OldSmeller wrote: »So.... still no fix for the numerous exploits being used in alliance pvp?
All you need to be emp is an alt account. Why are there no DR for killing the same person over and over?
I still wonder WHY there had to be an online Elder Scrolls and not just another chapter in the series. Or why they did not extend the release date to fix the major problems...
Has there been a fix for cancelling the bow draw? Admittedly, I've eagerly drawn my bow at a mob and realized I'm not prepared to fight them. At it stands, I can only get out of range before releasing my arrow to avoid the conflict.
ZOS_JessicaFolsom wrote: »[*] Graphics: We have implemented a fix for those who could not see ghosts when using DX9 after patch 1.1.2. However, we encourage you to use DX11 unless playing on Windows XP.
20 Mage Mercs spawned by one player?
Talons being un-blockable?
Standard of Might still OP?
Bolt Escape still spammable 10+ times?
Critical Surge is still the best healing in game while also buffing damage?
Overload still giving 15 ability slots to sorcs?
Root still prevents free look for players?
Block still negating CC from behind?
Come on guys...
Phantorang wrote: »Reduced Global cooldown on Biting Jabs? WTF??? Wasnt the whole Global Cooldown an unintended thing??
The whole nerf on this skill line was garbage and messed up, not needed, should have been at the bottom of the list of things to change...
Very underwhelming "fixes" to Nightblades.
2 changes to skills noone uses, and wont use after patch either.
1 crit change to a ultimate that is very situational.
No changes to the lack of melee DPS, survivability, resource management, skill revamping or armorbalancing.
ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
Phantorang wrote: »ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
Why dont you, with your 50% crit chance use Critical Surge, and get 50% of all the Crit damage you do back in Healing? Whats stopping you, really? Its the best, fastest and most effective healing in the game,AND do ALOT of damage while you heal up?
Should be nerfed to 5%, and Bolt Escape should be usable once a minute or something, its bad that one class has a 100% escape, give it to everyone via Mage Guild.
khele23eb17_ESO wrote: »Somehow as a NB Im not particularly excited about the patch...
khele23eb17_ESO wrote: »Somehow as a NB Im not particularly excited about the patch...
I'll bet you won't be happy until you're unkillable.
20 Mage Mercs spawned by one player?
Talons being un-blockable?
Standard of Might still OP?
Bolt Escape still spammable 10+ times?
Critical Surge is still the best healing in game while also buffing damage?
Overload still giving 15 ability slots to sorcs?
Root still prevents free look for players?
Block still negating CC from behind?
Come on guys...
khele23eb17_ESO wrote: »Somehow as a NB Im not particularly excited about the patch...
I'll bet you won't be happy until you're unkillable.
20 Mage Mercs spawned by one player?
Talons being un-blockable?
Standard of Might still OP?
Bolt Escape still spammable 10+ times?
Critical Surge is still the best healing in game while also buffing damage?
Overload still giving 15 ability slots to sorcs?
Root still prevents free look for players?
Block still negating CC from behind?
Come on guys...
Eternalflame wrote: »khele23eb17_ESO wrote: »Somehow as a NB Im not particularly excited about the patch...
I'll bet you won't be happy until you're unkillable.
Have you even played a Nightblade? We're ridiculously weaker than every other class in the game, and some of our abilities don't work at all. We don't want to be unkillable, we just want to be on par.
Veil is only good for multiple targets. Theres much better ultis for ST.
I rather see they fix skills players actually use instead of trying to force us to use rejected skills.
We only have 2x5 hotbar slots we can use. We already have our preferance.
Pretty much ALL NB skills needs huge DPS increases.
Melee ST DPS is very weak as it is, so thats were their main priority should be.
Theres so many skills in Nb class skill lines that has no synergy with the Nb overall.
Only a thing like Suprise attack/Concealed doing less damage then 2h charged attack, and only a little bit more then Ambush is severly wacked.
Sup/Conc should definatly be the hardest hitting skill from stealth.
It is our "backstab" and should do damage accordingly.