instead of qq'ing... why don't all of you make sure that your groups are composed of the occasional bowman too?
You know? Blend your troops.
You are seriously trying to justify the current snipe with an example from reality.
Well then, how is it that they can snipe right into the zergy melee combat and mysteriously never hit their own troops? There you go.
xsorusb14_ESO wrote: »ummm...Yea it did...I lost about 500 damage on my sneak attack with lethal arrow
I very rarely get killed by just a bow user.
If I ever do see a snipe in my recap it's usually mixed in with several impulses and invasions... which means I was going to die anyway, lol.
I will say this: the entire idea behind and purpose of a bow was to kill the enemy from as far away, with as little risk, as possible. Seems to be a pretty sound strategy to me.
.. And once a bowman gets closed down they're usually in deep trouble.
It makes one wonder if the frontlines in medieval warfare qq'd as much about it?
Instead of qq'ing... why don't all of you make sure that your groups are composed of the occasional bowman too?
You know? Blend your troops.
You are seriously trying to justify the current snipe with an example from reality.
Well then, how is it that they can snipe right into the zergy melee combat and mysteriously never hit their own troops? There you go.
Ummmm, it's called "snipe" for a reason... they have amazing aim. D'uh.
Joy_Division wrote: »Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
There's several reasons for that:
- You are squishier and can actually die, which means you have to time dodge rolls perfectly & have a good reaction time.
- To actually get kills (unless playing with 12 other archers), you don't spam snipe. Spamming snipe gets you no kills (unless opponent is a potato). There are ways of "one shotting" (read: getting past eternal block+dmg shield/heal) people, while spamming Snipe takes a minimum of 3-4 seconds to kill someone at full health.
- You need situational awareness as a stealthy character, you cannot rush in & expect to kill the whole enemy raid. You have to actually take your targets 1 by 1 and relocate yourself when you draw attention, or risk dying.
- One missed button press or a stroke of bad luck likely means your death, so there is no room for mistakes.
Yep, it takes a lot of skill pew-pewing distant low health targets from stealth. Don't strain your shoulder patting yourself on the back.
Oh that also applies to any templars stacking dark flares on me (which is WAY worse than snipe, just not as popular because it's a class based skill).
I very rarely get killed by just a bow user.
If I ever do see a snipe in my recap it's usually mixed in with several impulses and invasions... which means I was going to die anyway, lol.
I will say this: the entire idea behind and purpose of a bow was to kill the enemy from as far away, with as little risk, as possible. Seems to be a pretty sound strategy to me.
.. And once a bowman gets closed down they're usually in deep trouble.
It makes one wonder if the frontlines in medieval warfare qq'd as much about it?
Instead of qq'ing... why don't all of you make sure that your groups are composed of the occasional bowman too?
You know? Blend your troops.
You are seriously trying to justify the current snipe with an example from reality.
Well then, how is it that they can snipe right into the zergy melee combat and mysteriously never hit their own troops? There you go.
Ummmm, it's called "snipe" for a reason... they have amazing aim. D'uh.
Magicka Nightblade here. Very stealth focused. Stamina Nightblades are not stealth focused, they are run away focused.Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
Lava_Croft wrote: »Magicka Nightblade here. Very stealth focused. Stamina Nightblades are not stealth focused, they are run away focused.Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
Lava_Croft wrote: »Magicka Nightblade here. Very stealth focused. Stamina Nightblades are not stealth focused, they are run away focused.Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
Lava_Croft wrote: »Magicka Nightblade here. Very stealth focused. Stamina Nightblades are not stealth focused, they are run away focused.Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
but sometimes (usually lately) there's more than 1 , and with my temp not really having bursty damage singling out a target for a quick kill isnt so quick lol
Bow is so powerful it is almost required in every build. It should not be this way.
Except against DKs, shields, harness, dodge,block,..........and the 2 dozen other ways that decent players negate arrows. Simply listen for the snipe. Lol I only die once or so a night from snipe or it's variants. Very simple to avoid.
[...]
xsorusb14_ESO wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Sneak attack damage was not nerfed on bows. I figured you knew that. All of us that used snipe prior to 1.5 saw no change in the damage after.
Things like ambush and surprise attack, yeah, but snipe and bow heavy attacks for some reason didnt drop at all.
ummm...Yea it did...I lost about 500 damage on my sneak attack with lethal arrow
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
ThyIronFist wrote: »If you think a spammable, highest damaging, longest range, and cheap skill is perfectly fine. Then I'm sorry but you're an idiot.
There is NOTHING in this game that outranges snipe, no gapcloser can even get close, and from stealth people are able to do 2k+ hits.
