daoc cost 2million dollars to make and was a AAA mmo
Hopefully Mark Jacobs shows you hows it done in CU.
Not an exploit if it's within the scope of it's design, which it is. I'd love to see all the people who complain on MMO forums about PvP to spend a week playing Eve Online doing PvP then come back. They'd be the most chill PvP'ers you've ever seen after that week of really learning how to PvP.
PvP in a nutshell:
1) Vastly superior numbers win (with a large casualty list).
2) Superior Tactics win (when numbers are similar).
3) See above.
Ifthir_ESO wrote: »Hopefully Mark Jacobs shows you hows it done in CU.
You little fanbois are so cute. CU isn't a game, its an idea right now.
Let me know in 2 years if they even have a working beta.
You DAOC Jacobs nutriders are hilarious, golding memories from almost 15 years ago and thinking this CU pipedream is going to cure cancer.
EDIT: Oh, I see now, you and @Lowbei are both in the same guild of CU fanbois. Makes sense now.
I've played EvE online for years in hardcore PvP Pirate and War Corps and believe me when I tell you "numbers" doesn't mean *** in that pvp, nor ESO pvp.
For sure you can defeat an groups of players that are smaller number of you. But those who know how to PvP and work together will win over a bigger group. I lead a group of 20 people against a 60 some person zerg and won just. we didn't all use the "same ability" we were smart and knew when to go full in than we'd back off and than go full in. We'd be picking off small groups of 3-5 people and eventually killed em all with only maybe 3-4 deaths in our raid.
"Superior Tactics win (when numbers are similar)" Sure superior tactics win, however if those tactics involve everyone using all the same AOE ability, that's not necessarily a superior tactic that's just plain ability spam. pretty much no tactics involved in that other than stacking and spamming a button.
galiumb16_ESO wrote: »After reading this thread I cannot but wonder who I dislike more. The idiots that would willingly reduce their play to such a boring level (reminds me of GW2 stackers) or the idiots who's first response is to run to the forums QQing instead of figuring out how to counter it.
Stop asking for nerfs and play the game.
Ebonheart Pact Groups are currently the ones utilizing this exploit in Wabbajack NA server.
The exploit is pretty much self explanatory: raid groups consisting of 20 or more players use Impulse (Destruction Staff Ability) and that's all they use. They spam it while running and can completely wipe a large group of forces in 1.5 - 2 seconds. No joke. They have pretty much utlized this exploit and taken almost every keep/castle/fort and have taken just about every scroll by using impulse. Everyone uses this ability and can wipe raids easily without breaking a sweat. Spam 1 button, win game.
This is a major exploit needing fixed ASAP.
ferzalrwb17_ESO wrote: »I agree with that to a degree except that there is no counter. As people (including myself) have pointed out it's not a problem with the skill. It's a numbers imbalance and there is nothing you can do about that on the sort of scale we're seeing.
quakedawg_ESO wrote: »This thread wins hands down. From 'pvp is unplayble due to Impulse' to someone actually taking the time to drop a definition of 'exploit' in case we were all confused. All topped off by a complaint that people are discouraged because they haven't thought of a counter or can't get organized. My OH my!
This world is so unfair some times.
Just caught that Enchanter reference hahah well played. Or Mid Tank groups pre-LA nerf with Healer stun.
Imagine 1 minute mezzes? Oh the rage.
How bout them EP tears now AD???
Cry cry cry as we roll over you.
Took you guys long enough.. Glad to see the other EP's jumped ship on their losing camps to join Wabba and try to save face with a 1st place win out of how many campaigns? *claps* And to think AD was trying to be nice to EP and not own the whole map to turn it into another AB. Meh.. Too bad DC had to put their tail between their legs and run off..
Ebonheart Pact Groups are currently the ones utilizing this exploit in Wabbajack NA server.
The exploit is pretty much self explanatory: raid groups consisting of 20 or more players use Impulse (Destruction Staff Ability) and that's all they use. They spam it while running and can completely wipe a large group of forces in 1.5 - 2 seconds. No joke. They have pretty much utlized this exploit and taken almost every keep/castle/fort and have taken just about every scroll by using impulse. Everyone uses this ability and can wipe raids easily without breaking a sweat. Spam 1 button, win game.
This is a major exploit needing fixed ASAP.
hate to be nitpicky, but the -10% max health debuff doesn't stack. only the concussions.
cjmarsh725b14_ESO wrote: »
You don't get it. I would watch 40 people beating on a DK vamp. I don't care if they're standing on his freaking toes. 40 people should be the counter to 1, the range shouldn't even come into the equation. The only reason that the zerg even got to move on was that I finally got my negate magic up again.
bruceb14_ESO5 wrote: »When we look at our Death Recap are we going to see Impulse, Impulse, Impulse, Impulse, Impulse? I do agree that if an ability is totally unbalanced there should be some sort of nerf, but to classify that as only thing used to win...?
I lost because they are all Vamps. I lost because they are all spamming Impulse. I lost because....
Those generalities may have shreds of truth, but not the whole story and sure annoying to hear.
Ebonheart Pact Groups are currently the ones utilizing this exploit in Wabbajack NA server.
The exploit is pretty much self explanatory: raid groups consisting of 20 or more players use Impulse (Destruction Staff Ability) and that's all they use. They spam it while running and can completely wipe a large group of forces in 1.5 - 2 seconds. No joke. They have pretty much utlized this exploit and taken almost every keep/castle/fort and have taken just about every scroll by using impulse. Everyone uses this ability and can wipe raids easily without breaking a sweat. Spam 1 button, win game.
This is a major exploit needing fixed ASAP.
Ebonheart Pact Groups are currently the ones utilizing this exploit in Wabbajack NA server.
The exploit is pretty much self explanatory: raid groups consisting of 20 or more players use Impulse (Destruction Staff Ability) and that's all they use. They spam it while running and can completely wipe a large group of forces in 1.5 - 2 seconds. No joke. They have pretty much utlized this exploit and taken almost every keep/castle/fort and have taken just about every scroll by using impulse. Everyone uses this ability and can wipe raids easily without breaking a sweat. Spam 1 button, win game.
This is a major exploit needing fixed ASAP.
I understand this is the alliance war forum, but can we please stop blaming factions for *** like this. Ive seen everyone do it. Its a design problem not a faction exploit.
galiumb16_ESO wrote: »After reading this thread I cannot but wonder who I dislike more. The idiots that would willingly reduce their play to such a boring level (reminds me of GW2 stackers) or the idiots who's first response is to run to the forums QQing instead of figuring out how to counter it.
Stop asking for nerfs and play the game.
so why is every *** player in wabba using impulse than if it was working as intended