kirnmalidus wrote: »The way it is being used, stacking concussions to render any opposing raid totally immobile immediately, is an exploit.
If this use of the term exploit confuses you, I refer you to Mirriam Webster's relevant definition:
"to make use of meanly or unfairly for one's own advantage [http://www.merriam-webster.com/dictionary/exploit]
Whether it is working as designers intended isn't relevant, it is an exploitable feature in the game's design that makes PvP unplayable for people who aren't abusing it.
demonlkojipub19_ESO wrote: »kirnmalidus wrote: »The way it is being used, stacking concussions to render any opposing raid totally immobile immediately, is an exploit.
If this use of the term exploit confuses you, I refer you to Mirriam Webster's relevant definition:
"to make use of meanly or unfairly for one's own advantage [http://www.merriam-webster.com/dictionary/exploit]
Whether it is working as designers intended isn't relevant, it is an exploitable feature in the game's design that makes PvP unplayable for people who aren't abusing it.
Its not an exploit no matter what definition you google. You can't tell people they can only have 1 or 2 people of their group use impulse. if 400 people come at you and all they do is impulse, the game allows it. Same if 400 people come at you and mages fury or 400 people charge at you then talons or 400 people throw spears of light at you or 400 people sneak attack critical you at the same time (tho 3 simultanious ones would probably be the death of you). the game allows for all of that, because any number of players with access to the skill can use it as they please.
What makes pvp really fun for me is going against small or big groups with tons of different skillsets and having a good battle (that isn't necessarily "zergish") but even so It makes PvP really "borish" if your just destroying the competition utterly by everyone using one skill. And yes I understand people can all use the same skills if they want to, but what's the fun in that in all honesty? there is no challenge and people don't want to PvP against you if your just wiping them out in 1 shot....people get discouraged and they leave pvp either because they don't know what to do OR because they can't get organized enough to really organize an effective defense.
THAT is an issue, and if PvP is unplayable, than the game loses customers cause PvP is practically their strongest seller.
quakedawg_ESO wrote: »This thread wins hands down. From 'pvp is unplayble due to Impulse' to someone actually taking the time to drop a definition of 'exploit' in case we were all confused. All topped off by a complaint that people are discouraged because they haven't thought of a counter or can't get organized. My OH my!
This world is so unfair some times.
quakedawg_ESO wrote: »This thread wins hands down. From 'pvp is unplayble due to Impulse' to someone actually taking the time to drop a definition of 'exploit' in case we were all confused. All topped off by a complaint that people are discouraged because they haven't thought of a counter or can't get organized. My OH my!
This world is so unfair some times.
Just caught that Enchanter reference hahah well played. Or Mid Tank groups pre-LA nerf with Healer stun.
Imagine 1 minute mezzes? Oh the rage.
quakedawg_ESO wrote: »quakedawg_ESO wrote: »This thread wins hands down. From 'pvp is unplayble due to Impulse' to someone actually taking the time to drop a definition of 'exploit' in case we were all confused. All topped off by a complaint that people are discouraged because they haven't thought of a counter or can't get organized. My OH my!
This world is so unfair some times.
Just caught that Enchanter reference hahah well played. Or Mid Tank groups pre-LA nerf with Healer stun.
Imagine 1 minute mezzes? Oh the rage.
I think you're the only one who got that reference! NOBODY cried about Enchanters blowing up a million people per second in Daoc! It's the World of Warcraft carebear generation these days. Argh!
Yeah those Mid melee train groups were brutal.
quakedawg_ESO wrote: »quakedawg_ESO wrote: »This thread wins hands down. From 'pvp is unplayble due to Impulse' to someone actually taking the time to drop a definition of 'exploit' in case we were all confused. All topped off by a complaint that people are discouraged because they haven't thought of a counter or can't get organized. My OH my!
This world is so unfair some times.
Just caught that Enchanter reference hahah well played. Or Mid Tank groups pre-LA nerf with Healer stun.
Imagine 1 minute mezzes? Oh the rage.
I think you're the only one who got that reference! NOBODY cried about Enchanters blowing up a million people per second in Daoc! It's the World of Warcraft carebear generation these days. Argh!
Yeah those Mid melee train groups were brutal.