Someone I know that was in fulll heavy, got 3-shotted by this crap. Even guildies that play / played a NB with bow consider the curreny state of bows/snipe redicilous.
And dont tell me to L2P or block/rolldodge. If I am sieging a keep, pouring oil, etc, I cant block now can I?
ThyIronFist wrote: »If you think a spammable, highest damaging, longest range, and cheap skill is perfectly fine. Then I'm sorry but you're an idiot.
There is NOTHING in this game that outranges snipe, no gapcloser can even get close, and from stealth people are able to do 2k+ hits.
Someone I know that was in fulll heavy, got 3-shotted by this crap. Even guildies that play / played a NB with bow consider the curreny state of bows/snipe redicilous.
And dont tell me to L2P or block/rolldodge. If I am sieging a keep, pouring oil, etc, I cant block now can I?
L2D - Learn to Die lol
xsorusb14_ESO wrote: »What I'm getting annoyed by is the horde of QQers here on the forums.
Not a lot of people seem to realize, but Snipe (and stealth gameplay as a whole) actually got a pretty significant nerf in 1.5 when sneak attack damage was reduced.
In fact, I couldn't even care if they nerfed it more, since it's such a bad skill these days I'm probably going to replace it with something else anyway.
Another thing not many people seem to realize is that popular/=/good.
Why bows are popular, there's multiple reasons, such as:
- ZOS advertising buffs for stamina builds (while in fact stealth focused builds were nerfed instead, but it's not like these new found snipers know that)
- Removal of forward camps & relative safety of the bow range.
I'd like to know how someone can even die to a single archer spamming snipe, I did the math, and you'd need reaction time of 3-4 seconds to lose against a snipe spammer (human average is 0,25 seconds).
I'd also like to know why dying against multiple archers (or other opponents) is such a bad thing? Did you expect to tank 20 archers & kill them all, like you do againt non-archers with certain magicka builds?
And lastly, I still see more magicka builds (especially flapflap tank everything DKs) than archers in Cyrodiil...
Sneak attack damage was not nerfed on bows. I figured you knew that. All of us that used snipe prior to 1.5 saw no change in the damage after.
Things like ambush and surprise attack, yeah, but snipe and bow heavy attacks for some reason didnt drop at all.
ummm...Yea it did...I lost about 500 damage on my sneak attack with lethal arrow
thats right but connected to the CT reduction of snipe - the % increased dmg by using it out of stealth compared to unstealthed is still the same as prior to the patch.
Joy_Division wrote: »Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
There's several reasons for that:
- You are squishier and can actually die, which means you have to time dodge rolls perfectly & have a good reaction time.
- To actually get kills (unless playing with 12 other archers), you don't spam snipe. Spamming snipe gets you no kills (unless opponent is a potato). There are ways of "one shotting" (read: getting past eternal block+dmg shield/heal) people, while spamming Snipe takes a minimum of 3-4 seconds to kill someone at full health.
- You need situational awareness as a stealthy character, you cannot rush in & expect to kill the whole enemy raid. You have to actually take your targets 1 by 1 and relocate yourself when you draw attention, or risk dying.
- One missed button press or a stroke of bad luck likely means your death, so there is no room for mistakes.
Yep, it takes a lot of skill pew-pewing distant low health targets from stealth. Don't strain your shoulder patting yourself on the back.
Princess_Asgari wrote: »Joy_Division wrote: »Snipe takes skill and is defs not OP - Any bow user on the forums.
Skill=hold block & spam heal/dmg shield button - Anyone else in the forums
I'm going to get LOLs for this from the flapflap DKs & other magicka builds, but playing a stealth focused character actually takes a lot more skill than playing one of those "lolol I tank 20 people and can't die" builds.
There's several reasons for that:
- You are squishier and can actually die, which means you have to time dodge rolls perfectly & have a good reaction time.
- To actually get kills (unless playing with 12 other archers), you don't spam snipe. Spamming snipe gets you no kills (unless opponent is a potato). There are ways of "one shotting" (read: getting past eternal block+dmg shield/heal) people, while spamming Snipe takes a minimum of 3-4 seconds to kill someone at full health.
- You need situational awareness as a stealthy character, you cannot rush in & expect to kill the whole enemy raid. You have to actually take your targets 1 by 1 and relocate yourself when you draw attention, or risk dying.
- One missed button press or a stroke of bad luck likely means your death, so there is no room for mistakes.
Yep, it takes a lot of skill pew-pewing distant low health targets from stealth. Don't strain your shoulder patting yourself on the back.
Bow takes zero skill. It's by far the worst weapon line for anyone to even attempt and say it takes skill. Furthest range, significant damage, heal debuffs and interrupts.